strangest WTF moments

แชร์
ฝัง
  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 260

  • @samsee_ca
    @samsee_ca ปีที่แล้ว +71

    6:07 “He back-air’d his fart, dude” LMAO

  • @reperfan4
    @reperfan4 ปีที่แล้ว +194

    4:45 So what happened here with the Banjo grenade was that it made contact with the stage before it actually hit Incineroar. Since the grenade is considered an item rather than just a regular projectile, that means it has certain properties, one of which being the distinction between when it's active and when it's "at rest" waiting to be picked up.
    For an obvious example think of Peach's Turnips. When she throws them they can hit (obviously), but if she just drops them on the stage they'll kinda sit there on the ground for a second or two before their timer expires. If an opponent runs over the Turnip while it's sitting on the ground, it won't do any damage because it's considered "grounded" or "resting" rather than "active." The same thing is happening with the grenade. It made contact with the lip of the stage and due to the precise angle/speed actually bounced up onto the stage rather than exploding. But since it had already made contact with the ground it was now considered a "grounded item" without an active hitbox rather than being in an "active" state from having been thrown, thus allowing it to slide past Incineroar.

    • @juanmanuelarcoscobos4715
      @juanmanuelarcoscobos4715 ปีที่แล้ว +13

      Doesn't banjo grenades go bouncing? It shouldn't have stay on the floor.
      Oh my bad, he did down-B, grab the grenade and throw it. Then yeah the grenade was just bugged

    • @Unnecessary_criticism999
      @Unnecessary_criticism999 ปีที่แล้ว +7

      I was curious ab that, that's a great explanation u the 🐐

    • @Hanjo8787
      @Hanjo8787 ปีที่แล้ว +3

      This has happened to me, a Banjo main, far too many times

    • @zebenmcmath3934
      @zebenmcmath3934 ปีที่แล้ว +3

      I think the game just forgot to register the hit because it touch the ground, it’s so simple that it sounds stupid to explain

    • @largebigmacmealwithfanta
      @largebigmacmealwithfanta ปีที่แล้ว

      i think it actually just went through incineroars legs because his legs are very short and stubby compared to his upper body

  • @monkey_blu
    @monkey_blu ปีที่แล้ว +181

    2:51
    Complain all you want but he dove into that f-tilt if you go frame by frame. Obviously, Steve's hitstun reverted his pose back making it look funky.

    • @AniMariBro
      @AniMariBro ปีที่แล้ว +49

      Mans is complaining about jank when he's playing Steve lol

    • @goozantaro
      @goozantaro ปีที่แล้ว +6

      You don't even have to go frame by grame to see that hit, lol

    • @KubickQ
      @KubickQ ปีที่แล้ว

      I think that was just there to look funny because it's so obvious

    • @researchinbreeder
      @researchinbreeder ปีที่แล้ว +1

      @@KubickQ nah people actually call out hitbox "jank" constantly when even without slowmo its obvious what happened. For instance, the Dark Pit that down-smashed DK's BAir from the wrong side hit the landing animation, which has the leg mostly extended.

    • @KubickQ
      @KubickQ ปีที่แล้ว +1

      @@researchinbreeder come to think of it, a bunch of these are just funny because they look jank but aren’t

  • @GhostbusterPalu
    @GhostbusterPalu ปีที่แล้ว +107

    1:05 This one has a good explanation: Mario's up smash lasts one frame shorter than Luigi's and Dr. Mario's own up smash. So it has less coverage when it probably should've hit Terry.

    • @gabrielmoravargas4728
      @gabrielmoravargas4728 ปีที่แล้ว +2

      Why???

    • @thesantadestroyer
      @thesantadestroyer ปีที่แล้ว +49

      @@gabrielmoravargas4728 sakurai was a little angry at miyamoto that day for eating his sandwich out of the fridge

    • @GhostbusterPalu
      @GhostbusterPalu ปีที่แล้ว

      @@thesantadestroyer 😂

    • @superfreddybrosespanol6781
      @superfreddybrosespanol6781 ปีที่แล้ว +3

      So that means Luigi could actually hit Terry in that position?

    • @JollyRoger7114
      @JollyRoger7114 ปีที่แล้ว +3

      I shit you not this exact same situation happened between me and a buddy of mine last week when I was playing wolf. He lost the game because of it lol

  • @lucasknox4871
    @lucasknox4871 ปีที่แล้ว +100

    3:33
    “Okay. Good mix-up from Dankie-oh, the jab, oh, that’s gonna hurt. Okay, okay, okay? Pardon? Pardon? Pardon? Where’s the SDI? Excuse me? Excuse me? Yeet Smash, where are you? Is he gonna do the whole stage? _That,_ I think it’s what we call-316%! And the n-air kill!”
    _In the background_ _”What the fuck?”_
    “I believe that’s a beautiful clip-”

    • @dankietv
      @dankietv ปีที่แล้ว +9

      Lmaooo oui

    • @dankietv
      @dankietv ปีที่แล้ว +21

      Was actually SDI-ing in the whole time

    • @YamiDarkness64
      @YamiDarkness64 ปีที่แล้ว +4

      ​@@dankietv Yoo it's him

    • @bawbehh
      @bawbehh ปีที่แล้ว +3

      Yea commentator didn't realize that di doesn't work if you get behind jabbed

    • @dankietv
      @dankietv 11 หลายเดือนก่อน +3

      @@YamiDarkness64 I'm a girl 😅

  • @GhostbusterPalu
    @GhostbusterPalu ปีที่แล้ว +133

    0:40 D3's Inhale brought Ness too close to the PK Thunder and activated PKT2 EVEN when he was about to reflect it, WTH man 😂

    • @xaviereller6296
      @xaviereller6296 ปีที่แล้ว +4

      Dude it was fucking 🌌 GEINUS 🌌

  • @DanteHikato
    @DanteHikato ปีที่แล้ว +635

    Yo yeet I'm speaking for the whole smash community. We appreciate you and your content! You for real need some type of award or something because you've brought many people too the compettitve scene with your consistent uploads. Keep it up man!

    • @crazyflame9450
      @crazyflame9450 ปีที่แล้ว +3

      Amen to that! ✊

    • @keylarous467
      @keylarous467 ปีที่แล้ว +2

      He speaking facts

    • @rawtrout007
      @rawtrout007 ปีที่แล้ว +6

      And consistent effort showing his face and explaining the clips, it’s not just any repost channel he really cares about it.

    • @YoungBlueJayOFF
      @YoungBlueJayOFF ปีที่แล้ว +1

      This guy speaks for me!

    • @rickhuisman7723
      @rickhuisman7723 ปีที่แล้ว +3

      SPEAK FOR YOURSELF PEASANT

  • @tableswithoutchairs1168
    @tableswithoutchairs1168 ปีที่แล้ว +72

    4:03 there is… so much to unpack in this one clip.
    The guys name is King K Krocksucker
    The only audio is just static
    Krool’s attack did no knockback
    The krool is winning 3-0 and usually these are best of 5
    Probably more but I’m just blind

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile ปีที่แล้ว +6

      Fr

    • @sledgend_1
      @sledgend_1 11 หลายเดือนก่อน +5

      The move didn't appear to do knockback because pac was punched into the water, changing his momentum instantly

  • @randomperson4280
    @randomperson4280 ปีที่แล้ว +20

    4:02 Great Audio there

  • @BillBerny-vv7rt
    @BillBerny-vv7rt ปีที่แล้ว +26

    3:03 "THAT MOVE IS BADLY PROGRAMMED!"
    -Hungrybox

    • @ChickenNEO
      @ChickenNEO ปีที่แล้ว +1

      Luigi Down-B still haunts Hungrybox to this day

    • @roachdogg-ex
      @roachdogg-ex ปีที่แล้ว +2

      Why does he act so cringe all the time? So middle schoolers will watch him? Genuinely asking

    • @ParkourClone
      @ParkourClone หลายเดือนก่อน

      ​@@roachdogg-ex I'm a middle schooler, I don't

  • @littleanvil2164
    @littleanvil2164 ปีที่แล้ว +15

    4:43 ssbu players humbled by real life logic
    7:10 uno reverse

  • @lucasknox4871
    @lucasknox4871 ปีที่แล้ว +18

    1:31
    SISYPHUS was so happy that he _became_ the rock.

  • @greentoonlink
    @greentoonlink ปีที่แล้ว +36

    6:26 - Can't even count how many times that wind box has screwed me out of a spike. It does borderline nothing when they're on stage, but it somehow is strong enough to completely negate a spike at the ledge

    • @Caw50
      @Caw50 ปีที่แล้ว +3

      I'm pretty sure it was the landing hitbox. A lot of moves have a hitbox that comes out when you land on the ground during the move, it seems like that's what hit after the spike

    • @Caw50
      @Caw50 ปีที่แล้ว

      Yeah that's why he goes from 68 to 95, down air alone doesn't deal 27 damage but the spike damage plus the damage from the landing hitbox must add up to 27ish

    • @greentoonlink
      @greentoonlink ปีที่แล้ว +1

      @@Caw50 Yup, that'd be the wind box I was referring to. He's had it since Brawl.

    • @bumibomber
      @bumibomber ปีที่แล้ว

      ​@@greentoonlinkThats not a windbox, it does damage and deals knockback.

    • @greentoonlink
      @greentoonlink ปีที่แล้ว +1

      @@bumibomber Some windboxes do those things, Greninja's Hydropump and Mega Man's Air Shooter as examples.
      In cases where a hitbox has windbox properties, I don't think it's wrong to use the two interchangeably since they're effectively referring to the same thing, and Toon Link's landing dair has a windbox, unlike Bowser/G&W dair, Falco fair, etc.

  • @stock_img
    @stock_img ปีที่แล้ว +23

    A lot of these weird moments are just people throwing out moves that extend their hurtboxes. If the characters didn't snap into a new pose the instant they got hit, it wouldn't look strange at all.

    • @six_buck_dlc
      @six_buck_dlc 4 หลายเดือนก่อน

      steve’s rotation joint is at his feet which is why that look funky too
      the next smash game should have specific poses for the killscreens to make hits ever slightly clearer

  • @imsosirius3151
    @imsosirius3151 ปีที่แล้ว +63

    1:40 What did DK do to deserve this gargantuan hitbox, thing spans across multiple area codes

    • @lennydickson8845
      @lennydickson8845 ปีที่แล้ว +9

      Garner a whopping 7 spikes if we’re counting the three ways he could stage spike by cargo throw.
      Edit: gosh darn I almost forgot: *Monke noises*

    • @Fvckallofyou1
      @Fvckallofyou1 ปีที่แล้ว +8

      4 offstage spikes, 7 if you count stage spikes, unique throw mechanic, burying move, all 4 specials can kill, ridiculous smash attacks, jablock potential..

    • @BarderBetterFasterStronger
      @BarderBetterFasterStronger ปีที่แล้ว +4

      And terrible frame data to go with it. It's no wonder he has a losing matchup with almost the entire roster.

    • @lennydickson8845
      @lennydickson8845 ปีที่แล้ว

      @@BarderBetterFasterStronger So what? Outside of maybe K rool, he straight up wins with almost anything that has a strictly vertical recovery option? Say Chrom?

    • @mryunman1
      @mryunman1 ปีที่แล้ว +1

      ​@@lennydickson8845 um, chrom wins the matchup pretty hard. Sure dk can grab him and take stocks at 30 but chroms far superior speed, frames, and disjoints make dks life a living hell. Not to mention edgeguard counter lets characters cheese dk in a similar way to how cargo carry would have cheesed them.

  • @noajohansson8023
    @noajohansson8023 ปีที่แล้ว +24

    3:33
    The jab did 221 percent in 18 seconds, that is just insane since he did around 12 percentage per second.
    That is just how online is sometimes

    • @actimel2052
      @actimel2052 ปีที่แล้ว +7

      It was an offline match haha

    • @Coolskelatorman
      @Coolskelatorman ปีที่แล้ว +1

      It’s not op
      It’s lore accurate

    • @phantom9831
      @phantom9831 6 วันที่ผ่านมา

      It wasn't online, it's just something that can happen with multi-hit jabs. They're coded so that the one who jabs will progressively back off to prevent locking the opponent in a infinite jab combo. But if they're placed on a certain spot, the hitbox of the jabs will hit the opponent to the other side, "ejecting" it towards the attacker while it backs off. (I don't know if I explained well, I still struggle a bit with english sometimes)

    • @noajohansson8023
      @noajohansson8023 6 วันที่ผ่านมา +1

      @@phantom9831 no you explained it really well.

  • @elibounds3466
    @elibounds3466 ปีที่แล้ว +8

    I love it how all people know yeet smash and every time something crazy happens, they already know it’s yet smash worthy.

  • @YGK-tu8cy
    @YGK-tu8cy ปีที่แล้ว +18

    2:33 Worst part is that this is the kind of hitbox Pit desperately needs on some of his moves

  • @Aidswayz
    @Aidswayz ปีที่แล้ว +36

    2:06 I remember seeing this in a Dunkey video. Almost the exact same thing happened to him except he thought he could reflect the cannon ball being frozen in mid air, but he just died instead. I think this is intentional from the game

  • @lucasknox4871
    @lucasknox4871 ปีที่แล้ว +48

    4:52
    Daily reminder that yes, this is technically a 3D game.

    • @Sjono
      @Sjono ปีที่แล้ว +2

      2.5D is not 3D

    • @gapplssb
      @gapplssb ปีที่แล้ว +5

      ​@@Sjono hello can you explain the concept of half of a directional axis??

    • @Adam_U
      @Adam_U ปีที่แล้ว +8

      @@Sjono It is 3D, it exists in 3D space. We're just given limited movement options in the Z-axis

    • @Nekotaku_TV
      @Nekotaku_TV ปีที่แล้ว +2

      @@Sjono Yeah no, it doesn't work that way. 2.5D is the opposite.

    • @reperfan4
      @reperfan4 ปีที่แล้ว +5

      That wasn't Z-Axis shenanigans, that was the bomb touching the ground and then losing it's active hitbox as a result. The same thing happens with Young/Toon Link's bombs. They're treated as items rather than just projectiles and so have certain properties that other projectiles don't as a result. The key one in this case being that under the right conditions they can sit on the ground to be picked up, and items waiting to be picked up usually aren't considered "active."
      Think of Peach's Turnips. When she throws them they can hit (obviously), but if she just drops them on the ground they sit there for a bit, and while they're just sitting there the opponent is free to run across them without getting hit. If the Turnip isn't actively being thrown then it doesn't have a hitbox. The grenade does the same thing. It made contact with the ground at just the right angle/speed so as to land without exploding, and since it landed it became considered as "grounded" rather than as "being thrown." Since it was "grounded" it no longer had the active hitbox that triggers on contact with the opponent thus allowing the grenade to simply slide past Incineroar.

  • @Sol_Calibre
    @Sol_Calibre ปีที่แล้ว +7

    7:38 i kinda get it, there was a frame where wolf outstretched his hurtbox and rhe opponent just doing wiifit things, caught that with dair and the rest is history.

  • @juanmanuelarcoscobos4715
    @juanmanuelarcoscobos4715 ปีที่แล้ว +5

    5:43 Now that's a jumpscare

  • @WinC119
    @WinC119 ปีที่แล้ว +8

    2:55 This man represents everyone with his reaction.

  • @Krash2o
    @Krash2o ปีที่แล้ว +7

    "Who did Nana spike?"
    She got blocked by Hero's privilege.

  • @Fungo4
    @Fungo4 ปีที่แล้ว +1

    5:45 Sakurai is a damn genius, faithfully recreating a glitch from the original Super Mario Bros in modern day.

  • @SLZeroArrow
    @SLZeroArrow ปีที่แล้ว +4

    1:28 I am beyond any degree of shock

  • @jenniferli8971
    @jenniferli8971 ปีที่แล้ว +4

    3:03 THAT MOVE IS BADLY PROGRAMMED!

    • @charley2714
      @charley2714 11 หลายเดือนก่อน

      I mean, No?
      Ledge invulnerability only lasts a certain amount of time, and any move that has a low landing hitbox ( usually downtilt ) will send the opponent upward

    • @jenniferli8971
      @jenniferli8971 11 หลายเดือนก่อน

      ​@@charley2714its a hungrybox quote, and its a joke lol. Its just saying how bad that move is balanced, like frame 1 combo escaper that has literally no risk? ill take it

  • @That1Guy112
    @That1Guy112 ปีที่แล้ว +3

    I like how at this point “Yeet Smash” is universal at this point lol

  • @Majin_Dio
    @Majin_Dio ปีที่แล้ว +20

    Hurtbox shifting truly is a wtf moment

  • @sarthak-ti
    @sarthak-ti ปีที่แล้ว +3

    2:06
    King k rools cannonball never travels more than a set distance, even when being reflected. It’s very consistent

  • @CasualFehPlayer-rf6sl
    @CasualFehPlayer-rf6sl ปีที่แล้ว +21

    Gotta love it when the game just decides to do something stupid and everyone is either laughing there heads of about it or frustrated they lost because of it which I totally understand.
    I’m no professional player and don’t usually care for competitive Smash but I can acknowledge how good and dedicated some people are (which is why I like watching these videos) but I’m sure it must suck to lose when it happens especially on the last stock😅

    • @iponce2
      @iponce2 ปีที่แล้ว +3

      I would hate to win with jank too though. You want a victory to be a monument to your individual skill, so if you get an accidental win off some nasty smash jank it seems like it'd be a little deflating.

  • @strawb4983
    @strawb4983 ปีที่แล้ว +3

    3:34 EXCUSU MOI, EXCUSU MOI, YEET SMASH??!!

  • @billyrob85
    @billyrob85 ปีที่แล้ว +6

    I think that’s the reason people clip through the stage on PS2 is a big body hits a specific part of the underside of the stage and does a tech wall jump, they clip through the stage

  • @chillidewd5582
    @chillidewd5582 ปีที่แล้ว +1

    3:34 Standing here... I realized, you where just like me, trying to make history...

  • @bigol7169
    @bigol7169 ปีที่แล้ว +3

    4:05 made me laugh out loud 😂

  • @lukelowe918
    @lukelowe918 ปีที่แล้ว +4

    WTF moments but they get more and more WTFer

  • @da_omeegadood3463
    @da_omeegadood3463 ปีที่แล้ว +9

    Ah yes, I love it when you sdi into mewtwo’s jab and take 300%

    • @ThePortalDark
      @ThePortalDark ปีที่แล้ว +1

      You can also SID up grounded attacks(like jabs) and you will be put airborne after the 11 hits

  • @Blue_Sky_73
    @Blue_Sky_73 ปีที่แล้ว +1

    3:33
    the jab did like 216%

  • @ZeusWaterman
    @ZeusWaterman 8 หลายเดือนก่อน +1

    2:28 that dlc advantage goes crazy

    • @VinMeasles
      @VinMeasles 28 วันที่ผ่านมา

      It’s more just because Wario back aired, which makes his head much larger, so his hurt box gets bigger as well.

  • @bricezilla4669
    @bricezilla4669 ปีที่แล้ว +1

    4:02 ah yes. My favorite announcer. *TV STATIC*

  • @ThePortalDark
    @ThePortalDark ปีที่แล้ว +4

    Fun fact: grounded rapid attacks can be forced to put you airbrone if you sdi up after the 11th hit

  • @lysanderxx1664
    @lysanderxx1664 11 หลายเดือนก่อน +1

    I'm pretty sure one of the Spanish dudes actually said, "YEET Smash?!"

    • @CipherKnighto
      @CipherKnighto 11 หลายเดือนก่อน +1

      Thats French, if you were talking about 3:50

  • @AL-lh2ht
    @AL-lh2ht ปีที่แล้ว +2

    Most of these are just the person getting hit extending their hurt box into the opponent move but in the damage animation removes the extended animation, making people confused.

  • @8823E-Enigma
    @8823E-Enigma 10 หลายเดือนก่อน +1

    2:00 | What happened here, you can see if you set the playback speed to 0.25x, Greninja used dash attack right as Kazuya was using Dragon Uppercut, and because D.U.'s hitbox goes a little behind Kazuya's front leg, Greninja's leg was that at just the right time.

  • @jpc7795
    @jpc7795 ปีที่แล้ว +2

    2:52 He dived into it, it's fair.

    • @six_buck_dlc
      @six_buck_dlc 4 หลายเดือนก่อน

      In both definitions.

  • @EliteVeyron835
    @EliteVeyron835 11 หลายเดือนก่อน

    There was a lot of wack moments in this video but it still astounds me how many people still don’t understand hurtbox shifting

  • @Nekotaku_TV
    @Nekotaku_TV ปีที่แล้ว +1

    WTF and fails are the best. XD
    4:00 Speaking of, wtf is this lawnmower sound haha?
    All of them are wtf at first but I understand many of them.

  • @RickyJC
    @RickyJC ปีที่แล้ว +4

    A lot of these can be explained for because of that Z-angle, like that Banjo Grenade. Incineroar's legs are not exactly at the 0 mark which is the direction that the grenade went. Same thing with that Mario UpSmash missing Terry.

    • @reperfan4
      @reperfan4 ปีที่แล้ว

      No, the Banjo grenade was because it landed on the ground in front of Incineroar before making actual contact. Since the grenade is considered an item rather than just a projectile, this means when it made contact with the ground it transitioned from being "thrown" to being "grounded" and lost its active hitbox as a result. Think of it like Peach's Turnips - when she throws them they can hit but if she just drops them on the stage they'll just sit there on the ground, and while they're just sitting there the opponent is free to run into it without it hurting them. The grenade just had the momentum to keep sliding even after making contact with the ground, so it slid past him while in its "grounded"/inert state.

  • @Maximus1216-z9o
    @Maximus1216-z9o ปีที่แล้ว +3

    0:55 R.O.B: I'm gonna die WEEE!

  • @just0_
    @just0_ ปีที่แล้ว

    I believe what happened in 0:55 (I'm not sure anout this, it's just what I first thought of) is that Link's Up-B has the same properties as Roy's in Melee; to ensure the opponent wouldn't fall out of a multi-hit move when it hit them, the developers gave the first few hits an insane fixed knockback that would prevent the aforementioned problem, but as a consequence, if one were to be hit only by those hits and not the full move, they'd go flying, regardless of what % they're at, and due to their positioning, instead of being dragged into the rest of the up-b, R.O.B just hit the stage and flew off

  • @Xandyruliano
    @Xandyruliano ปีที่แล้ว +2

    3:33 Besides mewtwo, Robin and banjo can do the same, is a bit difficult, because you need to hit your opponent behind you, then your opponent can move you, instead of managing to escape. I usually apply that to Marth, it is not something exclusive to big characters, but it is easier with them. The last time I did it was to Joker, and it was very funny because in the middle of the jab, Arsene appeared and disappeared.

    • @phantom9831
      @phantom9831 6 วันที่ผ่านมา

      I recall being able to do the same with Kirby, I think it's possible for most multi-hit jabs

  • @unpopularopinions-e2c
    @unpopularopinions-e2c ปีที่แล้ว

    0:39 the dedede pulled ness's pk thunder into himself and it killed, my mind is blown

  • @Твибстед
    @Твибстед 10 หลายเดือนก่อน

    for anyone confused about 0:42, Ness uses PK Thunder, Dedede eats it. Dedede then spits it out, hitting Ness. Ness, getting hit by PK Thunder, then deals big damage to Dedede, as apparently the hitbox hit Dedede.

  • @jacquesoss8900
    @jacquesoss8900 10 หลายเดือนก่อน

    0:41 what happened with Ness is that when he used pk thunder, he somehow managed to get it dated by dd causing him to spit it right out, leading to ness completing the up b and miraculously killing dd

    • @six_buck_dlc
      @six_buck_dlc 4 หลายเดือนก่อน

      i think he was pulled in by the Inhale, triggering it early

  • @redmane-z-t5678
    @redmane-z-t5678 ปีที่แล้ว +1

    5:19 first player to actually hit Casper in the game

  • @Squidwolf
    @Squidwolf ปีที่แล้ว +3

    I was here when it said "WHACKIEST MOMENTS" in the title screen

  • @PlayrR3D156
    @PlayrR3D156 ปีที่แล้ว

    These are my favorite kinds of clips because they're just so funny to watch

  • @jacariwatsonallard8603
    @jacariwatsonallard8603 ปีที่แล้ว +3

    7:11 SIKE

  • @crayzgaming8564
    @crayzgaming8564 ปีที่แล้ว

    3:00 that’s a “Nah, I’d win” moment

  • @dylanthecrawlr
    @dylanthecrawlr ปีที่แล้ว

    1:16 first time ever that it’s not me being cooked on here 😭

  • @mezzosoup
    @mezzosoup ปีที่แล้ว

    Bro, the music that started playing at 4:02 man, actually fire

  • @MrDJC247
    @MrDJC247 ปีที่แล้ว +3

    The forward momentum from ROBs back air, translated into more knockback from the stage spike. Your welcome😅

  • @juanmanuelarcoscobos4715
    @juanmanuelarcoscobos4715 ปีที่แล้ว

    4:02 Me when my neighbor plays this absolute banger: 🕺

  • @ramdomguy560
    @ramdomguy560 ปีที่แล้ว

    Lmao on the second clip DDD pulled ness into his own Pk thunder killing himself

  • @exaltedb
    @exaltedb ปีที่แล้ว +4

    0:16 pokemon stadium is a broken mess no matter the game

  • @bawbehh
    @bawbehh ปีที่แล้ว

    I like how most of these clips are just hitboxes acting as they're supposed to

  • @CheegamsGameplays
    @CheegamsGameplays ปีที่แล้ว +1

    The audio its better than another one of the video!! 1:03

  • @richcast66
    @richcast66 ปีที่แล้ว

    1:45 The wtf moment here is whatever the hell that was on the mic

  • @thelordoftheweebs9501
    @thelordoftheweebs9501 ปีที่แล้ว

    4:58 lol it's funny because skyjay didn't react to it either

  • @glimmerstantroop46321
    @glimmerstantroop46321 ปีที่แล้ว +2

    That sonic was 300 1Q lol

  • @OfficialKryptykTV
    @OfficialKryptykTV 11 หลายเดือนก่อน

    0:55 bro noped out

  • @alexyalexers
    @alexyalexers 11 หลายเดือนก่อน

    2:06 is a something that always happens after many reflection of the cannonball

  • @Bob-pg3es
    @Bob-pg3es ปีที่แล้ว +3

    2:12 why is this a wtf moment this almost always happens

  • @ThePuppet13r
    @ThePuppet13r ปีที่แล้ว

    The Nutmeg in the Skyjay massacre is Peek

  • @justinlaw8511
    @justinlaw8511 ปีที่แล้ว

    The Hungrybox clip had me ☠️

  • @ForgottenTJ
    @ForgottenTJ ปีที่แล้ว

    1:30 DDD had a severe seizure

  • @Tothro
    @Tothro ปีที่แล้ว

    4:02 That's the sound inside the brain of a pacman player.

  • @smashbrother980
    @smashbrother980 11 หลายเดือนก่อน

    I'm convinced PS2 never gets banned just so we can have clips like the first one

  • @miguelcrafter2997
    @miguelcrafter2997 ปีที่แล้ว

    Welcome to another episode of ,,What the hell is that hitbox"

  • @Sleeplyboi89
    @Sleeplyboi89 7 หลายเดือนก่อน

    3:05 someone give me the video link for that

  • @sheikhcoolwassiyyah1311
    @sheikhcoolwassiyyah1311 2 หลายเดือนก่อน

    That DK be tweaking 😭

  • @Koryo172
    @Koryo172 6 วันที่ผ่านมา

    Every single person in this video: we take those

  • @jacariwatsonallard8603
    @jacariwatsonallard8603 ปีที่แล้ว

    I have never until now seen a video which can make me question reality so many times.

  • @joshheinrich7100
    @joshheinrich7100 ปีที่แล้ว

    4:05 wtf is the audio

  • @judgeharrell46
    @judgeharrell46 ปีที่แล้ว

    This is a great reminder never never take video games serious! Should always have fun doing so

  • @enderentity3033
    @enderentity3033 8 หลายเดือนก่อน

    Around that one minute mark terry was literally inside Mario

  • @ernesto1894
    @ernesto1894 ปีที่แล้ว

    Incredible 5 years since the Game came out and it's still on beta.

  • @Abel_Lloret
    @Abel_Lloret 23 ชั่วโมงที่ผ่านมา

    5:45 bedrock ?

  • @nsanity4624
    @nsanity4624 ปีที่แล้ว

    4:02 I love white noise clips.

  • @Roto3
    @Roto3 ปีที่แล้ว

    3:03 nice hitbox

  • @slosh7072
    @slosh7072 3 หลายเดือนก่อน

    1:11 Dun dun DUNNNNNN

  • @loganbrown6122
    @loganbrown6122 ปีที่แล้ว

    how do you do that mewtwo jab where I can do 250 damage

  • @JMproductions7
    @JMproductions7 ปีที่แล้ว

    1:30
    King dedede get hit by Gordo and should be sent flying.
    Also dedede: lol no.

    • @charley2714
      @charley2714 11 หลายเดือนก่อน

      If Dedede inputs Side B as the gordo collides with him, he can catch it and throw it again

  • @Firelordthe64th
    @Firelordthe64th ปีที่แล้ว

    The 1:00 link clip is I think he bomb launched and his attack bounced he rob off the stage in such a way that the link proceeded to footstool off of the rob.

    • @TruEclipzz
      @TruEclipzz ปีที่แล้ว +2

      Ima be real you're just not right at all

    • @alexyalexers
      @alexyalexers 11 หลายเดือนก่อน +1

      Footstools happen when you jump at the top of the other players head I believe. Since link was doing up b it was impossible to footstool.

  • @lalonsomv
    @lalonsomv 2 วันที่ผ่านมา

    4:06 you can put your mouth on your phone’s speaker and jam

  • @krllo14
    @krllo14 ปีที่แล้ว

    0:52 looks like links up special hit Rob into the stage which pushed Rob down and to the left

    • @alexyalexers
      @alexyalexers 11 หลายเดือนก่อน +1

      The what the fuck thing is the amount of knock back it did at 0%

    • @krllo14
      @krllo14 11 หลายเดือนก่อน

      Yeah that makes sense

  • @jeffreysherman8224
    @jeffreysherman8224 ปีที่แล้ว

    1:45 That's not how the tree goes! Attack beats grab!

  • @A_PLAYER5766
    @A_PLAYER5766 ปีที่แล้ว +1

    Hitboxes am I right.

  • @enriquesuarez5415
    @enriquesuarez5415 ปีที่แล้ว

    When you remember this a party game

  • @chiefbeef5590
    @chiefbeef5590 ปีที่แล้ว

    3:02 as if frame 1 invincibility wasn't good enough