Nice addition of taking over! Didn't know you can do that - awesome to illustrate the point you've made. However: you knew what's coming your way (hence the decisive approach). So it's harder for him to do that. Speaking of your opponent: I think he was not in love with asym-aggro, because every move he made felt improvised to the idea that he just needs to take the first tower faster. Reason for marksman, worm, melter. So being the baller that you are - your familarity with asym-aggro - and you thinking about the battle after the towers really made this a walk in the park! Congrats for that (and for 500 Subs!)
@@YadaYadaMan the take over mechanic is awesome! Definitely take advantage of it. Seeing how to win a losing position can inspire some creative plays later on in real games. Getting to play one more round can make the difference between winning and losing. The next round card is random and might be just what your board needs
That was amazing. I really liked how you approached the whole asym situation and that clever placement behind the tower from red was also very very clever. I'm stealing all I can from this match. Thanks.
as for the mustang play, yes it would delay one turn. But you can completely fuck such a line of stangs with a single level 2 steel balls with plating. 36 stangs will aggro the balls and not kill it in time for the rest to come. Also spending all your items like 6 missiles and shields is something you'd only do on the very last turn. Should you fail, the economic disadvantage becomes far too big. Not that it would work twice anyway as you'd shield or place a-m turrets at the line and behind the pack to shoot down said missiles
What do you think about getting even just 1 pack of late arriving balls to counter tower upgrades? Nvm I see your reasoning for charged shot phoenix. Yeah that is better because they can't use oil to counter that.
Man, charged shot pheonixes are nuts. 16k x2 at lvl 2? And I thought sabres had high DPS I've always liked the 2x fire rate rather than charged shot - I guess I figured it would usually be better to shoot more often even if you get 30% less damage overall - but lots of people seem to like charge shot instead.
@@jordanb722 oh yeah I can see the logic of thinking 2x fire rate is better, but the high DPS of charge shot works better in more positions I find especially for the first volley if the intention is to take out high hp units/leveled towers
i got to 1700 mmr and decided changes need to be made before i play anymore.. Incendiary bombs absolutely ruin this game.. Until they get nurfed im done. And yes i know all the counters, shields and so on. Entire point of the game is to build chaff so main units can fight, 2 Vulcans with a 200 upgrade completely break the game
@@brent-z3l I feel this. When typhoon boat was all the rage (and it kinda is right now again) I took a little break myself. Sometimes a break can refresh you and you come back with some great new ideas! Oil and fire are the bane of my existence as an aggro player 😭
Nice addition of taking over! Didn't know you can do that - awesome to illustrate the point you've made. However: you knew what's coming your way (hence the decisive approach). So it's harder for him to do that.
Speaking of your opponent: I think he was not in love with asym-aggro, because every move he made felt improvised to the idea that he just needs to take the first tower faster. Reason for marksman, worm, melter.
So being the baller that you are - your familarity with asym-aggro - and you thinking about the battle after the towers really made this a walk in the park! Congrats for that (and for 500 Subs!)
@@YadaYadaMan the take over mechanic is awesome! Definitely take advantage of it. Seeing how to win a losing position can inspire some creative plays later on in real games. Getting to play one more round can make the difference between winning and losing. The next round card is random and might be just what your board needs
That was amazing. I really liked how you approached the whole asym situation and that clever placement behind the tower from red was also very very clever. I'm stealing all I can from this match. Thanks.
mustangs were the move tho, oh shit i forgot about those fangs! hahaahahha
as for the mustang play, yes it would delay one turn. But you can completely fuck such a line of stangs with a single level 2 steel balls with plating. 36 stangs will aggro the balls and not kill it in time for the rest to come. Also spending all your items like 6 missiles and shields is something you'd only do on the very last turn. Should you fail, the economic disadvantage becomes far too big. Not that it would work twice anyway as you'd shield or place a-m turrets at the line and behind the pack to shoot down said missiles
What do you think about getting even just 1 pack of late arriving balls to counter tower upgrades? Nvm I see your reasoning for charged shot phoenix. Yeah that is better because they can't use oil to counter that.
Man, charged shot pheonixes are nuts. 16k x2 at lvl 2? And I thought sabres had high DPS
I've always liked the 2x fire rate rather than charged shot - I guess I figured it would usually be better to shoot more often even if you get 30% less damage overall - but lots of people seem to like charge shot instead.
@@jordanb722 oh yeah I can see the logic of thinking 2x fire rate is better, but the high DPS of charge shot works better in more positions I find especially for the first volley if the intention is to take out high hp units/leveled towers
i got to 1700 mmr and decided changes need to be made before i play anymore.. Incendiary bombs absolutely ruin this game.. Until they get nurfed im done. And yes i know all the counters, shields and so on. Entire point of the game is to build chaff so main units can fight, 2 Vulcans with a 200 upgrade completely break the game
@@brent-z3l I feel this. When typhoon boat was all the rage (and it kinda is right now again) I took a little break myself. Sometimes a break can refresh you and you come back with some great new ideas! Oil and fire are the bane of my existence as an aggro player 😭