Counter Strike Things You Probably Never Knew

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 627

  • @unwised
    @unwised ปีที่แล้ว +1302

    Fun fact:I ate a dog

    • @Prince.Claveria
      @Prince.Claveria ปีที่แล้ว +42

      🐶

    • @WojciechuNieDenerwujSie
      @WojciechuNieDenerwujSie ปีที่แล้ว +71

      中國男人時刻 (i aint chinese)

    • @unwised
      @unwised ปีที่แล้ว

      @@WojciechuNieDenerwujSie your obviously asian

    • @unwised
      @unwised ปีที่แล้ว +21

      And asians LOVES dogs

    • @dindjarin8816
      @dindjarin8816 ปีที่แล้ว +6

      Is it any good ???

  • @CS_Uravity_PRO
    @CS_Uravity_PRO ปีที่แล้ว +586

    Minh Le is really a real G. You can ask him about pretty much anything you want about early CS and he'll gladly respond.

    • @dezolance
      @dezolance  ปีที่แล้ว +157

      I'm amazed how much he remembers despite it being over 20 years ago at this point

    • @CS_Uravity_PRO
      @CS_Uravity_PRO ปีที่แล้ว +91

      @@dezolance Pretty sure it was the time of his life then. I'd remember all the details if it was me tbh

    • @_marlene
      @_marlene ปีที่แล้ว +89

      @@CS_Uravity_PRO CS was a *major* cultural phenomenon at the time. They played it in Pakistani al qaeda camps. Osama Bin Laden had a copy. Like one of the last major viral properties of the old world, or maybe the first of the new world. soo cool that it was homemade.

    • @gibleyman
      @gibleyman ปีที่แล้ว

      @@_marlene Oh hell naw, Osama Bin Laden planning his attacks through CS or sumshit

    • @_marlene
      @_marlene ปีที่แล้ว +35

      @@gibleyman ya they would LAN it, possibly in caves. They literally might have discussed it as a training tool.

  • @CS_Uravity_PRO
    @CS_Uravity_PRO ปีที่แล้ว +184

    The thing where you spawn weapon-less and without hud is because the Goldsrc engine has 2 modes to start a map, either singleplayer or multiplayer. It's actually derived from how Half-Life handles its Deathmatch component. It's controlled via a console command 'deathmatch '. So if you go in Half-Life and start a multiplayer map via the console like crossfire. you'll also spawn weapon-less and without a hud and you can even find a Barney spawns in the fort.

    • @endinepilogue9008
      @endinepilogue9008 ปีที่แล้ว +9

      This also applies to the source engine specifically left 4 dead 2 when you launch game in versus/scavenger/survival/etc, the next time you use the map command it will load the previous mode.

    • @CS_Uravity_PRO
      @CS_Uravity_PRO ปีที่แล้ว +2

      @@endinepilogue9008 I see, didn't play L4D unfortunately so i thought this was Goldsrc-specific

    • @wutaf0ck
      @wutaf0ck ปีที่แล้ว +4

      “maxplayers 1“ before using the "map" command. "maxplayers" higher than 1 starts a normal listen server

    • @FlyboyHelosim
      @FlyboyHelosim ปีที่แล้ว +3

      Yeah I just made a similar comment. Some of the OG custom maps for HL took advantage of this and hid singleplayer components in multiplayer maps, like mentioned the Barneys in Crossfire.

  • @marcelhanout8246
    @marcelhanout8246 ปีที่แล้ว +80

    The tutorial map is literally my very first ever cs experience, I was like 6 and didn't even speak english back then. So happy and nostalgic to see it again

    • @brostudynow
      @brostudynow ปีที่แล้ว +5

      same but i was 11

  • @ESCalation
    @ESCalation ปีที่แล้ว +225

    7:50 This isn't a bug, this is just a feature of the engine. The game loads the map the same way Half-Life would, like a single player session. You spawn as a CT becase the CTs use the regular 'info_player_start' point entity, while the terroists use 'info_player_deathmatch'. Starting with Source there would be a dedicated 'info_player_counterterrorist' entity and a Terrorist counter part.

    • @damsen978
      @damsen978 ปีที่แล้ว +3

      It's unintended for that to happen tho, so it's a bug.

    • @ataraxxx
      @ataraxxx ปีที่แล้ว +12

      @@damsen978 I guess he means the deduction that the bug is a leftover from the removed training map isn't true.

    • @GG-qz1oj
      @GG-qz1oj ปีที่แล้ว

      i was reading and asking who would know all of that..then i saw the name :) nice to see you here bro

    • @GG-qz1oj
      @GG-qz1oj ปีที่แล้ว

      ​@@damsen978
      can you understand english?

    • @damsen978
      @damsen978 ปีที่แล้ว

      can you understand basic literature? dipshit@@GG-qz1oj

  • @yuriythebest
    @yuriythebest ปีที่แล้ว +113

    Imagine being forever immortilized on the menu screen of counter strike... amazing!

  • @imaginatorAI
    @imaginatorAI ปีที่แล้ว +104

    As an ex pro player, who has started playing in winter '99 and played professionally until 2010, I can explain why you get different sound when shooting near the player, specifically near head. :)
    In older versions, until 1.5 the hitbox around the player, including the head was in a shape of square. Basically, you would shoot almost half a meter above the head and still make a headshot. Later have made it to be more round to follow the head shape and decreased the borders to be more realistic, but never removed the sound effect. That's why you have a feeling you are hitting a player. :)

    • @dealloc
      @dealloc ปีที่แล้ว +19

      I can tell you that they don't use rounded shapes in CS 1.6 - nor have used one square box as hitbox in either CS nor in Half-Life.
      Rather models contain individual hitboxes for each part, head, upper/lower body, arms, etc. even shoulders, neck and hands. The box you'd see around entities is a boundary box and is sometimes used for collision detection-every entity requires a boundary box to be in world. Only models that don't benefit from hitboxes will use the box for hit detection.
      Hitboxes has stayed as boxes in all other installments up until CS:GO changed it in 2015.
      The sound you hear is due to shot prediction that was introduced in the GoldSrc engine a long time ago. This was introduced due to a time where people had low bandwidth (56k modems) which had the unfortunate side effect that you'd have to shoot ahead of a player's head to account for latency. Client-side prediction was added to eliminate this problem and still exists today. It's just that latency is less of a problem and the side effect is still present.
      The "thuds" you hear are the sounds of the unpredicted bullet hitting a player before the predicted shot is registered. Sometimes the predicted shot registers somewhere else, like not registering a player hit, even though the hit sound was there.

    • @Nym-v4l
      @Nym-v4l ปีที่แล้ว +3

      I started in 2015 and still playing it

    • @F1KU
      @F1KU หลายเดือนก่อน

      I used to have block head / models as skins to save fps lmaoo

  • @Yveldi
    @Yveldi ปีที่แล้ว +34

    6:00 This was an issue in CSGO for a very long time too, and it was even exploited intentionally by players after people figured out reliable ways to basically hide your head behind a box while peeking behind it. Valve fixed it shortly after :D

  • @TMoDDD
    @TMoDDD ปีที่แล้ว +23

    CS_Mansion is rumored to be based on a real police military hostage rescuing mission called Operation Chavin de Huantar that occured on Peru in the 90s. The map shares similarities with the japanese embassy on Peru(where some terrorist group called MRTA took many hostages) for example the secret tunnel that goes behind the mansion, the dog house and the side door that goes directly to the hostages.

    • @vivanway
      @vivanway 10 หลายเดือนก่อน +1

      Never knew that. Thanks for the info bro:)

  • @AlfaPro1337
    @AlfaPro1337 ปีที่แล้ว +17

    1:50, prior to buying, the sniper rifle is called the Arctic Warfare Magnum (AWM). No idea where AWP came about. Only real OG uses AWM.

    • @anaselmkadem9838
      @anaselmkadem9838 7 หลายเดือนก่อน +8

      Arctic Warfare Police

    • @AlfaPro1337
      @AlfaPro1337 7 หลายเดือนก่อน +2

      @@anaselmkadem9838 Except in the Training, the announcer calls it Arctic Warfare Magnum (AWM)
      th-cam.com/video/OcrlXGqZ9-M/w-d-xo.htmlsi=NL3h7Y8-oRj7k2mG&t=274

    • @g0s_vlogs237
      @g0s_vlogs237 หลายเดือนก่อน

      Was it called AWP , from agies we call it Magnum or awm

    • @AlfaPro1337
      @AlfaPro1337 หลายเดือนก่อน +1

      @@g0s_vlogs237 I played the CS training, which the instructor says Arctic Warfare Magnum, and Magnum via buy menu.

  • @GG-qz1oj
    @GG-qz1oj ปีที่แล้ว +4

    0:30 and the end of the video,the jazz the jackrabbit 2 music in the background ahh nostalgia x nostalgia love it❤

  • @rain.620
    @rain.620 ปีที่แล้ว +10

    The "Matrix" animation is actually called T-Pose which is an error when loading an unknown animation.

    • @tarekcat1
      @tarekcat1 ปีที่แล้ว +2

      T pose is the default character model pose, right?

    • @rain.620
      @rain.620 ปีที่แล้ว

      @@tarekcat1 what do you mean?

    • @rain.620
      @rain.620 ปีที่แล้ว

      I mean, T-Pose will trigger when there is an unkown animation. If the game can't find the anim called "switch_to_bomb_while_doing_the_reload_and_no_matrix" then anim will start the T- Pose instead.

  • @acmeproduct3516
    @acmeproduct3516 ปีที่แล้ว +26

    The sound when a bullet passes close to an enemy is because of your target hearing the bullet "whoosh" near miss sound effect! The thing is, for some reason, you can hear it too!

    • @dealloc
      @dealloc ปีที่แล้ว +2

      No, it's actually a side effect of client-side prediction that was introduced back when people had 56k modems. To account for latency, you had to shoot ahead of an enemy for it to register. The client side prediction was introduced to eliminate this problem. Now it's not a huge issue because most people have low latency. The side effect is still present.
      The thuds that you can hear are the sounds an unpredicted bullet hitting a player before the predicted shot is registered on the server.

    • @justing.9563
      @justing.9563 3 หลายเดือนก่อน

      @@dealloc 👆🤓

  • @muhammadal-ghifari1645
    @muhammadal-ghifari1645 ปีที่แล้ว +7

    I actually remembered the Training Map. I've bought the DVD of Counter-Strike franchise (don't know whether its pirated/real, but it has CD-Key). And as far as i know, the first time you launched the game. You needed to input your CD-Key.

  • @Dj4DemPlayaz
    @Dj4DemPlayaz ปีที่แล้ว +7

    it's insane how the 1.0-1.5 main menu affects me. those were the days

  • @XanderNiles
    @XanderNiles ปีที่แล้ว +29

    Interesting things, when it comes to CS, you always learn something new despite the game being 20+ years old.

  • @elbuenbatu143
    @elbuenbatu143 ปีที่แล้ว +2

    7:17 this bug is related to half-life, since the original game is single-player, when you use this command the engine loads as if it's a single player map, wich breaks the game since is not designed for single player

  • @SvenS2
    @SvenS2 ปีที่แล้ว +17

    I have a physical copy of 1.5, and can confirm the tutorial map.
    This is btw probably wide known, but you can activate Half Life, Counter Strike and the rest of the gold source games if go to "activate CD key" and enter one of the CD keys for the games.
    I purchased the HL Opposing Force box back in the day, and it included Half Life, Opposing Force and CS 1.5, each with their own CD key. I used the HL one for myself and gave the other 2 keys to friends. They had no problems with the activation too
    edit: checked my library, the only exclusion is Condition Zero interestingly enough. The full list of the games it unlocked are:
    Half Life
    Half Life: Opposing Force
    Half Life: Blue Shift
    Deathmatch Classic
    Counter Strike 1.6
    Day of Defeat
    Team Fortress Classic
    Ricochet

    • @MAGNETO-i1i
      @MAGNETO-i1i ปีที่แล้ว +1

      I always tried to crack the CD key activation because back then I had no money to buy the game lol, I remember playing cs non-steam and getting some Class C error on some servers

    • @evelyneverlasting9038
      @evelyneverlasting9038 ปีที่แล้ว

      LIES!!! Do you not have Wanted! ???
      That game was decent haha
      F all that other non cs bs.
      Wanted was western cs lmao.
      Revolvers and dynamite n shit. I remember getting a few online games in

    • @snoyzen1196
      @snoyzen1196 4 วันที่ผ่านมา

      Before a few months, valve has released a rly good offer at the steam. With a rly low price -like 0.97 cents of euro - u could buy the orange box. This box was included 5 games. Those was Half-Life 2 /
      Half-Life 2: Episode One /
      Half-Life 2: Episode Two /
      Portal /
      Team Fortress 2. That was a rly good deal!

  • @warmooze
    @warmooze 9 หลายเดือนก่อน +2

    My theory about the misleading 'hit' sound: The game wants everyone to hear the same sound in order to be fair. Also it wants you to know when you're under fire and bullets bearly miss you, so it plays those near hit sounds. Since everyone should hear the same, the shooter now hears near hit sounds, too.

  • @bro22114
    @bro22114 ปีที่แล้ว +12

    Am i only one who thought those two soldiers in main menu was just an art

    • @blckmesa5319
      @blckmesa5319 ปีที่แล้ว

      i always thought it was Jesse and Minh lol, their eyes kinda match

    • @blueorange9067
      @blueorange9067 ปีที่แล้ว

      Hey I thought too they are just random art lol

  • @Indrakusuma_a
    @Indrakusuma_a 9 หลายเดือนก่อน +1

    2:30 Ah, that homepage, so nostalgic. When you have to use 'Custom Game' to access other mods like TF, Ricochet, or back to HL. And the keyboard shortcut for each menu works so well.

  • @Gramasz
    @Gramasz ปีที่แล้ว +4

    I played 1.3 trough 1.6 for hours. The craziest thing that happened to me only twice was the situation where c4 explodes at the same time the CT defuse it. The CT take the round+the money but the T get the full money for winning the round if I remember correctly. the CT who defuse it survives and see everything is exploding lol. It never happened in a tournament that I spectate

  • @k0ch1a
    @k0ch1a ปีที่แล้ว +8

    beta 5.0 to 6.6 awp had a much longer bolting animation/cycletime which imo more balanced than the newer ones can spam almost under a second

  • @agustinustobing3283
    @agustinustobing3283 10 วันที่ผ่านมา +1

    back then...
    when you shoot BOT from behind, he keep looking in front of him..move around,move around....when he found you, stare at you for 20 seconds before pull the trigger....😂
    ahhh...my first FPS game🥺🥺..
    bring such nostalgic memories...

    • @AmogusTrollaccount
      @AmogusTrollaccount 6 วันที่ผ่านมา

      😂 sounds fun. Now bots keep shooting and missing

  • @lukkkasz323
    @lukkkasz323 ปีที่แล้ว +1

    CS 1.6 requires "deathmatch 1" to work properly. By default the game starts with "deathmatch 0", which is the default behaviour for Half-Life 1 as it's a primarly single player game, but "deathmatch 1" is automatically set to 1 when you join a multiplayer game via the menu, which is why it's usually not seen. This doesn't happen when you start the game via console, but you can write "deathmatch 1" before "map" and it should load the game in Multiplayer mode properly. It's also why the game can be paused by default.
    GoldSrc in general supports Singleplayer / Multiplayer at once, this is only decided by that "deathmatch" command. The functionality of one of these can be hidden, but not really disabled, and this is exactly what was done in CS 1.6.
    In Source engine this behaviour is more explicitly split between two different clients, which is why this is not easy to do in CS:GO for example. It's also why Half-Life: Source has a special "Deathmatch" client in Steam Library, whereas "Half-Life 1" does not.
    Btw main menu in CS 1.6 can be probably changed to work as a single player game if you modify the game UI file to support Singleplayer buttons too.

  • @HSnMv1
    @HSnMv1 ปีที่แล้ว +3

    There's a console command to enable "gunsmoke" but you have to type it every time you launch CS.

  • @Seb-Storm
    @Seb-Storm ปีที่แล้ว +12

    Constructive criticism here: try rising a bit the volume of the game when you stay quite to show the in-game sounds. Other than that great content you just got a new sub

  • @ReprobiCrucesignati
    @ReprobiCrucesignati ปีที่แล้ว +30

    I remember playing the training course as a kid. Thought that it was the coolest thing lol

  • @alexninday7857
    @alexninday7857 ปีที่แล้ว +1

    That happens 8:06 because command Map is for single player and changelevel is for multiplayer. They are scprited with differents parameters. Like no hud or the spawn

  • @Slavic_Eagle
    @Slavic_Eagle 4 หลายเดือนก่อน +2

    2:30 ahhhhh yes the OG main menu, I started on 1.4 many moons ago. 😢 classic

  • @malekshakarnah
    @malekshakarnah ปีที่แล้ว +3

    The iconic main menu theme (the picture of the two fighters and the music) is the greatest masterpiece that has ever been made by a human since the beginning of history of humanity! I really like it! ❤🙌

    • @_G3M5_
      @_G3M5_ 7 หลายเดือนก่อน +2

      the ''iconic'' main theme was only in pirated versions lol ...

    • @malekshakarnah
      @malekshakarnah 7 หลายเดือนก่อน

      @@_G3M5_Eventhough! ❤

  • @silentfox8
    @silentfox8 ปีที่แล้ว +2

    most bolts and ejection ports are on the right side BUT there ARE left handed guns, while more rare, they do exist, im right handed and also play lefty in cs but idky ive been doing it since 1.5, i DID go through the training course, and when the character chambers the m4, he PULLS on the forward assist which is meant to be PUSHED, instead of pulling the charging handle, also the dust flap closes after ejecting a shell which doesnt happen irl

  • @blackjacka.5097
    @blackjacka.5097 ปีที่แล้ว +4

    The bolt is still on the wrong side, no matter the viewmodel used .
    The bolt should be on the left for a left handed person, as you use your shooting hand to chamber a new round.

  • @Bagnon609
    @Bagnon609 10 หลายเดือนก่อน +1

    CS had driveable vehicles back in the beta days. It also had hardware support for EAX and A3D that is sorely missed today. A3D was incredible. True 3D audio.

    • @HalfEatenMedia
      @HalfEatenMedia 8 หลายเดือนก่อน

      I swear I play maps with cars. I think they were fan made maps tho. Been so long now but I remember

  • @288gto7
    @288gto7 ปีที่แล้ว +6

    I have a glitch for you in 1.6, if you are on T side in a defuse map and manage to get a shield from the CTs. You can equip a primary weapon and your secondary weapon will always have shield equipped. How you do it is first find a shield and equip it and then find a primary weapon on the ground. Switch to the bomb and walk towards the primary weapon on the ground. After that you will equip the primary and it will be in your primary slow however the way you hold the primary will be reversed. If you are playing right handed it will show up as left handed. Anyway , if you press 2 to switch to your secobdary you will see that you will have shield equipped in your secondary slot. Basically you can have primary and have a shield on your secondary. PS, i never tried it with guns that have secondary function like scope suppressor etc also never tried on dual berettas so idk if those work but for example m249 works no problem

    • @ramiams862
      @ramiams862 ปีที่แล้ว +1

      There's another glitch for it, whenever you receive a second primary weapon. You can replace it with any other primary by just dropping it and it works with the shield.

  • @YourLocalYelly
    @YourLocalYelly ปีที่แล้ว +1

    Bro the Jazz Jack Rabbits theme
    that theme gives me much nostalgia

  • @ZidAngeles
    @ZidAngeles 2 หลายเดือนก่อน

    Whoever remembers the awp animation every after firing has so many actions? Like the animation is about 2 secs before being able to fire again? I remember the cafe staff says it's CS Beta 5 way back 1998. That time it's so scary having an enemy using an awp and that long animation every after shot is not an issue for the user since no one is trying to counter it by computing the gap between shots.

  • @MapSpawn
    @MapSpawn ปีที่แล้ว +2

    Hey did you notice when playing the CS tutorial, it had insanely good reverb? That is the Miles sound system :D That old engine before Steam actually had some of the best sound in the industry.

  • @Smity1234
    @Smity1234 ปีที่แล้ว +3

    1:50 that volume shift was cruel 1:55

    • @TheFiXNormal
      @TheFiXNormal ปีที่แล้ว +1

      Yeah, later on again. I guess loud = funny

  • @littlefirez
    @littlefirez ปีที่แล้ว +4

    7:30 so in cs, the singleplayer button is hidden from the player but is still functional. if you load a half life deathmatch map with console in half life (crossfire for example) you will spawn right next to the bunker with no weapons or hev suit. this is due to the game not being set to multiplayer so it does not do things like giving you the weapons at the start.

  • @faltopfake
    @faltopfake 10 หลายเดือนก่อน +1

    On Nuke the map also uses random rextures at some points. Fe u can see it when u're wallbanging heaven from T roof

  • @jeizzonlulw
    @jeizzonlulw ปีที่แล้ว +1

    New sub, good content lil bro

  • @danendraalthafyasa139
    @danendraalthafyasa139 ปีที่แล้ว +7

    did you know you can skip suppressor attach or deattach animation with just swapping weapon?

    • @silentfox8
      @silentfox8 ปีที่แล้ว

      yes, they took that out in source, and in go you can skip the 2nd half of the reload animation by the same exploit

    • @ObsoleteFox
      @ObsoleteFox ปีที่แล้ว

      @@silentfox8 in CS:GO, it doesn’t actually “skip” the animation as it still takes the exact same amount of time before you can shoot again. There’s plenty of videos on this.

  • @ed_nothing
    @ed_nothing ปีที่แล้ว +3

    Hey man, great video there! Could do one about the different agent skins in deleted scenes, would be cool to see with your style ahhaha... I think I have commented this once before Lele 😎

  • @h4jk3rn
    @h4jk3rn ปีที่แล้ว +1

    3:41 I use left handed mode too because my dominant eye is the left. This reason might sound silly, but I remember way back in the days when I changed from right mode into left mode that my aim and my accuracy improved a lot.

    • @evelyneverlasting9038
      @evelyneverlasting9038 ปีที่แล้ว

      If you don't play left handed you won't get pussy, or so I was told so I play left handed...
      Still haven't gotten any tho but one day!!!

    • @evelyneverlasting9038
      @evelyneverlasting9038 ปีที่แล้ว

      Fax might Gai

  • @funnyguy6097
    @funnyguy6097 2 หลายเดือนก่อน

    2:29 new memory unlocked. That menu screen also unlocked a bunch of key/menu choices in instinct mode and random gta vice city pc cheats 😂

  • @Sicklarry310
    @Sicklarry310 3 หลายเดือนก่อน

    That 1.0 to 1.5 background brings back so many memories!!!

  • @refrigeratorcapo6570
    @refrigeratorcapo6570 ปีที่แล้ว

    if you load in a map through the console, it will also not allow you to buy at first, after a while you can but never get your knife. Also when you press "y" to chat, you will freeze in the air untill you press "esc". Found this out while trying myself. Also when you are shooting and then press "y", you will keep firing but without the recoil kick.

  • @luanfonseca5179
    @luanfonseca5179 ปีที่แล้ว +1

    4:24 you are not wrong on playing on the left side as many weapons dont have ambidextrous adaptations.

  • @xx445
    @xx445 ปีที่แล้ว +1

    no way, just today i decided to listen to the jazz jack rabbit theme song after who knows how many years, lol
    anyways, great video, love your work!

    • @vioyoven7162
      @vioyoven7162 ปีที่แล้ว

      How do you able to Heard that music in this video? I thought he doesnt use music while he speaking.
      Btw I knew that game too.

  • @JoJo-ze3fx
    @JoJo-ze3fx ปีที่แล้ว +1

    I am left handed, I use normal view models. I would take "I just like it" as a better excuse than that.

  • @thembones1895
    @thembones1895 ปีที่แล้ว +2

    Holy shit! I did have the physical copy of counterstrike, bought around around 2000. But I dont recall ever clicking on training. Interesting.

  • @MartussMartuss
    @MartussMartuss 11 หลายเดือนก่อน

    The map command loads a map without changing the gamemode, so the game will use the same rules as the server you last played on. I suspect the reason you spawned with no hud is either because you played the weapons course right before loading into a map, or perhaps because it might be the default gamemode. If it works anything like global offensive, you can change this with a different console command before using the map command.

  • @idakaderama
    @idakaderama ปีที่แล้ว +1

    a legendary backsound, some guy in start menu legitly memorable for cs player even you play it free on your dad pc
    don't forgot to try deleted scene the most funable mission

  • @Bruhmoment42O
    @Bruhmoment42O ปีที่แล้ว +1

    2:58 random texture filling is also used at nuke in spawn.

  • @eli-vu3vb
    @eli-vu3vb ปีที่แล้ว +1

    I swear to god I remember doing a counter strike tutorial but no one would believe me or remember it now. Now all the pieces are coming together

  • @hristo442
    @hristo442 ปีที่แล้ว

    I love that you used music from Jazz Jackrabbit at the start but yeah Fun Fact: if you remember CS 1.6 having a main menu theme that means you are a Pyrate cuz the song you remember is from CS Condition Zero Title Theme and the original version of 1.6 don't have a Theme actually it doesn't have any sound 🤐

  • @rounakchatterjee6559
    @rounakchatterjee6559 9 หลายเดือนก่อน

    For the sound near the hitbox, I think, the condition for actually hitting within the hitbox and the sound area box is slightly different because of the need to load various sound files. If what I guess is right, then the engine keeps track of the crosshair location to switch between sound of hitbox hit and non-hitbox hit. Since the sound loading time has to be compensated for, to keep the game naturally smooth, they made the area of switching the sound larger so that it doesn't conflict with the actual hit processing when the crosshair is within the hitbox. I guess this isn't the issue in recent games,since processors and rams are better now

  • @necroLAN
    @necroLAN ปีที่แล้ว

    the jazz jackrabbits music , the topic of this video , the way its displayed ......all of it man , makes me feel like im 8 again , keep it up bro !!!

  • @adxo
    @adxo ปีที่แล้ว

    I think the last one happens because by default you have no gamemode selected so the game doesn't know what to do. It works similarly in CS:GO but you have the game_mode and game_type set by default when you launch the game

  • @Kacpa2
    @Kacpa2 ปีที่แล้ว +2

    M4 reload animation was fixed in Condition Zero

  • @jimmyquan737
    @jimmyquan737 ปีที่แล้ว

    Cs is a mod that is why it has many bugs. Sometimes it will not register well some shots nothing you can do about it. The insane latency when your ping is like 90 or higher most shots will not register.

  • @mojo3318
    @mojo3318 4 หลายเดือนก่อน

    I did not know any of these things about Counter-Strike. That's all interesting! Also, I never thought to myself. I thought you hit an enemy because of the sound cue.

  • @BluishRacoon
    @BluishRacoon ปีที่แล้ว +1

    8:04 that happend bc its load in campaing mode, remember that is still half life 1

  • @oliverhellwig8409
    @oliverhellwig8409 26 วันที่ผ่านมา

    Thanks for saying "might blow your mind", very considerate.

  • @proosee
    @proosee ปีที่แล้ว +1

    Bomb has no reload animation so default upper body position is shown (I believe, animations for upper and lower body are kept separate, but then... why jumping matters for this bug?!) - that was always the explanation I heard to matrix jump. However... I think there is much more to it, for example if you alt-fire knife and switch to AWP/AK the model in your hand will switch, but animation will carry on resulting in making your character waving in strangely manner with not so light weapon. So how come there is no matrix bug for those two? AK and AWP don't have alt-fire animation as well...
    GoldSource is confusing to me, maybe there is some expert to explain all of this. I need that closure for my relationship with CS 1.6.

  • @chelovek-jpeg
    @chelovek-jpeg 9 หลายเดือนก่อน

    7:20 these are the consequences of the fact that CS is a mod HL. By default, HL starts in singleplayer mode (deathmatch 0 in the console). Hud appears when you pick up a suit

  • @fastcow7013
    @fastcow7013 9 หลายเดือนก่อน

    my guess for fake hit sounds is bullets passing through the collision hull ( a big rectangular box that is used to touch the world)

  • @vanyaimportant669
    @vanyaimportant669 ปีที่แล้ว

    Dude. Awesome choice of music. Absolutely took me back 20 years. Have a FUCKING LIKE.

  • @ColonoRizzo007
    @ColonoRizzo007 ปีที่แล้ว +1

    Yeah this Channel is a hidden masterpiece on TH-cam

  • @TheMrkalkbrenner
    @TheMrkalkbrenner ปีที่แล้ว

    Felt like a pro using the left handed gun models because, as far as i remember, Vods of captures of pro matches also always showed the players use the left handed model as a result of a glitch or something? Definatly improved self esteem just like giving yourself the name of a pro team or player haha.

    • @evelyneverlasting9038
      @evelyneverlasting9038 ปีที่แล้ว +1

      That was a result of HLTV btw.
      You'd see the arms switch from right to left and what not. Like AK in left knife in right.
      Silencers would just appear and dissappear etc. There were no gun animations etc
      I also always played left handed. I can't play right handed cs.
      Funny how it doesn't have any effect in other shooters tho

    • @evelyneverlasting9038
      @evelyneverlasting9038 ปีที่แล้ว

      Mah boy NinjaDropKick has a sick cs video from.back in the day. Truly a sick video.
      It has the hands switching
      th-cam.com/video/C5RQH_Z2po0/w-d-xo.html

  • @zxc930213
    @zxc930213 ปีที่แล้ว

    Here's a thing, the training map in cs got a remake/reskin in CSO(AKA Nexon zombies) when it came out in 2008.
    Idk it's available now though.

    • @zxc930213
      @zxc930213 ปีที่แล้ว

      th-cam.com/video/z2SkklJ6T2w/w-d-xo.html

    • @zxc930213
      @zxc930213 ปีที่แล้ว

      th-cam.com/video/2Exd6o7foJc/w-d-xo.html

  • @Bee_VR559
    @Bee_VR559 10 หลายเดือนก่อน

    wholesome Fact: when I was a kid the second guy with a mask in 1.6 main menu screen looked like my uncle and I would say like : ITS UNCLE! ITS UNCLE!

  • @animatedalbumcovers
    @animatedalbumcovers 10 หลายเดือนก่อน

    Nice Classic Tomb Rider song at the beggining

  • @DataMineNo69
    @DataMineNo69 2 หลายเดือนก่อน

    man i have such fond memories of the old training level in cs. My internet would go down all the time, so i would spend alot of that time in the training level just practicing for hours. lol good times

  • @YourLocalYelly
    @YourLocalYelly ปีที่แล้ว

    The two guys of the CS 1.6 Menu are Minh Le and Jess Cliffe.

  • @witmoreluke
    @witmoreluke 9 หลายเดือนก่อน

    wow late reply but omg is that jazz jackrabbit music? What a throwback!

  • @jorokirchev4045
    @jorokirchev4045 ปีที่แล้ว

    Background music in intro from Jazz Jackrabbit? Awesome OST!

  • @amingamers
    @amingamers ปีที่แล้ว +1

    Nice explain bro, cool & awasome👍

  • @therealinfinyte
    @therealinfinyte ปีที่แล้ว +1

    Him pulling the manual assist to chamber the AR hurt me inside....

  • @Svamenzi
    @Svamenzi 11 หลายเดือนก่อน

    Damn bro, that Tomb Raider theme hit me right in the childhood as the video started!

  • @1AEGIS
    @1AEGIS ปีที่แล้ว

    6:47 this is perfect for "is not bug, is feature" and is actually feature

  • @brakpseudonimu236
    @brakpseudonimu236 8 หลายเดือนก่อน

    A pirate? Excuse me, originally you would have a retail version of Half-Life and CS downloaded as a mod, and in order to play on WON listed servers you would actually need a valid unused at the moment CD-key. Later there was also the retail version of CS sold as CS. I don't actually remember if the attached cd-key worked with HL and other mods as well, but it was probably the one with the tutorial.

  • @archimedesbird3439
    @archimedesbird3439 ปีที่แล้ว

    It's not the training, more so the fact that most GoldSrc games have a "Singleplayer" and "Multiplayer" mode
    In Half-Life, by default the game is in Singleplayer
    Creating or joining a Multiplayer server places it in Multiplayer mode
    Fall damage is a dead giveaway
    Falling any distance in Multiplayer deals 10 damage
    Loading a save or new game places the game in Singleplayer mode
    I don't know how to manually toggle between the two modes - perhaps a console command can do that

  • @Kohoute
    @Kohoute 5 หลายเดือนก่อน

    I do remember those training program maps from counter strike, it was really fun. YES, I am that old!
    And yes, my country had only pirate copies back in the 90`s and early 2000 ^^

  • @jeanettics2684
    @jeanettics2684 ปีที่แล้ว

    Fun fact: an old map from Escape there's a black mesa logo

  • @1AEGIS
    @1AEGIS ปีที่แล้ว +2

    3:16 I used to make maps 10-15 years ago and I had my own servers

  • @storob
    @storob ปีที่แล้ว

    Cannot believe about counter strike had TRAINING MODE. Thanks for info!

  • @Argooh
    @Argooh 10 หลายเดือนก่อน

    I used to play the training mode so much. Whenever I felt I had spent a lot of time training there.. I would jump online thinking id have a higher power level... only to be 1 shot killed by AWP players.

  • @Garadares
    @Garadares ปีที่แล้ว +1

    I love your channel! I'm glad youtube recommended me this video. Kliksphilip would be proud! :D

  • @Rad-Dude63andathird
    @Rad-Dude63andathird ปีที่แล้ว

    I wouldn't say the viewmodel thing is "wrong" depending on handedness, but rather which way the brass flies out. Having it not go into your face, preferably, so I'd say it's actually the original CS itself that is "wrong".

  • @baumstamp5989
    @baumstamp5989 ปีที่แล้ว

    wow didnt know about the valve guys cosplaying the cs wallpaper
    and about the RTT
    and about the T stance matrix jump
    rest i knew. really great vid and i was surprised about some stuff, mainly becuase i played this game since beta 1.1
    about the loading maps via console and only getting HUD+equip when first having connected to a proper match (bot or online), i believe that this is just the mechanic that hl1/goldsource loads mod assets.
    basically if you start the game and do nothing but go straight to console and load "map xyz" then the engine skips "setting up" the mod correctly. while using the menu will load the mods assets properly. and once you have them loaded the game will use them for further instances you load. a residue of hl1 modification handling so to say.

  • @soratenshi2847
    @soratenshi2847 ปีที่แล้ว

    the "map de_dust" in the console or whichever map is like that cuz of half life, when u enter lets say map c1a0 u spawn without a hud cuz technically u didnt grab ur hazard suit

  • @Denvigen
    @Denvigen ปีที่แล้ว

    I am willing to bet that the "thump" hitsound playing even on misses is something related to the bounding box of the player (the box around you for calculating physics or basically anything that isnt bullets. Seems like the game is somehow tricked into playing that sound upon boundingbox collision from your bullets rather than a real hit.
    Could be wrong tho.

  • @barrysmith8078
    @barrysmith8078 10 หลายเดือนก่อน

    i always assumed for years i started playing cs around the time of 1.6 since that was the major patch of the game... but the pre 1.6 loading screen is what i remember alot more than the post 1.6 one ... so i guess all those years it was pre 1.6 i was mainly playing

  • @icew0lf98
    @icew0lf98 11 หลายเดือนก่อน

    i remember a year or two ago one random guy showing me the matrix jump as a terrorist, and i thought he did it by holding left click while crouch jumping or something, but I had no feedback if I was copying him correctly lol

  • @gaz96wtf
    @gaz96wtf ปีที่แล้ว

    You did not put facing worlds as a background soundtrack. I'm already feeling nostalgic enough, you don't have to do me like that. Hahahaha

  • @oscarjosefsson9300
    @oscarjosefsson9300 ปีที่แล้ว +1

    I think the real question is:
    Why does he have a flesh coloured helmet?

  • @KaczorZdR-PKU
    @KaczorZdR-PKU 4 วันที่ผ่านมา

    4:14 - Same story with TF2's Sniper Rifles

  • @mrjoejoecraftpl3093
    @mrjoejoecraftpl3093 11 หลายเดือนก่อน

    Fun fact: There is sometimes a bug in 1.6 that let you move from bombiste b to ramp b in de dust 2 map