Also, Majima being that excited is part of him accepting the balls-to-the-wall craziness that he thinks will protect him from being hurt by caring about people.
@@inconspicuousfbivan312 Yep, clearly they didn't know gender just from the name, besides, lee took the name as his "work-name" and Makoto wasn't registered in japan (she was visiting grandfather, learned japanise trough out and then took off to look for tachibana), so any search for Makoto would be leading them to lee, not her, to the ex-hitman who came up with a plan of a body double for Majima to all be in plus after a game of majong, not a blind girl.
well i guess it really depends on where they live. after all wasn't dartigan an american? cmiiw, but if so then i guess he wont be seeing the sun earlier in the day.
Funnily enough, a lot of the things he sins are the reasons why you'd want to play the game. It's so carefree and unapologetically gamey, with that Japanese charm.
Felt exactly the same. Binge gamed it the recent week and I was overwhelmed by it. The level of immersion is astonishing. The world feels so real and the Japanese charm / humour always gets me.
I agree. So many games are so focused on "realism" they arent fun. Yakuza knows that even the most melodramatic stories don't need to take themselves so seriously all the time
@@zockerfprever It was my first game as well to start off the series. Gotta tell ya, going from super serious story cutscenes to whacky side quests (the lady asking Majima to be her boyfriend in 0 because he "fit the description" comes to mind) is probably the best thing in the entire series
@PessiOpt 9 What is a "fetal gunshot"? Was it aimed at a fetus? Or was the target in a fetal position? I know you meant "fatal", but damn, dude... I'm no native English speaker myself and know things like that can happen, but a mishap like that is more than pathetic.
32:57 "Majima has no reason to be this excited" Yeah, it's not like he's meeting the guy who just beat the shit out of two of the strongest guys in the entire Tojo Clan... OH WAIT!
TBF, their legends of being Dragon of Dojima and Mad Dog of Shimano has just started. They only know of each other by 2nd or 3rd hand accounts by the other characters. Along with the vivid descriptions of each other, they should have been excited to meet the bug guy of the rival Yakuza clan.
Kiryu also beat the shit out of like 100 dudes when escaping from Tojo HQ, consistently played a huge role throughout Yakuza 0 and helped keep Makoto safe. It's genuinely confusing that the video makes it sound like Majima has no reason to be excited lmao
@@Hatlegratzz That's exactly that. He literally said that he'll live crazier than ever. The scene where he meets Kiryu is him "turning the switch on". And in the sequels (4 and 5 in particular), we learn that he became more and more crazy as a defense mechanisms against all the shits he lived.
I get that wounds received outside of cutscenes are considered non-canon, but during the chase there was no option of not killing those people. It's not like Mario being able to avoid every enemy in a level. But hey, people are pretty sturdy in this universe, so maybe none of the goons died in all those crashes and explosions ;-P
The empty lot was not important as a single piece of land. It was the entire area that was needed as the intent was to level it to build Millennium Tower. You can't build a skyscraper with a hole in the middle. The fighting happened because of that plan stupidly being announced and the other clans knowing that whoever ended up actually building the tower, would control the city.
Is the Millennium Tower mentioned in this game, though? And if so, is it a throwaway line, or is there actual attention paid to it? Because Dartigan hasn't played the other games yet, just for the record.
It is brought up during the epilogue part when it gives a run down of what happens to everyone. "Under the aegis of Sera and the Tojo Clan, the area around the lot underwent a dramatic revitalization. Today, a new emblem of Kamurocho stands proudly atop that storied lot: the Millennium Tower." And yeah, I know he hasn't played the others. Half of the sins wouldn't exist if he had.
If he played 5... The whole thing of playing each person, then not playing them again for 20+ hours was weird. The whole idol plot really... just so much to sin.
Nishitani, sagawa and wen hai lee are the people who influence his personality. After my first play through Wen hai lee and sawgwa’s influence on him are way more obvious.
He didn't miss or misunderstood anything , "This is what he does to entertain!" If you take it seriously, you are the one misunderstanding . Fanboys. It's just a game.
I like how your response to criticism of the video is "You're such a fanboy, you're not SUPPOSED to take this guy seriously!" Why the fuck would anyone watch him then? He's not funny.
Most of it I don't really mind, like much of it you can argue either way - but who the fuck plays Yakuza and regards the sidequests as an annoyance? As far as the other stuff, some of its silly but some of it was pretty funny. Like the whole mistaken identity thing with Makoto is kind of a mess and the comment that the translation was "taking liberties" made me chuckle even if it gives the impression this dude doesn't know that much about translation.
In all fairness, fighting him like 5 or 6 total times in a single game is a little ridiculous. No one else gets that many boss fights in this game. But maybe they just wanted to pad his presence in some more since he and the other lieutenants never show up again
Nobody would say this game has an airtight plot, but come on, half of these "sins" are explained in game and you just ignored that to fatten the list up.
@@arandominternetperson437 tho in case of Jeremy is playing a 'know it all movie snob' persona so at least it can come off as funny while this video felt a bit tryhardy in execution.
That motorcycle scene alone is worth removing at least 30 sins. That’s the most epic scene I’ve seen in recent years. Not even Bayonetta, a game that is well known for it ridiculous “just to be cool” moments can compare to the amazing quality of the Kuze's speech.
#129: the one that bought out Oda is Shibusawa. The one beating him to half dead is Awano. Yes, they are both Lieutenants of the Dojima family. But they are also trying to one up each other for the Captain spot. Like hell are they gonna share information.
I think the contrived plan for Majima to not actually kill Makoto Makimura makes a little bit sense. You see, if his job was to protect her, it would just be that: a job. It'd be in his best interest to keep her safe. But, by ordering him to kill her and him refusing, he risks his life by protecting her, which is on a whole different level than just doing what he was told to.
Weeell. There are a lot of gender neutral terms in Japanese. It could be they had been using those instead of him/her, he/she and it doesn’t translate well into English. It’s a common story telling gimmick that comes around once in a while when they want to toss in gender based plot twists.
Here is a sin that constantly bugs me Nishikiyama has his own fighting style in his boss battle however if he's following Kiryu in certain parts of the game and you pick a fight with common enemies, Nishiki uses a generic style used by common enemies.
My personal thought about this that when Nishiki is with Kiryu, Nishiki is just 10% of the strength while every heavy lifting is done by Kiryu. The fact there is a heat action where you protect Nishiki from a Punch shows how he is lacking awareness. However, when Nishiki is alone he's giving his all and shows his full strength like he's fighting Majima to protect his own Brother. Sorry i replied 10 months later lmao
Think of it as Nishiki was still young and innocent and didn't start developing his fighting until Kiryu went to jail and he felt like he had to step up. Which wasn't until kiwami and zero is set a few yrs before
Game sins: “why go to the warehouse where makoto is then drug her. Why not go to a cafe or something?” Me: “Wow, you deserve a hundred sons for that comment alone. Yeah, Majima should meet in a PUBLIC place where he can he watched or overheard by the Yakuza or anyone with half a brain as they discuss their plan to kill a random chick, dress her body, then disfigure her face...🤦♀️” Obviously they talk about it in the warehouse were there are no other witnesses and the fact that Lee was later betrayed by his chinese friend shows that he couldn’t have talked about the plan at the mahjong parlor
@@GuyWhoWatchesStuff Doesn’t seem too obvious or clearly does a horrible job at making that the tone since the comments section doesn’t detect it other than his fanboys.
I'm surprised you didn't mention how even though majima not a killer in this game, he still performs moves in combat like snapping necks, and slicing down three guys in a row with his signature weapon, he even sadistically enjoys it too.
@@spicyramengaming8465 just want to remind you that the chopper exploding scene is also a cutscene. They are dead unless Kiryu uses rubber bullets or the explosion are just props
Sin #20 is invalid : The game tells you that Makoto ran away from home when she was young. That's why the police doesn't know her whereabouts. Also changed her name too.
Just gonna go through state the issues with your sins. Definitely enjoyed the criticism of the story mind you, I don't mind the different perspective, and I agree with some of your criticisms, but you did a lot of nitpicking for no real good reason. Sin #3 You're way off base about it being a budget problem, it was solely a stylistic choice. Yakuza Kiwami came after this, had a much smaller budget and development time, and never made use of cutscenes like this. Yakuza 5 came out before this, never used the same style either. I also can't see how those cutscenes would save much "budget". Sin #7 This is more of a criticism of your editing here, you never showed the TV being turned off, you're totally right though that it just conveniently turns on, but it expositing info isn't a problem outside of it given it's just a news broadcast. Sin #10 & 11 So which is it? Is it a frame job from the Lieutenants or are they getting ahead of themselves with discarding Kiryu? Sin #16 The plan with that area from all sides vying for it was presumably to build one big commercial center building there. The Empty lot was situated smack dab in the middle of it, there would have been no way to build around it without compromising on scale of the project. The Millennium Tower in later games is what ends up being built there, proving my point. Sin #31 Why do some people do this shit lol. Just because you're a criminal it doesn't mean that you're a heartless, ruthless killer by default. If I made you run petty operations like theft or assault, but suddenly promoted you to murder instead, you would balk too, it's a tough line to cross. I don't think we should ridicule the writing of the series for putting so much weight on what murder means just because we have media that treats it so non-chalantly. The Yakuza series in particular comes back to this constantly, they treat killing as a big line to cross, one that would only be crossed by these traditionalist type of Yakuza when it's them and their loved ones lives against anothers -- One of my favorite scenes in the series being from Majima's sworn brother, Saejima, in Yakuza 4 where he breaks down crying when he cant bring himself to kill another man to simply satisfy the bloodthirst of the onlooking crowd and the deathmatch's organizer. He criticizes them for how they treat human life so callously, and goes on to detail the mental anguish he goes through day after day and night after night from the PTSD from the 18-count Ueno Seiwa hit they mention in this game's flashback. I can't help but feel that scene is also a criticism towards players like you who get angry at some of the Yakuza series' protagonist for being "pussy" and not being so eager to murder, despite you yourself being simply an observer who has never taken a life. Sin #38 It would be weird if they didn't show Saejima's scene considering he's a large part of Majima's motivation to get back into the Yakuza, though I guess if they were going to show Saejima they should have done a little bit more than keep vaguely hinting towards that motivation throughout his half of the story. Sin #41 At first I was kind of in agreement with you, but thinking about it a little more it makes perfect sense. Why would Lee use his real name for his shady side business when he is a straight-laced chiropractor? The Yakuza who show up to kill Makimura also state to Lee something to the effect "You can't keep getting away with that little trick" when Lee tried to say he was Makoto Makimura, so chances are hes been purposefully using himself as a red herring. Sin #43 He's ready to kill, no one said he was a pure hero, especially not with the shit the guy pulls in later games. He didn't kill her not because her being blind made him feel worse about it, but rather because she's blind, she doesn't know he's clearly there to kill someone. Sin #55 If you're not playing Yakuza at least partly for the side content, then you're not playing Yakuza. Fair enough if you just want a long story, but that's just not what this game is about. Nevermind that the real estate part there also sets up the next part of the story with Awano. Sin #63 You ever lifted a manhole with your bare hands? Whilst on a ladder? Sin #67 That's what makes it good though! This game builds the bond between Nishiki and Kiryu FAR better than Yakuza 1 could in its first 20 minutes before Kiryu gets sent to jail. And for someone starting with Yakuza 0 they wouldn't know how it ends. Feels weird to have a sin for the perspective of someone playing the other games when there are other sins in this video that are explained by the other games. Sin #83 I'm pretty sure somewhere along the line Sagawa got the notice that Makoto was a girl too, the guys who came for her were Omi, he's a high ranking member of the Omi. Sin #91 Comedy my dude. Sin #103 I didn't... Nor did like, any of the people I also saw play this game until they started making it increasingly obvious 2 chapters before the final reveal. Sin #105 I think the logic moreso here is have Majima sniff the guy out since he's more competent at this shit which at least gets Makoto out of enemy hands. Sin #107 The point he was making in that very same scene is that they *don't* come back, no one is surviving an entire year of fighting. Even more, he doesn't give a damn about their well-being or justice, he's just entertaining himself with the fuck-you money he gets from his shady dealings with the Yakuza. Again, literally explicitly explained in that scene. Sin #110 I'm not gonna defend this series' constant use of casually deciding who dies and who doesn't on a whim, but you don't even know if Billiken survives, he's not important enough to the plot past that point for it to be reported. Sin #124 & 125 and whichever ones you reference gameplay in - The gameplay scenes are always unrelated and over-the-top, why aren't you references the hundreds of heat actions that should literally kill most of the people Kiryu comes across? Hell, in a normal world even his regular punches should have at least a 10% casualty rate, even in Boxing and MMA people die from that shit. Sin #130 Man they explained this explicitly. Oda genuinely liked Tachibana, why the fuck would he sell out Tachibana when all he wants dead is Makoto? Also, he's only been leaking information to Shibusawa, not Awano or Kuze, the Yakuza as explained and showed multiple times through this game, are not one cohesive hivemind. Sin #144 Definitely agree with how dumb that whole "twist" is lmao. Sin #166 Legitimate complaint if you haven't played the other games, but another point for Sin #67 being an illegitimate one. Sin #169 Again, it ain't about what people think, it's a dark line to cross like they say. Petty theft and battery are ten worlds removed from **murder**. Just because someone's a criminal, it doesn't make them psychopathic.
Dude I must say, I don't agree with all your points, but I read it all, and daam that's dedication to writing something people aren't even likely to see, good job
Oh yeah another thing I remembered since I replayed Yakuza 0 is that Dojima made Lao Gui kill the guy in the empty lot because he WANTED to implicate Kazama and finally get rid of him. Reminder that despite having a working relationship, Dojima and Kazama don't exactly see eye to eye. In this game alone you constantly see Kazama's chess moves to undermine Dojima, let alone their diametric opposition in Yakuza principles. Letting Kiryu go out of the family means Kazama is the one who has to take responsibility for Kiryu's actions, and obviously Dojima needed a reason to justify getting rid of Kazama since the Yakuza are all about tradition and form, showcased and explained many, many times throughout the game. There wasn't some kind of giant glaring plot hole the writers of the story missed here. That's my problem with these type of videos, you treat the writers as if they're dumb whilst in the process ignoring every little explanation given to you. The thing is the underground arena was the absolute worst example, where Biliken flat out explains in the same sentence you're criticizing, WHY he's doing what he's doing.
Full Life 3 Wasn't very funny. I wrote it cuz I had time to and thought it would be interesting to respond to criticism of the game while watching the video, turns out there wasn't much valid criticism and just bad misunderstandings.
@@Fulllife3.2 You're an idiot if you think all sin videos are jokes and have no legitimate criticism mixed in that are completely wrong at times. Hell Jeremy from Cinemasins even says to call him out when he legitimately screws something up. But his fanboys still desperately try to defend him with the "its a joke excuse" to shield him from criticism
Oh my god dartigan!!! She knows, she knows that lee was a gangster, and she let him use her name in the hope they find the guy who kidnapped her, so many wrong sins in this one, kinda disappointed. And I don’t want this to be a rant, so I’ll stop here, but you misunderstood and missed so many plot points here, so many.
I actually felt stupid when I didn't realize that Makoto was the owner of the Empty Lot. As a first-timer in the series I thought Majima and Kiryu's story was 2 different events that in no-way would merge into each other.
@@benlonghurst7777 Sad ending or not the best ending does not make something bad or mean there's something wrong with it. It's like adding a sin just beacuse someone died.
8:07 he's the entire reason why Majima wants back in the yakuza, so he can build up power in the yakuza and make a spot for Tigae in the yakuza and have both of them back to their original status before Tigae shot up the other guy 11:17 a picture of the dead man was showed on the tv when Kiriyu found out the man was dead
Yakuza 0 was probably one of the fresh breath of air in years in gaming industry. Playing that game took me to those prime time of gaming industry, 2000-06; when games had creative and magnetic storylines of over 9000 aptitude. I thought I have lost interests in games but after playing this game, i realized that the industry has become bull crap and good games can still stand-out off of those turds.
He hasn't buried the watch for Makoto to find. He buried it to forget her, as seen in the previous cutscene. The one with "bittersweet ending" as you call it
5:47 Took me maybe 5 minutes to find two people having a conversation, overhearing of which allowed the story to progress. Kamurocho is not so big or hard to navigate I'd see how you sank an hour into finding that info, unless you got intentionally side-tracked, which is not on the game. While side-content is the butter on the bread that is the Yakuza-experience, you're completely free to ignore it if you want to focus on the main-plot. Also I seriously fail to see what about that mission, where you stop a Burusera-ring would have made anyone almost give up on the game; it's easy and quick mission to complete and its depiction on the subject is not in anyway distasteful, nor even really over the top by any means.
I know I'm really late here but this is one part of the video I will actually somewhat back up since the game doesn't actually give you a waypoint on where to find the information nor does it give you any distinct directions it can be very easy to get lost and just decide fuck it I'm going to go mess around with the side stuff I'm only even bothering the defend this since I grabbed the game for free off of PlayStation Plus and I had the exact issue he did minus the side quest bit
Did you even play the game? Lee use the name of Makimura Makoto to sniff out the guy with a bat tatoo(Oda) . Lee help all the girl when they are in trouble and ask them to help finding Oda. When Shimano want to make ally with Omi, he ask Sagawa to kill the guy name Makimura Makoto(the owner of the Emply lot). Sagawa then made some research and found out that the guy name Makimura Makoto is now recruiting girl. So he send Majima in. If you do this for parody i can understand but pls make some research, because Japanese's game plot are really complicated
Okay, I agree with your comment and how they didn't really pay a ton of attention on those points, but lol @ "Japanese's game plots are really complicated". Nothing about them being Japanese makes them any more complicated than one made by anyone else.
Oh really, every Japanese game i played put heavy emphasis on story and story telling, rather than Western game today just seem to drop single player completely. Everytime someone complaint about the plot-hole in a well-made Japanese game or anime, it is just they doesn't even watching it or play it careful enough
10:45 nishiki literally says that its cheap and they probably wouldn't make custom ones when they cost little money edit: also chapter 5 is based on working for tachibana because getting hired then not working doesn't really make any sense
If you say anyone already expect Makoto to be the owner of the empty lot, I think you're wrong. I have no idea of that when playing the game, and never expect that, because up till Makoto taken by Sera, there was never any discussion about the Empty lot in Majima's section
"I'm starting to think the translation took some liberties." 'Sinned' Don't you mean sin removal? Straight Translations aren't necessarily a good thing.
There are very few situations where direct translations might not be the best choice. Very few. And even in those situations, is kind of a grey area, rather than the correct decision. In all other aspects is called "butchering the original". And "Kimi" is certainly not the same as "Fuckwad"
26:06 well, in this game Kamurocho IS the most dangerous place in Japan. Its a red light district with lost of crime, and is a yakuza hideout spot. It's not unusual for this to be happening. The disctrict in game is based on the real life Kabukicho which also follows these same traits. (The district in game is identical in layout to the real one, look it up on google street view)
Not only does the game not address that the police want to question Kiryu, there’s a side story with a beat cop who is constantly stopping Kiryu who never seems to bring it up. In fact, they become best buds, and the cop even becomes a security guard for Kiryu’s real estate empire.
I don't know if anyone has notice this but in the description it says that yakuza 0 is a spiritual successor to Shenmue. As if there weren't like ten yakuza games before Yakuza 0 including the spinoffs.
That loan shark was setting Kiryu up and acted like he was trying to hire him away from the yakuza that's why he was offering him more money. He was apart of the plot to take down Kiryu's adopted father and if he could hire him away from the Yakuza that would have made it worse. You can't take yourself too seriously when playing a Yakuza game, Mr. Labido is a highlight.
It's a prequel so mentions of plot points of later games shouldn't be a sin. Like Goro and his partner who went to jail is his freaking back story and reason he's in that town. Why get upset it's mentioned?
For sin #176, I think it would have been better to ask: how the hell did Majima even know that was Kiryu he was looking at? As you said, he had never even seen him before, only heard his name.
The whole point of the empty lot is that no real estate developer would ever buy all that land if they couldn't get the empty lot as well. Therefore anyone owning the Lot would hold the key to selling the entire land.
Kiryu isn't the oldest looking 20 year old ever he isn't even the oldest looking 20 year old in this game Taiga Seijima (Majima friend )is the oldest looking 20 year old ever I mean look at him in the flashback, in it he is 20
Here, I’m gonna sin you for some of you sins: #169: Sera is talking about the long term here. Yes, Makoto did ask Majima to kill them. But it was during here moment of rage. If he had actually done it, she would have been as good as the killer herself. See Dojima? He has not shot anyone dead personally (at least, it has never been displayed). But no one would be able to claim that his hand is clear. Dojima is a Yakuza, he can, as well as willingly bear that burden. But Makoto is simply a civilian, a kind heart one to boost. She won’t be able to live with that sin on her. So Sera was right that it would hurt her. #171: yes, a tiny piece of land can sink your whole project. Owning the entire surrounding area doesn’t mean jack. Yes, you can build whatever on your property. But you can not touch other people's land. Imagine you’re gonna build a magnificent building, but must leave and empty lot in the dead middle of it. Shooting up to the star, I may add. You call only watch the value of that building of yours tanks to the bottom of the ocean. What kind of investor would have any interest in such a sure loss investment? Seriously, a lot of these was explained in the game. I don’t even know if you have played the game fully. Or simply skip every dialogue and zoom to the end of the game. Oh, and I’m also sinning you for using the Chinese version box art for 5he thumbnail. The international Lao Gui is much cooler and fitting than some china pretty boy. He should play the nerd in some boy band musical games. Not a menacing top tier killer.
Sleeping on hard surface or wooden floor is actually better for your back than a soft surface. And is recommended thing to do once in a while. Shocking, I know.
"How dare this game try something else than generic battle segments?" For real, I fucking loved these stealth sections. It wasn't horribly hard to not be seen, and when you were seen you weren't punished to much for it. This section wasn't long - merely 10 minutes, fighting included - and the stealth actually worked as intended. All in all, in the entirety of the video, this guy is just trying to pick up fights for no other reasons than "look at me I'm so smart"
The worst thing is, yes it was against the same dude - but if you're telling me each fights are the same but slightly longer, I'll have to kick you in the teeth.
0:13 The whole reason the Yakuza are trying to kill Makoto is because nobody knows that the empty lot exists. Every other piece of land has been bought already at this point.
"that must've been one big bowl of ramen" I believe it! Ramen bowls in real life are just as big as the ones you see in anime if not slightly bigger. I had a miso bowl fresh off the kitchen with pork and a boiled egg and ate it with chopsticks. I was really hungry and I still couldn't finish it but I pushed myself into leaving a few short noodles and a small puddle of soup in the bowl. The waitress was impressed and said most costumers barely ate half the bowl before quitting. I've never felt so full after eating noodle soup.
32:46 Many fair points were made, but you seriously doubt the obsessive memorization Majima is capable of. This guy memorized Kiryu's schedule for the sole purpose of baiting him into fights. I wouldn't be suprised if he just figured out a point in Makoto's daily routine she visits to pay her respects to Tachibana.
That last sin is bullshit. Majima knew that kiryu was responsible for saving the woman he risked everything he knew to protect. Majima knew what kiryu looked like by that time. Not like he couldn't have seen a picture. That's a huge ass reach.
Yeah this video is a hack, half of the 'sins' are either wrong or just trying to make a development choice into a mistake. The different animation choice is indeed a way to save money, that doesnt mean it isnt well done. Hell half the cut scenes in the MGS series is just images and still shots, or scenes from previous moments, no one talks about that. The dialogue between Kiryu and Nishiki is indeed meant to explain their backstory, but there's also another word for that, its reminiscing. The craziness from the sub stories and the main characters entertaining themselves is the culmination of the previous entries hard work. 0 has both the serious and dramatic story, and the comedic elements you'd expect from Japan. Point me to a popular Japanese video game that doesnt have a good measure of comedic game elements or moments.
Oh mon Dieu, des incohérences dans un jeu vidéo ??? Mais il y a bien plus d'incohérences dans la vie réelle, parlons-en ! Bon sujet tout de même, merci du partage.
Bon sujet, mais extrêmement mal traité. Les trois-quarts des "péchés" qu'il relève sont expliqués dans le jeu, la plupart de ce qu'il reste est soit : - Un manque abyssal de connaissances de la culture japonaise - Un manque abyssal de connaissances de la culture du crime organisé - Une séparation entre le gameplay, rendu plus dramatique et violent pour le spectacle, et ce qu'il se passe canoniquement En gros, cette vidéo, c'est 33 minutes d'un boulet qui crache sur le jeu parce qu'il a envie de cracher sur un jeu que beaucoup de gens ont appréciés. Ca remet en doute l'entièreté des vidéos qu'il a faite auparavant. C'est tout simplement honteux.
I love the Yakuza series and I hope you do more videos sinning them. A huge part of their charm is how ridiculously campy and cartoony they are, so they’re perfect for these videos. Seems like a lot of fans of the series take it way more seriously than the series takes itself from these comments though. XD
Sin #16: There were no taxes in Japan, until Majima invented them. Come on, that's like elementary school of Yakuza.
damn! yeah, now I remember that sidequest ^.^"
And from a Yakuza punk without a formal background in business school or law school.
Correction: Majima basically establishes the idea of sales tax in that substory, not property taxes.
he laid the foundation and those greedy politicians took it too far!
Well, he's indirectly responsible for the economic crisis in Japan, y'know
The Makoto mistaken identity thing shouldn't be sinned. Lee specifically called himself that so that he could take the heat off of Makoto.
Also, Majima being that excited is part of him accepting the balls-to-the-wall craziness that he thinks will protect him from being hurt by caring about people.
Its literally explained in game by Lee too. Whatever gets the views I guess.
he was sinning the fact that the people sending majima after mokoto gave him details of a male instead of a female.
@@inconspicuousfbivan312 Yep, clearly they didn't know gender just from the name, besides, lee took the name as his "work-name" and Makoto wasn't registered in japan (she was visiting grandfather, learned japanise trough out and then took off to look for tachibana), so any search for Makoto would be leading them to lee, not her, to the ex-hitman who came up with a plan of a body double for Majima to all be in plus after a game of majong, not a blind girl.
Actually, Nishki and Kiryu enter the ramen shop around 5:45am, so the idea of it being daylight outside isn't really all that ridiculous.
SpicyRamenGaming yeah, they spent all night on bars & karaoke
He actually cut out the time stamp of it saying 6:50 am. He’s a slimy bastard for that.
Timezones: am i a joke to you?
When I was in Tokyo during August, the sun was actually fully up by 5 am. I had to take the first train of the day and it was ridiculously bright out.
well i guess it really depends on where they live. after all wasn't dartigan an american? cmiiw, but if so then i guess he wont be seeing the sun earlier in the day.
Funnily enough, a lot of the things he sins are the reasons why you'd want to play the game. It's so carefree and unapologetically gamey, with that Japanese charm.
I think so. It was my first Yakuza and a welcome change to the games that I have previously played.
Agreed, this game is charming as hell, and I couldn't help but grin at every wacky/hype moment.
Felt exactly the same. Binge gamed it the recent week and I was overwhelmed by it. The level of immersion is astonishing. The world feels so real and the Japanese charm / humour always gets me.
I agree. So many games are so focused on "realism" they arent fun. Yakuza knows that even the most melodramatic stories don't need to take themselves so seriously all the time
@@zockerfprever It was my first game as well to start off the series. Gotta tell ya, going from super serious story cutscenes to whacky side quests (the lady asking Majima to be her boyfriend in 0 because he "fit the description" comes to mind) is probably the best thing in the entire series
>implying there’s anything wrong with yakuza 0
It's too short.
@PessiOpt 9 What is a "fetal gunshot"? Was it aimed at a fetus? Or was the target in a fetal position?
I know you meant "fatal", but damn, dude... I'm no native English speaker myself and know things like that can happen, but a mishap like that is more than pathetic.
@VisualGourmet Shut the fuck up.
The dream machines...
@PessiOpt 9 kuze says the hitman was told to not give her a fatal shot
32:57 "Majima has no reason to be this excited"
Yeah, it's not like he's meeting the guy who just beat the shit out of two of the strongest guys in the entire Tojo Clan... OH WAIT!
Or the guy who was heavily involved with the protection of the girl he loved.
TBF, their legends of being Dragon of Dojima and Mad Dog of Shimano has just started. They only know of each other by 2nd or 3rd hand accounts by the other characters. Along with the vivid descriptions of each other, they should have been excited to meet the bug guy of the rival Yakuza clan.
Kiryu also beat the shit out of like 100 dudes when escaping from Tojo HQ, consistently played a huge role throughout Yakuza 0 and helped keep Makoto safe. It's genuinely confusing that the video makes it sound like Majima has no reason to be excited lmao
I think he just try to be more like Nishitani and Lee
@@Hatlegratzz That's exactly that. He literally said that he'll live crazier than ever. The scene where he meets Kiryu is him "turning the switch on".
And in the sequels (4 and 5 in particular), we learn that he became more and more crazy as a defense mechanisms against all the shits he lived.
The reason kiryu never killed anyone is because it never happened in a cutscene.
But people don't die in the cutscenes either!
I get that wounds received outside of cutscenes are considered non-canon, but during the chase there was no option of not killing those people. It's not like Mario being able to avoid every enemy in a level. But hey, people are pretty sturdy in this universe, so maybe none of the goons died in all those crashes and explosions ;-P
he just used rubber bullets and everyone who fall out of windows/rooftops jumped on invisible pillows
@@Dregomz02 They were also wearing explosion resistant clothing! So there.
Look up the video "That time Kiryu straight up killed a guy" if you haven't seen it, you will not be disappointed (Assuming you've played Kiwami)
The empty lot was not important as a single piece of land. It was the entire area that was needed as the intent was to level it to build Millennium Tower. You can't build a skyscraper with a hole in the middle. The fighting happened because of that plan stupidly being announced and the other clans knowing that whoever ended up actually building the tower, would control the city.
Is the Millennium Tower mentioned in this game, though? And if so, is it a throwaway line, or is there actual attention paid to it? Because Dartigan hasn't played the other games yet, just for the record.
Yeah, it is. I think at the end it's specifically said that it becomes the Millenium Tower.
It is brought up during the epilogue part when it gives a run down of what happens to everyone. "Under the aegis of Sera and the Tojo Clan, the area around the lot underwent a dramatic revitalization. Today, a new emblem of Kamurocho stands proudly atop that storied lot: the Millennium Tower."
And yeah, I know he hasn't played the others. Half of the sins wouldn't exist if he had.
I think he would be far harsher to the other games storylines in sins though lmao
If he played 5... The whole thing of playing each person, then not playing them again for 20+ hours was weird. The whole idol plot really... just so much to sin.
Nishitani is supposed to be what Majima becomes later on, so if anything he's based on future Majima.
Nishitani, sagawa and wen hai lee are the people who influence his personality.
After my first play through Wen hai lee and sawgwa’s influence on him are way more obvious.
Video should be titled "Everything I misunderstood or ignored context for in Yakuza 0".
"Everything I misunderstood or ignored context"
isn't that most eww videos
He didn't miss or misunderstood anything , "This is what he does to entertain!" If you take it seriously, you are the one misunderstanding .
Fanboys. It's just a game.
Fanboys. It's just a video not immune to criticism.
I like how your response to criticism of the video is "You're such a fanboy, you're not SUPPOSED to take this guy seriously!"
Why the fuck would anyone watch him then? He's not funny.
Most of it I don't really mind, like much of it you can argue either way - but who the fuck plays Yakuza and regards the sidequests as an annoyance?
As far as the other stuff, some of its silly but some of it was pretty funny. Like the whole mistaken identity thing with Makoto is kind of a mess and the comment that the translation was "taking liberties" made me chuckle even if it gives the impression this dude doesn't know that much about translation.
Majima isn’t a hero, he’s just the protagonist you happen to be viewing the story through at the moment
Goro Majima is more of an Anti-Hero.
Shayne Persad
Although he starts the first game as a villain
@@alicevibrant3729 hero in yakuza 0
Villain in yakuza 1
Antihero in yakuza 2
Neutral in yakuza 3
Good guy in yakuza 4 onwards
he's my hero
@@deviljho4260 he was a total bro in yakuza 2 and 3
A lot of these sins are making me sad, especially considering the second Kuze boss fight is one of the most hype in the game.
It's a joke, not serious....
@@simon7109100 yeah I'm sure he didn't know that...
i swear, that fight was when i finally noticed Kuze's theme
In all fairness, fighting him like 5 or 6 total times in a single game is a little ridiculous. No one else gets that many boss fights in this game. But maybe they just wanted to pad his presence in some more since he and the other lieutenants never show up again
@@Amayawolf_01 it's a testament to his tenacity as a character and he's one of the guys that forges Kiryu into what he is by the end.
Nobody would say this game has an airtight plot, but come on, half of these "sins" are explained in game and you just ignored that to fatten the list up.
Kinda like Jeremy with cinema sins
@@arandominternetperson437 tho in case of Jeremy is playing a 'know it all movie snob' persona so at least it can come off as funny while this video felt a bit tryhardy in execution.
These videos are satire.
@@Vintagesonic1 😂 Yeah keep thinking that.
"Something Oda would be far more likely to know." And also something he'd be far less likely to tell, given his loyalty to Tachibana.
Why would you add sins for each time you fight Kuze? You should be removing sins for every Kuze boss fight
Absolutely agreed, even if just for the fight music alone.
Indeed! He was a man's man!
Real fucking talk. The only way they could've made Yakuza 0 even better would be if they let you fight Kuze 20 times. That fucking soundtrack, dood!
@@lightningmcqueen6321 but it's not a repeated boss fight if he has a new fighting style each time. Just because it's the same person
That motorcycle scene alone is worth removing at least 30 sins. That’s the most epic scene I’ve seen in recent years. Not even Bayonetta, a game that is well known for it ridiculous “just to be cool” moments can compare to the amazing quality of the Kuze's speech.
#129: the one that bought out Oda is Shibusawa. The one beating him to half dead is Awano. Yes, they are both Lieutenants of the Dojima family. But they are also trying to one up each other for the Captain spot. Like hell are they gonna share information.
This should be called: "Everything Wrong with Yakuza 0 - by someone that didn't pay attention to dialogues and didn't watch the cutscenes"
And not understanding Japanese customs
This comment is perfect
And doesn't know anything about anatomy
@@sierra118boyLol weeb
@@SomebodyYouUsedToKnow it's a game set in Japan you stale wet sock
this video better be 33:20 mins of the narrator saying nothing
It goes to show just how easy and basic it is to be negative of something lol. Lord of the Rings is just about two dudes that toss a ring into lava.
I think the contrived plan for Majima to not actually kill Makoto Makimura makes a little bit sense. You see, if his job was to protect her, it would just be that: a job. It'd be in his best interest to keep her safe. But, by ordering him to kill her and him refusing, he risks his life by protecting her, which is on a whole different level than just doing what he was told to.
And Majima has also demonstrated to Shimano that he’s not always good at following orders...
That's still contrived.
Weeell. There are a lot of gender neutral terms in Japanese. It could be they had been using those instead of him/her, he/she and it doesn’t translate well into English. It’s a common story telling gimmick that comes around once in a while when they want to toss in gender based plot twists.
Makoto is apparently a gender-neutral name, so this sounds plausible. The translation team may have goofed a little here.
doesn't help that lee uses Makimura's identity to help the girls on the street
I imagine Sagawa knew Makoto was a girl all along, but was ordered by Shimano to say it was a guy to make Majima accept the mission.
I'm surprised he left out the tedious mini-game in the phone club to find the Girls that are under Lee's protection.
there is no mini-game in this part just majima talking to girls in a cutscene but the mini-game opens for kiryu for some reason in the next chapter
Here is a sin that constantly bugs me
Nishikiyama has his own fighting style in his boss battle however if he's following Kiryu in certain parts of the game and you pick a fight with common enemies, Nishiki uses a generic style used by common enemies.
My personal thought about this that when Nishiki is with Kiryu, Nishiki is just 10% of the strength while every heavy lifting is done by Kiryu. The fact there is a heat action where you protect Nishiki from a Punch shows how he is lacking awareness. However, when Nishiki is alone he's giving his all and shows his full strength like he's fighting Majima to protect his own Brother. Sorry i replied 10 months later lmao
Think of it as Nishiki was still young and innocent and didn't start developing his fighting until Kiryu went to jail and he felt like he had to step up. Which wasn't until kiwami and zero is set a few yrs before
@@yanksr35 still doesn't explain why he has a fully functional moveset of his own but only uses it against Majima
Balancing issues
Game sins: “why go to the warehouse where makoto is then drug her. Why not go to a cafe or something?”
Me: “Wow, you deserve a hundred sons for that comment alone. Yeah, Majima should meet in a PUBLIC place where he can he watched or overheard by the Yakuza or anyone with half a brain as they discuss their plan to kill a random chick, dress her body, then disfigure her face...🤦♀️”
Obviously they talk about it in the warehouse were there are no other witnesses and the fact that Lee was later betrayed by his chinese friend shows that he couldn’t have talked about the plan at the mahjong parlor
He's obviously exaggerating
@@GuyWhoWatchesStuff Doesn’t seem too obvious or clearly does a horrible job at making that the tone since the comments section doesn’t detect it other than his fanboys.
This is probably the first sins video for the Yakuza franchise
It is if im not wrong
It is and it'll probably be the last considering the view count
Besides, a prequel shouldn't be sinned if you haven't played at least some of the others. A lot of the sins had explanations.
it is
true but give him a break its the first Yakuza sin video
I'm surprised you didn't mention how even though majima not a killer in this game, he still performs moves in combat like snapping necks, and slicing down three guys in a row with his signature weapon, he even sadistically enjoys it too.
Even if you do that, you still see them standing up and breathing afterwards.
If they don't show them dead, they ain't dead.
Yeah, canonical/cutscene deaths are the only ones that actually take.
The break dancer move
derek larsen if they don't die in a cut scene they're alright. just gotta walk it off.
@@spicyramengaming8465 just want to remind you that the chopper exploding scene is also a cutscene. They are dead unless Kiryu uses rubber bullets or the explosion are just props
Sin #20 is invalid : The game tells you that Makoto ran away from home when she was young. That's why the police doesn't know her whereabouts. Also changed her name too.
Kinda true, she was a Japanese Chinese-slave and had an entirely different name before she arrived at japan to live with her grandfather.
Metro 2033.
Come on. For the first time ever. You've been talking about its boob rendering psychics for years now, it's time to do it.
Just do it. :)
Apparently me and 30 other people agree with you
That's Metro: Last Light
Yeah, the game is amazing
@@JThePervertedSummoner Same difference.
Just gonna go through state the issues with your sins. Definitely enjoyed the criticism of the story mind you, I don't mind the different perspective, and I agree with some of your criticisms, but you did a lot of nitpicking for no real good reason.
Sin #3 You're way off base about it being a budget problem, it was solely a stylistic choice. Yakuza Kiwami came after this, had a much smaller budget and development time, and never made use of cutscenes like this. Yakuza 5 came out before this, never used the same style either. I also can't see how those cutscenes would save much "budget".
Sin #7 This is more of a criticism of your editing here, you never showed the TV being turned off, you're totally right though that it just conveniently turns on, but it expositing info isn't a problem outside of it given it's just a news broadcast.
Sin #10 & 11 So which is it? Is it a frame job from the Lieutenants or are they getting ahead of themselves with discarding Kiryu?
Sin #16 The plan with that area from all sides vying for it was presumably to build one big commercial center building there. The Empty lot was situated smack dab in the middle of it, there would have been no way to build around it without compromising on scale of the project. The Millennium Tower in later games is what ends up being built there, proving my point.
Sin #31 Why do some people do this shit lol. Just because you're a criminal it doesn't mean that you're a heartless, ruthless killer by default. If I made you run petty operations like theft or assault, but suddenly promoted you to murder instead, you would balk too, it's a tough line to cross. I don't think we should ridicule the writing of the series for putting so much weight on what murder means just because we have media that treats it so non-chalantly. The Yakuza series in particular comes back to this constantly, they treat killing as a big line to cross, one that would only be crossed by these traditionalist type of Yakuza when it's them and their loved ones lives against anothers -- One of my favorite scenes in the series being from Majima's sworn brother, Saejima, in Yakuza 4 where he breaks down crying when he cant bring himself to kill another man to simply satisfy the bloodthirst of the onlooking crowd and the deathmatch's organizer. He criticizes them for how they treat human life so callously, and goes on to detail the mental anguish he goes through day after day and night after night from the PTSD from the 18-count Ueno Seiwa hit they mention in this game's flashback. I can't help but feel that scene is also a criticism towards players like you who get angry at some of the Yakuza series' protagonist for being "pussy" and not being so eager to murder, despite you yourself being simply an observer who has never taken a life.
Sin #38 It would be weird if they didn't show Saejima's scene considering he's a large part of Majima's motivation to get back into the Yakuza, though I guess if they were going to show Saejima they should have done a little bit more than keep vaguely hinting towards that motivation throughout his half of the story.
Sin #41 At first I was kind of in agreement with you, but thinking about it a little more it makes perfect sense. Why would Lee use his real name for his shady side business when he is a straight-laced chiropractor? The Yakuza who show up to kill Makimura also state to Lee something to the effect "You can't keep getting away with that little trick" when Lee tried to say he was Makoto Makimura, so chances are hes been purposefully using himself as a red herring.
Sin #43 He's ready to kill, no one said he was a pure hero, especially not with the shit the guy pulls in later games. He didn't kill her not because her being blind made him feel worse about it, but rather because she's blind, she doesn't know he's clearly there to kill someone.
Sin #55 If you're not playing Yakuza at least partly for the side content, then you're not playing Yakuza. Fair enough if you just want a long story, but that's just not what this game is about. Nevermind that the real estate part there also sets up the next part of the story with Awano.
Sin #63 You ever lifted a manhole with your bare hands? Whilst on a ladder?
Sin #67 That's what makes it good though! This game builds the bond between Nishiki and Kiryu FAR better than Yakuza 1 could in its first 20 minutes before Kiryu gets sent to jail. And for someone starting with Yakuza 0 they wouldn't know how it ends. Feels weird to have a sin for the perspective of someone playing the other games when there are other sins in this video that are explained by the other games.
Sin #83 I'm pretty sure somewhere along the line Sagawa got the notice that Makoto was a girl too, the guys who came for her were Omi, he's a high ranking member of the Omi.
Sin #91 Comedy my dude.
Sin #103 I didn't... Nor did like, any of the people I also saw play this game until they started making it increasingly obvious 2 chapters before the final reveal.
Sin #105 I think the logic moreso here is have Majima sniff the guy out since he's more competent at this shit which at least gets Makoto out of enemy hands.
Sin #107 The point he was making in that very same scene is that they *don't* come back, no one is surviving an entire year of fighting. Even more, he doesn't give a damn about their well-being or justice, he's just entertaining himself with the fuck-you money he gets from his shady dealings with the Yakuza. Again, literally explicitly explained in that scene.
Sin #110 I'm not gonna defend this series' constant use of casually deciding who dies and who doesn't on a whim, but you don't even know if Billiken survives, he's not important enough to the plot past that point for it to be reported.
Sin #124 & 125 and whichever ones you reference gameplay in - The gameplay scenes are always unrelated and over-the-top, why aren't you references the hundreds of heat actions that should literally kill most of the people Kiryu comes across? Hell, in a normal world even his regular punches should have at least a 10% casualty rate, even in Boxing and MMA people die from that shit.
Sin #130 Man they explained this explicitly. Oda genuinely liked Tachibana, why the fuck would he sell out Tachibana when all he wants dead is Makoto? Also, he's only been leaking information to Shibusawa, not Awano or Kuze, the Yakuza as explained and showed multiple times through this game, are not one cohesive hivemind.
Sin #144 Definitely agree with how dumb that whole "twist" is lmao.
Sin #166 Legitimate complaint if you haven't played the other games, but another point for Sin #67 being an illegitimate one.
Sin #169 Again, it ain't about what people think, it's a dark line to cross like they say. Petty theft and battery are ten worlds removed from **murder**. Just because someone's a criminal, it doesn't make them psychopathic.
Dude I must say, I don't agree with all your points, but I read it all, and daam that's dedication to writing something people aren't even likely to see, good job
Oh yeah another thing I remembered since I replayed Yakuza 0 is that Dojima made Lao Gui kill the guy in the empty lot because he WANTED to implicate Kazama and finally get rid of him. Reminder that despite having a working relationship, Dojima and Kazama don't exactly see eye to eye. In this game alone you constantly see Kazama's chess moves to undermine Dojima, let alone their diametric opposition in Yakuza principles.
Letting Kiryu go out of the family means Kazama is the one who has to take responsibility for Kiryu's actions, and obviously Dojima needed a reason to justify getting rid of Kazama since the Yakuza are all about tradition and form, showcased and explained many, many times throughout the game. There wasn't some kind of giant glaring plot hole the writers of the story missed here. That's my problem with these type of videos, you treat the writers as if they're dumb whilst in the process ignoring every little explanation given to you. The thing is the underground arena was the absolute worst example, where Biliken flat out explains in the same sentence you're criticizing, WHY he's doing what he's doing.
Jesus H. Christ man! This was just a random joke video.How much time did you spend on this comment?
Full Life 3 Wasn't very funny. I wrote it cuz I had time to and thought it would be interesting to respond to criticism of the game while watching the video, turns out there wasn't much valid criticism and just bad misunderstandings.
@@Fulllife3.2 You're an idiot if you think all sin videos are jokes and have no legitimate criticism mixed in that are completely wrong at times. Hell Jeremy from Cinemasins even says to call him out when he legitimately screws something up. But his fanboys still desperately try to defend him with the "its a joke excuse" to shield him from criticism
Oh my god dartigan!!!
She knows, she knows that lee was a gangster, and she let him use her name in the hope they find the guy who kidnapped her, so many wrong sins in this one, kinda disappointed.
And I don’t want this to be a rant, so I’ll stop here, but you misunderstood and missed so many plot points here, so many.
I actually felt stupid when I didn't realize that Makoto was the owner of the Empty Lot. As a first-timer in the series I thought Majima and Kiryu's story was 2 different events that in no-way would merge into each other.
I also realized that Makoto is the owner at the middle of the game just before the actual revelation
When I first started I thought Kiryu would only be in zero because of the description.
Yakuza 0 sins = none
Majima didn't marry Makoto though, so there's one
@@benlonghurst7777 Sad ending or not the best ending does not make something bad or mean there's something wrong with it. It's like adding a sin just beacuse someone died.
I was honestly surprised when it was shown that Makoto was the owner of the empty lot. Didn't know that both stories would cross like this
Same
8:07 he's the entire reason why Majima wants back in the yakuza, so he can build up power in the yakuza and make a spot for Tigae in the yakuza and have both of them back to their original status before Tigae shot up the other guy
11:17 a picture of the dead man was showed on the tv when Kiriyu found out the man was dead
Yakuza 0 was probably one of the fresh breath of air in years in gaming industry. Playing that game took me to those prime time of gaming industry, 2000-06; when games had creative and magnetic storylines of over 9000 aptitude. I thought I have lost interests in games but after playing this game, i realized that the industry has become bull crap and good games can still stand-out off of those turds.
Yakuza 0 is called "Zero" because they want to make sure that even the dumbest people on earth understand that it deserves 0 sins.
Metro 2033 simply because I want to see whether you'll sin or unsin one of your own memes.
The ending where she couldn't recognise majima that got the feels going on 😂😂
14:04 the sin before this was about majima being under surveillance but they wont notice them in a coffee shop
okay buddy
They put the number of sins in the game's title
He hasn't buried the watch for Makoto to find. He buried it to forget her, as seen in the previous cutscene. The one with "bittersweet ending" as you call it
Good point, but the sin was that the alarm goes off somehow when she coincidentally appears in a contrived moment, so it still stands.
Yeah, Majima also specifically had the watch repaired for her before deciding to bury it.
Its not an alarm either it just plays a chime every hour
5:47 Took me maybe 5 minutes to find two people having a conversation, overhearing of which allowed the story to progress. Kamurocho is not so big or hard to navigate I'd see how you sank an hour into finding that info, unless you got intentionally side-tracked, which is not on the game. While side-content is the butter on the bread that is the Yakuza-experience, you're completely free to ignore it if you want to focus on the main-plot. Also I seriously fail to see what about that mission, where you stop a Burusera-ring would have made anyone almost give up on the game; it's easy and quick mission to complete and its depiction on the subject is not in anyway distasteful, nor even really over the top by any means.
I know I'm really late here but this is one part of the video I will actually somewhat back up
since the game doesn't actually give you a waypoint on where to find the information nor does it give you any distinct directions it can be very easy to get lost and just decide fuck it I'm going to go mess around with the side stuff
I'm only even bothering the defend this since I grabbed the game for free off of PlayStation Plus and I had the exact issue he did minus the side quest bit
"Everything I as an Idiot didn't get, and want to Gripe about Yakuza 0."
@@Echidneys Calls it like he sees it, then gets hate from fans, making me worry if this is a CinemaSins kind of reaction.
Butthurt fanboy is butthurt. Don't take it so personal... YOU did not make the game.
Local butthurt boy cannot take a joke.
"I'm retarded and I don't get the point of EWW videos"
@@snfDoctor The point of EWW videos is that it shouldn't be necessary to have played, or seen or read anything else. Try again Apu.
By the way DNA evidence has been used as early as 1986 to convict in crimes, so that's one of the probably very many things you got wrong
The game that got me into the series !
Did you even play the game?
Lee use the name of Makimura Makoto to sniff out the guy with a bat tatoo(Oda) . Lee help all the girl when they are in trouble and ask them to help finding Oda. When Shimano want to make ally with Omi, he ask Sagawa to kill the guy name Makimura Makoto(the owner of the Emply lot). Sagawa then made some research and found out that the guy name Makimura Makoto is now recruiting girl. So he send Majima in.
If you do this for parody i can understand but pls make some research, because Japanese's game plot are really complicated
Makimura*** 1 star for each time you messed it up good day XD
fixed, thank you.
Np man :D
Okay, I agree with your comment and how they didn't really pay a ton of attention on those points, but lol @ "Japanese's game plots are really complicated". Nothing about them being Japanese makes them any more complicated than one made by anyone else.
Oh really, every Japanese game i played put heavy emphasis on story and story telling, rather than Western game today just seem to drop single player completely.
Everytime someone complaint about the plot-hole in a well-made Japanese game or anime, it is just they doesn't even watching it or play it careful enough
10:45 nishiki literally says that its cheap and they probably wouldn't make custom ones when they cost little money
edit: also chapter 5 is based on working for tachibana because getting hired then not working doesn't really make any sense
33:04 majima was that excited because he knew he found someone that would actually put up a fiht
0:49 it's clear he never played the game or didnt pay attention to this scene
Kiryu: *Proceeds To Shove Nails Into Someone's Mouth Before Kicking Their Teeth In*
Same Kiryu: "I've never killed anyone!"
People in the yakuza are way stronger then we are.
If you say anyone already expect Makoto to be the owner of the empty lot, I think you're wrong. I have no idea of that when playing the game, and never expect that, because up till Makoto taken by Sera, there was never any discussion about the Empty lot in Majima's section
"I'm starting to think the translation took some liberties."
'Sinned'
Don't you mean sin removal?
Straight Translations aren't necessarily a good thing.
I still remember what happened in 3
There are very few situations where direct translations might not be the best choice. Very few. And even in those situations, is kind of a grey area, rather than the correct decision.
In all other aspects is called "butchering the original". And "Kimi" is certainly not the same as "Fuckwad"
26:06 well, in this game Kamurocho IS the most dangerous place in Japan. Its a red light district with lost of crime, and is a yakuza hideout spot. It's not unusual for this to be happening. The disctrict in game is based on the real life Kabukicho which also follows these same traits. (The district in game is identical in layout to the real one, look it up on google street view)
Coming back to this video, I still just have one question: what makes you think Kazama DOESN'T communicate via angry stares?
Its almost as though you didnt play the game. They say or explain most of the reasons for these sins in the dialogue
Not only does the game not address that the police want to question Kiryu, there’s a side story with a beat cop who is constantly stopping Kiryu who never seems to bring it up. In fact, they become best buds, and the cop even becomes a security guard for Kiryu’s real estate empire.
"That last inch of the punch wouldn't do anything" ... unless you've mastered the very real "1 inch punch" technique made famous by Bruce Lee.
I don't know if anyone has notice this but in the description it says that yakuza 0 is a spiritual successor to Shenmue. As if there weren't like ten yakuza games before Yakuza 0 including the spinoffs.
23:14
Oh we know..... *We all know......*
Character: doesn't die
GameSins: sin
Character: died
GameSins: sin
That loan shark was setting Kiryu up and acted like he was trying to hire him away from the yakuza that's why he was offering him more money. He was apart of the plot to take down Kiryu's adopted father and if he could hire him away from the Yakuza that would have made it worse. You can't take yourself too seriously when playing a Yakuza game, Mr. Labido is a highlight.
It's a prequel so mentions of plot points of later games shouldn't be a sin. Like Goro and his partner who went to jail is his freaking back story and reason he's in that town. Why get upset it's mentioned?
Yo... *_KIRYU-CHAN :D_*
For sin #176, I think it would have been better to ask: how the hell did Majima even know that was Kiryu he was looking at? As you said, he had never even seen him before, only heard his name.
You’re just making things up without playing the game I can tell
The whole point of the empty lot is that no real estate developer would ever buy all that land if they couldn't get the empty lot as well. Therefore anyone owning the Lot would hold the key to selling the entire land.
and the yakuza after realizing how much effort was being put in leaked the story after the point of pretty much no return to drive up the price
Everything wrong with yakuza 0: nothin. This game is actually a masterpiece.
Indeed
They could simply delete this video.
The only sin Yakuza 0 has is not using the full version of songs in karaoke....
Yakuza 0 is the greatest game I've ever played in my life, so far at least. Nothing anybody says can change that view for me.
Kiryu isn't the oldest looking 20 year old ever
he isn't even the oldest looking 20 year old in this game
Taiga Seijima (Majima friend )is the oldest looking 20 year old ever
I mean look at him in the flashback, in it he is 20
Here, I’m gonna sin you for some of you sins:
#169: Sera is talking about the long term here. Yes, Makoto did ask Majima to kill them. But it was during here moment of rage. If he had actually done it, she would have been as good as the killer herself. See Dojima? He has not shot anyone dead personally (at least, it has never been displayed). But no one would be able to claim that his hand is clear. Dojima is a Yakuza, he can, as well as willingly bear that burden. But Makoto is simply a civilian, a kind heart one to boost. She won’t be able to live with that sin on her. So Sera was right that it would hurt her.
#171: yes, a tiny piece of land can sink your whole project. Owning the entire surrounding area doesn’t mean jack. Yes, you can build whatever on your property. But you can not touch other people's land. Imagine you’re gonna build a magnificent building, but must leave and empty lot in the dead middle of it. Shooting up to the star, I may add. You call only watch the value of that building of yours tanks to the bottom of the ocean. What kind of investor would have any interest in such a sure loss investment?
Seriously, a lot of these was explained in the game. I don’t even know if you have played the game fully. Or simply skip every dialogue and zoom to the end of the game.
Oh, and I’m also sinning you for using the Chinese version box art for 5he thumbnail. The international Lao Gui is much cooler and fitting than some china pretty boy. He should play the nerd in some boy band musical games. Not a menacing top tier killer.
"It also likes to pointlessly waste your time like Shenmue". the only waste of time here is this video
Ummm, Majima didn't notice the pile of money because of his eye patch.
Sleeping on hard surface or wooden floor is actually better for your back than a soft surface. And is recommended thing to do once in a while.
Shocking, I know.
10:29 you can tell this guy is compensating by making a good escort mission worth 2 sins
"How dare this game try something else than generic battle segments?"
For real, I fucking loved these stealth sections. It wasn't horribly hard to not be seen, and when you were seen you weren't punished to much for it. This section wasn't long - merely 10 minutes, fighting included - and the stealth actually worked as intended. All in all, in the entirety of the video, this guy is just trying to pick up fights for no other reasons than "look at me I'm so smart"
Nice Livestream Dart, again thanks for that great time!
Yo you gotta chill with the Kuze fights. Kuze was badass and his theme. Plus the last fight with him when they played Oath of Enma 🔥🔥🔥🔥🔥🔥🔥🔥
The worst thing is, yes it was against the same dude - but if you're telling me each fights are the same but slightly longer, I'll have to kick you in the teeth.
0:13 The whole reason the Yakuza are trying to kill Makoto is because nobody knows that the empty lot exists. Every other piece of land has been bought already at this point.
Oh yeah, let's criticize what is basically a fantasy game, for being too unrealistic!
They pronounce Kazama's name about 200 times throughout the game, no offense but I don't know how you still got it so wrong
Same with Kuze
Never have I disliked something so fast in my life.
"that must've been one big bowl of ramen"
I believe it! Ramen bowls in real life are just as big as the ones you see in anime if not slightly bigger. I had a miso bowl fresh off the kitchen with pork and a boiled egg and ate it with chopsticks. I was really hungry and I still couldn't finish it but I pushed myself into leaving a few short noodles and a small puddle of soup in the bowl. The waitress was impressed and said most costumers barely ate half the bowl before quitting. I've never felt so full after eating noodle soup.
Yakuza 5 cinema sins. Defeating a bear by punching it in the face.
Yakuza 2 cinema sins. Fighting two tigers barehanded and winning
Absolutely!
Do realize that during the 80s yen was inflated right?
32:46
Many fair points were made, but you seriously doubt the obsessive memorization Majima is capable of.
This guy memorized Kiryu's schedule for the sole purpose of baiting him into fights. I wouldn't be suprised if he just figured out a point in Makoto's daily routine she visits to pay her respects to Tachibana.
video shouldve been 0:01 and all it showed was a black screen
22:32 - Hey, I recognize some of those girls.
As a yakuza fan, i've long been waiting for this!
25:14 if you sinned kiwami would you sin majima everywhere for the same thing?
you should've taken 5 sins off for the Kiryu chan at the end alone for how iconic it is
Very reaching. These types of video calling out cliches is a cliche itself.
Thank you I was about to go crazy how could you not make a free real estate joke at the end since this entire game is about real estate LMAO.
That last sin is bullshit. Majima knew that kiryu was responsible for saving the woman he risked everything he knew to protect.
Majima knew what kiryu looked like by that time. Not like he couldn't have seen a picture.
That's a huge ass reach.
Yeah this video is a hack, half of the 'sins' are either wrong or just trying to make a development choice into a mistake.
The different animation choice is indeed a way to save money, that doesnt mean it isnt well done. Hell half the cut scenes in the MGS series is just images and still shots, or scenes from previous moments, no one talks about that.
The dialogue between Kiryu and Nishiki is indeed meant to explain their backstory, but there's also another word for that, its reminiscing.
The craziness from the sub stories and the main characters entertaining themselves is the culmination of the previous entries hard work. 0 has both the serious and dramatic story, and the comedic elements you'd expect from Japan. Point me to a popular Japanese video game that doesnt have a good measure of comedic game elements or moments.
Next hast to be Metro 2033!!
Oh mon Dieu, des incohérences dans un jeu vidéo ??? Mais il y a bien plus d'incohérences dans la vie réelle, parlons-en !
Bon sujet tout de même, merci du partage.
Bon sujet, mais extrêmement mal traité. Les trois-quarts des "péchés" qu'il relève sont expliqués dans le jeu, la plupart de ce qu'il reste est soit :
- Un manque abyssal de connaissances de la culture japonaise
- Un manque abyssal de connaissances de la culture du crime organisé
- Une séparation entre le gameplay, rendu plus dramatique et violent pour le spectacle, et ce qu'il se passe canoniquement
En gros, cette vidéo, c'est 33 minutes d'un boulet qui crache sur le jeu parce qu'il a envie de cracher sur un jeu que beaucoup de gens ont appréciés. Ca remet en doute l'entièreté des vidéos qu'il a faite auparavant. C'est tout simplement honteux.
I love the Yakuza series and I hope you do more videos sinning them. A huge part of their charm is how ridiculously campy and cartoony they are, so they’re perfect for these videos. Seems like a lot of fans of the series take it way more seriously than the series takes itself from these comments though. XD
This guy didn't understand that Lee was using Makoto's name as a way to protect her. Why tf is he so confused bout that.
Luckily I finished Yakuza 0 before Dartigan. Now do Bayonetta 2.
You forgot to mention that the lot is worth jackshit compared to the rest of the city which Kiryu can acquire as a real estate agent.
"Hey. 33:10."
sagawa got his info wrong from shimano