5 Cities: Skylines Hacks you might not know after 8 years of playing! | No Mods

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 199

  • @randallcromer66
    @randallcromer66 ปีที่แล้ว +153

    You sir are a genius when it comes to creating cities with Cities Skylines and I can't even begin to imagine what you will be able to accomplish whenever Cities Skylines 2 is released. Thank you sharing your knowledge and insights into this amazing game. It's because of people like you that makes the Cities Skylines community so awesome. I hope your channel will continue to grow because you definitely deserve all the exposure that you receive because no one does it better then you.

    • @imperatur
      @imperatur  ปีที่แล้ว +12

      Awww bro what kind words! Thank you🙏🏻❤️

  • @Wasbever_14
    @Wasbever_14 ปีที่แล้ว +106

    8 years old and still great masterpieces to be made!

  • @baystated
    @baystated ปีที่แล้ว +89

    I use fencing to block zoning off other nearby streets and force the street assigner program to use the street of my choice and give me zoning blocks the shape i want. It also protects the zoned buildings from new streets I lay after they have grown.

    • @imperatur
      @imperatur  ปีที่แล้ว +7

      That‘s clever;)

    • @krasnamerah1926
      @krasnamerah1926 ปีที่แล้ว +6

      This one is a lifesaver for the next two years of my gameplay after i found it. Another reason to love Parklife DLC.

    • @bobbycrosby9765
      @bobbycrosby9765 ปีที่แล้ว +2

      I make extensive use of fences. Where I live, there's fences everywhere! In cities skylines, unless you expend a lot of effort, not so much. Where I live, it's also common to have named subdivisions, with just a handful of exits. Maybe even a fancy sign. So I like to do that too.

    • @NexuJin
      @NexuJin ปีที่แล้ว +1

      I have been doing this on the console version. Works great without access to Zoning adjuster mod the PC version has.

  • @lukyyyboyyy
    @lukyyyboyyy ปีที่แล้ว +50

    you can make boardwalks for your harbours by enclosing the harbour, leveling the terrain to just above sea level and raising your paths to just bellow ground level (but above water level, once they are all in place, lower the ground and refill harbour for smart board walks and marinas

    • @imperatur
      @imperatur  ปีที่แล้ว +7

      That‘s a great tip i have to try that!

    • @onlybradparker
      @onlybradparker ปีที่แล้ว +3

      @@imperatur Would love to see you make a video of this because I can't quite get my head around it. I've been busy making railway flyovers since I saw your video on 5 Railway Hacks a week or two ago. 😂

    • @jedipotater1388
      @jedipotater1388 ปีที่แล้ว +1

      ​@@onlybradparkeri feel this. I'm confused

  • @Jargonfox
    @Jargonfox ปีที่แล้ว +19

    A thing I myself figured out only recently is that you actually get ploppable buildings (services etc) at the very end of an dead-end road, as in where there's no squares and can't normally plot stuff down at, facing towards the road. First make a the end of a road into a T-shape, plop down your building now that the "top line of the T" give squares to plop stuff down to, then just delete the "top line" roads. Set up a neat lookin graveyard like this, with a road going straight at it, and have also used this for some industries stuff. As long as a building doesn't complain that it doesn't have a connection it works pretty well, the building's enterance doesn't even have to completely match with the road.

    • @KyNYC212
      @KyNYC212 ปีที่แล้ว

      Have pics or videos? I'd like to see this.

    • @Jargonfox
      @Jargonfox ปีที่แล้ว

      @@KyNYC212 Think a TH-cam spam protection thing keeps blockin my comment, anyway I tweeted pics on this on Jargonmetal

    • @syl_ouette
      @syl_ouette ปีที่แล้ว +1

      This can happen because buildings in CS actually has some extra allowed distance to connect them to the road. Another way to make use of this feature is to have buildings on a wide 6-lane road, then upgrade the road to a narrower one. The buildings will work just fine but now you have those extra space to separate the buildings from the road.
      Easier way to do it is by using "Move It" mods as it allows you to move/put buildings whereever you like.

    • @Jargonfox
      @Jargonfox ปีที่แล้ว

      @@syl_ouette Oh yeah, I use it for adding extra paths in front of buildings like schools, but yeah the process there is definitely much simpler. And yeah Move It works great, not for console players such as myself tho.

    • @mowana1232
      @mowana1232 ปีที่แล้ว

      I use this trick as well, primarily to place parks in the middle of a city block with minimal road connections. Makes nice looking courtyards, for example in the middle of high-density European buildings.

  • @bazzakrak
    @bazzakrak ปีที่แล้ว +17

    Now THIS is what great content looks like, keep it coming sir, so stay with us all through CS5 and onwards 😍😍

  • @vincent06
    @vincent06 ปีที่แล้ว +31

    I was happy to see you in the 'Best Cities of 2022' video, you deserved it!

  • @noogiepocketgaming6931
    @noogiepocketgaming6931 ปีที่แล้ว +2

    One trick that I don't ever see anyone talk about is how to get artificial "timed traffic lights" on vanilla or consoles and get rid of the left turn issue at traffic lights. It's easier with 3 way intersections but can be done with 4+ if you play around. If the game thinks there are different individual roads at an intersection, they get their own light. There's two ways to do it. Make a straight 90° turn (L) and add the intersecting road at an angle so no roads meet straight on (like a Y). Or if you have a pre-made T intersection, delete it, take the road that ends (the "I" portion), and stop it 2 squares short of being lined up with the intersecting road. The intersecting road will have a slight curve when you connect it now, and the lane that showed straight should now show turning. Now each direction has its own turn with a green light, no more left turn choke ups
    th-cam.com/video/5LxhzluHcJU/w-d-xo.html

  • @ashbashtap1987
    @ashbashtap1987 ปีที่แล้ว +10

    The creativity of the cs community is amazing

  • @WolfyLuna
    @WolfyLuna ปีที่แล้ว +2

    Really enjoyed watching this video and learned some new stuff as well.
    The last question you asked at about 6:40 "Do you know any more City Skylines Hacks?" sounded slightly different and the English subtitles of TH-cam agreed with my probably dirty mind.

  • @JoshuaEBSmith
    @JoshuaEBSmith ปีที่แล้ว +2

    My favorite hack:
    You can make 90 degree highways!
    The very basic 2-lane 2-way highway can connect to other roads and highways at a 90 degree angle. Set up your turn and then upgrade it to the multi-lane-mono-direction of your choice.
    Practical? Yes. Safe? Never.
    But where we’re going, we don't need airbags...

    • @Myne1001
      @Myne1001 ปีที่แล้ว +2

      Don't have to worry about car crashes when your vehicle has no collison mechanics

  • @Caellx
    @Caellx ปีที่แล้ว +2

    Yeah, I learned about the water pump trick recently. Placed one beside the sewage outlet and my oceans aren't getting very polluted.

  • @herauseo28
    @herauseo28 ปีที่แล้ว +6

    Similar to the 1st one, you can mix different kinds of parks in one painted zone.

    • @MarkHewitt1978
      @MarkHewitt1978 ปีที่แล้ว +3

      I usually make a combined zoo and theme park seems realistic as there are such places where I live

  • @mowana1232
    @mowana1232 ปีที่แล้ว +1

    If you are playing vanilla, i.e. without move-it, one way to get more control while terrain editing is to use streets as temporary helpers. Outline the area you want to raise or lower with an asphalt street, do your terrain editing, and then bulldoze the streets. This was a common trick people used in SimCity and CS before Move-it came along.

  • @knockshinnoch1950
    @knockshinnoch1950 ปีที่แล้ว +1

    I have been playing CS since day 1. I have thousands of hours invested in gameplay. Today 8 years after I first installed the game I discover the genius tip on creating multi districts. My flabber is gasted!

  • @JoeDecker
    @JoeDecker ปีที่แล้ว +1

    Dang, great tips! I just verified that "footpath anarchy" works on my PS5 running Remastered, and it's already improving my current build. Thank you again!

  • @kekkek4963
    @kekkek4963 ปีที่แล้ว +5

    nice vid! could you maybe make a video with your graphic settings or just link them in the descripion like you did with the old ones? would be awesome!

  • @drifzyy67
    @drifzyy67 ปีที่แล้ว +2

    i hope cs2 will have super smooth intersections

  • @mwparker1969
    @mwparker1969 ปีที่แล้ว +3

    Always something new to learn with CS. Thank you.

  • @tigonologdring9189
    @tigonologdring9189 ปีที่แล้ว +2

    Ha! Yep, the paths over/under roads is a new one on me! Superb... I wonder if 8 years from now we'll be mulling over new hacks still relatively unknown in the sequel.

  • @maartenverdouw4688
    @maartenverdouw4688 7 หลายเดือนก่อน

    With cs2 not coming to my console in the next years, I picked up the latest cs1 dlc and started a new city in remastered.
    Needed a bit of Imperatur inspiration to get going again.
    One of my favourite tricks (I'd expected in this vid) is placing plopables non-adjacent to roads by using temporary roads. Great for placing buildings at an angle, decorations in front of buildings, metrolines at a nicer angle and parks behind side gates.

  • @StaK_1980
    @StaK_1980 ปีที่แล้ว +8

    10 out of 10 for vanilla tricks !
    They are always welcome! 🙂

  • @True_NOON
    @True_NOON ปีที่แล้ว +3

    It does, ive stumbled upon it when building a city that failed(later on)

  • @christoph90er
    @christoph90er ปีที่แล้ว +2

    0:25 Didn’t know that, thanks! 😬 Very helpful if the current university campus is full with buildings…

  • @AdamBurianek92
    @AdamBurianek92 ปีที่แล้ว +3

    The water pump hack is the most Dutch thing I've seen in CS 😂😂😂

  • @Dc-fb3or
    @Dc-fb3or ปีที่แล้ว +5

    This is the best youtuber ive ever seen!!
    Edit:YES I LIKE MY OWN COMMENT

    • @imperatur
      @imperatur  ปีที่แล้ว

      Aww thanks bro!

    • @Dc-fb3or
      @Dc-fb3or ปีที่แล้ว

      @@imperatur NO PROBLEM MY GUY YOU ARE THE BEST!!

  • @carstenzimmermann4435
    @carstenzimmermann4435 ปีที่แล้ว

    The trick of disconnected "island" districts is a true game changer. You can also use it to place parklife assets into the backyards of high density residential blocks (boosting attractiveness and looks) or airport hotels near the city (watch out for terrain levels here!). This best game ever won't stop surprising even after more years!
    Thanks for sharing your tipps and tricks

  • @alimetodista3459
    @alimetodista3459 ปีที่แล้ว

    I know of one little hack that improves the look of the dlc paths connection to road paths, I hope this makes sense.
    Get the base concrete path, take off all the anarchy options except the angles one, bring the path to the road path as far as just before the half moon (don't do half moon as you can't upgrade the path) then upgrade to dlc paths and the path will be perfectly connected to the road path without that ugly concrete part anymore, you seem intelligent so I'm sure you'll figure out what I'm meaning. Your videos are awesome 👍

  • @055f00
    @055f00 ปีที่แล้ว +1

    For some reason cycle paths are able to connect with fences. The path can then be upgraded to a footpath, allowing pedestrians to walk through the fence.

  • @mikeb359
    @mikeb359 4 หลายเดือนก่อน

    A great hack i found was making steps from a body of water up to street level. So if you want to put a mansion near water and have a beach access. Get the concrete benches and put them all in a line. The height can be adjusted using move it mod to have them all uniform to appear as steps. Then take a brick wall and have it line along the sides of the steps. Put them on both sides of steps. They too can be exactly lined how you want by using Shift+page up or page down to line them on both sides of steps. It looks really cool.

  • @orthodoxindian9442
    @orthodoxindian9442 ปีที่แล้ว +3

    Waiting for your first creation in CS2

    • @imperatur
      @imperatur  ปีที่แล้ว

      Yees haha me too

  • @cb_robloxYT
    @cb_robloxYT ปีที่แล้ว +1

    If you make the road monorail tracks then connect a monorail track to it then ad traffic lights then upgrade the road back to the same road as before you get a traffic light crossing

  • @OettesCities
    @OettesCities ปีที่แล้ว +1

    I just build the quary infront of a cargo hub, so the railtracks can leave on ground instead as bridge over the water...

  • @DanielCoffey67
    @DanielCoffey67 ปีที่แล้ว

    The Pedestrian Path Anarchy was a real surprise to me. Most interesting!

  • @Jannik_der_andere
    @Jannik_der_andere ปีที่แล้ว +2

    Die Tipps für die Wege sind krank!
    Danke!

  • @usernameiphone3gkid
    @usernameiphone3gkid ปีที่แล้ว +4

    These are the best types of videos

    • @imperatur
      @imperatur  ปีที่แล้ว +1

      I‘m glad you like them:)

  • @starwave8228
    @starwave8228 ปีที่แล้ว +3

    I like the goalpost idea, i really hope C:S 2 has Football Field, Small Football Ground, Large Football Ground & International Stadium for selection.. with policies for European/World Cup and Domestic League, instead of C:S1 where your city plays the same 5 teams over and over & always win, how do they always win ? the city has lots of tennis and basketball parks.

    • @imperatur
      @imperatur  ปีที่แล้ว +1

      Yes that would be great

    • @Lonelyeco
      @Lonelyeco ปีที่แล้ว +1

      Didn't CS just let out a CCP with all of that tho?

    • @starwave8228
      @starwave8228 ปีที่แล้ว +1

      @@Lonelyeco it has stadiums , but that's it, there's no depth to it.
      park's do not have sport animations, you cannot name your team it's only campus teams you can rename, none of them are implemented into the campus, & there's not much depth to what you can do with big sporting events.. for example if your Team win the league in real life there's usually an open top bus parade through the city with street parties & Hosting big games in competitions also comes with it's policies & city problems accomodating international fans.. Fan fests, public transport, hotels etc etc.

  • @matthewboyd8689
    @matthewboyd8689 ปีที่แล้ว

    I hope that in city skylines too. They make it so that paths on higher levels aren't so ridiculously high.
    And maybe making it so that semi trucks will actually go in the building that they are delivering to rather than halting traffic.
    And I'd really love it if it would be possible to make a city without cars..
    And maybe a zombie outbreak dlc or something crazy (I'd pay $30 if they could make it a FPS, even if its only for like 5 minutes of fun)

  • @mothership_q2422
    @mothership_q2422 ปีที่แล้ว +4

    Will these hacks and tricks be standard features in CS:2? One can only hope!

    • @imperatur
      @imperatur  ปีที่แล้ว +1

      I hope so too

  • @NormogGaming
    @NormogGaming ปีที่แล้ว +1

    Sweet tip with sidewalk anarchy, I'll test on the ps5 as soon as I can. 😎

  • @briant2259
    @briant2259 ปีที่แล้ว +1

    Always something new to learn. Thanks

  • @mycount10
    @mycount10 ปีที่แล้ว +4

    if i didnt find you, maybe i stop play cities skylines earlier 😆

  • @reyc2630
    @reyc2630 ปีที่แล้ว

    The water pump use! I need that for the sewage problem for a new city I'm building. Thank you.

  • @UFCMania155
    @UFCMania155 ปีที่แล้ว +1

    You actually only have to press page up or down to raise or lower footpaths and roads

    • @imperatur
      @imperatur  ปีที่แล้ว

      I know but the lowest elevation is 9m heigh
      Which is stupidly high

  • @CSTippsTricks
    @CSTippsTricks ปีที่แล้ว +1

    6:40 🙋‍♂️Ja, ich kenne ein paar Hacks😄
    Gutes Video, kannte das mit dem Gehweg noch garnicht

  • @Martin3060
    @Martin3060 ปีที่แล้ว +1

    Hi, imperatur. What is the VRAM usage of your GPU when you play the game? Maybe it will be interesting if you make a video with your recommendations for the best CS system requirements.

  • @francoismad13
    @francoismad13 ปีที่แล้ว +1

    Thank you, have a nice day too :)

  • @delroyclarke1989
    @delroyclarke1989 ปีที่แล้ว +1

    Love the tips , keep it up

  • @Creatim3D
    @Creatim3D ปีที่แล้ว +3

    i never knew 4 of these hacks, i knew the quay everywere hack because i usde it in older videos, and my god cs is 8 years old my good god😄😇

    • @imperatur
      @imperatur  ปีที่แล้ว

      Yess it‘s crazy how time flies…

    • @Creatim3D
      @Creatim3D ปีที่แล้ว +1

      ​@@imperatur hey imperatur it me Tim, I got something sad to say, do to some reasons with money and personel stuff I can't be a member anymore, it was fun while it lasted, if I can be a member again I will definitely be one, sorry bro😔

  • @summertime69
    @summertime69 ปีที่แล้ว

    On the path anarchy, you can add a cross walk simply by changing one segment of the road to a different type with the same lane count.

  • @robloxio_masteriogaming7546
    @robloxio_masteriogaming7546 ปีที่แล้ว +4

    YAY A NEW VIDEO!

  • @robsonpeixoto9035
    @robsonpeixoto9035 ปีที่แล้ว

    Every day we have found out new things! Great! Thanks for this!

  • @neocrazy9700
    @neocrazy9700 ปีที่แล้ว +1

    This video was very informational! Thank you my city is saved

  • @BoldWittyName
    @BoldWittyName ปีที่แล้ว

    There's another water 'hack' and that is industrial buildings are not bothered by polluted water in pipes. Kinda useless trivia, but yeah.

  • @scartha4040
    @scartha4040 ปีที่แล้ว +1

    Try using nature reserve paths as fields

  • @ethanwatt-dz3xq
    @ethanwatt-dz3xq ปีที่แล้ว +1

    Fun fact: the easiest way to increase game performance and reduce lag is to buy a better computer.

  • @scootwilson2975
    @scootwilson2975 ปีที่แล้ว +1

    Finally no Berlin episode ngl but I don't really like that series it's a bit confusing, especially with mods.

    • @imperatur
      @imperatur  ปีที่แล้ว

      What do you find confusing?

    • @scootwilson2975
      @scootwilson2975 ปีที่แล้ว

      @@imperatur mods it’s just I don’t really understand it but you don’t have to change it there is some pros and cons.

  • @harrisonleung1111
    @harrisonleung1111 ปีที่แล้ว +4

    🎉

    • @imperatur
      @imperatur  ปีที่แล้ว

      ☺️🙏🏻

  • @RaccoonPower
    @RaccoonPower ปีที่แล้ว

    Me when Footpath Anarchy: *Wait, that's illegal.*

  • @terrellrogers7645
    @terrellrogers7645 ปีที่แล้ว +1

    Parking lots and garages are coming 😁

  • @adam632
    @adam632 ปีที่แล้ว

    5:12 now that's smart!

  • @Hyper_bunniboi
    @Hyper_bunniboi หลายเดือนก่อน

    I’m currently working on a city using all of your build hacks

  • @RamblinRick_
    @RamblinRick_ ปีที่แล้ว

    I thought I was good. Apparently, not so. These hacks are awesome. Thanks for sharing. I'll be using these in the city I just started a ccouple days ago.

  • @mrjimmy3231
    @mrjimmy3231 ปีที่แล้ว +1

    I thought this guy was American until this very moment🤣🤣

  • @bansishyani2902
    @bansishyani2902 ปีที่แล้ว +2

    Can you make train speed 🚅 like 999 miles? And how look ?

  • @Bunkiiiiii
    @Bunkiiiiii ปีที่แล้ว

    And now we get football pitches and the goal prop hehe

  • @citiesplanner
    @citiesplanner ปีที่แล้ว +1

    nice tricks 💙

  • @karlranseier4592
    @karlranseier4592 ปีที่แล้ว +2

    Sehr geil danke Mann, ich zock auf ps4 mit allen dlc und ärgere mich immer über Mod Videos.... Bringen mir nicht viel ... Gern mehr denn kann ick basteln

  • @wyzemann
    @wyzemann ปีที่แล้ว +1

    So many hacks...so little time🤓...before CSII.

  • @styxinclouds4747
    @styxinclouds4747 ปีที่แล้ว

    u can use bridges and piers as normal roads

  • @gp5313
    @gp5313 ปีที่แล้ว +1

    Beautiful

  • @bonipopochovski
    @bonipopochovski ปีที่แล้ว

    That second song it the video got me like 🕺🕺🕺

  • @Antayera
    @Antayera ปีที่แล้ว

    What filter or game lighting settings/mods do you use to get the game to look so nice?

  • @hadifelani
    @hadifelani ปีที่แล้ว

    6:42 youtube's auto captioning went crazy yet again lmao

  • @Dallas1460
    @Dallas1460 ปีที่แล้ว +1

    Дякую за роботу і відео 🔥👍👍

  • @Jakeurb8ty82
    @Jakeurb8ty82 ปีที่แล้ว

    I despise the district brush intersection node snapping.

  • @JC-pg3cy
    @JC-pg3cy ปีที่แล้ว

    THANK YOU SO MUCH!!!

  • @scthhawk4889
    @scthhawk4889 ปีที่แล้ว +1

    ich nutze für hafeneinfahrten vom meer gerne den flutwall als kaimauer/wellenbrecher. dazu die form über seelevel breit mit terraforming anlegen, den mittleren teil unter seelevel senken und dort den flutwall plazieren. danach alle reste von boden entfernen/absenken und man eine schöne kaimauer als wellenbrecher und einfahrt zum hafengebiet, die im wasser steht.

  • @NexuJin
    @NexuJin ปีที่แล้ว

    Good stuff.

  • @mekhanya
    @mekhanya ปีที่แล้ว

    5:37 The Who - Won't get fooled again, timecode 04.24

  • @arcticfox__original_arcticfox
    @arcticfox__original_arcticfox ปีที่แล้ว

    Beautiful video, sorry I’ve not had the time to check out your content but here I am. Yes loved all those little tips that I’ve been using for years Great to see you sharing them with the community if you want Imperatur watch my video Blackwoods Episode 25 How to build a Oil industry no mods or DLC there’s a flood wall trick I use, I think if you recreate that in your own way with your awesome editing a lot of people will get to learn that trick, unfortunately I haven’t many subscribers so I can’t really get that many people to learn and use that tip but I know you’ll be able to do it Justice and share it with a wider audience, which is what we want “to share our love of the game with all”

  • @mekhanya
    @mekhanya ปีที่แล้ว

    1:24 Amo...

  • @syedhurr8669
    @syedhurr8669 ปีที่แล้ว

    Downloading link please

  • @jamesdl5495
    @jamesdl5495 ปีที่แล้ว +1

    👍👍👍

  • @blueeyedbaer
    @blueeyedbaer ปีที่แล้ว

    Was it you at 0:06?

    • @olasola1013
      @olasola1013 ปีที่แล้ว

      No, that was another TH-camr called flyvox

  • @utuoji
    @utuoji ปีที่แล้ว

    素晴らしい

  • @TonyX448
    @TonyX448 ปีที่แล้ว

    WFTTT

  • @Walzmine
    @Walzmine ปีที่แล้ว

    U sounds like u are a german speaking english ^^

    • @imperatur
      @imperatur  ปีที่แล้ว

      No shit sherlock

  • @gumbyshrimp2606
    @gumbyshrimp2606 ปีที่แล้ว +3

    We HATE mods!

  • @krasnamerah1926
    @krasnamerah1926 ปีที่แล้ว +3

    >District Enclaves trick
    Hoo, man, i've done this often when i just wanted my single-type park to get enough visitors and i'm just lazy enough to build another park with the same type. I imagined it as "under single management" for the whole city.
    Same with industrial parks and universities, the latter since some of the universities in my city has multiple campuses, one of them even has 5 and spread out accross the city.

    • @krasnamerah1926
      @krasnamerah1926 ปีที่แล้ว

      >Footpath Anarchy trick
      Nope, not going to use the first one because that would be count as jaywalking, haha.
      The second one is nice, but perhaps would not be implemented in my downtown.
      About the third one, that one is very nice, and i'm taking note on that for the future uses. Thanks

    • @krasnamerah1926
      @krasnamerah1926 ปีที่แล้ว

      >Highway-Road-Highway Upgrade trick
      Yep, done this numerous times before. Thanks, anyway.

    • @krasnamerah1926
      @krasnamerah1926 ปีที่แล้ว

      > Pump trick and Monorail trick
      Oh well, looks still a bit iffy for me lol.

    • @imperatur
      @imperatur  ปีที่แล้ว

      Nice your back Alvin:D

  • @DENCSER
    @DENCSER ปีที่แล้ว +1

    Общественный транспорт это прежде всего метро подземное. С которым, ни чего не сделали, за 8 лет. Это позор.

  • @totobeni
    @totobeni ปีที่แล้ว

    the music

  • @i12die
    @i12die ปีที่แล้ว

    от души спасибо братуха

  • @gioabboud8220
    @gioabboud8220 ปีที่แล้ว +4

    3:46 and they say Germans don't have a sense of humour

  • @courageouschronicler8657
    @courageouschronicler8657 ปีที่แล้ว +28

    I hope they adjust the height of street lamps in C:S2. It always drove me nuts that we have to put a street or bridge at 15 - 18 meters in order to not have clipping. Average street lamp height is 9-14 feet, or approximately 4 meters. Weird thing, I know, but it's driven me crazy for nearly 2000 hours of gameplay.

    • @BenBinnebose
      @BenBinnebose ปีที่แล้ว +4

      This drives me nuts too. I literally was just complaining about it to myself again today while playing. I can fit 6 stacked trucks under the overpass but it still pokes out lol

    • @NexuJin
      @NexuJin ปีที่แล้ว +3

      For this reason, I have been trying to make my overpasses that doesn't go over any of the street lights. But just in between them.

  • @psyseraphim
    @psyseraphim ปีที่แล้ว +24

    The water pumps also work while switched off. Run a deep canal, put twice the amount of water pumps as sewage outlets, connect the water pumps only to themselves, wait till the pumps start to suck up the sewage then turn them off. That way you don't spend the budget and it's a great way to deal with sewage early game.

    • @VONYX8
      @VONYX8 ปีที่แล้ว +7

      Like the pfp

    • @imperatur
      @imperatur  ปีที่แล้ว +5

      That‘s really clever!
      I didn’t knew that

    • @siky0h530
      @siky0h530 ปีที่แล้ว +1

      I tried that technique but water pumps stops sucking water once it reaches the 120k m3 capacity

    • @psyseraphim
      @psyseraphim ปีที่แล้ว +2

      @@siky0h530 Are you sure? It's still working for me at 480,000. When you add to the capacity you sometimes have to switch the pumps that are off back on before turning them all back off again. As soon as you see the waste water start to decrease because the pumps exceed the drain you're good.

    • @siky0h530
      @siky0h530 ปีที่แล้ว

      @@psyseraphim not sure if it's 120k m3. I'm pertaining to the maximum capacity of the waterpump..

  • @999Juri
    @999Juri ปีที่แล้ว +78

    We need more episodes of berlin!!!!

    • @imperatur
      @imperatur  ปีที่แล้ว +5

      Yees:D

    • @MartelSays
      @MartelSays ปีที่แล้ว

      Bro chill aheem heem heem

    • @UFCMania155
      @UFCMania155 ปีที่แล้ว

      ​@@imperatur You actually only have to press page up or down to raise or lower footpaths and roads

  • @Angel_says_hi
    @Angel_says_hi ปีที่แล้ว +3

    Tricks?, nah just watching imperatur and then try to build it like he did

  • @psyseraphim
    @psyseraphim ปีที่แล้ว +3

    So the path anarchy hack does work on console. At first I thought it didn't then I noticed some of my pre-constructed paths were doing it accidentally when I attached a new section. In the next fresh part of my city I tried again and so long as the terrain height difference is no more than 3 metres below you can cross at a 6 metre height.

  • @bricks_and_cities
    @bricks_and_cities ปีที่แล้ว +5

    I didn't know about any of these hacks and yet they're SOOOO useful! Thanks for the tips!