@@invaderzim1842 That's wonderful. Support creators by dissing their sponsors. The stuff's actually not bad. Was a good lunch replacement for me a couple of times a week.
The way it worked for a long time is that trains have emergency brake valves mounted on the side and there are mechanical "trippers" or "train stops" on the side of the track that will stick up if the track signal is red or if you are going too fast. It's increasingly being computerized of course, with the train itself automatically stopping if it detects a violation.
For people who wonder where Derek went, I know from Patreon's posts that he’s dealing with a lot of health and family issues and is focused on that right now, so you'll just have to wait, I guess.
11:07 The clip of the guy pulling out a measuring tape to see if the train was "good enough," and everyone else waiting for the official measurement before anyone was willing to get on was extremely funny to me.
I half expected this to be some thing that someone had created using some game consoles to manage some model train layouts. Considering some of the things they use at the yearly christmas displays near me, that kind of thing would not surprise me
2 dozen or so controllers for these train games, and like 80% of them make sure to include the spot to place the conductor's pocket watch. It was such an odd detail that I had to look into it. Apparently there was an official watch for these controllers. Uncle Derek, keep an eye out
I kinda wish he didn't add any music at all. I'm watching this video about weird chill trains for, well, the weird chill trains, I don't need Mario Kart music
The reason it says "Densya" is because of different standards of how Japanese characters are converted (or "romanized") into English letters. Most of us are familiar with what is known as "Hepburn-shiki", where certain characters like しゃ are written as "sha". But in another system "Kunrei-shiki", しゃ becomes "sya". The Japanese government officially uses and prefers Kunrei, but most other people prefer or are just used to Hepburn. So that's why it says "Densya" and not "Densha". Love ya Uncle Derek!!
To add, while Hepburn makes a lot more phonetic sense to someone who natively uses the alphabet in english, there is still a logic to kunrei especially for native japanese. While 'sya' may look strange, in japanese that sound is denoted with しゃ or 'shi' followed by a small 'ya'. The english 's' indicates it's of the 'sa s(h)i su se so' characters and the 'ya' indicates the ゃ as well as the final vowel sound (as opposed to something like 'syo' しょ). I still vastly prefer Hepburn though.
So like… 続ける would be romanized as tudukeru? It makes sense for native speakers but man that feels very weird. But I suppose if the Japanese government uses Hepburn now they realized it’s probably better to use a system more intuitive for foreigners since that’s going to be the primary user of romanized signs.
@@medalkingslime4844 yes, and you can even use kunrei when typing which is often fewer keystrokes, though only debatably more efficient. It throws me that many older japanese typing games use Kunrei and my brain doesn't like it. Though I will say I actually prefer things like ぢ-di and づ-du. Frankly, I mix the two systems in everyday use.
I went and looked up the protocol for the controller and it's slightly insane. On the Playstation, it always holds up and down on the dpad, then uses triangle, left, and right as three bits for the power lever and L1, L2, R1, and R2 as four bits for the brake. So if you pull back to power 5 you should go straight, then 2 and 4 let you turn. What's really weird is they use this sort of crazy mapping on every console, even though most of them let you say "yo I'm a weird game specific controller" natively.
Interesting. I imagine the controller always holding down is probably a detect feature the game checks to see if there's the train controller connect, otherwise assume the player is using a regular PS1 controller and map the controls accordingly
iirc there was a 6 month gap before and we're currently almost to the 7 month mark (as of now, a month after your comment) so yeah. and I just watched his Zeebo video where he said "there wont be another 6 month gap"... lol
I didn't even know Power Shovel was part of this series. And my hopes were, indeed, shot down when I heard the JP controller doesn't work on the US version
I played this game in Japan last year…. IT WAS A FULL SIZED TRAIN COCKPIT YOU WALK INTO! I’m not sure but I think that arcade cabinet had full surround sound, vibration, and high definition recreations of train lines. My sister watched me play and said it was entertaining despite having no idea what was happening
45:49 Technically, Soul Edge IS the correct name, and that's what the arcade and Japanese PS1 versions go by. It was renamed Soulblade in the US and Europe due to a trademark issue over the word "Edge". Infact, that's why the sequel was called SoulCalibur, just so they wouldn't have to deal with this again.
@@keiyakinsAlmost. The gaming magazine was actually a victim of the Edge copyright/trademark trolling. The guy who changed the name was Tim Langdell, based on the fact that he owned a defunct ZX Spectrum publisher called the "the edge games". He was eventually destroyed by EA and their lawyers whom discovered the evidence he had submitted to prove he was still using the trademark was either fabricated or a straight up lie. So his trademark was invalidated. Then the edge magazine sued him, and it turned out he'd lied and fabricated evidence to convince them to pay him a fee for the name, and then he fabricated further evidence during that court case and lost. So yeah. Not the gaming magazine. Tim Langdell.
@@keiyakinsAlmost. The gaming magazine was actually a victim of the Edge copyright/trademark trolling. The guy who changed the name was Tim Langdell, based on the fact that he owned a defunct ZX Spectrum publisher called the "the edge games". He was eventually destroyed by EA and their lawyers whom discovered the evidence he had submitted to prove he was still using the trademark was either fabricated or a straight up lie. So his trademark was invalidated. Then the edge magazine sued him, and it turned out he'd lied and fabricated evidence to convince them to pay him a fee for the name, and then he fabricated further evidence during that court case and lost. So yeah. Not the gaming magazine. Tim Langdell.
If you wanna do a follow-up Punching Weight to this video; check out the original PSP version!! It actually uses fully pre-rendered video to display the graphics, and it's one of the most ambitious things I've seen on the PSP! You could also check out the translated N64 version and a few of the other ports, this game goes a lot deeper than just these three ports!
@@theincrediblegeneral5135 It's a reference to Techmoan, who generally makes videos about old audio tech but has made one about train games and their dedicated controllers.
@@fullauto86what? There was another story about people eating people in the form of Soylent + (a color) but instead of Soylent green, it was brown? Wtf?
Hahaha Derek, my man, “don’t act like you’re on my level of dumb” immediately after “here’s all the patrons that paid for it” that was either advanced trash talk or hilariously unfortunate.
6:12 It says "Densya", because most Japanese use Kunrei-shiki romanization for their language. Most Westerners use Hepburn romanization, which would say "Densha", which is closer to the Japanese pronunciation.
Came here to mostly say this, although as I understand it Hepburn, or specifically Revised Hepburn, has overtaken other methods of romanisation, and in January it was proposed to make Hepburn the official romanisation system of Japan, replacing Kunrei-shiki, which is officially the standard but not really used as much. All railway station signage uses Hepburn these days too, which made visiting railway museums interesting as old signs taken from stations have different romanisation methods on.
I have been loving your videos so much, full of entertainment and oddities. We share the same passion for PSX DOOM, and my heart dropped when I saw that the latest video was from 7 months ago 😲 I hope you are doing good and come back soon, really enjoy so much all of the content you put out so far!
Crazy Taxi but with Trains, alright talented indie developers. Derek has laid down the challenge, it’s up to you to make it Real. Bonus points if it’s compatible with these Train Controllers.
compatibility with these wouldn't be too hard, actually. The mappings are weird but perfectly possible to work with, and there's even example code out there because train people wrote input plugins for modern simulators because of course they did.
I got really into Densha De Go a while back, starting with the N64 game which turned out to be a smart move because it’s one of the few translated versions. The translation helped me learn most of the symbols and warnings, so I didn’t quite have the same experience of confusion as to what all the warnings meant. But it’s still a tough game, and it really does go from peaceful railway riding to stressful management of lots of different variables at the drop of a hat.
Yeah, I have been playing the japanese Densha De Go on PS1 back in the day. Im enjoying it still but didnt understand how to properly play until translation of DDG 64 came. It teach me about coasting, the meaning of the sign and how to properly play it. There is also translation patch for Densha De GO Final PC version, but after playing the 64 version we all will understand how to play properly in the rest of the series
I own the original Densha de Go! Plug & Play (which happens to be the second version, as the first one apparently had some issues), and it's a really impressive device. It's not simply "based" on the PS2 controller for Densha de Go!, it's actually a self-contained re-release of DdG! Final, making it possibly the most ambitious device of its type. While every other company was doing devices for old arcade, NES, SNES, Genesis, PC-Engine, & 80s micro computer games, Taito just goes "Yeah, well OUR plug-&-play device is for a PS2 game!".
Best part - that controller can be soft-modded to add back missing jingles from the PS2 release, and you can add controller functionality to the USB port so that it can also be used as a Densha de Go controller on PC. The PC version of DenshaFinal was recently translated into English, so now more people can learn how to drive Japanese Train routes circa 2004.
Derek briefly mentioned it, but I know about the N64 version of _Densha de Go!_ because a guy named Thabeast721 played it about two years ago as part of his ongoing series called _Beating Every N64 Game,_ which includes Japanese only releases. He also had one of these special controllers.
Just wanted to throw this at ya, i randomly remembered being 15 back in 2011 listening to Starship Amazing. Talked to my buddy whom I listened with, and he directed me here. Love the content! Anyway, im off to bed. Might play "Yall Stop Bloggin'" while I sleep~ the nostalgia of rediscovering your old music warmed me up today
I realized I hadn't watched an SSFF video in a little while since I watched the Zeebo duology like 40 times over the course of like three weeks, so decided to check if anything had happened here (still looking forward to the Faceball video, if that's coming out!). Clicked on this because I have a little bit of familiarity with these train controllers (or rather, their arcade equivalent), and wasn't planning on commenting until the 'This is not Crazy Taxi with trains' bit. See, they actually had a Densha De Go cab at my local arcade for a while. I watched a friend play the Densha Cab during downtime at a local Fighting game tournament about a year back, and using Google Translate to get a vague idea of what the instructions and HUD meant, she actually ended up really enjoying it. I know the PC port of this game has been translated, so I might end up giving it a go, this video put it back in my brain. Now, I would go to the arcade to play it, but it very recently got replaced. By what? A Crazy Taxi cab.
That callout to Caddy at the beginning. I really do wish we have localized versions of the games, sometimes, as... stressful as they are. Also gotta love the "I'm the best at trains!" while hiding your final score because you still did awful despite you pay-to-winning via continues. I feel like you got bankrupt not because of buying the controllers, but because you spent all your money on having to continue on every stage.
A few people have already commented on why it's written "densya", but I want to add a bit more explanation. The difference in Kunrei (densya) vs Hepburn (densha) romanization is basically a difference of romanizing for consistency vs romanizing for pronunciation. The 'sha' portion of "densha" is written しゃ, which is a 'shi' し modified by a small 'ya' ゃ to make the sound 'sha'. That's why in Kunrei it's written as 'sya', to match the 'ya' や character even though it's pronounced 'sha'. This goes for all "yō-on", where a character is modified by a small 'y-' group character, and is therefore written with a 'y' in Kunrei. There are a few different pronunciation mismatchs to keep in mind when reading Kunrei.
Always love the esoteric controllers. Would love to see a breakdown of exactly what each of the levers actually does, i.e. what they map to (if they do at all) on a regular controller, which might explain why the functions seem to change depending on position, and why the buttons don't always work. Maybe how they look on something like a gamepad tester...
Love the Peanut Butter GDQ shirt, Derek. Was such a wonderful run with not just a unique controller, but a unique runner! Oh yeah, crazy that these train controllers exist.
6:12 This is because there's a multitude of way to convert Japanese into the Latin alphabet. "電車" when converted to the phonetic hiragana system is "でんしゃ", and there's a multitude of ways you could then convert this the Latin alphabet. "densya" is one of the more straightforward ways, since you're basically just writing out the names of the hiragana characters: de-n-shi-ya. "shi-ya" becomes "sya" because these two characters are actually being mashed together to make a single combined sound, as indicated by the "ya" being written smaller than it normally is (compare "や" to "ゃ"). When this happens, the last half of the first character isn't pronounced, so it sorta makes logical sense to replicate this phenomenon when using the Latin alphabet, by shortening "shi" to "s".
Derek, just want to say that I've watched your content for 15 years or so, and you've always been a huge inspiration for me. You have such interesting and unique takes on really niche and obscure parts of gaming culture and games. I always appreciate creators who don't just jump on trends and offer an original perspective. Glad to see the stop skeletons train is still chugging.
Derek, I am someone who in fact, loves the hell out of trains. I've never been into video games about them, because I am very particular about what I would want, but I did appreciate the heck out of this video.
This furthers my desire to see a full fighting game/FPS tournament where the first rule is that you can only using novelty controllers. No regular gamepads or arcade sticks. That would be fun as hell. XD
Hey, Derek. I hope you are OK. If not that's ok too I've been watching since you were the HVGN and i felt compelled to ask of your condition not out of wanting of more content but more so to make sure you are alright. Even if you never post another video I'll still be a BIG fan but i just want to know you are still around in some capacity even if it doesn't mean any videos or content. Much love - TG
Things have been really weird lately and I'm sorry. I've had some huge projects and several small ones cooking for months now. Not to get too into it here but I'm waiting on some stuff with doctors and have been dealing health and family issues, but who isn't? I love working on this stuff, even though I just passed my 17th anniversary, I still have a lot I want to do! You haven't seen the last of Uncle Derek, not yet anyway!
45:45 Edit: please read the first reply, I misremembered the facts Don't apologise, the game was originally called Soul Edge until a bullshit lawsuit by a gaming magazine that believed that they owned the rights to the word "Edge" for video games and related media.
Almost. The gaming magazine was actually a victim of the Edge copyright/trademark trolling. The guy who changed the name was Tim Langdell, based on the fact that he owned a defunct ZX Spectrum publisher called the "the edge games". He was eventually destroyed by EA and their lawyers whom discovered the evidence he had submitted to prove he was still using the trademark was either fabricated or a straight up lie. So his trademark was invalidated. Then the edge magazine sued him, and it turned out he'd lied and fabricated evidence to convince them to pay him a fee for the name, and then he fabricated further evidence during that court case and lost. So yeah. Not the gaming magazine. Tim Langdell.
Speaking of Zen connections to Doom controls, I once beat the entirety of episode 1 with the screen flipped upside down and the left and right controls mirrored. I wanted to prove that our proprioception system is highly adaptable and given a consistent set of inputs, even the most literally backwards controls become second nature. And yes I wished I had recorded it but my PC is from 2009 and OBS can't run at more than 0 frames per second 😢
From hearing your into so much, I’ve been implementing my own greeting for people named Nathan, Nate, or Nathaniel. It goes, “Hey Nate, it’s me, Nate! How’s it going, Nate?!” Just thought you’d like to know you influenced me for so long. :)
Honestly I do love the wacky oddball stuff Derek covers regularly on the channel, it makes my day. Either be the Zeebo or in this case Train Controllers, such awesome.
btw, this train game being brutal, is because, in Japan, trains are super strict to use, they have very strict rules when carrying passengers to their next stop
Just as a side note: While not part of the Densha no Go series nor made by Taito, there's the Japanese Rail Sim 3D games made by Sonic Powered Co that pretty much play exactly the same but with the added bonus of being available in fully translated English! Two were released for the 3DS's digital store (if I remember correctly) although that shut down so I have no idea how to get them now, and one should be available on Steam.
Don't think you could sneak the use of all those train-themed video game levels by me. I caught Final Fantasy 8 "Martial Law" and Megaman X4 "Slash Beast"
This is exactly the brand of insanity that makes me love this channel so much. I'd love to find out how these controllers actually work. Also, as soon as I saw the name of the sponsor was Soylent, all I could think of was "CAAAAAAARL." Thank you for at least addressing that.
I find it unlikely that Taito specifically blocked the controller; rather the wild inputs may be triggering some kind of soft reset function or (perhaps more likely) are simply crashing the software during the load lol Great video!
6:12 that kind of romanisation is commonly used in Japan, for example for inputting Japanese on a computer keyboard, so it's what most Japanese people are familiar with. sya = sha, tya = cha etc
Yeah! ^^ More Derek. I really love rewatching your old HVGN videos, and your 13 year anniversary episode where you gave commentary on the first half of your HVGN videos library. Do you ever think you want to do another commentary episode of the rest of your HVGN videos? Clash at Demonhead onward?
Ya know, I don’t think I would have watched this if Derek wasn’t so delightful. This is soooooo dumb… But Derek makes it endearing in a way I can’t properly articulate.
The first 500 people to use this link and code SSFF30 will get 30% off their first subscription with Soylent: bit.ly/49yYZ9n
Okay but wait - did Tyler Durden suplex a train?
No thanks
Imagine drinking this filth
@@invaderzim1842 That's wonderful. Support creators by dissing their sponsors. The stuff's actually not bad. Was a good lunch replacement for me a couple of times a week.
Glad you’re getting paid but Soylent is genuinely a messed up company. Take one look at the Wikipedia page.
Alright, but if they release a Green variant, I'm out.
ATS is Automatic Train Stop. Basically you fucked up so bad the train thinks you are probably incapacitated and stops itself
"Awful train-ing, stupid."
LMAO
The way it worked for a long time is that trains have emergency brake valves mounted on the side and there are mechanical "trippers" or "train stops" on the side of the track that will stick up if the track signal is red or if you are going too fast.
It's increasingly being computerized of course, with the train itself automatically stopping if it detects a violation.
A so-called "dead man's switch"
@@DaneeBoundYep, particularly when it comes to high speed rails, like the Frecciarossa 1000 in Italy.
For people who wonder where Derek went, I know from Patreon's posts that he’s dealing with a lot of health and family issues and is focused on that right now, so you'll just have to wait, I guess.
Why can't he make a short video saying just that? Just keep most people in the dark, while collecting patreon money every month i guess.
Thanks for the update! I randomly thought of Uncle Derek today and realized it's been a while since I've seen his delicious content .
^ Man that was weird…
Wish my job afforded me 8 months of time off when life happens.
"Yes Derek, we still have it" made me laugh SO HARD
that had me DYING 😂😂😂
“Yes, Derek, we still have it.”
He could sense your impending demands.
32:27 HEY I'M ZARITHYA, THAT'S ME ZARITHYA
Glad I could help you fix your busted capture card!
👀
Do you work on electronics regularly? Or was that a one off stream?
@@steph_fergi I actually try to stream electronics repair and stuff like that every Tuesday!
You think you'll be remembered for this? Good luck, Uncle Zeebo.
11:07 The clip of the guy pulling out a measuring tape to see if the train was "good enough," and everyone else waiting for the official measurement before anyone was willing to get on was extremely funny to me.
I think that's from a commercial for one of the Densha De Go games
@@Enecororo97well at least they are self aware about how absurd it is if your train stops 1 meter of the desired place.
My brain read 'Japanese Train Controllers'.
My brain asked 'What?!'.
My brain saw Derek.
"Click"
Caddicarus has a fun video with them too.
Edit: it’s in the video lol.
YES!
I did wonder if he got it off Caddy XD
I half expected this to be some thing that someone had created using some game consoles to manage some model train layouts. Considering some of the things they use at the yearly christmas displays near me, that kind of thing would not surprise me
2 dozen or so controllers for these train games, and like 80% of them make sure to include the spot to place the conductor's pocket watch.
It was such an odd detail that I had to look into it. Apparently there was an official watch for these controllers. Uncle Derek, keep an eye out
I like that all the music you used is just train stage themes from various games
Que haces aqui?!
I kinda wish he didn't add any music at all. I'm watching this video about weird chill trains for, well, the weird chill trains, I don't need Mario Kart music
The reason it says "Densya" is because of different standards of how Japanese characters are converted (or "romanized") into English letters.
Most of us are familiar with what is known as "Hepburn-shiki", where certain characters like しゃ are written as "sha". But in another system "Kunrei-shiki", しゃ becomes "sya".
The Japanese government officially uses and prefers Kunrei, but most other people prefer or are just used to Hepburn. So that's why it says "Densya" and not "Densha". Love ya Uncle Derek!!
Even the Japanese government recently changed its stance on Kunrei in favor of Hepburn
That's really interesting, thanks for the info!
To add, while Hepburn makes a lot more phonetic sense to someone who natively uses the alphabet in english, there is still a logic to kunrei especially for native japanese. While 'sya' may look strange, in japanese that sound is denoted with しゃ or 'shi' followed by a small 'ya'. The english 's' indicates it's of the 'sa s(h)i su se so' characters and the 'ya' indicates the ゃ as well as the final vowel sound (as opposed to something like 'syo' しょ).
I still vastly prefer Hepburn though.
So like… 続ける would be romanized as tudukeru?
It makes sense for native speakers but man that feels very weird. But I suppose if the Japanese government uses Hepburn now they realized it’s probably better to use a system more intuitive for foreigners since that’s going to be the primary user of romanized signs.
@@medalkingslime4844 yes, and you can even use kunrei when typing which is often fewer keystrokes, though only debatably more efficient. It throws me that many older japanese typing games use Kunrei and my brain doesn't like it.
Though I will say I actually prefer things like ぢ-di and づ-du. Frankly, I mix the two systems in everyday use.
I went and looked up the protocol for the controller and it's slightly insane.
On the Playstation, it always holds up and down on the dpad, then uses triangle, left, and right as three bits for the power lever and L1, L2, R1, and R2 as four bits for the brake.
So if you pull back to power 5 you should go straight, then 2 and 4 let you turn.
What's really weird is they use this sort of crazy mapping on every console, even though most of them let you say "yo I'm a weird game specific controller" natively.
Sounds like you could use one of those micro computers to translate this into something more sensible for the specific game.
@@henke37 You could, but you could also use software on the computer running the game.
Ah! Thanks for the details on its protocol!
Interesting. I imagine the controller always holding down is probably a detect feature the game checks to see if there's the train controller connect, otherwise assume the player is using a regular PS1 controller and map the controls accordingly
This is why I think the Dreamcast version wasn't blocked, it just kept hitting some button combo that dropped back to the system menu.
This might be the longest this channel has gone without a single video since the SSFF rebrand. I hope everything is ok over there! Best wishes!
iirc there was a 6 month gap before and we're currently almost to the 7 month mark (as of now, a month after your comment) so yeah.
and I just watched his Zeebo video where he said "there wont be another 6 month gap"... lol
According to Mattmcmuscle Derek is okay, but he recovering from a health procedure.
@ yeah he popped the other day to say he’s working on a Faceball 2000 documentary
As an owner of two Power Shovel controllers I can tell you that the controller does in fact work with the NTSC version of the game and system!
I didn't even know Power Shovel was part of this series.
And my hopes were, indeed, shot down when I heard the JP controller doesn't work on the US version
I was confused because I was certain I had seen a video that confirmed the controller was compatible with the NTSC-U and PAL versions.
@@goatbone It is definitely compatible! It's just a PS1 controller after all
I played this game in Japan last year….
IT WAS A FULL SIZED TRAIN COCKPIT YOU WALK INTO!
I’m not sure but I think that arcade cabinet had full surround sound, vibration, and high definition recreations of train lines. My sister watched me play and said it was entertaining despite having no idea what was happening
I found one where they had a costume for you to use, gloves jacket and hat.
@@MadsterV LFG
45:49 Technically, Soul Edge IS the correct name, and that's what the arcade and Japanese PS1 versions go by. It was renamed Soulblade in the US and Europe due to a trademark issue over the word "Edge". Infact, that's why the sequel was called SoulCalibur, just so they wouldn't have to deal with this again.
oh god I remember that. the one magazine that claimed to own the word edge in all contexts.
@@keiyakins the twit responsible for maybe one of the two times EA was remotely sympathetic?
@@keiyakinsAlmost. The gaming magazine was actually a victim of the Edge copyright/trademark trolling.
The guy who changed the name was Tim Langdell, based on the fact that he owned a defunct ZX Spectrum publisher called the "the edge games". He was eventually destroyed by EA and their lawyers whom discovered the evidence he had submitted to prove he was still using the trademark was either fabricated or a straight up lie. So his trademark was invalidated. Then the edge magazine sued him, and it turned out he'd lied and fabricated evidence to convince them to pay him a fee for the name, and then he fabricated further evidence during that court case and lost.
So yeah. Not the gaming magazine. Tim Langdell.
@@keiyakinsAlmost. The gaming magazine was actually a victim of the Edge copyright/trademark trolling.
The guy who changed the name was Tim Langdell, based on the fact that he owned a defunct ZX Spectrum publisher called the "the edge games". He was eventually destroyed by EA and their lawyers whom discovered the evidence he had submitted to prove he was still using the trademark was either fabricated or a straight up lie. So his trademark was invalidated. Then the edge magazine sued him, and it turned out he'd lied and fabricated evidence to convince them to pay him a fee for the name, and then he fabricated further evidence during that court case and lost.
So yeah. Not the gaming magazine. Tim Langdell.
I still remember the "SOUUULLL... EDGE" title announcer voice in the arcade version back in the 90s...
god I'm old
If you wanna do a follow-up Punching Weight to this video; check out the original PSP version!! It actually uses fully pre-rendered video to display the graphics, and it's one of the most ambitious things I've seen on the PSP! You could also check out the translated N64 version and a few of the other ports, this game goes a lot deeper than just these three ports!
Derek was tempted to finish the video with "That's it for the moment. As always, thanks for watching."
???
@@theincrediblegeneral5135 It's a reference to Techmoan, who generally makes videos about old audio tech but has made one about train games and their dedicated controllers.
@@MeanderBot 😅 I thought this felt familiar
@@MeanderBot oh thanks! I haven't watched techmoan in a bit!
Yay uncle Derek!
The Green One, it’s just Mint, and Chocolate, and People…
lol I thought the same thing. Soylent brown was the stuff from a different story where people drink people but it was a chocolate drink that time.
@@fullauto86what? There was another story about people eating people in the form of Soylent + (a color) but instead of Soylent green, it was brown? Wtf?
@@Yixdyyeah that's definitely new to me lol
@@YixdySoylent Green had multiple different colours, although brown was not one of them
Hahaha Derek, my man, “don’t act like you’re on my level of dumb” immediately after “here’s all the patrons that paid for it” that was either advanced trash talk or hilariously unfortunate.
WHEN WILL THESE SKELETONS STOP FIGHTING ALREADYYYYY
Keep watching and maybe they will 😎😎😎
well they really did stop this time
6:12
It says "Densya", because most Japanese use Kunrei-shiki romanization for their language.
Most Westerners use Hepburn romanization, which would say "Densha", which is closer to the Japanese pronunciation.
Came here to mostly say this, although as I understand it Hepburn, or specifically Revised Hepburn, has overtaken other methods of romanisation, and in January it was proposed to make Hepburn the official romanisation system of Japan, replacing Kunrei-shiki, which is officially the standard but not really used as much. All railway station signage uses Hepburn these days too, which made visiting railway museums interesting as old signs taken from stations have different romanisation methods on.
Well hey, thanks guys. I learned something today.
@@petershillitoyeah, visiting the Kyoto railway museum was kinda weird because I was used to Hepburn
I like trains.
I like Uncle Derek.
I like controllers.
This video has it all.
I have been loving your videos so much, full of entertainment and oddities. We share the same passion for PSX DOOM, and my heart dropped when I saw that the latest video was from 7 months ago 😲
I hope you are doing good and come back soon, really enjoy so much all of the content you put out so far!
Derek is like an old friend you don't see super often but when you do it feels like no time has passed
I was waiting for the Soylent Green reference on the promo.
Don't you get it!? Soylent Green is People, It's People!
Made from the best people on earth
Where are you man?
So many great survival horror games have been released in the last 6 months
Crazy Taxi but with Trains, alright talented indie developers. Derek has laid down the challenge, it’s up to you to make it Real. Bonus points if it’s compatible with these Train Controllers.
Does Snakeybus count?
compatibility with these wouldn't be too hard, actually. The mappings are weird but perfectly possible to work with, and there's even example code out there because train people wrote input plugins for modern simulators because of course they did.
It's the Initial D train game footage that got me on the floor.
Multi-track drifting is real 2401
Bonus points if you can licence Ozzy's Crazy Train.
I got really into Densha De Go a while back, starting with the N64 game which turned out to be a smart move because it’s one of the few translated versions. The translation helped me learn most of the symbols and warnings, so I didn’t quite have the same experience of confusion as to what all the warnings meant. But it’s still a tough game, and it really does go from peaceful railway riding to stressful management of lots of different variables at the drop of a hat.
Yeah, I have been playing the japanese Densha De Go on PS1 back in the day. Im enjoying it still but didnt understand how to properly play until translation of DDG 64 came. It teach me about coasting, the meaning of the sign and how to properly play it. There is also translation patch for Densha De GO Final PC version, but after playing the 64 version we all will understand how to play properly in the rest of the series
Was NOT expecting my music to suddenly pop up in this vid :') Very cool! Really made my day that! :D
I own the original Densha de Go! Plug & Play (which happens to be the second version, as the first one apparently had some issues), and it's a really impressive device. It's not simply "based" on the PS2 controller for Densha de Go!, it's actually a self-contained re-release of DdG! Final, making it possibly the most ambitious device of its type.
While every other company was doing devices for old arcade, NES, SNES, Genesis, PC-Engine, & 80s micro computer games, Taito just goes "Yeah, well OUR plug-&-play device is for a PS2 game!".
Best part - that controller can be soft-modded to add back missing jingles from the PS2 release, and you can add controller functionality to the USB port so that it can also be used as a Densha de Go controller on PC.
The PC version of DenshaFinal was recently translated into English, so now more people can learn how to drive Japanese Train routes circa 2004.
Guess he could stop the Skeletons from Fighting. Now there is a full blown Skeleton War
Derek briefly mentioned it, but I know about the N64 version of _Densha de Go!_ because a guy named Thabeast721 played it about two years ago as part of his ongoing series called _Beating Every N64 Game,_ which includes Japanese only releases. He also had one of these special controllers.
Did you seriously Tyler Durden in the Train Suplex, Derek?
....Niiiice.
Where?
Thanks Derek for being there on rough days. If my real life's going to shit, nice to see at least a new SSFF vid in my feed.
I think I speak for everyone by saying we miss you guys! Hope you upload again soon!
huge credit for such an in-depth vid! the ratchety clicks of the controller levers are really satisfying
Just wanted to throw this at ya, i randomly remembered being 15 back in 2011 listening to Starship Amazing. Talked to my buddy whom I listened with, and he directed me here. Love the content! Anyway, im off to bed. Might play "Yall Stop Bloggin'" while I sleep~ the nostalgia of rediscovering your old music warmed me up today
I realized I hadn't watched an SSFF video in a little while since I watched the Zeebo duology like 40 times over the course of like three weeks, so decided to check if anything had happened here (still looking forward to the Faceball video, if that's coming out!). Clicked on this because I have a little bit of familiarity with these train controllers (or rather, their arcade equivalent), and wasn't planning on commenting until the 'This is not Crazy Taxi with trains' bit.
See, they actually had a Densha De Go cab at my local arcade for a while. I watched a friend play the Densha Cab during downtime at a local Fighting game tournament about a year back, and using Google Translate to get a vague idea of what the instructions and HUD meant, she actually ended up really enjoying it. I know the PC port of this game has been translated, so I might end up giving it a go, this video put it back in my brain. Now, I would go to the arcade to play it, but it very recently got replaced. By what? A Crazy Taxi cab.
You know, this video brought me joy in some tough times, thanks Derek.
I saw that frame of Sabin suplexing a train during the game intro, Derek!
Well played~
That callout to Caddy at the beginning.
I really do wish we have localized versions of the games, sometimes, as... stressful as they are.
Also gotta love the "I'm the best at trains!" while hiding your final score because you still did awful despite you pay-to-winning via continues. I feel like you got bankrupt not because of buying the controllers, but because you spent all your money on having to continue on every stage.
I wish the countries would share more strange and weird stuff like this..!
The Soylent ad killed me. You can't make this stuff up, he actually just didn't know what taking that sponsorship meant.
ITS MADE OF PEOPLE
@@daveraschke as if no one made that joke here before
A few people have already commented on why it's written "densya", but I want to add a bit more explanation.
The difference in Kunrei (densya) vs Hepburn (densha) romanization is basically a difference of romanizing for consistency vs romanizing for pronunciation.
The 'sha' portion of "densha" is written しゃ, which is a 'shi' し modified by a small 'ya' ゃ to make the sound 'sha'. That's why in Kunrei it's written as 'sya', to match the 'ya' や character even though it's pronounced 'sha'. This goes for all "yō-on", where a character is modified by a small 'y-' group character, and is therefore written with a 'y' in Kunrei.
There are a few different pronunciation mismatchs to keep in mind when reading Kunrei.
I love it when ad reads are relevant to the content, you did it hilariously here, and Renn's Reviews does some amazing ad reads as well
Always love the esoteric controllers. Would love to see a breakdown of exactly what each of the levers actually does, i.e. what they map to (if they do at all) on a regular controller, which might explain why the functions seem to change depending on position, and why the buttons don't always work. Maybe how they look on something like a gamepad tester...
Love the Peanut Butter GDQ shirt, Derek. Was such a wonderful run with not just a unique controller, but a unique runner! Oh yeah, crazy that these train controllers exist.
6:12 This is because there's a multitude of way to convert Japanese into the Latin alphabet. "電車" when converted to the phonetic hiragana system is "でんしゃ", and there's a multitude of ways you could then convert this the Latin alphabet. "densya" is one of the more straightforward ways, since you're basically just writing out the names of the hiragana characters: de-n-shi-ya. "shi-ya" becomes "sya" because these two characters are actually being mashed together to make a single combined sound, as indicated by the "ya" being written smaller than it normally is (compare "や" to "ゃ"). When this happens, the last half of the first character isn't pronounced, so it sorta makes logical sense to replicate this phenomenon when using the Latin alphabet, by shortening "shi" to "s".
What happened to this channel?
Derek, just want to say that I've watched your content for 15 years or so, and you've always been a huge inspiration for me. You have such interesting and unique takes on really niche and obscure parts of gaming culture and games. I always appreciate creators who don't just jump on trends and offer an original perspective. Glad to see the stop skeletons train is still chugging.
Derek, I am someone who in fact, loves the hell out of trains. I've never been into video games about them, because I am very particular about what I would want, but I did appreciate the heck out of this video.
This furthers my desire to see a full fighting game/FPS tournament where the first rule is that you can only using novelty controllers. No regular gamepads or arcade sticks. That would be fun as hell. XD
Bro literally jumped ship on his channel
A whole hour of Derek talking about stupid controllers? Sign me up!!
I hope you are well Mr. Ello Phat Jello. You are missed!
Hey, Derek. I hope you are OK. If not that's ok too I've been watching since you were the HVGN and i felt compelled to ask of your condition not out of wanting of more content but more so to make sure you are alright. Even if you never post another video I'll still be a BIG fan but i just want to know you are still around in some capacity even if it doesn't mean any videos or content.
Much love - TG
Things have been really weird lately and I'm sorry. I've had some huge projects and several small ones cooking for months now. Not to get too into it here but I'm waiting on some stuff with doctors and have been dealing health and family issues, but who isn't? I love working on this stuff, even though I just passed my 17th anniversary, I still have a lot I want to do! You haven't seen the last of Uncle Derek, not yet anyway!
@@StopSkeletonsFromFightingI’m glad to hear you’re getting on well
45:45
Edit: please read the first reply, I misremembered the facts
Don't apologise, the game was originally called Soul Edge until a bullshit lawsuit by a gaming magazine that believed that they owned the rights to the word "Edge" for video games and related media.
Almost. The gaming magazine was actually a victim of the Edge copyright/trademark trolling.
The guy who changed the name was Tim Langdell, based on the fact that he owned a defunct ZX Spectrum publisher called the "the edge games". He was eventually destroyed by EA and their lawyers whom discovered the evidence he had submitted to prove he was still using the trademark was either fabricated or a straight up lie. So his trademark was invalidated. Then the edge magazine sued him, and it turned out he'd lied and fabricated evidence to convince them to pay him a fee for the name, and then he fabricated further evidence during that court case and lost.
So yeah. Not the gaming magazine. Tim Langdell.
@@failedstateupdate ah, guess I misremembered, thanks for the correction
@@failedstateupdateYou need to send this to Larry Bundy Jr.
Speaking of Zen connections to Doom controls, I once beat the entirety of episode 1 with the screen flipped upside down and the left and right controls mirrored. I wanted to prove that our proprioception system is highly adaptable and given a consistent set of inputs, even the most literally backwards controls become second nature. And yes I wished I had recorded it but my PC is from 2009 and OBS can't run at more than 0 frames per second 😢
Woohoo Uncle Derek is back, it's him, Uncle Derek! 🎉🥳
I am really craving new SKFF content rn
2:03 Glad to know Soylent green did not go unnoticed.
From hearing your into so much, I’ve been implementing my own greeting for people named Nathan, Nate, or Nathaniel. It goes, “Hey Nate, it’s me, Nate! How’s it going, Nate?!” Just thought you’d like to know you influenced me for so long. :)
I was just thinking today would be a good day for a SSFF video.
Honestly I do love the wacky oddball stuff Derek covers regularly on the channel, it makes my day. Either be the Zeebo or in this case Train Controllers, such awesome.
Always great to see a new SSFF video c:
btw, this train game being brutal, is because, in Japan, trains are super strict to use, they have very strict rules when carrying passengers to their next stop
Dang, shots fired towards Caddy.
Next time, tell him that the NeGCon is actually pronounced "Neh-Gee-Con" and see how it goes.
Happy (super) belated birthday, Uncle Derek
Co-op steam train, Player 2 is on a shovel controller huckin' coal at strategic moments.
Just as a side note: While not part of the Densha no Go series nor made by Taito, there's the Japanese Rail Sim 3D games made by Sonic Powered Co that pretty much play exactly the same but with the added bonus of being available in fully translated English! Two were released for the 3DS's digital store (if I remember correctly) although that shut down so I have no idea how to get them now, and one should be available on Steam.
Can't believe how much I loved a video about TRAINS, but, then again, it is Derek we're talking about.
I appreciate that you used the train level music from X4 :)
That callout to caddi was something I wasn't expecting and I'm so here for it!
Don't think you could sneak the use of all those train-themed video game levels by me. I caught Final Fantasy 8 "Martial Law" and Megaman X4 "Slash Beast"
The first thing I thought of was those clicks! They were really satisfying to hear for some reason!
Also spinning, whee!!! 😂😂😂
Not only is this vid about something obscure, its nearly an HOUR LONG. Derek, you madlad
This is exactly the brand of insanity that makes me love this channel so much. I'd love to find out how these controllers actually work.
Also, as soon as I saw the name of the sponsor was Soylent, all I could think of was "CAAAAAAARL." Thank you for at least addressing that.
I was just thinking it was a while since I saw a SSFF. Great start to the weekend
I been following Derek since Space Money Octagon. I'm glad to see mans doing well in his passion. Hilarious video!
People: Oh hey, a controller for trains.
Derek: But does it play Doom?
The one frame of phantom train being suplexed at 6:52 was a great touch
So mad TH-cam didn’t tell me this came out sooner, absolutely love Punching Weights about weird controllers
There is no other TH-camr who makes me feel like I'm in the room with him. Great, fun guy! :D
I find it unlikely that Taito specifically blocked the controller; rather the wild inputs may be triggering some kind of soft reset function or (perhaps more likely) are simply crashing the software during the load lol Great video!
Hey man, whats up? Everything fine? Been a while! Seriously, im not sure, hope you Derek and Grace are doing fine!
Don't abandon us :'v
missed the opportunity throw in a simpson's joke "I choo choo choose you"
Good to see you back!
6:12 that kind of romanisation is commonly used in Japan, for example for inputting Japanese on a computer keyboard, so it's what most Japanese people are familiar with. sya = sha, tya = cha etc
I LOVE THIS CHANNEL SO MUCH SINCE THE 1ST DOOM PUNCHING WEIGHT!!!!!!!!!!!!!!!! love yall!!!!!
Somethings are worth waiting for… SSFF is one of them!!!
Always putting out bangers! Love the content man! Always learning stuff 🤯
Yeah! ^^ More Derek. I really love rewatching your old HVGN videos, and your 13 year anniversary episode where you gave commentary on the first half of your HVGN videos library. Do you ever think you want to do another commentary episode of the rest of your HVGN videos? Clash at Demonhead onward?
ALWAYS READY FOR THE GOOD GOOD UNCLE DEREK CONTENT
I miss you derek
It's always a nice surprise to see a new SSFF
Had a hectic night, watching uncle Derek lose his marbles over trains is exactly what I needed to unwind
Ya know, I don’t think I would have watched this if Derek wasn’t so delightful. This is soooooo dumb… But Derek makes it endearing in a way I can’t properly articulate.
I found out about this genre binging GameCenter CX. Watching Arino suffer every time he failed the timing of his brakes was an absolute delight.
GameCenter CX... I haven't heard that name in a long time!