Figures Pike and Shotte on 10mm Pendraken on 40mm wide bases #wargaming #englishcivilwar #pendraken #pike #shot Music: The Pyre, Lords of the Land by Kevin MacLeod
It is so nice to watch a battle report video, where the person behind the camera doesn't sound like they just woke up, hate what they do, are overly nervous, or find their own content boring
Great game & really nice to see a battel report of the rules. Currently building and painting up ECW 28mm army for both sides to play these rules. I really like the way you can build a officer character up with battles. adds soo much flavour to the games. Sub to chancel.
I haven't had much luck with the commander rules, you'd have to play something like 8 battles before they get a single chance to advance! That said, it's totally OK just to use their rules for flavour. I often forget in the game with challenges, duels, special rules, etc. but that's my mistake.
I really enjoy PL - I wasn't convinced initially at the order/stamina system but it's really good. As I said to Seanos, for more videos would you like to see more PL one-off games, a campaign, or some other ECW rules?
@@JackSargePainting I only have French and Russian armies painted up in 2mm presently, I have considered a British force too - but I'm just not sure about the rules to use, I don't like Lasalle enough for the level of complexity it requires!
Thank you chum, looking forward to having you along for the ride. Just out of curiousity would you like to see more PL one-off games, a campaign, or some other ECW rules?
A good set of Rules imo, and you appear to know them very well the way you rattled through the game. In fact, going by Lion Rampant, Dragon Rampant and Rebels & Patriots (which I've all played), I would say they are all good - and that is coming from a guy who didn't really fancy skirmish wargaming before playing these rules. Also, whilst TPL is fundamentally a skirmish game and therefore the recommended basing leans towards bases of 1, 2 or 3 figures in 6 or 12 figure units, you've successfully illustrated how easy it is for us wargamers to adapt rules to other basing systems if we just give it a little thought (I arrived at a similar solution with my ACW figures when playing R&P). Some may also say it is not possible to play skirmish games with 10mm - well, going by experience using Pendraken's AWI range based in ones, twos and threes, the good news is that it is. Finally, glad to see that one base of that pike unit (see 1:56) was finally facing the right way in your army review at the end. Classic error which I've done myself often enough and only spotting it afterwards when reviewing photographs of my games! D'oh! 😉😂
That's very kind of you to say. I wasn't at all convinced by Rampant system when I was watching battle reports, the dice successes vs stamina mechanic seemed forced - but it's actually a pretty inspired piece of game design. I was inspired by Little Wars TV who played "They who would be Kings" for their Isandlwana mass battle - as you can see it went quite well. I don't think casualty tracking with dice is as fun as casualty removal but it's certainly alot quicker. I think the only thing missing from this is rules about formation moving/facing, and the effect of flank/rear charges - the rest is pretty spot on!
@@williamswargames Regarding the last point and so possibly of interest to you, although intended to be another skirmish level game, Rebels & Patriots has a formation option called Close Order. Whilst this confers certain advantages facing forward such as Volley Fire, Discipline and Attack, it also makes the CO formation more vulnerable to flank or rear attack with the enemy side getting a +1 when firing and disordering it when Attacking. I can't remember off-hand if TPL's Close Order formation for Pike has anything similar - if not, perhaps a house rule similar to R&P's might do the trick for you? 🙂
Thanks for this. I plan to get the Epic Pike and Shotte starter from Warlord. I assume there's no issues playing with smaller minis? (Warlord's 'epic' seems to be somewhere between 12-15mm?)
Sorry for the delay in reply! I'm using 10mm figures here so Epic at 12-15mm is totally fine. I use wound counters rather than figure removal and as you can see, it works fine for me. If I were doing this again I would probably base up my pike and shot units on a single large base though...
I am looking for a good Rennaissance period rules and these look interesting. However, I noticed that the pike and shot units operate separately from each other. Is this normal under these rules or are there combined foot units with a core of pike with shot on the flanks?
Hello there, sorry for the delay in reply - yes, these are technically skirmish rules with individual figures at a smaller scale so the units are in theory separate. There are no combined units in this ruleset I'm afraid - it's a compromise I was willing to make for the sake of the rest of the rules being so good!
Can I ask why the artillery didn’t fire or did I miss something? Very interesting game. I’m not familiar with the rules, but they do seem to lend themselves to solo play, which is how I will now be playing after a house move.
It is so nice to watch a battle report video, where the person behind the camera doesn't sound like they just woke up, hate what they do, are overly nervous, or find their own content boring
That’s so nice of you to say, thank you
Great report. Pikemen's Lament is a great game and it was cool to see it done in a small scale.
That’s very kind of you to say, thank you. My plan is to run a map based campaign using these rules! We’ll see how that pans out.
Nice game, good to see Pikeman's Lament being used, they are a fun game. I like the way you did the video. 👍
Thank you 👍 I think Pikeman’s lament is a fantastic game - I only wish it dealt with combined units and some rank and flank stuff though!
Interesting channel, we ahre the same interest, Old Hammer, and Hystorical...
Thanks, matey!
One of my favorite sets of rules and played on a great table
I’m really pleased you liked it thank you
Great game & really nice to see a battel report of the rules. Currently building and painting up ECW 28mm army for both sides to play these rules. I really like the way you can build a officer character up with battles. adds soo much flavour to the games. Sub to chancel.
I haven't had much luck with the commander rules, you'd have to play something like 8 battles before they get a single chance to advance! That said, it's totally OK just to use their rules for flavour. I often forget in the game with challenges, duels, special rules, etc. but that's my mistake.
Great looking miniatures. I've had a copy of PL for a while, still haven't played. Looking forward to future videos.
I really enjoy PL - I wasn't convinced initially at the order/stamina system but it's really good. As I said to Seanos, for more videos would you like to see more PL one-off games, a campaign, or some other ECW rules?
Whatever you enjoy most. Do you do any Peninsular War Napoleonics? I noticed you have some war of 1812 content.
@@JackSargePainting I only have French and Russian armies painted up in 2mm presently, I have considered a British force too - but I'm just not sure about the rules to use, I don't like Lasalle enough for the level of complexity it requires!
Nice report with splendid armies, new sub and like!
Thanks and welcome
The Pendraken figures are really nice painted. Have the rules at home, but I haven't played it yet.
You should definitely give them a shot!
@@williamswargames At this point it has become my Motivation to point Epic 30YW. 😇
Thx for this.
Very nice Battle report, great looking armies. Just came across your channel subbed, keep up the great work
Thank you chum, looking forward to having you along for the ride. Just out of curiousity would you like to see more PL one-off games, a campaign, or some other ECW rules?
Me and my friend will start this game this fall season. Can’t wait.
It’s an excellent one so I’m sure you’ll enjoy!
A good set of Rules imo, and you appear to know them very well the way you rattled through the game. In fact, going by Lion Rampant, Dragon Rampant and Rebels & Patriots (which I've all played), I would say they are all good - and that is coming from a guy who didn't really fancy skirmish wargaming before playing these rules. Also, whilst TPL is fundamentally a skirmish game and therefore the recommended basing leans towards bases of 1, 2 or 3 figures in 6 or 12 figure units, you've successfully illustrated how easy it is for us wargamers to adapt rules to other basing systems if we just give it a little thought (I arrived at a similar solution with my ACW figures when playing R&P). Some may also say it is not possible to play skirmish games with 10mm - well, going by experience using Pendraken's AWI range based in ones, twos and threes, the good news is that it is. Finally, glad to see that one base of that pike unit (see 1:56) was finally facing the right way in your army review at the end. Classic error which I've done myself often enough and only spotting it afterwards when reviewing photographs of my games! D'oh! 😉😂
That's very kind of you to say. I wasn't at all convinced by Rampant system when I was watching battle reports, the dice successes vs stamina mechanic seemed forced - but it's actually a pretty inspired piece of game design. I was inspired by Little Wars TV who played "They who would be Kings" for their Isandlwana mass battle - as you can see it went quite well. I don't think casualty tracking with dice is as fun as casualty removal but it's certainly alot quicker. I think the only thing missing from this is rules about formation moving/facing, and the effect of flank/rear charges - the rest is pretty spot on!
@@williamswargames Regarding the last point and so possibly of interest to you, although intended to be another skirmish level game, Rebels & Patriots has a formation option called Close Order. Whilst this confers certain advantages facing forward such as Volley Fire, Discipline and Attack, it also makes the CO formation more vulnerable to flank or rear attack with the enemy side getting a +1 when firing and disordering it when Attacking. I can't remember off-hand if TPL's Close Order formation for Pike has anything similar - if not, perhaps a house rule similar to R&P's might do the trick for you? 🙂
Thanks for this. I plan to get the Epic Pike and Shotte starter from Warlord. I assume there's no issues playing with smaller minis? (Warlord's 'epic' seems to be somewhere between 12-15mm?)
Sorry for the delay in reply! I'm using 10mm figures here so Epic at 12-15mm is totally fine. I use wound counters rather than figure removal and as you can see, it works fine for me. If I were doing this again I would probably base up my pike and shot units on a single large base though...
@@williamswargames thanks! Yes, I use dice for wound tracking as well. I have the designer’s Dragon Rampant and Men Who Would Be Kings.
I think Epic scale is 13.5mm to eye-level, and 15mm to top-of-head (in other words, 15mm = 6 feet approx).
great vid
Thank you so much for your kind comment
I am looking for a good Rennaissance period rules and these look interesting. However, I noticed that the pike and shot units operate separately from each other. Is this normal under these rules or are there combined foot units with a core of pike with shot on the flanks?
Hello there, sorry for the delay in reply - yes, these are technically skirmish rules with individual figures at a smaller scale so the units are in theory separate. There are no combined units in this ruleset I'm afraid - it's a compromise I was willing to make for the sake of the rest of the rules being so good!
To be honest, you probably wouldn’t get many pike blocks operating alone in a real life battle at this level.
@@sirrathersplendid4825 I agree
Can I ask why the artillery didn’t fire or did I miss something? Very interesting game. I’m not familiar with the rules, but they do seem to lend themselves to solo play, which is how I will now be playing after a house move.
Can someone tell me if those are 6mm figures or 15mm