Xonox certainly was ambitious with it's games! I have Ghost Manor, which also features a big castle, and Chuck Norris Super kicks and both are much more complex than what you find in a typical Atari 2600 game at that time.
This is a tad more ambitious than most 2600 carts. Feels like a touch of Activision here. I would have loved to have seen this game expanded & ported to the 7800 . . .
60 sounds about right...but I don't think you give this game enough credit for its graphics. I think they're really good for the 2600. It's a game that looks great, but needs more polish on the gameplay.
It's at least 151 after his review of "I Want My Mommy". Someone asked, At what point on his list would games be considered "shovelware"? But he's too polite and too enthusiastic to shoot down Atari games or their makers, no matter how bad (except to make fun of Tax Avoiders). -But I'd say starting with this one.- Xonox was late to the party, releasing Atari games first in 1983, when saturation was probably reached and maybe they rushed them out before it was too late? 89: Ghost Manor, 119: Sir Lancelot, 151: Robin Hood, ~188: Chuck Norris Superkicks when reviewed, or 170 if it had been reviewed at this time. 201: Tomarc the Barbarian, 208: Artillery Duel, 210: Spike's Peak
@provisionalhypothesis Well, with so many good games released by 3rd parties in 1982, good games in late 1983 had trouble selling at full price. And 1984 was pretty much the last hurrah, (though Pitfall 2 was popular). In 1985, Ghostbusters was the only title that seems to have been released for the 2600. Robin Hood is now 175/261. Front Line is 176 and not bad; reminds me of Commando. Grand Prix is 178 and I've been playing it this week to see if I can make the challenge time on game 2. So I changed my mind saying every one below this is bad; though tastes differ. I've also been playing Riddle of the Sphinx to improve my times, but he hasn't reviewed it, yet.
Either different releases (e.g. single cart vs double-ended cart) possibly had different color schemes, or it's something to do with the capture hardware he's using
There are some really bad games, then there are the double-enders from what I've seen that try to be good, but don't quite make it. This reminds me of Crossbow, which also has its issues. I liked arcade games with multiple screens, but having multiple screens doesn't make it a better game than Activision or Imagic ones with a single screen. I suppose if any were good, then maybe Atari would have brought them back as red-label games in the late 1980s.
If games are selling for $60 then I think those would be the ones to put on collections or retro-systems. They could also use some enhancements to fix the bugs. I heard someone tried that with E.T. to make the pixel checker work better to avoid falling back in a pit you're trying to leave.
Sounds like you had a bad day lol I have the double ender with sir lancelot - only kept it in my collection because it was a double ender.. oh the jokes that could be made I didn't realize that the game itself had more than 1 screen until now -_-
Xonox certainly was ambitious with it's games! I have Ghost Manor, which also features a big castle, and Chuck Norris Super kicks and both are much more complex than what you find in a typical Atari 2600 game at that time.
I used to play this on the Commodore 64!
Brian's Man Cave I believe that was Robin of the Wood
Was it any better on a different system?
This is a tad more ambitious than most 2600 carts. Feels like a touch of Activision here. I would have loved to have seen this game expanded & ported to the 7800 . . .
I purchased a PAL version of this, it is brownish in color, but otherwise works fine on my NTSC console.
I think thats the sheriff of Rotingham!
60 sounds about right...but I don't think you give this game enough credit for its graphics. I think they're really good for the 2600. It's a game that looks great, but needs more polish on the gameplay.
It's at least 151 after his review of "I Want My Mommy". Someone asked, At what point on his list would games be considered "shovelware"? But he's too polite and too enthusiastic to shoot down Atari games or their makers, no matter how bad (except to make fun of Tax Avoiders). -But I'd say starting with this one.-
Xonox was late to the party, releasing Atari games first in 1983, when saturation was probably reached and maybe they rushed them out before it was too late?
89: Ghost Manor,
119: Sir Lancelot,
151: Robin Hood,
~188: Chuck Norris Superkicks when reviewed, or 170 if it had been reviewed at this time.
201: Tomarc the Barbarian,
208: Artillery Duel,
210: Spike's Peak
@provisionalhypothesis Well, with so many good games released by 3rd parties in 1982, good games in late 1983 had trouble selling at full price. And 1984 was pretty much the last hurrah, (though Pitfall 2 was popular). In 1985, Ghostbusters was the only title that seems to have been released for the 2600.
Robin Hood is now 175/261. Front Line is 176 and not bad; reminds me of Commando. Grand Prix is 178 and I've been playing it this week to see if I can make the challenge time on game 2. So I changed my mind saying every one below this is bad; though tastes differ. I've also been playing Riddle of the Sphinx to improve my times, but he hasn't reviewed it, yet.
Why are your game screens so green? I'm emulating it but the colors aren't as nice as what your showing.
Either different releases (e.g. single cart vs double-ended cart) possibly had different color schemes, or it's something to do with the capture hardware he's using
There are some really bad games, then there are the double-enders from what I've seen that try to be good, but don't quite make it. This reminds me of Crossbow, which also has its issues. I liked arcade games with multiple screens, but having multiple screens doesn't make it a better game than Activision or Imagic ones with a single screen. I suppose if any were good, then maybe Atari would have brought them back as red-label games in the late 1980s.
If games are selling for $60 then I think those would be the ones to put on collections or retro-systems. They could also use some enhancements to fix the bugs. I heard someone tried that with E.T. to make the pixel checker work better to avoid falling back in a pit you're trying to leave.
Sounds like you had a bad day lol I have the double ender with sir lancelot - only kept it in my collection because it was a double ender.. oh the jokes that could be made
I didn't realize that the game itself had more than 1 screen until now -_-
Oh wow! That's funny!