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BAS PISTOLS REANIMATION PACK SHOWCASE
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- เผยแพร่เมื่อ 6 ก.ค. 2024
- Reanimates The Following From BAS Mod :
Glock17, Glock17 M1, Sig220 N (And Both Kits), Sig226 (And Kit), PL15 (And Kits), PL15 TAN (And Kits), M1911 N, Korth, Korth Custom, USP TAC, WALTHERP99 (And Kit), And SR1M (And Kits)
Update 1.1 : Removed PB due to inconsistency
Update 1.2 : Added PL15 TAN Variant And Kits
Update 1.3 : Added SR1M And Kits
Update 1.4 : Added USP TAC
Update 1.5 : Added WALTHER P99 And Kit
Things To Note : I will be updating this pack slowly with new additions over time, I am hoping to get all of the bas pistols eventually.
BAS Pistols Reanimation Download : www.mediafire....
REQUIREMENTS :
PRP : www.moddb.com/...
DEMONIZED .EXEs REQUIRED : github.com/the...
BOOMSTICKS AND SHARPSTICKS : www.moddb.com/...
Big Thanks To FIREBREATH FOR ANIMATIONS! AND
CREDITS : Mortan (STCoP), Andrejs Green, LsdPro, unethicalrus, Gunslinger Mod Team, _Mr_Vlad, FIREBREATH, FROSTY
Ammo check will prevail
Great work!
I was drinking coffe yesterday morning and was scroling trough moddb and came across your mods and later i downloaded a bunch of weapons that i will include in my winter modpack.
As soon as i installed the weapons i edited the resposition for all the weapons, added alternate aim and changed the sounds.
I will keep an eye on your channel for more weapons
Keep up the good work
another animation masterpiece from a fantastic S.T.A.L.K.E.R
5:54 The Korth pistols have a fixed barrel due to the roller delayed blowback system. The barrel therefore shouldn't tilt.
DAAAMN FINALLY!! btw i hope you do a reanimation on M4 Tactical (Protector) love your mods btw looks neat.
I can't seem to trigger ammo check anim on these
It just goes to holster like usual
Bro, if people's teeth fell out from delight, I would be afraid to open this video
Beautiful animations. Hate to bother, I've already commented a couple times, but your VSS reanimation pack with the VSSM wasn't really working for me. Everything's fine, but when adsing, the front of the gun is far too high to its impossible to see though red dots and irons. Haven't seen this before, and can't find anything on it (idk how to reposition it my self tbh)
Frost has a guide in Repositioning guns, It's really simple tbh though a hassle
Are you planning to move Vector from IWP to Anomaly like you did with MP9?
no tactical aim on the korth 6?
okay okay okay!!!
Cool
I'm still waiting for animations for FN2000
there is a reanimation, no mag check tho, but it's much better than the vanilla anims :D
where can i get the moddb link
adaptive in gamma plz
cant wait for this pack to be finished...PPP is not bad but this is going to be even bigger :D
I have a problem with the BaS PB: Dynamic/weapons/wpn_pb_Bas_sk1
Work with redux?
Does it cover only BaS weapons?
you made a patch for PPP?
Fn2000 pls ❤
Nice !!
What is the hud of the inventory?
i think it's called simplified ui or something
PB barrel...
Now been removed due to inconsistency
@@IdcFrost the pb doesn't have a side button for mag release tho, it should be a heel release like other pm pistols
@@othuy5411 The animations are beautiful and look good. But most pistols don't fit them at all. The trigger does not move on 1911.
Don't get me wrong, animations look good but using the same reload animation and sound in every single pistol is lame and immersion breaking for me.