"Saving Strength" means they're sacrificing a turn in order to do big damage the next round... Which can be Max HP 1-hit KO if they do the desperate attack and it hits. ( He says from highly unfortunate experience. ) They really went with a psychedelic magic animation for the Terracotta Warriors in this one. LOL I can't think of anything like that showing up in the other games. These more modern versions of the games do their best to eliminate the grinding. Even the remakes of 1&2 reduce it a lot. More equipment to find, earlier levels, more exp and gold, etc. Elfin Elixer = Max HP, and usually pretty rare. The old too good to use club. These 3d remakes like to hide things in the camera rotation. A lot of times when you're lost, start spinning the camera and you'll discover there was a door off in some corner you can't easily see in the standard view. Ladja is supposed to be speaking English as a second language more or less. That's why his dialogue is like a puzzle.
It's an interesting turn of events in the story.
"Saving Strength" means they're sacrificing a turn in order to do big damage the next round... Which can be Max HP 1-hit KO if they do the desperate attack and it hits. ( He says from highly unfortunate experience. ) They really went with a psychedelic magic animation for the Terracotta Warriors in this one. LOL I can't think of anything like that showing up in the other games. These more modern versions of the games do their best to eliminate the grinding. Even the remakes of 1&2 reduce it a lot. More equipment to find, earlier levels, more exp and gold, etc.
Elfin Elixer = Max HP, and usually pretty rare. The old too good to use club. These 3d remakes like to hide things in the camera rotation. A lot of times when you're lost, start spinning the camera and you'll discover there was a door off in some corner you can't easily see in the standard view. Ladja is supposed to be speaking English as a second language more or less. That's why his dialogue is like a puzzle.