Splatoon 3 but Ink Resistance is Maxed Out

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 65

  • @StarWand69
    @StarWand69 6 หลายเดือนก่อน +163

    I think the tetra dualies would show case the ability the best because with the tetras, you're always rolling in ink, so using them would've really shown the true potential of the ability

    • @Super_GreninjaXD
      @Super_GreninjaXD 6 หลายเดือนก่อน +15

      As a tetra main i can go more in depth, and approve that this is true. If you are curious i'll keep it brief. It is useful due to taking less damage in enemy ink, since you are in enemy ink all the time.

    • @Regigigas_YT
      @Regigigas_YT 6 วันที่ผ่านมา

      @@Super_GreninjaXD Dear Tetra main, how do you deal with the end lag of the rolls?

  • @rpgnerd7610
    @rpgnerd7610 6 หลายเดือนก่อน +65

    Ink res depends on weapons.
    Just about every weapon does better with 1 sub while slower weapons like Dynamo, heavy or painbrush want alot of it to stop themselves from being frozen still and take passive damage from a single drop of enemy ink

  • @ShadamAran
    @ShadamAran 6 หลายเดือนก่อน +29

    I don’t know if you’re fully appreciating what this ability does. With none, enemy ink is pretty much a hard stop. Splatoon is a game all about MAP CONTROL. When you can invalidate the effect of enemy ink on you, you have a huge advantage in mobility, which plays into controlling the map. I have a hypothesis that certain gear abilities actually give you abilities that aren’t listed as a result of playing them, already listed one example above, and another would be NINJA SQUID essentially giving you ink recovery up, since when you run NINJA SQUID, you are more likely to spend more time in the ink because of the safety the ability affords you, hence more ink recovery. It’s worth considering the different options you have just being aware of factors like this in your build. I am a backline player who likes to push objectives really really aggressively. I am almost always located directly behind the skirmishers, who are directly behind the front liners. I COULD NOT be in such a close proximity to my team if I didn’t run ink res. I have tried and it doesn’t work. Ink res can offer you a ton of extra momentum.

    • @Edderson_Studios4329
      @Edderson_Studios4329 5 หลายเดือนก่อน +4

      its not THAT important just stic with your one sub of it and leave it at that

    • @pishagerudo
      @pishagerudo 5 หลายเดือนก่อน +5

      @@Edderson_Studios4329 that one sub Is very important tho which is what this person is getting at

    • @Freelancer837
      @Freelancer837 2 หลายเดือนก่อน +1

      Seriously, it's not rocket science to understand the benefits of this ability

  • @Freelancer837
    @Freelancer837 2 หลายเดือนก่อน +10

    The issue is that this obviously ignores the obvious thing. Yeah, you're never going to be walking through enemy ink for no reason, but enemies are going to paint the ground around you and get you stuck. Ink Resistance Up is the difference between being able to be able to be able to keep dodging the enemy's shots versus being glued to the floor for the enemy to hit a sitting duck. Even in the gameplay going unnoticed plenty is often times he moves throught like a tiny drop, and without the ink resistance up, those tiny drops are more than enough to halt your momentum

    • @TheGoldSmith
      @TheGoldSmith  2 หลายเดือนก่อน +1

      I thought that was assumed, but I could’ve made it more clear

  • @paulpaul20000
    @paulpaul20000 6 หลายเดือนก่อน +24

    Maxing this ability out is as we've watched is useless. But in many weapons I use and main, a main or a few subs is really helpful for weapons that practice a hit and run gameplay, skirmishers (although I don't play these weapons), or weapons with poor ink mobility (Blaster like the Range and chargers) and splatlings who often need to fire whilst moving in lines to take back sections by inking to help their team preserve control or space.
    I play both Splatana wipers and the Heavy Edit and for these weapons along my Range blaster, this ability allows better maneuvering to escape or pressure other opponents better. The bit of immunity it gives prevents lag that stops me from taking cover etc. Same for when I play tetras so I don't take enemy ink damage & lag as soon as I roll in their ink :)

    • @Super_GreninjaXD
      @Super_GreninjaXD 3 หลายเดือนก่อน +1

      @@paulpaul20000 As someone who mains tetras and wiper, specifically the vanilla one because I don’t like the beakon. I can approve that this is true, although it isn’t as necessary on wiper I’d still argue it is very much worth running. However I would only run one sub for tetras. You need a lot of qr and don’t have room for more, but it also just isn’t worth running more than one sub outside of splatlings. As for wiper I would say mostly the same thing, with the takeaway being that you don’t need as much qr. (one main ability slot = 10 AP one sub ablility slot = 3 AP)
      optimal amount of qr for tetras: (29-35 AP) I would highly recommend 35 AP for dark tetra, and 29 AP for light tetra. Optimal amount of qr for vanilla wiper without comeback: (26-29 AP) Optimal amount of qr for vanilla wiper with comeback: (25-28 AP) As for wiper deco, idk check my sendou, I posted a bunch of my friends wiper deco builds. (He mains wiper deco) My sendou builds: sendou.ink/u/1256781495415214132/builds

    • @Freelancer837
      @Freelancer837 2 หลายเดือนก่อน

      Yes but maxing out ANY ability is useless

  • @ewwitscullen9132
    @ewwitscullen9132 6 หลายเดือนก่อน +11

    You could have chosen some better weapons to test this I feel

  • @crabiseternal
    @crabiseternal 21 วันที่ผ่านมา

    I consider this a success. I like how easygoing everything is with pure Ink Res. Even with some tilting moments, you had a much more chill time with it than you would have had without it. You even got #1 ground traveler a few times

  • @Plethy
    @Plethy 6 หลายเดือนก่อน +7

    This sub def. depends on the weapon how well you know it and your playstyle. I really like it due to nature of it, it's very passive and hard to notice. That being said it also lowers the damage you take from being in ink and how much you take, so if you are aware of what combos due to being in ink you'll have an upper hand; very nice for splatlings that can't ink their feet well.

  • @ZacharypjgStudios
    @ZacharypjgStudios 5 หลายเดือนก่อน +2

    i love the pikmin music in the background

  • @Koheink
    @Koheink 6 หลายเดือนก่อน +3

    The resistance abilities can actually be great, but as others have said it’s dependent on your weapon! imo brushes and splatanas are probably the best weapons to run it, but i personally like to have 2-3 subs unless i’m on something that fights from further away (like stringers and chargers)

  • @EdenValentine-bt4yq
    @EdenValentine-bt4yq หลายเดือนก่อน +4

    it’s not useless, ink resistance is one of the best utility subs :(

  • @nbkarkat
    @nbkarkat 5 หลายเดือนก่อน +3

    ink res definitely sucks in comparison to a ton of other abilities, but it's essential to have a bit of it on something like the hydra splatling. that way i can move onto whatever i like while taking less damage during my long charging phase

  • @RaffleBox
    @RaffleBox 6 หลายเดือนก่อน +7

    Dualie squelchers probably could have made good use of ink res

  • @Akechi_Komaeda
    @Akechi_Komaeda 6 หลายเดือนก่อน +13

    Deleting every hitboxes means everyone will fall through the ground eternally 🤔

    • @ToreTranscendent
      @ToreTranscendent 6 หลายเดือนก่อน +1

      collision and hitbox are 2 different things

    • @Akechi_Komaeda
      @Akechi_Komaeda 6 หลายเดือนก่อน +4

      @@ToreTranscendent oh my bad, I confused lol

  • @wonderrider5221
    @wonderrider5221 5 หลายเดือนก่อน +1

    Man, these remind me of Etce's Splatoon 1 gear series with your gear

  • @squiddler7731
    @squiddler7731 6 หลายเดือนก่อน +1

    Defense up was a thing in splatoon 1, but also ink resistance was actually a shoe exclusive ability instead of a stackable one back then. It was way better back then too, pretty much the best option if you weren't running stealth jump. Stepping in enemy ink used to do nearly twice as much damage as it does now, and the one ability slot reduced that down to wearing a pure of ink resist in modern splatoon.
    Also people who leave chewed gum on the floor are far and away the worst people out there.

  • @NoShldJ_KonkoLLC
    @NoShldJ_KonkoLLC 6 หลายเดือนก่อน +4

    If your low on ink and you can’t shoot ink without waiting a bit first then ink res is useful

  • @BlaBloop
    @BlaBloop 29 วันที่ผ่านมา

    Idk about Splatoon 3 bc I haven’t played that much but the point was for weapons like bamboozler so it wouldn’t one shot so having one extra slot of if saved you by like 0.2 health which is a big deal also reduces bomb damage a bit from the ink left over which causes a chunk of damage when in ink

  • @QueenofTNT
    @QueenofTNT 5 หลายเดือนก่อน +2

    Side note about Splatoon 1: Fanmade servers are still a thing. Although if you want to play 1 without homebrewing your Wii U you WILL need to start a new account as transferring saves is impossible without homebrew.

  • @the_inksans_fan
    @the_inksans_fan 5 หลายเดือนก่อน +1

    Usually backlines and weapons that have trouble covering their feet use ink resistance that's probably why you didn't find much use. Dualies and brushes (excluding inkbrush) are good with ink res too.

  • @Super_cat1573
    @Super_cat1573 6 หลายเดือนก่อน +5

    One time it was just me and someone else 1v1 but became freinds 😂

  • @chuksk8592
    @chuksk8592 5 หลายเดือนก่อน +1

    With the chunks part, it especially helps that Splatfest forces the Tee, which is made by SquidForce, which favours Ink Res, so for 2 days every month or so, we're all subconsiously grinding for Ink Res chunks
    (Also someone remind me what the song at 11:39 is!)

  • @InsertQuarterPlz
    @InsertQuarterPlz 5 หลายเดือนก่อน +1

    You shouldn't made the Sonic Joke "Its no use!"

  • @YogurtAlly2422
    @YogurtAlly2422 6 หลายเดือนก่อน +2

    It’s not a bad ability, you should only run 1 sub, to maximize its usefulness and space it takes up

  • @Jyuratodus_Enjoyer
    @Jyuratodus_Enjoyer หลายเดือนก่อน +1

    ENGAGE OST DETECTED
    PEAK!!!

  • @Duckgroot
    @Duckgroot 6 หลายเดือนก่อน +1

    Epic vid eitherway!

  • @asprinjuice425
    @asprinjuice425 28 วันที่ผ่านมา

    Bro is cosplaying Futaba Sakura

  • @AntonioTheTurtle
    @AntonioTheTurtle 6 หลายเดือนก่อน +4

    In splatoon 2 it was busted af.

  • @KanimationYT
    @KanimationYT 5 หลายเดือนก่อน

    I like this guy's vibe

  • @SeafooSPL
    @SeafooSPL 6 หลายเดือนก่อน

    Sub resist up helps stop combos from weapons that do a low amount of damage after the combo.
    Ie. Splat Bomb slosher, torpedo wiper, ect.
    Ink resistance is good in small amounts because it increases the time it takes to take damage when you touch enemy ink. It was better in 2 with 99.9 damage weapons everywhere, but it's still good in 3. Definitely agree you shouldn't run 3 pures of it lol.

  • @sebam4546
    @sebam4546 6 หลายเดือนก่อน

    You should be walking faster on enemy ink than your own with this many ink resistance

  • @PlagueAims35
    @PlagueAims35 หลายเดือนก่อน

    And to think that bleak beak has 3 of these auto filled

  • @MathEizen
    @MathEizen 6 หลายเดือนก่อน

    Its a new blockbuster video woooo

  • @p3n1s4
    @p3n1s4 6 หลายเดือนก่อน

    You should do maxed special power up next

  • @Atobarru
    @Atobarru 5 หลายเดือนก่อน

    Naw, the most inconsistent thing is truzooka hitbox

  • @rockidactyl
    @rockidactyl 6 หลายเดือนก่อน

    I have 3 ink resistance abilities on my gear..
    idk what it does but I like to think it does something

    • @Jammert
      @Jammert 5 หลายเดือนก่อน

      cause it does it does its good to have ink res he knows nothing hes dumb

  • @m0rality_c0re
    @m0rality_c0re 6 หลายเดือนก่อน

    Do full main saver

  • @roykooper902
    @roykooper902 6 หลายเดือนก่อน +1

    I really like 1 to 3 subs

  • @Orez-Suke
    @Orez-Suke 6 หลายเดือนก่อน

    I mean, when people, including pro players says only a few subs/10p maximum is great and enough, it sounds obvious a full set is a waste

  • @okalright3941
    @okalright3941 6 หลายเดือนก่อน +1

    ink

    • @ShadamAran
      @ShadamAran 6 หลายเดือนก่อน

      Yes

  • @ItsMeEnduur
    @ItsMeEnduur 6 หลายเดือนก่อน +4

    I always wondered what exactly that ability did. But now I know it sucks

    • @SeafooSPL
      @SeafooSPL 6 หลายเดือนก่อน +1

      One sub of it can be great in most situations. It makes it take a longer time to take damage which helps more in Splatoon 2 due to the excess of 99.9 damage weapons but it still helps in 3 with weapons that just barely don't combo but with a little bit of damage from being in enemy ink.

  • @YezJaen
    @YezJaen 5 หลายเดือนก่อน

    One sub is useful

  • @LilGooberS2
    @LilGooberS2 6 หลายเดือนก่อน

    I thought it reduced damage
    Oh well time to change some gears

    • @ConsumerOfCookies
      @ConsumerOfCookies 5 หลายเดือนก่อน

      Dw, it actually does reduce damage!!! :3 I run it on my gear as well, but only on my shoes.

  • @Mimikyu-de-Peluche
    @Mimikyu-de-Peluche 6 หลายเดือนก่อน +1

    UM AKTUALLY 1 sub is good

  • @CuhCompafroggy
    @CuhCompafroggy 5 หลายเดือนก่อน

    Sped😢

  • @Your_average_phighter
    @Your_average_phighter 6 หลายเดือนก่อน

    *ink*