@@readtruth6670well, discovered, since no one ever built one fully, there's the description, not the fractals themselves (except for natural fractals, as Great Britain coast.)
I remember being obsessed with Conway's game of life and trying to make a 1D version of it on a spreadsheet (with time progressing on the vertical axis). In doing so I accidentally discovered rule 126 (if three adjacent cells have a sum of 1 or 2, then the center cell underneath has a value of 1, otherwise it has a value of 0) and created a Sierpinski triangle, which pleased me greatly. I assume it's a specific case of your class of fractals, and follows the same rule as your n=3 instance at 4:17. For those wanting to replicate it, in LibreOffice Calc, you can paste the formula =IF(OR(SUM(A1:C1)=1,SUM(A1:C1)=2),1,0) in the B2 cell and drag the formula across the whole sheet (don't drag it on the col A and row 1 though, leave those empty), and write 1 in any cell in the first row. It's particularly fun to see the patterns it builds when you have more than one full cell in your initial conditions.
There's another Sierpinski triangle in Conway's game of life. If you make a line with length 2^n, and step for long enough (I think 2^n-1 steps but I don't remember) it makes two Sierpinski triangles touching on the bottom so it makes a rhombus. I have no idea why, but it's fascinating
That's pretty interesting, this is like a fractal that you can infinitely zoom out on instead of infinitely zooming in on. One thing I've noticed is that the level 2 one is actually just rule 150, the 1D cellular automata, which is "one of the eight additive elementary cellular automata" according to Wolfram and as a result, it's already fairly well studied. Looking at Rule 150 might give more insight to the family itself.
not really, thats kinda the same as saying, oh if i copy this triangle down there, and down there, i can zoom out, so the Sierpinski triangle is actually infinitely large and you can zoom out, not in
This was super interesting! I wonder if that has already investigated before. If not, I'm definitely rooting for the term Kuvina Triangle! You obviously put a lot of work in these videos, and the content is really good. I'm kind of amazed that you put this video out so quickly after the last one *checks channel* 13 days ago. This is severely awesome ^^ All the best to you! Hope you have fun, and don't overwork yourself.
thank you! It's really considerate of you to be concerned whether I'm overworking myself, and I assure you I'm not. I do these for fun, and I have a lot more time for that now that it's summer break and I finished my 3rd year of college.
@@Kuvina don't know if you've figured this out but i found a connection between these fractals and John Conway's game of life. As you may know John Conway's game of life or "Life" for short is a case of celular automaton a.k.a. a game of zero players, wich means once the initial state is set; the "game" plays itself. The thing is that the Sierpinski Triangle can also be generated with the simple rules that make celular automaton so special, the difference is that while life takes place in a 2 dimensional grid, the Sierpinski Triangle (or any of your versions) in a 1 dimensional array, but each generation is plotted in each row of the triangles, unlike with like, in wich you usually just see one iteration at a time, here's what I mean: To start the Sierpinski Triangle start with an infinite array of black squares with only one being white: ⬜⬛⬛⬛⬛⬛⬛⬛ This is the first iteration/row of the Sierpinski triangle, for the next iteration each square checks if the square above and the one above to the left have different states, giving arise to the next generation: ⬜⬜⬛⬛⬛⬛⬛⬛ This operation of checking if two states are different is also known as the bitwise xor operation, a.k.a. the summation mod 2, wich also gives arise to the pascal triangle. Iterating this process over and over again, such as done in celular automaton finally generates the Sierpinski Triangle: ⬜⬛⬛⬛⬛⬛⬛⬛ ⬜⬜⬛⬛⬛⬛⬛⬛ ⬜⬛⬜⬛⬛⬛⬛⬛ ⬜⬜⬜⬜⬛⬛⬛⬛ ⬜⬛⬛⬛⬜⬛⬛⬛ ⬜⬜⬛⬛⬜⬜⬛⬛ ⬜⬛⬜⬛⬜⬛⬜⬛ ⬜⬜⬜⬜⬜⬜⬜⬜ Each of your own versions can also be expressed as a celular automaton with its unique rules, with the modulus being the ammount of different states/colors.
@@Tarou9000 For anyone else reading these one dimensional cellular automata are called the Elementary Cellular Automata (ECA), and there is a lot of research done into these. The most famous one is called rule 22 (from the binary number that defines its ruleset) which creates the Sierpinski triangle.
Heya, I came up with this 2 years ago! Cool that someone else thought of it independently, though I took it a bit farther in a different direction. This isn't really a 2d fractal, or well it is, but it can be thought of as having 1 spacial dimension and 1 temporal. I use 2 spacial and a time dimension. There is a defined list of "neighbors", and between each update each cell will add itself to all its neighbors. Some especially pretty ones are the neighbors being knights moves, and having it reach in all 8 directions!
The basis for this fractal is the trinomial triangle, so named because the terms of each row correspond to the coefficients of expansions of trinomial expressions. I independently discovered this when trying to figure out how to describe the outputs of the probability distribution of rolling 3 dice, then found there's already a body of research on it, from Euler to Wikipedia! I love your variations of it, and I particularly like how the fractal for n = 127 looks like it has cool sunglasses on, and how product 48 makes the pan flag. You might also be interested in Rule 90 and other related 1D cellular cellular automata. I spent a while nerding out about these.
Spooky, we are on sync, I did the exact same 6 months ago. But a Trinomial Triangle is for when you roll 3-sided dice. If you want to get the odds for regular dice, you need a Sextic Triangle
one thing i've noticed is that your triangle has interesting visual properties when the number is a prime number n=29 and n=31 are very fascinating to look at because of how rhythmic they look
These are so cool! I also really love the lesson at the end of, if you have something, tweak and change it to see what happens. I still remember sometimes where I was trying to solve something, and that tip helped so much. Also to answer your question: My favorite is Product 30
I made the program myself and set the default value from 0 to 1 and made the "seed" 2 instead of 1. This makes the product versions without the 1 added work! Fun fact: Natural product level 3 looks identical to normal level 2!
a lot of the prime fractals there look like they could make for great noise generation! Like especially when you look at one corresponding to 107, you can already see how it is incredibly irregular, looking like some sort of fog! I like it very cool
I remember discovering these about 8 years ago when i was 16, there was a Processing IDE for android and I used to mess around with little code snippets. I wanted to see what pascals triangle would look like mod 2, and was surprised to come across the familiar sirpinsky triangle, tried it out with different moduli and found they made amazing shapes. I looked it up though and found that many had discovered this before me. oh well!
This is criminally underrated, at least in my opinion! This is so cool and experimental, and I just love it. I would like to know how you generated these so I can play around with similar things. Keep doing what you are doing, and I hope you get more love!
Hmm, now wondering about the possibility of Shadow Product variations, since division is a defined operation for the integers mod p. Sadly I don't think there's an intuitive rule that works for non-prime bases, though. I do love how composite numbers literally show up as a *composite* of their factors. Amazing video
These types of things are my favorite applications/uses of math where the creativity and exploration really shines, awesome concept and great variations
The Kuvina triangle fractal looks very similar to the IFS version of the Sierpinski triangle but with an additional choice point at the center of the base of the triangle, which is also a projection of the 3D Sierpinski pyramid. The generated family appears to be an extension of the way that 1D cellular automata have been shared for quite some time.
This brings me to a great idea for a prime factorization algorithm. Generate this fractal and compare it to all fractals of the number below! Now thats peak efficiency.
I've done a lot of work on the p = 5 version with rows with a finite width where it wraps around, so if you have a row with m elements, the rule for x[n + 1] is x[n + 1][k] = (x_n[(k - 1 + m) % m] + x_n[k] + x_n[(k + 1) % m]) % p In my case, I wanted to study questions like "How long does it go before it repeats?" and "How long is the delay before it gets into a cycle?" It turns out you can study both of those by converting the rule to a matrix and then finding the generalized eigenvalues in some finite field of characteristic p. The problem with this approach is that it only works if p is prime, but this video gave me an idea. As you've pointed out, though, you can make the composite triangles out of the triangles made of their prime factors. I can then use this insight to study the p = 6 case by studying the p = 2 and the p = 3 case and then combining their results with the Chinese Remainder Theorem. This should definitely work as long as p can be factored into unique primes, but it might get stuck on cases like p = 4. I'll have to think more about it. Anyway, I'm definitely subscribing to this channel. Keep making cool stuff.
It would be interesting to try the multiplication rule starting with a row of 1s, since that's the multiplicative identity, just like you were using the additive identity for the addition rule.
Im curious how you generated the images used. I certainly may be able to make my own code to do something similar, but if the code used for this video was available it'd make it a lot easier for people to implement their own variations!
I think bi versions are most uninteresting. It's just "Prime numbers dividing triannge into T(n) pieces and composite numbers reflecting their prime factors". Bi skew versions are same, but skewed. I think shadow skew versions are most interesting, because they're not actually skewed and primes make unique pattern that are different from regular versions. Product version are also interesting, because they don't make triangles, just stripes with patterns.
I find it interesting how our intuitions differ, you seemed somewhat surprised by the results, while i expected them from the formulas you used, they're all very interesting, specially the bi ones
@0:18 Fractals are not necessarily self similar. Source: th-cam.com/video/gB9n2gHsHN4/w-d-xo.html @2:33 beautiful! @6:34 Your audio recording quality went way up at this point. Very nice video! I saw your comment on the 3B1B summer of math exposition and I decided to check your videos out. Good luck in this years competition!
Thank you for your compliments! I'm fully aware that fractals aren't necessarily self similar, but I just wanted a simple definition that I could get through quickly, so that's what I went with. I made sure to say that it's only a *colloquial* definition, ie. one that is commonly used but not necessarily correct. But I do kindov regret not making it clear enough, because I really don't want to spread false information
so i was messing around with this, trying out some different rules for generating the numbers and i found some cool stuff mostly by messing with exponents a^2+b^2+c^2 is really boring except mod 3 for some reason, i suspect my code might be bugged but if it isnt that fascinates me a^2-b^2+c^2 is very interesting however, especially for powers of 2 a^2*b^2*c^2 is pretty cool a^b+c is quite interesting a^3+b^3+c^3 is pretty fun a*b+c is also very interesting a^b^c is surprisingly boring but a^b^c+1 is really cool a+b^2+c^3 is cool also a+b*2+c is fun, especially on powers of 2 a*b+a+b+c*3 is fascinating (a*c)^b+1 i believe these technically qualify as one dimensional cellular automata, and a lot of the patterns are quite reminiscent of elementary cellular automata alright found some more (a*b*c)^(a+b+c) a^b^a^c+1 a^2*b^2*c^2+1 is very chaotic on most primes except 17 for some reason, also with very big numbers something interesting happens
13:20 makes sense, the first layer is all zeroes, so a, b, c are same. So we can represent them by x. So we have x-x+x+1, or 2x-x+1. This results in x+1, meaning that every row is 1 more then the earlier row, causing the rainbow. Isn’t math beautiful sometimes?
N=1: nothing N=2: the temple of arrows has been made N=3: the temple of sixlets has been made N=4: the trees have grown N=5: the temple of the middle 2 has been made and the static is here N=6: the combinations N=7: the temple of holes has been made N=8: the static is invading N=9: they are building in the nothing N=10: they are making more combinations and the static is still there N=11: the temple of crosses has been made N=12: the static hasn’t invaded the middle yet N=13: the temple of the 2 bottoms has been made and the static is right under our feet N=14: the static is still not in the halls N=31: the red moss is beginning to grow N=32: there are now guards too protect the remaining halls N=64: the static has nearly taken over N=73: they pushed N=100: they have made renovations N=128: they are victorious N=10000: the red moss is growing more
I'd really like to see the product versions with more generations. The seemingly random colors inside the triangles seem to have some sort of pattern, but the image is too small to show them fully.
The formula for the product version looks similar to things which are often used as pseudorandom number generators, and the patterns exhibit some of the behaviours found there. For some moduli it falls into a repeating pattern, for others it goes through all possible state values in a randomish way. Except here there are infinitely many states, so some of the patterns will continue to grow forever without repeating.
This is how the mind works! Starting with Stephen Wolfram's ideas and running. I wonder if you've seen the equation y=rx(x-1)? It produces chaos after bifurcating. There's a special factor "r" that can model predator prey simulations. I wonder if you could add a spice of randomness to eliminate the mirror down the middle effect? Anyway, great video! Math is all related. So is thought. My work deals with creating AI. There's something called the AI alignment problem. Could an AI be good in all of its decisions? What would make AI "fair and balanced?" Why fractals of course. And symmetry! Like a tree grows, so do thoughts.
0:13 A fractal doesn't actually have to be self-similar at all. The coastlines of countries are a good example of fractals that are not self similar in any way.
In higher maths land it's considered a bit self-aggrandizing to name anything at all after yourself. You give it a generic name and then it's up to other investigators to decide what to call it in their own work. Sometimes people will put some effort into figuring out who really came up with an idea first, and call it by that person's name; or they will choose the person who did the most to popularize or investigate the object. Ideally of course, things get defined mathematically, so it doesn't matter which option is taken.
There’s something so analogue horror about an orchestral piece playing in the background whilst the screen switches from a mess of pixels to sudden repeated triangles in primes.
Cool, you rediscovered cellular automata! Even with multiple states, not just binary. You should test if you can create one that exhibits Class 4 behavior like Rule 110! Perhaps you can see some glider behavior!
Product is the most variation I like it the most cause it’s produce actual unique ruglar patterns I mean tge patterns it produces are coherent and great in a special way
I discovered the prime/composite thing myself a while ago while playing with Pascal's triangle mod n. If you plot with just two colours for zero/nonzero the pattern for primes shows up very clearly. In simple cases you can look at a pattern and kind of see its prime factors. I wondered briefly if I'd discovered a useful algorithm for identifying primes, but it turns out to be just as much work as doing it one of the traditional ways. :-(
Also product 5 is a little guy clutching his lapels and wearing a dope hat, and product 7 is either the face of a terrifying monster or a short guy with a handlebar mustache and a safari hat
quite interesting! if someone could make a gif of the tringular one specifically going up one integer per frame it'd prolly look like those conways game of life things lol- good show tho :D
Is there an underlying pattern to the second two? For instance, take the 4 fractal, subtract the 2 fractal, call it 2' fractal. Take the 6 fractal, subtract the 3 fractal, call it the 2'' fractal. Now compare the 2, 2', and 2'' fractals.
If you want to multiply (for the product fractals) without having to add one, here is an interesting new (and pretty useful) form of multiplication: f(x,y)=xy if xy≠0, f(x,y)=x if y=0, f(x,y)=y if x=0
I remember making a program to draw Sierpinsky's triangle in Scratch (sorry i was like 13, don't make fun) than I made this fractal since it was an obvious generalization but I didn't realize that it had these nice properties
You didn’t make one fractal, you’ve made infinite families of fractals.
Are fractals made or just discovered?
A fractal?!
@JackSalzmanjust a regular fractal
@@readtruth6670 you could ask that about anything in math
@@readtruth6670well, discovered, since no one ever built one fully, there's the description, not the fractals themselves (except for natural fractals, as Great Britain coast.)
I remember being obsessed with Conway's game of life and trying to make a 1D version of it on a spreadsheet (with time progressing on the vertical axis). In doing so I accidentally discovered rule 126 (if three adjacent cells have a sum of 1 or 2, then the center cell underneath has a value of 1, otherwise it has a value of 0) and created a Sierpinski triangle, which pleased me greatly. I assume it's a specific case of your class of fractals, and follows the same rule as your n=3 instance at 4:17.
For those wanting to replicate it, in LibreOffice Calc, you can paste the formula =IF(OR(SUM(A1:C1)=1,SUM(A1:C1)=2),1,0) in the B2 cell and drag the formula across the whole sheet (don't drag it on the col A and row 1 though, leave those empty), and write 1 in any cell in the first row. It's particularly fun to see the patterns it builds when you have more than one full cell in your initial conditions.
Very smart idea! I had a similar obsession a few years ago.
now i gotta see conways game of life with time on the third axis
There's another Sierpinski triangle in Conway's game of life. If you make a line with length 2^n, and step for long enough (I think 2^n-1 steps but I don't remember) it makes two Sierpinski triangles touching on the bottom so it makes a rhombus. I have no idea why, but it's fascinating
That's pretty interesting, this is like a fractal that you can infinitely zoom out on instead of infinitely zooming in on. One thing I've noticed is that the level 2 one is actually just rule 150, the 1D cellular automata, which is "one of the eight additive elementary cellular automata" according to Wolfram and as a result, it's already fairly well studied. Looking at Rule 150 might give more insight to the family itself.
not really, thats kinda the same as saying, oh if i copy this triangle down there, and down there, i can zoom out, so the Sierpinski triangle is actually infinitely large and you can zoom out, not in
This was super interesting! I wonder if that has already investigated before. If not, I'm definitely rooting for the term Kuvina Triangle!
You obviously put a lot of work in these videos, and the content is really good. I'm kind of amazed that you put this video out so quickly after the last one *checks channel* 13 days ago. This is severely awesome ^^ All the best to you! Hope you have fun, and don't overwork yourself.
thank you! It's really considerate of you to be concerned whether I'm overworking myself, and I assure you I'm not. I do these for fun, and I have a lot more time for that now that it's summer break and I finished my 3rd year of college.
@@Kuvina don't know if you've figured this out but i found a connection between these fractals and John Conway's game of life.
As you may know John Conway's game of life or "Life" for short is a case of celular automaton a.k.a. a game of zero players, wich means once the initial state is set; the "game" plays itself.
The thing is that the Sierpinski Triangle can also be generated with the simple rules that make celular automaton so special, the difference is that while life takes place in a 2 dimensional grid, the Sierpinski Triangle (or any of your versions) in a 1 dimensional array, but each generation is plotted in each row of the triangles, unlike with like, in wich you usually just see one iteration at a time, here's what I mean:
To start the Sierpinski Triangle start with an infinite array of black squares with only one being white:
⬜⬛⬛⬛⬛⬛⬛⬛
This is the first iteration/row of the Sierpinski triangle, for the next iteration each square checks if the square above and the one above to the left have different states, giving arise to the next generation:
⬜⬜⬛⬛⬛⬛⬛⬛
This operation of checking if two states are different is also known as the bitwise xor operation, a.k.a. the summation mod 2, wich also gives arise to the pascal triangle. Iterating this process over and over again, such as done in celular automaton finally generates the Sierpinski Triangle:
⬜⬛⬛⬛⬛⬛⬛⬛
⬜⬜⬛⬛⬛⬛⬛⬛
⬜⬛⬜⬛⬛⬛⬛⬛
⬜⬜⬜⬜⬛⬛⬛⬛
⬜⬛⬛⬛⬜⬛⬛⬛
⬜⬜⬛⬛⬜⬜⬛⬛
⬜⬛⬜⬛⬜⬛⬜⬛
⬜⬜⬜⬜⬜⬜⬜⬜
Each of your own versions can also be expressed as a celular automaton with its unique rules, with the modulus being the ammount of different states/colors.
@@Tarou9000 For anyone else reading these one dimensional cellular automata are called the Elementary Cellular Automata (ECA), and there is a lot of research done into these.
The most famous one is called rule 22 (from the binary number that defines its ruleset) which creates the Sierpinski triangle.
Not sure why this needs a specific name when it's really the combination of the Pascal's Triangle and the Sierpinski Triangle, which are both not new.
@@Tarou9000 holy shit images in youtube comments
Heya, I came up with this 2 years ago! Cool that someone else thought of it independently, though I took it a bit farther in a different direction. This isn't really a 2d fractal, or well it is, but it can be thought of as having 1 spacial dimension and 1 temporal. I use 2 spacial and a time dimension. There is a defined list of "neighbors", and between each update each cell will add itself to all its neighbors. Some especially pretty ones are the neighbors being knights moves, and having it reach in all 8 directions!
7:55 super awesome triangle takes off his shades
how could I not notice
lol i love that
I saw you in 3blue1brown's comment section, not gonna lie I dont regret coming here.
I invented with same fractal about 8 years ago a different method. Its cool to find someone explore and re-discover/ also found this fractal
oh!
You invented eh?
ah yes, *you invented with* same fractal
@@orrinpants yall are ripping into this person damn 😭
i have a weakness for these kinds of explorations. amazing video kuvina!
The basis for this fractal is the trinomial triangle, so named because the terms of each row correspond to the coefficients of expansions of trinomial expressions. I independently discovered this when trying to figure out how to describe the outputs of the probability distribution of rolling 3 dice, then found there's already a body of research on it, from Euler to Wikipedia!
I love your variations of it, and I particularly like how the fractal for n = 127 looks like it has cool sunglasses on, and how product 48 makes the pan flag. You might also be interested in Rule 90 and other related 1D cellular cellular automata. I spent a while nerding out about these.
pan flag?
you high?
@@TheRookieWarrior look up “pan flag”
the wow jumpscare
Spooky, we are on sync, I did the exact same 6 months ago.
But a Trinomial Triangle is for when you roll 3-sided dice.
If you want to get the odds for regular dice, you need a Sextic Triangle
I loved the shadow psychedelic versions especially the rainbow at 107 in its full glory 🌈
one thing i've noticed is that your triangle has interesting visual properties when the number is a prime number
n=29 and n=31 are very fascinating to look at because of how rhythmic they look
The fact that there are distinct triangles mage out of squares is amazing
ah yes, *mage* of squares
wait till you hear about pixels
I found this while watching TV. I do not regret it. Very underrated and well done!
These are so cool! I also really love the lesson at the end of, if you have something, tweak and change it to see what happens. I still remember sometimes where I was trying to solve something, and that tip helped so much. Also to answer your question: My favorite is Product 30
You forgot to mention how product 10 is an arrow pointing upwards
This gives off the same weird energy of string theory where it’s quirky but interesting
The product 10 one looks like it could an alien spaceship in some DOS-era video game shooting a laser downwards
Since each composite triangle is a composition of its factors, you could theoretically use this for encryption
Or rather decryption
I made the program myself and set the default value from 0 to 1 and made the "seed" 2 instead of 1. This makes the product versions without the 1 added work! Fun fact: Natural product level 3 looks identical to normal level 2!
Your video has somehow arranged my Skittles into a capital lambda (each level of a different colour) when I wasn't looking and this isn't even a joke
a lot of the prime fractals there look like they could make for great noise generation! Like especially when you look at one corresponding to 107, you can already see how it is incredibly irregular, looking like some sort of fog! I like it very cool
I remember discovering these about 8 years ago when i was 16, there was a Processing IDE for android and I used to mess around with little code snippets. I wanted to see what pascals triangle would look like mod 2, and was surprised to come across the familiar sirpinsky triangle, tried it out with different moduli and found they made amazing shapes. I looked it up though and found that many had discovered this before me. oh well!
This is criminally underrated, at least in my opinion! This is so cool and experimental, and I just love it. I would like to know how you generated these so I can play around with similar things. Keep doing what you are doing, and I hope you get more love!
Hmm, now wondering about the possibility of Shadow Product variations, since division is a defined operation for the integers mod p. Sadly I don't think there's an intuitive rule that works for non-prime bases, though. I do love how composite numbers literally show up as a *composite* of their factors. Amazing video
These types of things are my favorite applications/uses of math where the creativity and exploration really shines, awesome concept and great variations
(16:09) Fun fact: I once saw the number 103 in a dream. It was the age rating of a movie that my parents were watching on Netflix.
I liked level 3 and any variations on it :)
This is very similar to if you perform the mod (2) on the pascal triangle you get the Serpinksy triangle. Blew my mind as a kid
7:55 cool glasses tho
13:14 THE GAY SEED
The Kuvina triangle fractal looks very similar to the IFS version of the Sierpinski triangle but with an additional choice point at the center of the base of the triangle, which is also a projection of the 3D Sierpinski pyramid.
The generated family appears to be an extension of the way that 1D cellular automata have been shared for quite some time.
Something about the regular 5 felt very festive to me.
This brings me to a great idea for a prime factorization algorithm.
Generate this fractal and compare it to all fractals of the number below!
Now thats peak efficiency.
level 5 and 7 are beautiful but my favorite one has to be 29
127 looks like a static triangle with triangle sunglasses
I've done a lot of work on the p = 5 version with rows with a finite width where it wraps around, so if you have a row with m elements, the rule for x[n + 1] is
x[n + 1][k] = (x_n[(k - 1 + m) % m] + x_n[k] + x_n[(k + 1) % m]) % p
In my case, I wanted to study questions like "How long does it go before it repeats?" and "How long is the delay before it gets into a cycle?" It turns out you can study both of those by converting the rule to a matrix and then finding the generalized eigenvalues in some finite field of characteristic p. The problem with this approach is that it only works if p is prime, but this video gave me an idea. As you've pointed out, though, you can make the composite triangles out of the triangles made of their prime factors. I can then use this insight to study the p = 6 case by studying the p = 2 and the p = 3 case and then combining their results with the Chinese Remainder Theorem. This should definitely work as long as p can be factored into unique primes, but it might get stuck on cases like p = 4. I'll have to think more about it.
Anyway, I'm definitely subscribing to this channel. Keep making cool stuff.
That's awesome!
26 is neat with the isolated color
also 27 with the sorta inverting green and blue halves
It would be interesting to try the multiplication rule starting with a row of 1s, since that's the multiplicative identity, just like you were using the additive identity for the addition rule.
product 10 looks like an octopus driving a car
product 16 looks like people in a boat paddling
Im curious how you generated the images used. I certainly may be able to make my own code to do something similar, but if the code used for this video was available it'd make it a lot easier for people to implement their own variations!
Very cool! I love your presentation and imagination, also this reminds me of the elementary automata
bro great job!! this is legitimately so underrated.
I think bi versions are most uninteresting. It's just "Prime numbers dividing triannge into T(n) pieces and composite numbers reflecting their prime factors". Bi skew versions are same, but skewed. I think shadow skew versions are most interesting, because they're not actually skewed and primes make unique pattern that are different from regular versions. Product version are also interesting, because they don't make triangles, just stripes with patterns.
I find it interesting how our intuitions differ, you seemed somewhat surprised by the results, while i expected them from the formulas you used, they're all very interesting, specially the bi ones
11 and 15 are my favorite cuz they’re wearing these cool glasses
Such awesome content!
You make the doodles I draw, but wish I could program.
I love how psychedelic 13 is just Germany on r/place
A great video! You commented on a fractal post I made on Twitter; that’s how I found this. 😊
I somehow thought how he did it before even clicking on the video, just seeing the thumbnail
i would be so happy if you made a website that let us generate these
@Kuvina Saydaki my fav number is 4 too
@0:18 Fractals are not necessarily self similar. Source: th-cam.com/video/gB9n2gHsHN4/w-d-xo.html
@2:33 beautiful!
@6:34 Your audio recording quality went way up at this point.
Very nice video! I saw your comment on the 3B1B summer of math exposition and I decided to check your videos out. Good luck in this years competition!
Thank you for your compliments! I'm fully aware that fractals aren't necessarily self similar, but I just wanted a simple definition that I could get through quickly, so that's what I went with. I made sure to say that it's only a *colloquial* definition, ie. one that is commonly used but not necessarily correct. But I do kindov regret not making it clear enough, because I really don't want to spread false information
moral of the story: modulos are f****** awesome!!!!!!!
so i was messing around with this, trying out some different rules for generating the numbers and i found some cool stuff mostly by messing with exponents
a^2+b^2+c^2 is really boring except mod 3 for some reason, i suspect my code might be bugged but if it isnt that fascinates me
a^2-b^2+c^2 is very interesting however, especially for powers of 2
a^2*b^2*c^2 is pretty cool
a^b+c is quite interesting
a^3+b^3+c^3 is pretty fun
a*b+c is also very interesting
a^b^c is surprisingly boring but a^b^c+1 is really cool
a+b^2+c^3 is cool also
a+b*2+c is fun, especially on powers of 2
a*b+a+b+c*3 is fascinating
(a*c)^b+1
i believe these technically qualify as one dimensional cellular automata, and a lot of the patterns are quite reminiscent of elementary cellular automata
alright found some more
(a*b*c)^(a+b+c)
a^b^a^c+1
a^2*b^2*c^2+1 is very chaotic on most primes except 17 for some reason, also with very big numbers something interesting happens
the dirk strider triangles
13:20 makes sense, the first layer is all zeroes, so a, b, c are same. So we can represent them by x. So we have x-x+x+1, or 2x-x+1. This results in x+1, meaning that every row is 1 more then the earlier row, causing the rainbow. Isn’t math beautiful sometimes?
I don't understand a bit, yet i love it
update: i understand a bit and i still love it
this is not just one fractal, but an entire family! the "Kuvina Set" i guess
N=1: nothing
N=2: the temple of arrows has been made
N=3: the temple of sixlets has been made
N=4: the trees have grown
N=5: the temple of the middle 2 has been made and the static is here
N=6: the combinations
N=7: the temple of holes has been made
N=8: the static is invading
N=9: they are building in the nothing
N=10: they are making more combinations and the static is still there
N=11: the temple of crosses has been made
N=12: the static hasn’t invaded the middle yet
N=13: the temple of the 2 bottoms has been made and the static is right under our feet
N=14: the static is still not in the halls
N=31: the red moss is beginning to grow
N=32: there are now guards too protect the remaining halls
N=64: the static has nearly taken over
N=73: they pushed
N=100: they have made renovations
N=128: they are victorious
N=10000: the red moss is growing more
N=1000000: the final day
N=inf: RED
I'd really like to see the product versions with more generations. The seemingly random colors inside the triangles seem to have some sort of pattern, but the image is too small to show them fully.
really enjoyed the video! the pretty colors are nice on my deliriously sleep-deprived brain
You did not just make a fractal you made a whole family for that fractal
what if the product version only multiplied non-zero numbers and if there was nothing left to multiply, then it's just zero 🤔
The formula for the product version looks similar to things which are often used as pseudorandom number generators, and the patterns exhibit some of the behaviours found there. For some moduli it falls into a repeating pattern, for others it goes through all possible state values in a randomish way. Except here there are infinitely many states, so some of the patterns will continue to grow forever without repeating.
Woahhhhh this is so cool, glad I found your channel with this video!
This is how the mind works! Starting with Stephen Wolfram's ideas and running. I wonder if you've seen the equation y=rx(x-1)? It produces chaos after bifurcating. There's a special factor "r" that can model predator prey simulations. I wonder if you could add a spice of randomness to eliminate the mirror down the middle effect? Anyway, great video! Math is all related. So is thought. My work deals with creating AI. There's something called the AI alignment problem. Could an AI be good in all of its decisions? What would make AI "fair and balanced?" Why fractals of course. And symmetry! Like a tree grows, so do thoughts.
Could you elaborate on your thoughts about the AI alignment problem?
0:13 A fractal doesn't actually have to be self-similar at all. The coastlines of countries are a good example of fractals that are not self similar in any way.
I made a fractal on desmos with the equation "cos(ln(x²)) > cos(ln(y²))"
idea: basically take the original fractal with the module factor but n decides the module AND the amount of rows a number checks.
elementary cellular automata but more ✨fabulous✨
In higher maths land it's considered a bit self-aggrandizing to name anything at all after yourself. You give it a generic name and then it's up to other investigators to decide what to call it in their own work. Sometimes people will put some effort into figuring out who really came up with an idea first, and call it by that person's name; or they will choose the person who did the most to popularize or investigate the object. Ideally of course, things get defined mathematically, so it doesn't matter which option is taken.
who knew a 1-year old video would push me into making my own fractals?
4:48
Looks like an intense version of the original game Mario debuted in
pchycedelic 107 gotta be one of my favorites.
it would be cool to have a program where we could mess around with the rules and make our own patterns with this kind of idea :O
There’s something so analogue horror about an orchestral piece playing in the background whilst the screen switches from a mess of pixels to sudden repeated triangles in primes.
after this video, my keyboard floated to unknown lands
multiply the sides, add the middle?
Getting this closer to the top
Me too cmon....
Not possible
⬜⬜⬜⬜⬜
⬛⬛⬛⬛⬛
Solution:X=(a+bc+1) mod n
we need their fractal dimensions (well the one scaled out infinitely)
Cool, you rediscovered cellular automata! Even with multiple states, not just binary. You should test if you can create one that exhibits Class 4 behavior like Rule 110! Perhaps you can see some glider behavior!
My favorite was definitely product! 😍
Now that's what I call a kuvina Fractal
My favorites were the product power of 2, I like how they look lol me a spine.
That's definitely new. Also it's similar to 1d game of life, I recommend checking that one out some day
Product is the most variation I like it the most cause it’s produce actual unique ruglar patterns I mean tge patterns it produces are coherent and great in a special way
I discovered the prime/composite thing myself a while ago while playing with Pascal's triangle mod n. If you plot with just two colours for zero/nonzero the pattern for primes shows up very clearly. In simple cases you can look at a pattern and kind of see its prime factors.
I wondered briefly if I'd discovered a useful algorithm for identifying primes, but it turns out to be just as much work as doing it one of the traditional ways. :-(
4:57 it’s wearing very cool sunglasses
This is an extremely unmathematical comment but a lot of the patterns look like fractals of guys wearing Kamina's sunglasses 😎
Also product 5 is a little guy clutching his lapels and wearing a dope hat, and product 7 is either the face of a terrifying monster or a short guy with a handlebar mustache and a safari hat
Ah yes my favorite ytuber Kamina 😂
I don't know why but it just never occurred to me that you could make your own fractals but these are awesome
quite interesting! if someone could make a gif of the tringular one specifically going up one integer per frame it'd prolly look like those conways game of life things lol- good show tho :D
I like how n = 13 and n = 22 look like they are wearing sunglasses :)
Same with 127 and 229
7:55 don't fool us level 127 is just a triangle with sunglasses
Since I can't code, I've found that old MS Paint can make fantastic fractals incredibly quickly.
cool also my fav was shadow psychadelic
It's also really cool if you use decimal numbers above 1 (1.1 is really cool)
on the slide show of all the fractals you forgot 30
Im curious to see how the product powers of two evolve. They got more and more inteicate, but you didnt show any past 16
if you do the one above, the two on the edge, and the two on the left and right of them are included, what happens?
Is there an underlying pattern to the second two? For instance, take the 4 fractal, subtract the 2 fractal, call it 2' fractal. Take the 6 fractal, subtract the 3 fractal, call it the 2'' fractal. Now compare the 2, 2', and 2'' fractals.
If you want to multiply (for the product fractals) without having to add one, here is an interesting new (and pretty useful) form of multiplication: f(x,y)=xy if xy≠0, f(x,y)=x if y=0, f(x,y)=y if x=0
I remember making a program to draw Sierpinsky's triangle in Scratch (sorry i was like 13, don't make fun) than I made this fractal since it was an obvious generalization but I didn't realize that it had these nice properties