H2O's FireFlask Trapper Cycle 1.1

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 18

  • @Das_H2O
    @Das_H2O  3 หลายเดือนก่อน +1

    Loot Filter: www.lastepochtools.com/loot-filters/view/kB4zPaA6
    Build Planner: www.lastepochtools.com/planner/oXkLRZgB

  • @pandabosch
    @pandabosch 3 หลายเดือนก่อน

    I've been using your build for the last day and am really enjoying it. Once I got the throwing life leech blessing 740 monos became a cruise. I did have a couple questions. if you could spare the time.
    Do you have an opinion of the nodes. Smoulder in Acid Flask, and higher levels of Ash Compartment in Explosive Trap? It felt like a good damage boost when I invested into them. but. I'm not entirely sure if it's placebo. or better/comparable to an extra level of Tempered Glass. and Lightning Bomb / Flash Frozen.
    I've found Decoy to be unimpactful, with Ambush being turned off due to Apostacy. I'm dropping Kelthan Blasting Agent for a defensive Decoy setup, or (can't believe I'm saying this) self cast Bladed Armor, Shurikens. Just wondering, if you had to replace Decoy, what you would do?
    Finally, as a suggestion you should put together an aspirational gear planner. What exalts and lp uniques would you aim for? I think a 3-4lp Urzil's Pride would be strong, and Citadel Boots with t7 Armor / Crit damage reduction, with the All Resist blessing could open up a lot of suffixes on other pieces of gear.
    Thanks for the guide and the great build.

    • @Das_H2O
      @Das_H2O  3 หลายเดือนก่อน +2

      You wouldnt want to take smoulder since it actually decreases your damage. You can only stack fire res shred up to 10 times on a target, where as armor shred is unlimited, though has diminishing returns after 100 stacks. since the build "hits" so many times per second, we want acid flask to apply armo shred, and only need 1 point of ash compartment in explosive trap. You could take the points from lightning bomb/ flash frozen and move them to ash compartment without impacting the build at all. It stacks shock and chill very quickly as well.
      Decoy isnt need and is just a 5th slot of good damage. Sucks the node isnt working when we convert to glancing blow. Kelthan blasting agent is not needed at all for the build, I just grab a 3-4 lp off the market each cycle because it is free fire pen and I still get my exalted throwing damage. You could replace it with shift or shuriken for armor. Sometimes shift is just quicker then smoke bomb.
      I pushed corruption on the 1.0 build but decided since it beath Abberoth there wasnt more gear to chase. The build can always add red rings, ravenous void, nihils but they all have to have at least 1lp to get the corresponding throwing affix which just not worth the time. With the change to blind to prevent crits, being crit capped is not necessary if you have an easy way to blind (smoke bomb).

    • @pandabosch
      @pandabosch 3 หลายเดือนก่อน

      @@Das_H2O Thanks for the detailed response.

  • @Benettor20
    @Benettor20 3 หลายเดือนก่อน

    Hi mate, love your build. Is there a guide anywhere as I'd like to reroll a new character and would like to play this from scratch? cheers.

    • @Das_H2O
      @Das_H2O  3 หลายเดือนก่อน +1

      I dont have a specific leveling guide created (yet), though the loot filter for the build is pretty good at showing you what is needed, and it works while youre leveling. stack as much health, throwing damage, and throwing mana reduction.

    • @Benettor20
      @Benettor20 3 หลายเดือนก่อน

      @@Das_H2O cheers bud. one more thing, when leveling acid flask should I start on the right hand side and towards Explosive Flask passive or left hand side first?

    • @Das_H2O
      @Das_H2O  3 หลายเดือนก่อน +1

      @@Benettor20start to the right and get mana reduction & explosive flask.

  • @manna4525
    @manna4525 3 หลายเดือนก่อน

    Hi, very nice build! Asking about interact between apostace mastery note and decoy's ambush node. I was testing and i can't get any critmulti boost because i have 0% change to dodge.

    • @Das_H2O
      @Das_H2O  3 หลายเดือนก่อน

      Hmm, most of the interactions that convert dodge occur after increases (dodge->armor or dodge -> endurance threshold). Having 100% glancing blow is more important then the crit multi from decoy. So you can take out the point on the passive tree or remove it from decoy if it isn’t functional. Decoy is the least important ability for the build so dont get too hung up on it.

  • @gustavogamez8373
    @gustavogamez8373 29 วันที่ผ่านมา

    pretty cool build my dude, just wondering if still viable as it is so I can start the cycle reset with it

    • @Das_H2O
      @Das_H2O  29 วันที่ผ่านมา +1

      @@gustavogamez8373 yes, you definitely can as nothing has changed for 1.1 reset. Biggest things are the -mana cost rings need to get your mana costs on Acid Flask to zero to progress farther into the monoliths.

    • @gustavogamez8373
      @gustavogamez8373 29 วันที่ผ่านมา

      @@Das_H2O sweet, thank you a lot

  • @narzhur489
    @narzhur489 3 หลายเดือนก่อน

    Looks neat, how to level this?

    • @Das_H2O
      @Das_H2O  3 หลายเดือนก่อน +1

      The loot filter is set up to basically guide you the whole way. Rogue is very flexible but you can level with acid flask all the way until explosive trap and just take it from there. Big things to manage is just your mana/mana regen

    • @narzhur489
      @narzhur489 3 หลายเดือนก่อน

      @@Das_H2O allright gonna give it a try, and thanks!The lootfilter doesnt show tho.

    • @Das_H2O
      @Das_H2O  3 หลายเดือนก่อน

      @@narzhur489 Thanks. It should be viewable now.

    • @narzhur489
      @narzhur489 3 หลายเดือนก่อน

      @@Das_H2O Thank you