Holy crap bro, DO NOT put too many depth charges on the asteroid!! Cant you read what it says top right corner? Optimum Yield is in the blue zone. Depending how deep the crack is on the asteroid and how high the impact already is shown by the graph dictates how long the next explosive needs to be charged. Otherwise you destroy most of the yield! Also get 1 Kilometer (or mile) away to avoid your ship getting damaged. Please fix that in your vid or pin this comment!
Good Video, Just to clarify a couple things: - Pulse Wave analyzer is useless for Laser mining, it is only good to find Cores and Surface and Sub-surface Deposits. For laser you just want to randomly prospect rocks until you find what you are looking for. - For Laser Mining you REQUIRE an A rated Prospector otherwise you are getting less fragments. - The Materials content on an asteroid (low, med, high) is the chance of Engineering Raw Materials to spawn while laser mining and has nothing to do with the minerals mined from the asteroid. - There are 3rd party tools to find systems with hotspots more reliably than using the gal map, edtools aka Miner's tool is a good one. o7
With the seismic charge mining you don't need a charge in each fissure you just need enough to get the light up the blue "optimal" band on the display in the top right. Each fissure has a strength (Low, Average and High) that is displayed in on your bottom left display when targeted, you can also charge up your charges (low, Average and High strength) using the bars around your cross hair. Shoot low strength charge into a low strength fissure etc and once your in the optimal yield range you can back off and detonate the charges before the time runs out to get more diamonds :) Bonus: If you shoot the wrong charge into a fissure and exceed the optimal yield you can disarm charges in your contacts tab to undo them! :D
You are correct Oh AwesomeFletch. I probably need to make a video just on the intricacies of seismic charge mining, I thought it was a bit to much for a beginner's guide.
Thanks for the vid. Im not going to watch it all right now. I think part od the fun is learning stuff like this as I play. I've been jumping and scanning tons of systems and just bought a DBE last night. I love it. Im going to set it up for mining for now because I'm still breaking it in and don't want to buy too many ships early on. The ships are the coolest part of this game and I want to savour the "newness" of each one. So far I'm loving the game. It sat in my Steam library for years but I was turned off by the fact that you couldn't walk around inside of your ships. I didn't know that the game had so much depth or I'd have started years ago.
I've been out of the game for a long while a only just recently jumped back in. Decided to do some laser mining to earn me some credits. I had forgotten what exactly I had on my account since I last played. Turns out I had a partially upgraded Vulture, an Imperial Courier and a Cobra mk4 sitting in my storage and 19M credits in the bank. I have now outfitted my Cobra mk4 as a mining schip. I managed to cram 54T of cargo space into it after installing all the neccesary modules first. If things go wel and I can make some credits I intend to buy the basic versions of both the Pyhton mk2 and Type 8 in the ARX store and try them out for mining aswel. Thanks for your video. I learned alot from it. :D
Thank you for the excellent video, man. Just finished becoming elite in exobiology and want to try my hand at a different part of the game. Very informative.
Always A rate your prospector controller. A rated prospectors cause more chunks to fall off the mined asteroid and more chunks means more materials mined. and that means more profit per time invested. Doesn't matter if it is in an class 1 slot, as long as you A rate the prospector controller.
It's asteroid CRACKING not asteroid OBLITERATION 🤣 The timer is listed on the charge range chart, but on the graph you need just enough charge to put most of the graph in the blue section. If you see red, it counts as an overcharge and drops your yield dramatically. A good asteroid should get you 14-16 chunks of high grade ore if you stay in the optimum yield range.
Nice video and great "how too", can Iask how you get the different colours when you scan. Mine must be default and not pink and the dash is a different colour.
The pre-built components are not viable for mining. However, swapping a few things out for mining lasers/subsurface mining gear/deep core mining gear , a refinery and limpets would make it a very good mining ship considering how much cargo it can hold.
I wish I had the same control that you have with your ship, I can't keep the ship in position to launch the seismic charges, especially if the asteroid rotates even slowly
You feel silly mining in the best mining ships in the game? Conda Cutter and Vette are unbeatable as miners. I would feel silly not using one. The new T8 makes an outstanding miner. You only have to hit fissures untill the graph is in the blue. You don't have to hit every fissure and you don't need to be 2 inches away when you fire the charges. Unless they have changed the mining method, the longer you hold the trigger, the higher the blast yield. If you see red on the graph, you are using too much yield. If you use too much yield, you will destroy some of the fragments that come out of the asteroid. Also once the asteroid is cracked open, it exposes more surface deposits on the inside of the pieces. On the sub surface deposits I saw you only shot one missile at each deposit. You can usually hit each deposit several times.
@@Digmbot Thank you so much for that EDHM link! I love your blue-gold scheme, and I was just about to ask you what your 3 "matrix" code lines were, when I scrolled down to see if someone else had already asked the same question! lol...
@ReliquaryPrime I saw a youtuber with custom HUD colors and was surprised that there was no in-game setting for it and every ship had the orange HUD lol. I got EDHM and it's amazing. I like changing my HUD for different ships so each one feels more unique. Right now I'm using a blue and green color scheme with RGB pips and shields.
I would highly suggest filling full cargo racks with limpets. If you get real lucky and launch only a single prospector and 3 collectors, and manage to scoop up more than 4 tons of goodies, then you can just purge limpets. No need to leave 20 limpets out and shorten your mining time
I disagree with some of the early game ships. You can absolutely mine in an Eagle or Viper. Viper Mk4 is basically as good as a Cobra when they're both shielded too. Imp Eagle and Viper can do core mining and easily make enough to go buy something better Even Eagle mk2 is a big upgrade over a Sidewinder
I'll give you the Viper Mk 4, since you can get some decent cargo in it if you are paying attention to the modules. But the difference between an Eagle and a Sidewinder is pretty insignificant. The Eagle is largely a useless ship anyways, which is why I recommended skipping it and going to something with more capacity in the video.
@@AbdulSoomro-kj5lt Just play No Man's Sky if you want that, then, Star Citizen is a terrible, terrible game that proves that trying to mix and match too many elements only results in a bad game.
Holy crap bro, DO NOT put too many depth charges on the asteroid!! Cant you read what it says top right corner? Optimum Yield is in the blue zone. Depending how deep the crack is on the asteroid and how high the impact already is shown by the graph dictates how long the next explosive needs to be charged. Otherwise you destroy most of the yield! Also get 1 Kilometer (or mile) away to avoid your ship getting damaged. Please fix that in your vid or pin this comment!
lol
Bump
Good Video, Just to clarify a couple things:
- Pulse Wave analyzer is useless for Laser mining, it is only good to find Cores and Surface and Sub-surface Deposits. For laser you just want to randomly prospect rocks until you find what you are looking for.
- For Laser Mining you REQUIRE an A rated Prospector otherwise you are getting less fragments.
- The Materials content on an asteroid (low, med, high) is the chance of Engineering Raw Materials to spawn while laser mining and has nothing to do with the minerals mined from the asteroid.
- There are 3rd party tools to find systems with hotspots more reliably than using the gal map, edtools aka Miner's tool is a good one.
o7
This video is so underrated.. I have never mined before and now I think I'm getting good at it thanks to you, thanks.
With the seismic charge mining you don't need a charge in each fissure you just need enough to get the light up the blue "optimal" band on the display in the top right.
Each fissure has a strength (Low, Average and High) that is displayed in on your bottom left display when targeted, you can also charge up your charges (low, Average and High strength) using the bars around your cross hair. Shoot low strength charge into a low strength fissure etc and once your in the optimal yield range you can back off and detonate the charges before the time runs out to get more diamonds :)
Bonus: If you shoot the wrong charge into a fissure and exceed the optimal yield you can disarm charges in your contacts tab to undo them! :D
You are correct Oh AwesomeFletch. I probably need to make a video just on the intricacies of seismic charge mining, I thought it was a bit to much for a beginner's guide.
@@Digmbot That explosion was amazing and im downloading the game right now! A guide would be awesome
Absolutely love the video. I got back into elite again after a long hiatus. bought my first type 6 before watching your video.
been meaning to get into mining recently, know, for money, and man this was a great tutorial, easy to understand, nice!
Glad it was helpful!
Thanks for the vid. Im not going to watch it all right now. I think part od the fun is learning stuff like this as I play. I've been jumping and scanning tons of systems and just bought a DBE last night. I love it. Im going to set it up for mining for now because I'm still breaking it in and don't want to buy too many ships early on. The ships are the coolest part of this game and I want to savour the "newness" of each one. So far I'm loving the game. It sat in my Steam library for years but I was turned off by the fact that you couldn't walk around inside of your ships. I didn't know that the game had so much depth or I'd have started years ago.
I've been out of the game for a long while a only just recently jumped back in. Decided to do some laser mining to earn me some credits. I had forgotten what exactly I had on my account since I last played. Turns out I had a partially upgraded Vulture, an Imperial Courier and a Cobra mk4 sitting in my storage and 19M credits in the bank. I have now outfitted my Cobra mk4 as a mining schip. I managed to cram 54T of cargo space into it after installing all the neccesary modules first. If things go wel and I can make some credits I intend to buy the basic versions of both the Pyhton mk2 and Type 8 in the ARX store and try them out for mining aswel. Thanks for your video. I learned alot from it. :D
Very clear and useful. Thanks.
Thank you for the excellent video, man. Just finished becoming elite in exobiology and want to try my hand at a different part of the game. Very informative.
Always A rate your prospector controller. A rated prospectors cause more chunks to fall off the mined asteroid and more chunks means more materials mined. and that means more profit per time invested. Doesn't matter if it is in an class 1 slot, as long as you A rate the prospector controller.
Don’t use class E prospector controller…use a class A, because that gives highest yield.
And you need as many collector limpets.
It's asteroid CRACKING not asteroid OBLITERATION 🤣 The timer is listed on the charge range chart, but on the graph you need just enough charge to put most of the graph in the blue section. If you see red, it counts as an overcharge and drops your yield dramatically. A good asteroid should get you 14-16 chunks of high grade ore if you stay in the optimum yield range.
That chime for "must have module" is so much louder than the rest of the video it makes me want to throw my PC out the window.
Krait MK II is a great mining ship. been using it for a couple years now.
The Krait is just great overall in my opinion. One of my favorite ships they've ever designed.
Nice video and great "how too", can Iask how you get the different colours when you scan. Mine must be default and not pink and the dash is a different colour.
Awesome video dude. You should try it in VR. It's an amazing experience.
I love playing in n VR, it's just not practical for making videos.
Can someone guide me to using the trade map? I have watched some videos and still can't make head's or tails of it.
Is the pre-built type 8 viable for mining? Thanks.
The pre-built components are not viable for mining. However, swapping a few things out for mining lasers/subsurface mining gear/deep core mining gear , a refinery and limpets would make it a very good mining ship considering how much cargo it can hold.
I wish I had the same control that you have with your ship, I can't keep the ship in position to launch the seismic charges, especially if the asteroid rotates even slowly
It's just lots of playtime. Keep flying and you'll get there too.
how do u chance ya hud like that
This mod will let you change your HUD: edcodex.info/?m=tools&entry=494
You feel silly mining in the best mining ships in the game? Conda Cutter and Vette are unbeatable as miners. I would feel silly not using one. The new T8 makes an outstanding miner. You only have to hit fissures untill the graph is in the blue. You don't have to hit every fissure and you don't need to be 2 inches away when you fire the charges. Unless they have changed the mining method, the longer you hold the trigger, the higher the blast yield. If you see red on the graph, you are using too much yield. If you use too much yield, you will destroy some of the fragments that come out of the asteroid. Also once the asteroid is cracked open, it exposes more surface deposits on the inside of the pieces. On the sub surface deposits I saw you only shot one missile at each deposit. You can usually hit each deposit several times.
How you set the pulse wave color to pink? Im new on the game and i really like the hud and pulse color.
This MOD let's you customize the entire HUD or choose from tons of presets. bluemystical.github.io/edhm-api/
@@Digmbot Thank you so much for that EDHM link! I love your blue-gold scheme, and I was just about to ask you what your 3 "matrix" code lines were, when I scrolled down to see if someone else had already asked the same question! lol...
@ReliquaryPrime I saw a youtuber with custom HUD colors and was surprised that there was no in-game setting for it and every ship had the orange HUD lol. I got EDHM and it's amazing. I like changing my HUD for different ships so each one feels more unique. Right now I'm using a blue and green color scheme with RGB pips and shields.
I would highly suggest filling full cargo racks with limpets. If you get real lucky and launch only a single prospector and 3 collectors, and manage to scoop up more than 4 tons of goodies, then you can just purge limpets. No need to leave 20 limpets out and shorten your mining time
What the heck is wrong with those bells...
Overcharged that asteroid, CMDR. Oops.
Nice tutorial, but you need to calculate the high/average/low for a optimal yield. usualy 3,4 cracks are enough.
Whenever I get around to the advanced tutorial I'll get into the nitty gritty of that kind of thing.
I disagree with some of the early game ships. You can absolutely mine in an Eagle or Viper. Viper Mk4 is basically as good as a Cobra when they're both shielded too. Imp Eagle and Viper can do core mining and easily make enough to go buy something better
Even Eagle mk2 is a big upgrade over a Sidewinder
I'll give you the Viper Mk 4, since you can get some decent cargo in it if you are paying attention to the modules. But the difference between an Eagle and a Sidewinder is pretty insignificant. The Eagle is largely a useless ship anyways, which is why I recommended skipping it and going to something with more capacity in the video.
Too loud Ding noise. Commander!
Goddamn that bell is annoying.
I just wish Elite Dangerous was like Starcitizen, it would be so cool to land on any planet including Earth like planets and discover new life forms
You can land on the planets. There is even a ground vehicle called an SRV. There are a few planets that aren't.
@@jasonkinsey6428 I meant earth like planets
@@AbdulSoomro-kj5lt Just play No Man's Sky if you want that, then, Star Citizen is a terrible, terrible game that proves that trying to mix and match too many elements only results in a bad game.
@@nattythepanda4692 actually No man sky is more cartoonish; it’s good however it went way over with the other direction