Homeworld 3丨Hiigaran Battlecruiser Gameplay Showcase

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  • เผยแพร่เมื่อ 12 ม.ค. 2025

ความคิดเห็น • 437

  • @kaymarx9677
    @kaymarx9677 10 หลายเดือนก่อน +524

    They put a gun on a turret and then put that turret in a hull-canyon that restricts its field of fire. Bugs me.

    • @NicholasBrakespear
      @NicholasBrakespear 10 หลายเดือนก่อน +63

      Oh god, I hadn't noticed at first... that's awful design. It seems to spend most of the fight ready to shoot its own hull.

    • @Paulusss1
      @Paulusss1 10 หลายเดือนก่อน +23

      That is utter stupidity, they should place the turrent way more forward!

    • @sajuckkhar8612
      @sajuckkhar8612 10 หลายเดือนก่อน +52

      Yeah, first thing I noticed too. Design wise makes no sense, like designed by someone who has no concept of firing arc. Would make sense to put a missile launcher there that fires missiles straight up, not a turret. If anything, the missile launcher and the Main gun need to be swapped.

    • @withnoname31
      @withnoname31 10 หลายเดือนก่อน +10

      The same design as the 2nd game, no improvements whatsoever.

    • @rystiya7262
      @rystiya7262 10 หลายเดือนก่อน +65

      @@withnoname31 No the HW2 design is better. None of its turrets have such poor line of sight as this one.

  • @petrpinc7695
    @petrpinc7695 10 หลายเดือนก่อน +192

    For such a large ship it feels:
    A) Undergunned
    B) Whatever guns it has, half of them have unreasonably limited firing arcs in a game that embraces the 3D playing field.

    • @Servellion
      @Servellion 9 หลายเดือนก่อน +25

      This is actually something carried over from HW2. The Vaygr and Hiigeran battlecruisers were freaking huge and yet had far fewer weapons than you'd think with the amount of hull real estate on display. Whereas the Kushan and Taiidan heavy cruisers from HW1 packed the same punch into a package almost half as large as the battlecruisers.

    • @SpartanChief01
      @SpartanChief01 8 หลายเดือนก่อน +6

      there were some modders who fixed this and made it a hell of a lot more convincing... the players would go apeshit if you configured these like WW2 battleships

    • @Servellion
      @Servellion 8 หลายเดือนก่อน +7

      @@SpartanChief01 Think most players would love it. Having superpositioned turrets makes more sense than stuffing turrets into recesses that limit the turret's firing arc.

    • @ghosterdude
      @ghosterdude 8 หลายเดือนก่อน +2

      @@Servellion just goes to show they haven't learned anything

    • @spartan8090
      @spartan8090 8 หลายเดือนก่อน +3

      @@Servellion At least the Vaygr and Hiigaran battlecruisers were designed with strong weapons that could all fire forward without giving a huge target profile if approached from the front.

  • @Redrisco
    @Redrisco 10 หลายเดือนก่อน +154

    Enemy corvette is apparently destroyed

    • @OJesusX3
      @OJesusX3 9 หลายเดือนก่อน

      x D

    • @spyly1
      @spyly1 8 หลายเดือนก่อน

      🤣🤣😂

    • @gregoryquint7653
      @gregoryquint7653 8 หลายเดือนก่อน +5

      Say again?

    • @Leenux
      @Leenux 8 หลายเดือนก่อน +4

      @@gregoryquint7653 CORVETTE DESTROYED.

    • @darkmatteracid2353
      @darkmatteracid2353 8 หลายเดือนก่อน +1

      ​@@Leenux Sorry could you repeat that

  • @martinstensvehagen9161
    @martinstensvehagen9161 10 หลายเดือนก่อน +116

    Honestly I dont care about any of the stats, those are not final anyway. I just think it looks kinda small.. the homeworld 2 BC felt just as imposing as the mothership in its scale. and it dwarfed any other combat ship, to the point that it could solo a whole navy if they were not ready for it. This feels more like what the destroyer should be tbh

    • @kamu_yana
      @kamu_yana 10 หลายเดือนก่อน +16

      I'm glad we get the same vibe, looks like someone over-inflated a Hiigaran Destroyer. Even the most interesting part of it to me visually, the mass of lighted windows on the sides just underneath the armored overhang closer towards the bow, seems to be taken directly from a HW2 Destroyer, so your brain guestimates that they should have the same amount of crew and be around the same size, but they aren't. It's terribly nitpicky but it's like the HW3 designers were just copying the visual language but don't understand how to really speak it.

    • @quazarKiragon
      @quazarKiragon 10 หลายเดือนก่อน +3

      The HW2 BC also required a shipyard to build it which you needed to hyperspace in because it was too big for the mothership

    • @taerkasten5090
      @taerkasten5090 10 หลายเดือนก่อน +3

      @@quazarKiragonNow for HW3 no shipyard, the battlecruiser launch from the mothership ala hw1, liked the shipyard in addition to be the capable ship to construct and launch a bc, also was a valid base once you loss a mothership in a skirmish, i'll really miss the shipyard was like an space station.

    • @peterni2234
      @peterni2234 10 หลายเดือนก่อน

      @@taerkasten5090 wdym "like" a space station, it is one! And it would be crazy cool if we had more (you'd be hard pressed to find to find a reason to add them in but). It would be like base building, but since these colossal stations can hyperspace, it wouldn't be too ridiculous!
      On second thought maybe one is enough.

    • @Ethian315
      @Ethian315 9 หลายเดือนก่อน

      ​@@quazarKiragonthis is what makes hw2 feels majestic in terms of size ratio. And logical too, it's like we're calling in a shipyard to build battecruiser.

  • @NicholasBrakespear
    @NicholasBrakespear 10 หลายเดือนก่อน +88

    Shame they seemed really determined to abandon the awesome old ion cannon sound effects from the original game as the years went by. Also the lingering beam/trail at 2:57 looks rather bad.
    Also the ship design in general seems to be really inefficient. Why such a massively wide hull, with like 3 guns strapped to the middle with bad lines of sight?

    • @rystiya7262
      @rystiya7262 10 หลายเดือนก่อน +2

      It would have worked well if the new icon cannon sound/visual effect actually feels powerful and impactful...

    • @Darkgamerxp64
      @Darkgamerxp64 10 หลายเดือนก่อน +3

      I think that's the common things in modern sci-fi on sfx. Sadly it's what it is 😢 to appeal new and fresh.

    • @magnusred2945
      @magnusred2945 8 หลายเดือนก่อน +2

      The devs didn't play the old games unfortunately

  • @СергейИванов-ф7л5ч
    @СергейИванов-ф7л5ч 10 หลายเดือนก่อน +42

    It is strange that the upper towers are recessed into the hull.. The firing range should be limited because of this.

  • @preevyet5645
    @preevyet5645 10 หลายเดือนก่อน +70

    Yeah, gotta agree with most everyone here. Designed to restrict its weapons effectiveness as much as possible, and the durability of a Toyota Corolla with 1 inch steel plates bolted on in random locations.

    • @kamu_yana
      @kamu_yana 10 หลายเดือนก่อน +2

      Hey now, I've ridden in Corollas older than the game HW2 still rolling around surviving winter after winter. I don't think the comparison is apt, as there's a reason those things are #1 in compact car reliability. It's far more apt to compare this BC to one of them overpriced BMW SUV's: samey, inflated, and a repair and maintenance nightmare with a high cost.

    • @MetalHev
      @MetalHev 10 หลายเดือนก่อน +5

      @@kamu_yana we call them "granparollas" here for a reason. Damn things have been lasting almost as long as their owners.

    • @Darkgamerxp64
      @Darkgamerxp64 10 หลายเดือนก่อน +1

      My family is an multi generations of Corolla's. Have them over 850k of miles and still running strong.😂

    • @haihuynh8337
      @haihuynh8337 10 หลายเดือนก่อน +1

      @@kamu_yana Running long in a battlefield is another thing...

    • @NoReply28
      @NoReply28 9 หลายเดือนก่อน +3

      "durability of a Toyota Corolla" So indestructible then?

  • @rystiya7262
    @rystiya7262 10 หลายเดือนก่อน +36

    8:00 it looks like only one of the ion turrets can hit the target at the time, but the ship just keep firing with both and have one missing the target all the time... It's so frustrating to watch. I don't understand why they have this problem, the BC from homeworld 2 doesn't seem to have the same issue, at least not to the same extent.

    • @sajuckkhar8612
      @sajuckkhar8612 10 หลายเดือนก่อน +20

      BC in HW2 make logical sense, flat platform with main turrets placed on the most raised points so they would had 180+ degree firing arcs with negative depression firing arcs. This thing is just dumb.

    • @soulessification
      @soulessification 10 หลายเดือนก่อน +6

      Its because the AI functionality on this game is dogshit. This game is really dumbed down mobile homeworld. It's actually sad, they can't even recreate the most basic things that have continued to exist in homeworld 1, 2, cata, RM but yet are non-existent in this game. The whole research combined into build tree is really the proof you need

    • @rystiya7262
      @rystiya7262 10 หลายเดือนก่อน +5

      @@soulessification Combining build and research tree isn’t a terrible idea. What concerns me is that the demo looks so unpolished… If that’s the latest build, you have to wonder did they have some screwups internally or something.

    • @haihuynh8337
      @haihuynh8337 10 หลายเดือนก่อน

      The HW3 BC is run by a learning AI... atm

  • @SPG377
    @SPG377 10 หลายเดือนก่อน +25

    It's ridiculous how fast it dies and how fast it's healed, also how capital ships have this unnatural mobility while strikecraft are paradoxically so lethargic

  • @theoutergod8666
    @theoutergod8666 10 หลายเดือนก่อน +164

    Why is everything so fucking squishy in this game? Even the BC gets melted in seconds...

    • @Eradicator-jv9xr
      @Eradicator-jv9xr 10 หลายเดือนก่อน +23

      I'm pretty sure this isnt the final health, maybe the datamining got wrong because, in the video, the incarnate destroyer has more health than the battlecruiser. There's definitely something wrong.

    • @ush2177
      @ush2177 10 หลายเดือนก่อน +26

      That is terrible. at 4:30 there is only 3 fighters shooting it and its health is melting away. I really hope they balance the weapons damage and hull strength or else it is going to be a disaster. A HW battlecruiser should be able to take on a 3 destroyers and piss on them.

    • @underlordd
      @underlordd 10 หลายเดือนก่อน +22

      The ttk in this game make is feel like a mobile game. They need to slow these ships down and increase their health

    • @taiidaniblues7792
      @taiidaniblues7792 10 หลายเดือนก่อน +10

      @@underlordd Yeah there are a lot of problems. I see why they delayed the launch. Unit selection is a mess, there is no fire and maneuver, unit health makes no sense, assigning battle groups seems bugged, healing ships just straight up miss with their heals.

    • @Atrahasis7
      @Atrahasis7 10 หลายเดือนก่อน +2

      Giving them more hp and actual move fire orders would be a good start to start fixing some of the glaring issues for sure

  • @hernanialves6938
    @hernanialves6938 10 หลายเดือนก่อน +77

    They will need to work really hard in the next 2 months....

    • @christianresel8051
      @christianresel8051 10 หลายเดือนก่อน +11

      They already failed.... HW3 is shit already... not worth the time of a dedicated fan... story is shit already! HOW THE FRELL is the MOST POWERFULL WARSHIP IN THIS UNIVERSE LOST PLS? THere cant be ANY explonation for this shit! None that would make sense by LORE in HW!

    • @Solaxe
      @Solaxe 10 หลายเดือนก่อน +37

      @@christianresel8051 Maybe wait for the game to be released before you start having a meltdown like a 5 year old

    • @WarGravyB
      @WarGravyB 10 หลายเดือนก่อน

      @@christianresel8051 You're such a petulant child. Shameful.

    • @SumpRatSupreme
      @SumpRatSupreme 10 หลายเดือนก่อน +13

      @@SolaxeThat would require them to have emotional maturity.

    • @andrewszerbiak7330
      @andrewszerbiak7330 10 หลายเดือนก่อน +3

      ​@@christianresel8051lol you're special as hell my guy.

  • @IrrelevantPlease
    @IrrelevantPlease 10 หลายเดือนก่อน +61

    time to kill needs to be increased across the board. I want Homeworld, not Starcraft. I will wait before dropping money on this.

    • @silverthorngoodtree5533
      @silverthorngoodtree5533 10 หลายเดือนก่อน +5

      No, Bc's are way to squishy from generic fire, same for destroyers. TTC is too fast. That or t is this wonky battle mode where you get insane upgrades, like making scouts kill Destroyers in seconds.

    • @Bloodyss69
      @Bloodyss69 10 หลายเดือนก่อน +2

      100% agreed with this. How is it possible that 2 destroyers do more damage to a battlecruiser 🤦🏻‍♂️. Need to be at least 3 to destroy it. Bombers are a different story.

    • @christianresel8051
      @christianresel8051 10 หลายเดือนก่อน +1

      20 buck... thats all this is worth. MAYBE modder will fix that shit but i doubt it.

    • @haihuynh8337
      @haihuynh8337 10 หลายเดือนก่อน

      @@Bloodyss69Because they are called "destroyer", maybe...

  • @kylereichenbach4475
    @kylereichenbach4475 10 หลายเดือนก่อน +8

    Design wise it looks like they tried to mix the HW2 battlecruisers elongated plate-like shape and the HW1 heavy cruisers short stubby but chunky proportions. It also seems like the BC gets a hanger on its ventral size so maybe we can store fighters in it on full release?? My only complaints are the weird dorsal ion turret and gun turret position and its lackluster health.

  • @shadows.82
    @shadows.82 11 หลายเดือนก่อน +48

    The BC looks a little too big to be so maneuverable. I'm glad they added more weapons this time around.

    • @hades4438
      @hades4438 11 หลายเดือนก่อน +4

      Exactly, it's so fast too. and it looks like a carrier with that flat body.. At least it's not paper thin anymore.

    • @riesstiu2khunning
      @riesstiu2khunning 10 หลายเดือนก่อน +12

      ​@@hades4438 The flat body makes sense.
      Since the ship's main cannons are on its dorsal and ventral, it wants to show its boards to the enemy, and the flat hull provides a smaller profile.
      Docking bays are clearly visible near its engine, so the hull design requires space to hold fighters inside (like HW2 Battlecruisers did). If it can't be high, it needs to be wide. Hence a long, flat hull.
      I'm not sure about the ramparts around turrets, though...
      What is paper thin, is its hull points. Man, how this ship melts under fire. What were they thinking, making the ships more brittle than ever, while taking the effort to put names on individual crew members?? Are we to care about them or just keep yeeting and producing new ones?

    • @NeedItForFacebook
      @NeedItForFacebook 10 หลายเดือนก่อน +11

      Shame u can no longer target engines or weapons anymore tho :/

    • @shadows.82
      @shadows.82 10 หลายเดือนก่อน +9

      @@NeedItForFacebook What? That was the best part of HW2.

    • @Pilvenuga
      @Pilvenuga 10 หลายเดือนก่อน +12

      @@shadows.82 yeah, HW3 is dead on arrival. they failed at everything that made HW great

  • @squirrelonmapletree
    @squirrelonmapletree 10 หลายเดือนก่อน +7

    Visual and audio seems to be right, but the ships seem to move faster, lose health faster, and repair faster..? I guess they sped up the combat somewhat. I'm not entirely sure how to feel about that. I hated when Total War franchise did that to their games.

  • @stuka80
    @stuka80 8 หลายเดือนก่อน +1

    When i think of a battlecruiser i think of a warship bristling with canons and other types of weapon projectiles of all types, not a few peashooters on an ironing board.

  • @judet2992
    @judet2992 10 หลายเดือนก่อน +88

    The fact the Battlecruiser is based on the HW2 one makes me happy, EXCEPT THEY RUINED IT

    • @homeworld2evolution
      @homeworld2evolution 10 หลายเดือนก่อน +16

      Unfortunately, they don't have their own ideas, most of their HW3 ships are modified copies of ships from old games. I am shocked by such a shame...

    • @Cooldude-ko7ps
      @Cooldude-ko7ps 10 หลายเดือนก่อน +5

      @@homeworld2evolutionyeah, at least have them be evolved versions of the HW2 ships.

    • @Darkgamerxp64
      @Darkgamerxp64 10 หลายเดือนก่อน +3

      They should just use those ship designs from home world mobile and and give them proper weapons placement like ventral turrets. Those seems like hm3 ships already 😂. Like the tier 3 bc.

    • @salvatore771
      @salvatore771 10 หลายเดือนก่อน

      They copied a lot of the mobile game into this pc release, thats going to be the problem with it.@@Darkgamerxp64

    • @riesstiu2khunning
      @riesstiu2khunning 10 หลายเดือนก่อน

      @@homeworld2evolution Indeed. Half of Incarnate vessels are Vaygr laser/missile corvettes and the other half are fledgeling Sajuuks. The campaign's story will probably explain the latter, but the Vaygr corvette style seems like a lost cause.
      Vaygr fighters and bombers? Cool, blady shapes!
      Vaygr Frigates? Right at home, Taiidan players! Blocky and roundy exactly where needed.
      Destroyers? Intriguing! I see what you did there with the diagonal boards, forming a frontal "V"!
      Carriers? Niiice! A breath of fresh air from all the carriers being always flat.
      Battlecruisers? Just marvelous!! *Smooch*
      ...
      Corvettes...? Eh? Are those pistols in space? Why are they shaped like that?
      ...
      And BBI chose these as inspiration for half of a new faction.

  • @Guelo6891
    @Guelo6891 10 หลายเดือนก่อน +22

    They better push this back an entire year, redesign UI, controls and gameplay. They can show as mush “pe pe peu” as they want, I am not falling for this.

  • @IrrelevantPlease
    @IrrelevantPlease 10 หลายเดือนก่อน +72

    i hope the devs dont try to pull a "Dawn of War 3" on us.

    • @HalIOfFamer
      @HalIOfFamer 10 หลายเดือนก่อน +2

      Never was a HW played but was very interested in this one since it's new and fresh. I really hope they don't ruin this like DOW3 was ruined.

    • @Will_jetz
      @Will_jetz 10 หลายเดือนก่อน +5

      I think they alredy did...

    • @redknight6077
      @redknight6077 10 หลายเดือนก่อน +5

      From what I understand I think our fears might have come true.

    • @Will_jetz
      @Will_jetz 10 หลายเดือนก่อน

      somehow, dawn of war 3 has returned...@@redknight6077

    • @Alex-pj8nz
      @Alex-pj8nz 10 หลายเดือนก่อน

      There could be a bigger ship ?

  • @bobbobbing4381
    @bobbobbing4381 10 หลายเดือนก่อน +12

    OK. First, the way the ion beam hangs in the air and breaks alignment with the actual turret. It is such a horrible bug that breaks immersion. Second, the models of the ships are too low detail. For example, the vector thrusters are not even modelled and instead we have a blue flame decal just appear on the ship surface, looks rubbish.

  • @captainandros
    @captainandros 10 หลายเดือนก่อน +3

    Nice to see that you dont need a shipyard to build the battle cruiser and the mothership builds it like in HW1 and Cataclysm

  • @sajuckkhar8612
    @sajuckkhar8612 10 หลายเดือนก่อน +18

    Not the fan of the new BC design. From design perspective seems would be so ineffective. Why the two main guns are in a dip instead of raised to have better firing arc. Hate how all ships became kinda just blocks. The HW2 BC design was fantastic. This just looks weird.

    • @MrCoolguy425
      @MrCoolguy425 8 หลายเดือนก่อน

      the HW2 BC design was my least favorite, the Higarran one especially is just wasteful. You have two ions and 4 guns on a ship that is three times the size of a destroyer, yet the destroyer comes in with 4 guns of similar size and torpedo tubes. Its simply wasteful the amount of space it takes up, I much prefer the HW1 Heavy Cruisers with their bulky design focused on as much firepower as possible onto a single capital ship.

  • @Reynevan100
    @Reynevan100 10 หลายเดือนก่อน +40

    From what I played and seen, healthbars on this game seem to have lost a zero at the end ...
    I'm afraid we might have a Dawn of War 3 situation here 😢

    • @Eradicator-jv9xr
      @Eradicator-jv9xr 10 หลายเดือนก่อน +2

      There is no bloody way this is the final health. It has barely 4x the health of a frigate. Slightly more than that of a carrier. I get it, carriers aren't supposed to be struck, but a battlecruiser being that squishy is kinda ridiculous.

    • @padmanabhanvaidyanathan7182
      @padmanabhanvaidyanathan7182 3 หลายเดือนก่อน

      Unfortuantely, they did.

  • @FreddyB41
    @FreddyB41 10 หลายเดือนก่อน +5

    Design is extremely counterintuitive. It's like they said "we need to do the exact opposite of good ship design"
    I am so sad to think that this game is Dead on Arrival.

  • @kokishorttail3471
    @kokishorttail3471 8 หลายเดือนก่อน +1

    The fact the top and bottom guns can never realistically fire on the same target annoys me to no end.

  • @HalIOfFamer
    @HalIOfFamer 10 หลายเดือนก่อน +2

    The wild population of enemy Corvette fell faster than a former millionaire in 1920.

  • @ReginaldArthurWolfe
    @ReginaldArthurWolfe 10 หลายเดือนก่อน +24

    Moves like a corvette… I‘m terribly worried about this game.

    • @Sonlirain
      @Sonlirain 10 หลายเดือนก่อน +1

      Well it is defense a Battlecruiser is supposed to be very mobile and well armed at the cost of armor... and that's more or less what this ship looks like.

    • @jake7824
      @jake7824 10 หลายเดือนก่อน +7

      @@Sonlirain lol why would a *DEFENSE* Battlecruiser be made with shitty armour and top speed? That goes against the whole principle of defense. If a capital ship is designed to be mobile and well armed, it's so it can get in and out of fights quickly, not provide static defense. The design is terrible (not to mention the awful, non-logical kinetic turret placement in the centre of a canyon that restricts it's field of fire?).

    • @Sonlirain
      @Sonlirain 10 หลายเดือนก่อน +3

      @@jake7824 I meant to write "In its defense".
      It's not classified as a "defense battlecruiser" in the game itself.

    • @jake7824
      @jake7824 10 หลายเดือนก่อน +1

      @@Sonlirain No worries mate - easy mistake to make. And your reasoning is correct (Much like BCs in WW1).

    • @dianapuskina3448
      @dianapuskina3448 10 หลายเดือนก่อน

      something is really wrong with this bloody ship. i hope they have dreadnoughts

  • @skedarblegarble
    @skedarblegarble 10 หลายเดือนก่อน +3

    - Beams drift
    - turret placement looks badly thought out for the greebles
    - health is not good enough
    - fighters look slow/capitals are really fast?
    I don't hate the hull shape but the weapon locations don't work great with it. Maybe two weaker turrets on the ridges to emphasize the silhouette, and a wider graphical representation for the missile turret (making it a tube rack/vls with a tower?) in the middle

  • @craig_z
    @craig_z 10 หลายเดือนก่อน +4

    I hope there's a "voice chatter" level setting (I think HW2 had it) - because after 2 mins, I'm already sick to death of hearing "corvette destroyed"

    • @Kord5
      @Kord5 10 หลายเดือนก่อน

      I bought it, corvette was destroyed, corvette was destroyed :)

  • @namelessking8905
    @namelessking8905 8 หลายเดือนก่อน +1

    The top auto cannon is shooting thru the ship hull , Why did they recess the top turrets into the hull like that?

  • @natetaylor9002
    @natetaylor9002 10 หลายเดือนก่อน +3

    ....why does the turret beam point of origin move away from the actual turret during firing?!? It's really noticable @ 1:30

    • @haihuynh8337
      @haihuynh8337 10 หลายเดือนก่อน

      Maybe the game mechanism detaches the particle emitter from the ship at the end of the firing. As a reason, the beam origin (the particle emitter) ceases to move along with the turret.

    • @natetaylor9002
      @natetaylor9002 9 หลายเดือนก่อน

      @@haihuynh8337They should REALLY fix that!

  • @elonwhatever
    @elonwhatever 10 หลายเดือนก่อน +5

    A lot of the ship designs bug me. It's as if they made a silhouette first, then slapped some weapons on it and never really considered how it's supposed to work. The frigging battle-cruiser's dorsal main guns are not in a position where it has the clearance to fire 180 by 360 over the hull. It can only fire forwards and aft because of it's ridiculous recessed position.
    At least the ventral gun has clearance...
    The shipyard/MS has to detach it's entire bottom side to launch the battlecruiser. Yet the battlecruiser /at best/ fills about 1/3 of the volume. Shipyards in HW2 slid out BC from the side and the BC filled up about 3/4 of that shipyard's volume. How is the new design that much worse in regards to efficiency and practical use.
    Furthermore: have we regressed back to HW1: what with the silly mining and repair beams?
    HW had miners land on asteroids to harvest resources, or attach to debris to return for processing. Repairs involved the harvesters attaching to the hull and welding things.

    • @SV5195R
      @SV5195R 10 หลายเดือนก่อน

      "Mining and repair beams" are literally how mining and repair systems in this series work, and visually it was like this in every game other than HW2.
      As per the Homeworld manual, the Phased Disassembler Arrays essentially use fusion torches to disassemble the target material on an atomic level, sort the elements by atomic weight and store the material for later use. The specifics of how PDA-based construction works is not elaborated upon, but I imagine that it's a somewhat similar process in reverse - imagine a 3D printer, only far more energetic, with a far finer resolution and with an unlimited range of feedstock. As per the manual of the original Homeworld, rapid construction of ships is enabled by multiple production lines running in parallel, though.
      The "repair beams" are apparently modified PDAs, if the Homeworld: Cataclysm manual is anything to go by. I imagine that outside of game mechanics they are best used to patch hull breaches, and internal damage has to be dealt with by some other means.
      That said, the visuals of HW2 mining ships evoked the image of a somewhat more... streamlined process. To me, landing on an asteroid, tapping into an ore vein and running the extracted ore through a PDA onboard a ship seems to be more efficient in terms of energy and time spent, as well as yield, compared to stripping matter off the entire asteroid layer by layer and only then sorting and processing it.

    • @elonwhatever
      @elonwhatever 10 หลายเดือนก่อน

      @@SV5195RSo you agree? It's a step back?

  • @B4umkuchen
    @B4umkuchen 11 หลายเดือนก่อน +38

    This is by far the worst BC design since Homeworld 1. Looks more like a shitty sports car than a Battlecruiser. And why the heck would you place one of your main turrets in a freaking pit that obstructs the line of fire? And the fact that this thing is literally melting from corvettes...

    • @lewiswood1693
      @lewiswood1693 10 หลายเดือนก่อน +5

      Given how fast the healing on it was, it seems like they have tried to speed up the gameplay ALOT compared to previous titles.
      I wouldn't be surprised in this build alot of the units feel like glass cannons.
      That's not necessarily a bad thing but definitely a departure from the previous games.
      Though personally i prefer the slower pace of the older games, it makes the space battles feel larger and cinematic.

  • @Dimon-nb1jc
    @Dimon-nb1jc 10 หลายเดือนก่อน +7

    The only thing that bothered me was that the Hiagaran cruiser and the Vaigr battleehip, given their size, had too few weapons. In the Complex mods, of course, this was corrected, and there these ships perfectly characterize themselves as they should. I hope that someday we will see Complex mod for Homeworld 3!

    • @NeedItForFacebook
      @NeedItForFacebook 10 หลายเดือนก่อน

      Me 2!

    • @arczer2519
      @arczer2519 10 หลายเดือนก่อน

      They have similar gun count to all previous games, original. HW2 in ship icon shown how much space Ion cannon is taking, now include hangar for 5 squadrons.
      Complex slaps gun on a gun on top of a gun
      Only thing missing from vanilla capital ships is higher amount of point defense guns as 4-6 really dosent cut it

    • @Xayl42
      @Xayl42 10 หลายเดือนก่อน

      @@arczer2519 well for this bc it is missing 4 pulsar-guns comparad to the hw2 model and i think it even hat mg-slots. not shure on those though, maybe only on carriers and motherships.

    • @arczer2519
      @arczer2519 10 หลายเดือนก่อน +1

      @@Xayl42 ye
      Mg-slots were only on Vaygr DD and BC
      overall:
      Hiigarian BC: 4 pulse beamers
      Vaygr BC: 4 laser lances + 5 hull defense gun (MG's)

  • @XSHABX
    @XSHABX 8 หลายเดือนก่อน

    I love Complex Evo for homeworld Remastered. The Battleship and the insane weapon slots it has makes it a force to be reckoned with.

  • @Cr1zza
    @Cr1zza 10 หลายเดือนก่อน +2

    Design wise this looks to be designed to circle enemies, while firing above and below itself. As long as no other BC can bring mor firepower to bear, I'm fine with it.

  • @Guelo6891
    @Guelo6891 10 หลายเดือนก่อน +10

    Man, they have Starcraftifide Homeworld 3!
    The gameplay and controls are not the same.
    Among other things! Too many to post here.
    In the moment you see “Wider audience” in your favorite franchise, beware!

    • @vornamenachname594
      @vornamenachname594 10 หลายเดือนก่อน

      As someone who plays Starcraft I don't see much, if any Starcraft in there.
      I would also recommend to play your "favorite franchise" game again, because you might have forgotten how it actually played. It definitely seems to be rather similar.
      Some starcraftization would possibly even help. This game looks very slow and noncerebral, just as its predecessor.

    • @Guelo6891
      @Guelo6891 10 หลายเดือนก่อน +4

      @@vornamenachname594 You are not a Homeworld fan definitely. StarCraft is a good franchise, I have played it. Stay over there and let us, the real Homeworld Fans, be the judges.

    • @Bailey2468
      @Bailey2468 10 หลายเดือนก่อน

      @@Guelo6891 I'm a long time Homeworld fan and I'm mostly fine with the game, barring a few UI issues.

  • @say10nir
    @say10nir 10 หลายเดือนก่อน +2

    This battlecruiser design is so bad. Ordered the collector's edition, but I really hope they will sort that stuff out. How can this ship struggle to focus both it's main turrets on one target? ... I am kinda dissapointed. 7:44

    • @taerkasten5090
      @taerkasten5090 10 หลายเดือนก่อน

      i'll saw that and am worried, how can be possible than the previous battlecruiser design was more effective, lethal, and even for his size more maneuverable, that can be corrected worked properly because how its move for firing is flawed, theres a moment when the mothership pass near the bc, is simple the ms going a little low and the battlecruiser going up for allow all guns for firing, and unfortunately one of the ion cannon hits and the other miss most of the time against a bigger ship or a medium sized as a frigate.

  • @PersonalPariah
    @PersonalPariah 10 หลายเดือนก่อน +2

    Yick, that lingering ion cannon beam is kind of iffy.

  • @kraosdadafusfus8034
    @kraosdadafusfus8034 10 หลายเดือนก่อน +7

    It looks like a mix of HW2's Battlecruiser with HW3's Destroyer. I dig the design and it looks great with Sobani colors (Red and White, i've used that color scheme since i first discovered HW1 back in 2005)
    I worry a bit, but I hope the release comes out right. There's worries about the ships' squishiness and I don't want this game to be controversial like HW2 was for so long.

  • @Dragooncore
    @Dragooncore 10 หลายเดือนก่อน +6

    Hmm, I still like the BS from HW2 more. Gun placements and shape seem a little odd in here.

  • @leeskirs8855
    @leeskirs8855 10 หลายเดือนก่อน +2

    I do like how much the BC moves around while fighting vs. flying in a straight line or being static.

    • @ChristopherVickers
      @ChristopherVickers 10 หลายเดือนก่อน +3

      I disagree 100%. A battle cruiser is meant to be a huge ship. It should be almost stationary, while everything moves around it! Smaller ships should be able to use it as cover, both friendly and enemy fleets.

    • @termitreter6545
      @termitreter6545 10 หลายเดือนก่อน

      @@ChristopherVickers That doesnt work in an RTS like Homeworld.

    • @blahblah7720
      @blahblah7720 10 หลายเดือนก่อน

      That literally how it worked in previous game@@termitreter6545 ship AI had different engagement routine dependent on theirs targets, sometime they would stay stationary.

  • @onenote6619
    @onenote6619 8 หลายเดือนก่อน

    The beam trail from ion weapons appears to 'disconnect' from the turret as it dies down.

  • @reggiekoestoer1511
    @reggiekoestoer1511 8 หลายเดือนก่อน +1

    Last night in my 1st playthrough, I regret dumping a whole bunch of my captured destroyers to make room in the capital ship quota for my BCs. This is the most underpowered BC in the WHOLE series. And I played all of them. Bad firing arcs, very slow speed. Keep your captured destroyers instead.

  • @Petr75661
    @Petr75661 8 หลายเดือนก่อน +1

    that ion cannon was apparently nerfed to a searchlight

  • @livefire666
    @livefire666 8 หลายเดือนก่อน

    Missiles should have extreme damage capability, but able to be intercepted by point defence guns, Expanse style!

  • @aho7134
    @aho7134 10 หลายเดือนก่อน +1

    Here i am trying to tell you that there is apparently already a mod coming for a different battlecruiser model but my comments keep getting deleted for no reason. I am not allowed to post a link or even describe how to find it, just unbelievable.

  • @chickendrawsdogs3343
    @chickendrawsdogs3343 9 หลายเดือนก่อน

    It's like a marriage between the Kushan heavy cruiser's mass and the Hiigaran battlecruiser's elongated shape.

  • @Alexandragon1
    @Alexandragon1 8 หลายเดือนก่อน

    Of the guns he does have, half of them have an unreasonably limited firing arc (especially at the top of the ship) in a game that embraces the 3D playing field.
    Thank you for the video!

  • @nekonari22
    @nekonari22 7 หลายเดือนก่อน

    Ohhh the torpedos can switch targets mid flight! That’s awesome

  • @chad1682
    @chad1682 8 หลายเดือนก่อน

    I'm hoping that it's only fragile for the demo so they can showcase the effects. Then developers said that your ships would carry scars between battles which seems to indicate that they will be very durable in the final version.
    There are a limited number of bodies on the mothership. If they die every few seconds that would be idiotic

  • @StarScreamReee
    @StarScreamReee 10 หลายเดือนก่อน +1

    What’s with the weird bobbing like a ship in waves on the ocean? It’s really weird how much movement there is.

  • @barnmaddo
    @barnmaddo 10 หลายเดือนก่อน +1

    Kinda upset they still have problems with the ion turrets firing arcs and AI.
    Also disappointed there isn't a more interesting damage model and subcomponents.
    Also disappointed there isn't more interesting tactical gameplay for such large units.

  • @Rai2M
    @Rai2M 10 หลายเดือนก่อน

    love to see laser beams stay in place while turrets (with the rest of the bc) are calmly flying away

  • @Hans_Pest
    @Hans_Pest 11 หลายเดือนก่อน +10

    these repair ships looked way to op

    • @riesstiu2khunning
      @riesstiu2khunning 10 หลายเดือนก่อน +10

      It's the hull point values that need to go up.

    • @homeworld2evolution
      @homeworld2evolution 10 หลายเดือนก่อน +2

      if you explain to yourself how you can repair another ship using a beam

    • @kamu_yana
      @kamu_yana 10 หลายเดือนก่อน +7

      @@homeworld2evolution Don't gotta make anything up as it's already pretty well-established in supplementary lore. It's the same tech that HW1 Collectors (and even Salvagers in DoK!) use to suck resources from asteroid surfaces- the Phased Dissassembly Array. Support Frigates just use a PDA in reverse to plaster raw materials onto hull breaches like band-aids, and then finer repairs to the busted stuff underneath the raw metal blob are done by internal damage control teams. Presumably the tech to more precisely and quickly replicate broken hull stuff only got better in the hundred years to HW3, but there you go, healing beams.
      They only removed them in HW2 because they wanted to nerf healing by making you pay in easily destroyed Resource Collectors, but these "magic" green beams have been around since HW1 and Cata and the way they work is well understood.

    • @homeworld2evolution
      @homeworld2evolution 10 หลายเดือนก่อน +2

      ​@@kamu_yana a nice fairy tale for a teenagers... The Relic realized this in 2003 by making normal repairs on the hull of ships. Going back to 1999 only proves their inability to create new and interesting ideas for their game. You can see this in the design of ships, which are simply copied and modified versions from previous games.
      Incarnate all ships (frigates, destroyers, battlecruiser) - this is a modified sajuuk version, the new resource controller - is two combinated RU controllers from HW2, the new collector- is one ru controller from HW2, the new interceptor is the Taidan interceptor, etc. etc.

    • @kamu_yana
      @kamu_yana 10 หลายเดือนก่อน +2

      @@homeworld2evolution You've got some chip on your shoulder! Nobody was talking about any of these topics. Listen, a lot of people including me don't feel satisfied with how HW3 is coming out, but you shouldn't vent all of your grievances at once on a fellow fan like this. It accomplishes nothing. We all want the same thing: For this game to be worthy of all the time it took for us to wait for it, and to have as much thought put into the design as we fans have been imagining for over two decades.

  • @KGAnims
    @KGAnims 10 หลายเดือนก่อน +4

    Lol, they kept the HW2's Hiigaran BC's weapon placement. Same 1 ion turret on top, 1 on bottom, 2 gun turrets on bottom to the sides and rear, and one more gun turret under nose.

  • @antagonist99
    @antagonist99 10 หลายเดือนก่อน +11

    How did you even get the mothership into the WG mode?

    • @Rtype426
      @Rtype426 10 หลายเดือนก่อน +1

      This dude must have the hook ups because i wondered the same.

  • @raedius_music
    @raedius_music 10 หลายเดือนก่อน +1

    think im gonna just get back into hw2 multiplayer, they have fallen short here

  • @fyodorvoloshin568
    @fyodorvoloshin568 10 หลายเดือนก่อน

    It is definitely a ship which prefers speed over firepower. I would use it with fast ship support to get behind enemy lines quickly and hit em before they turn around.

  • @bukhrin
    @bukhrin 8 หลายเดือนก่อน

    The HW3 battleship is just the OG HW Destroyers

  • @davidlandrum
    @davidlandrum 10 หลายเดือนก่อน +2

    Homeworld RIP 1999-2003 🙏🏼🫡

  • @BramGaunt
    @BramGaunt 10 หลายเดือนก่อน +5

    Oh god, it looks more like an friggn "esport" game... . FFS... . I waited so long. I am devastated. Frigg man

  • @ikelevermann1491
    @ikelevermann1491 10 หลายเดือนก่อน +1

    So much unused space on top und the top gun tower firing arc seems limited by the ship itself.

  • @enemyofthestars
    @enemyofthestars 10 หลายเดือนก่อน +1

    after the 2nd game's ship desihns i think these are pretty standard. i am sad to see homeworld took a step back.

  • @Earliersphere
    @Earliersphere 8 หลายเดือนก่อน

    ever since HW 2 it's always bugged me that the Hiigaran ship have so few guns, since they also lack missiles and torpedo's. More guns was one of the nicer things mods would add, as the Vaygr would have near equal number of guns and missiles/torps.

  • @LauftFafa
    @LauftFafa 10 หลายเดือนก่อน +1

    they became so evil they give pre exile higaran vibe where they behave like true warmongers ( fun fact this scenario here is a rewritten version of Dust war that was meant for homeworld2 and in it higaran were ture colonials invading a space cluster and beating the locals for their own glory and kinda same thing is still here + the sjet plot )

    • @arczer2519
      @arczer2519 10 หลายเดือนก่อน +1

      I don't think it ever left them even after exile, just the games didn't exactly expand on that.
      Only HW Cataclysm felt like showing more like how Hiigarians are actually like rather than just "good guy's"

  • @JGxDATA
    @JGxDATA 7 หลายเดือนก่อน

    Ship HP should be at the very least tripled

  • @77Zenin77
    @77Zenin77 17 วันที่ผ่านมา

    3:14 What game mode is this? Looks like war games but in war games you only get carrier

  • @HOMEWORLDPROJECT
    @HOMEWORLDPROJECT 10 หลายเดือนก่อน +2

    Oh, I didn't have time to play)how did I lose sight of that)

  • @MrDominatord7
    @MrDominatord7 10 หลายเดือนก่อน +3

    needs more and bigger turrets!

  • @andrewszerbiak7330
    @andrewszerbiak7330 10 หลายเดือนก่อน +2

    It needs more guns tbh looks so bare.

  • @glennglennsson2739
    @glennglennsson2739 8 หลายเดือนก่อน +1

    I love HW 1&2 But the developers is going to fail.
    They went silent and are deleting posts on reddit and thats a big red flag.
    They know its gonna fail, so they are going to do like alot of other companies now a days. Take the money and run.

  • @ddouston
    @ddouston 8 หลายเดือนก่อน

    Is it me or is the classic Ion Cannon SFX missing here? It's a Homeworld staple sound. I see blue flashies, but no appropriate sound effect!

  • @silverthorngoodtree5533
    @silverthorngoodtree5533 10 หลายเดือนก่อน +1

    Enemy BC looks like a squished Sajuk. Look at them side by side.

    • @KingThrillgore
      @KingThrillgore 10 หลายเดือนก่อน

      I think that's intended to show they are some kind of Sajuuk-class vessel

  • @PitchBlackYeti
    @PitchBlackYeti 10 หลายเดือนก่อน +1

    Is it me or was the HW2 BC way cooler?

  • @Rtype426
    @Rtype426 10 หลายเดือนก่อน +4

    This prized Battlecruiser should be hard to kill and easy to destroy enemy ships. If it's a rare unit to field, then it should also be a rare unit to kill. Make this Battlecruiser meaningful to invest on specially on the battlefield. Make it worth the effort and also worth the risk to field this MF on the game. Make it a one feared ship that no one would like to encounter. Thank you Dev.

  • @thorveim1174
    @thorveim1174 10 หลายเดือนก่อน

    and here I hopes the hiigaran trend of putting the bridge at the end of an exposed strut on the side of the ship would end...

  • @tahnadana5435
    @tahnadana5435 10 หลายเดือนก่อน +1

    star wars empire at war space bettle still takes the cake

  • @dmitriyvsykiy5700
    @dmitriyvsykiy5700 10 หลายเดือนก่อน +3

    Falling-Frontier по динамике интересней будет - ударные волны и детонации, пуск ракет и торпед, а тут ничего нового. Разработчикам сериал "Пространство"посмотреть надо, там в реале выглядят космические бои - скорость и быстрота реакции! Кинетическое оружие просто выносит насквозь весь корабль, энергетическое оружие режет и плавит корпус, хлопки кислорода из отсеков корабля. Маневры на скорости по инерции где? Абордажные капсулы, гравитационное оружие, которое скручивает корпуса кораблей, где это всё? Пусть читают фантастические книги вначале.

    • @3AnEKAHK0
      @3AnEKAHK0 10 หลายเดือนก่อน +1

      хоспади чел. Всем давно было понятно что Хомыч 3 делают ради - изи бабки с настальгирующих. Странный угловатый дизайн гг фракции... Противники похожие на сплав предтеч и Вейгров (халтура) Простенький сюжет (ну тут как всегда) Да и в целом общая попкорновость всей серии без углубления в реализм и проработку... Тут надежда только на модеров и камунити...

    • @dmitriyvsykiy5700
      @dmitriyvsykiy5700 10 หลายเดือนก่อน

      @@3AnEKAHK0 да, модеры из чего угодно конфетку сделают. Кстати по Hom2 есть мод неплохой азиатский Yaodu_Mod. Дополнительные фракции у каждой свои особенности и корабли, есть супер корабли и супер оружие и т.п. Но на win10 не запускается, только Win7 Wista...

  • @vegapunk100
    @vegapunk100 10 หลายเดือนก่อน

    Wan tto buy a space game, Homeworld 2 or Homeworld 3?

  • @Quetzalcoatl_Feathered_Serpent
    @Quetzalcoatl_Feathered_Serpent 10 หลายเดือนก่อน +2

    Everyone bashing the game when its not even officially ready yet. This demo I can tell was likely to see peoples view points and criticism on things that has been produced so far. So when the game actually does come out the developers will have done the needed changes to improve the game play experience.

    • @riesstiu2khunning
      @riesstiu2khunning 10 หลายเดือนก่อน +5

      When HW1 and HW2 demos were released, they worked pretty much like the final versions of those games. Make no mistake, if the players' response to HW3 demo wasn't what it was, they'd release the game just as.

  • @taerkasten5090
    @taerkasten5090 10 หลายเดือนก่อน +3

    The incarnate beam mechanics are better done than the hiigaran ones.

  • @DerSteppenwolf1979
    @DerSteppenwolf1979 10 หลายเดือนก่อน +2

    That BC is paper thin. It needs healing to deal with a couple of enemy frigates. What are they thinking?

  • @damianprzebieraa330
    @damianprzebieraa330 10 หลายเดือนก่อน +5

    I wish HM3 introduced force-field - like proper force-field around capital ships with a nice animation

    • @winni2701
      @winni2701 10 หลายเดือนก่อน +7

      Homeworld: Cataclysm

    • @kamu_yana
      @kamu_yana 10 หลายเดือนก่อน +2

      Sentinels were cool. I miss those little guys.

    • @Darkgamerxp64
      @Darkgamerxp64 10 หลายเดือนก่อน +2

      Give us deflector shield please. They have it on defense frigate (I forgot what it called) in homeworld 2 that only last up a few seconds. I'm sure the tech is not lost. For over 100 years this sci-fi series should have bubble shields like many western sci-fi.

    • @EtherialofNowhere
      @EtherialofNowhere 8 หลายเดือนก่อน +1

      ​@@Darkgamerxp64 That is what actualy distinguished Homeworld from other scifies, it is more realistic and tries to operate with known weapon concepts. It inspiered Nebulous and Terra Invicta which push concept even further. But sadly there is no place for goofy gigant generation ships in their setting. And HW 3 feels more inspiered by deserts of Kharack in terms of sizes.

    • @Darkgamerxp64
      @Darkgamerxp64 7 หลายเดือนก่อน

      @@EtherialofNowhere I was just saying as you can see this battlecruiser is being criticized hard under these comments. But I do see what you mean.

  • @Ne0c225
    @Ne0c225 10 หลายเดือนก่อน +1

    What is that huge structure on the background?

  • @matiasdelafuente3106
    @matiasdelafuente3106 10 หลายเดือนก่อน +1

    Just how the heck did you get the mothership and BC's on wargame??

  • @-Zhora_Kornev-
    @-Zhora_Kornev- 10 หลายเดือนก่อน +2

    Почему у него лучи после выстрела остаются на месте. это что за бред?

  • @LordNerfherder
    @LordNerfherder 10 หลายเดือนก่อน +3

    That's a lot of corvettes.

  • @Xayl42
    @Xayl42 10 หลายเดือนก่อน +1

    Bwahahahah how it cant hit an other bc at point blank with both beams at 8:00. but it even still tries instead of at least tracking an other ship with the upper one.

  • @ryandejong1669
    @ryandejong1669 5 หลายเดือนก่อน

    Can’t wait for modders to introduce the Qwaar-Jet into this. A proper super cap.

  • @crudecloud6483
    @crudecloud6483 10 หลายเดือนก่อน +1

    So it has 6 Turrets, 4 of which are on the underside which also includes both "point defense" Turrets? And the firing arcs look atrocious.

  • @taerkasten5090
    @taerkasten5090 10 หลายเดือนก่อน

    The HW battlecruiser can be fixed if they adjust the position of the turret than are below of the top ion cannon turret than are a little behind, ¿how? taking as an example the previous design, the first kinetic cannon get closer near the first stripe marker, in the first empty space between the stripes and the faction logo, that will allow the kinetic cannon to track and hit targets. and they should let them the ship full movement for hit the target, allowing all turrets to see the target fire at him, HW classic HC was very good that this because the ships get in sight of a target for allowing all guns to sight, track and fire a target, the kushan HC was better than the taiidan because their design was better.

  • @Maks_K074
    @Maks_K074 10 หลายเดือนก่อน

    Something you have a gun on the body that shoots through textures)). The one in front of the laser turret. Not a logical placement.

  • @PraetorPaktu
    @PraetorPaktu 11 หลายเดือนก่อน +2

    I like the ship, it’s a bit strange, but that’s probably because it’s new to us.

  • @kijin666
    @kijin666 8 หลายเดือนก่อน

    This 'Battlecruiser' has half the weapons and armor of the OG Heavy Cruiser from HW1. Kinda sad...

  • @qaulthir4894
    @qaulthir4894 5 หลายเดือนก่อน

    "Battle" cruiser. Looks more like a lightly armed luxury liner.

  • @BeardedGuy_Tawhid
    @BeardedGuy_Tawhid 10 หลายเดือนก่อน +1

    I love turrets.. want more ships with turrets

  • @BepeTheToad
    @BepeTheToad 8 หลายเดือนก่อน

    Y'all gotta remember at this point Hiigara has sort of been able to afford to relax on many military aspects, so the design flaws in its ships, evidently, were just part of this era.
    Or... The devs goofed up
    Other than that this feels too arcady compared to the prior games but that could just be the gamemode itself, praying to see some improvement

    • @riesstiu2khunning
      @riesstiu2khunning 7 หลายเดือนก่อน

      Lore-wise, it's supposed to be "the most advanced and capable warship in the galaxy". Heh.

    • @henrycooper3431
      @henrycooper3431 6 หลายเดือนก่อน

      ​@@riesstiu2khunningone which won *wars* despite being built more like a cruise ship with guns due to how spacious the goddamn interior is. Yet all of this and it cant even done anything at all against other capital ships

  • @coltj5907
    @coltj5907 10 หลายเดือนก่อน

    If i I was going to give this series a try which one should I play?

    • @EtherialofNowhere
      @EtherialofNowhere 8 หลายเดือนก่อน

      1 and 2 are majestic. Kharak is too, but it is more about sand battleships. Cataclysm is cool space horror, but it is hard to get and did not get a remaster.

  • @RyanJosepher
    @RyanJosepher 10 หลายเดือนก่อน

    The crew voice line could be extended