Built this last night and modified it a bit more. Instead of using the triangle to get up to the atic, I made that space a square ladder hatch and only one way access to the atic. I also took the suggestion where you say one could add a window into one of the walls in front of the TC room for an extra lootroom, but I added an entire door so I can have access to 3 triangle tile space that was intened to be purely honeycomb but I made that area into extra space for a large battery, locker, and a large box using doors to separate each of the 3 tiles so they would still have to raid each door if going through that side. It was important for me to have the option to put a windmill on top of my base to handle all my electrical needs should I need it. This allows the base the ability to come alive even when I'm offline. I love your base design and will be using this base for all future wipes as I'm a solo player who only plays a few hours each day and doesn't need a shooting floor or a ridiculous expensive massive base that makes me a huge target. I'll probably work on a stone compound next with 4 small gate houses to protect the outside of my base and allows for oil refiner, large furnace, water catcher and a place for my horse or mini copter.
Most bases cannot withstand 30 rockets, and complex structures and eye-catching shooting floors are almost pointless. I love your base design with these simple and low maintenance costs. Your base building videos are very interesting, please continue.
Forgot the upkeep - see below! Also, if you DON'T do the "symmetry" but keep the non-entrance door, the bunker could be broken with a Molotov. x5 Wood x677 Stones x2,346 Metal Frags x42 HQM Video Contents: 0:00 - Intro 0:31 - Tour 3:43 - The Build 22:26 - Outro
great, happy to see you doing bases :) appreciate your style and tone. Tips, from a content user perspective, is base build viewers like to see that maybe you didnt think: 1. upkeep cost, and 2. if you seperate the build into phases with the build cost per phase that will let the 'user' of the base build guide follow along and plan and build in their rust wipe a little bit easier ! just from my personal experience, i see other base build content creators starting to do this and it is appreciated. keep up the good work and look forward to seeing more of your creations !
Never seen anyone use button press shotgun trap for anti door camper proof.. Pretty genius maybe people have built them but all the builds ive seen no one even mentions that feature to a base.. pretty slick
Love it :) looks nice, simple build, and strong :) btw, pressing R will let you input the last code used when using codelocks :) I wanna see that external :P
I like the build, simple effective bunker is always nice. you can't use hit points/health of anything in this game to determine how tough it is because of the hidden armor component. Armored doors are 5 rockets while sheet walls are 8. For a test place a concrete barricade on a stone foundation and check the health of both = 500, now fire a rocket and splash them both and recheck health. The foundation will be down 180ish (whatever a rocket does) but the barricade will be under 10 health.
Solid build, what do you think of a ladder hatch instead of a triangle over the door as an extra line of defense? Thinking it would be useful to help clear the airlock and get a spare door up during a raid
If you do decide to go with the Garage door upstairs, don't do what I did and accidently open the garage door before you place the lock. Once it raised you can't get it back down.
That buker u do at front Door is Waste, shot the Door and drop a molotovcocktail or flame rocket . Then it breaks, but otherwice, its a Nice compact base, keep up the work
I reproduced the bunker on a build server. I chucked 20 mollys at this and not a bit of damage to the twig. Not the builder of your group I assume? And I did the "symmetry" build.
@@AustinKlailaGames ah ok i see the other 2 roof pieces flanking both sides and it makes a seamless seal... fair enough. I think I still prefer the stability bunker with two raised foundations and a floor tile to seal though
This is not true. This is called a "Terrain Bunker", and they work 100% if you do them correctly. Gotta practice on a build server to figure it out but they're solid and widely used.
On the triangle not needed and only used for symmetry, could that not be a roof tile but another walled in triangle that could be used as a jump up for access to a roof shooting floor, or would that break the bunker? I realize you'd have to leave the adjacent triangle empty without the furnaces, and couldn't access it without the bunker being open (or you could make a double door access from the inside but lowering raid cost through doors, but being able to defend the base from a floor would increase the security pretty big. An alternative may be turning the triangle into a hidden turret behind a heartbeat sensor door, or expanding out from that triangle to make a double chainlink protected turret.
That would not break the bunker. The only risk is that if you kept the non-entrance door where I had the outer furnaces and didn't build the "symmetry" bunker end, someone could (theoretically) drop a Molotov in that furnace room and destroy the bunker twig. So totally possible, but you might not want the extra furnace room.
@@AustinKlailaGames Ah good point! Might just have to expand up through top pancake or one of the half walls on top of one of the honeycombs. I think you could mix this design with some double chainlink protected turrets or even some connected or externals wireless turret activated behind swinging doors to protect all 4 sides.
Niceeee I like it Something I learn recently for the code lock, if you already wrote 1 code lock code, for the next one you can just press "R" to repeat the code you press before. It seems that you are not doing it
Built this last night and modified it a bit more. Instead of using the triangle to get up to the atic, I made that space a square ladder hatch and only one way access to the atic. I also took the suggestion where you say one could add a window into one of the walls in front of the TC room for an extra lootroom, but I added an entire door so I can have access to 3 triangle tile space that was intened to be purely honeycomb but I made that area into extra space for a large battery, locker, and a large box using doors to separate each of the 3 tiles so they would still have to raid each door if going through that side. It was important for me to have the option to put a windmill on top of my base to handle all my electrical needs should I need it. This allows the base the ability to come alive even when I'm offline.
I love your base design and will be using this base for all future wipes as I'm a solo player who only plays a few hours each day and doesn't need a shooting floor or a ridiculous expensive massive base that makes me a huge target.
I'll probably work on a stone compound next with 4 small gate houses to protect the outside of my base and allows for oil refiner, large furnace, water catcher and a place for my horse or mini copter.
Nice! That sounds awesome. It's one of my go-to bases as well.
Most bases cannot withstand 30 rockets, and complex structures and eye-catching shooting floors are almost pointless.
I love your base design with these simple and low maintenance costs.
Your base building videos are very interesting, please continue.
Forgot the upkeep - see below! Also, if you DON'T do the "symmetry" but keep the non-entrance door, the bunker could be broken with a Molotov.
x5 Wood
x677 Stones
x2,346 Metal Frags
x42 HQM
Video Contents:
0:00 - Intro
0:31 - Tour
3:43 - The Build
22:26 - Outro
great, happy to see you doing bases :) appreciate your style and tone. Tips, from a content user perspective, is base build viewers like to see that maybe you didnt think: 1. upkeep cost, and 2. if you seperate the build into phases with the build cost per phase that will let the 'user' of the base build guide follow along and plan and build in their rust wipe a little bit easier ! just from my personal experience, i see other base build content creators starting to do this and it is appreciated. keep up the good work and look forward to seeing more of your creations !
These are great points, tbh. I'll incorporate these in future base videos. Thanks!
Never seen anyone use button press shotgun trap for anti door camper proof.. Pretty genius maybe people have built them but all the builds ive seen no one even mentions that feature to a base.. pretty slick
Love it :) looks nice, simple build, and strong :) btw, pressing R will let you input the last code used when using codelocks :) I wanna see that external :P
Nice base! Well thought out but also simple.
Finally a small base without stupid jump ups.
I'm fine with jump ups... cant do crouching through a cramped attic though ngl
I like the build, simple effective bunker is always nice. you can't use hit points/health of anything in this game to determine how tough it is because of the hidden armor component. Armored doors are 5 rockets while sheet walls are 8. For a test place a concrete barricade on a stone foundation and check the health of both = 500, now fire a rocket and splash them both and recheck health. The foundation will be down 180ish (whatever a rocket does) but the barricade will be under 10 health.
Solid build, what do you think of a ladder hatch instead of a triangle over the door as an extra line of defense? Thinking it would be useful to help clear the airlock and get a spare door up during a raid
You could totally do that! I hadn't considered that.
This is awsome!
If you do decide to go with the Garage door upstairs, don't do what I did and accidently open the garage door before you place the lock. Once it raised you can't get it back down.
You could probably pair a door controller to it and close it
Great job and I am the first to comment - I thank you from my heart for your effort and I look forward to seeing more from you
For a top floor, you can just use full size walls from the beginning instead of 2 half walls to lower the cost of a base for a little
A lot, walls are the most expensive upkeep of a build and half walls cost the same as full
Awesome and easy to do build 🙏🏾❤️🐐💪🏾🫡💯
That buker u do at front Door is Waste, shot the Door and drop a molotovcocktail or flame rocket . Then it breaks, but otherwice, its a Nice compact base, keep up the work
oof that is a fatal mistake
Tested this. It doesn't work. The bunker travels through to the triangle roof pieces outside. You can't drop anything into the twig area.
I reproduced the bunker on a build server. I chucked 20 mollys at this and not a bit of damage to the twig. Not the builder of your group I assume? And I did the "symmetry" build.
@@AustinKlailaGames ah ok i see the other 2 roof pieces flanking both sides and it makes a seamless seal... fair enough. I think I still prefer the stability bunker with two raised foundations and a floor tile to seal though
This is not true. This is called a "Terrain Bunker", and they work 100% if you do them correctly. Gotta practice on a build server to figure it out but they're solid and widely used.
On the triangle not needed and only used for symmetry, could that not be a roof tile but another walled in triangle that could be used as a jump up for access to a roof shooting floor, or would that break the bunker? I realize you'd have to leave the adjacent triangle empty without the furnaces, and couldn't access it without the bunker being open (or you could make a double door access from the inside but lowering raid cost through doors, but being able to defend the base from a floor would increase the security pretty big. An alternative may be turning the triangle into a hidden turret behind a heartbeat sensor door, or expanding out from that triangle to make a double chainlink protected turret.
That would not break the bunker. The only risk is that if you kept the non-entrance door where I had the outer furnaces and didn't build the "symmetry" bunker end, someone could (theoretically) drop a Molotov in that furnace room and destroy the bunker twig. So totally possible, but you might not want the extra furnace room.
@@AustinKlailaGames Ah good point! Might just have to expand up through top pancake or one of the half walls on top of one of the honeycombs.
I think you could mix this design with some double chainlink protected turrets or even some connected or externals wireless turret activated behind swinging doors to protect all 4 sides.
Always enjoy these build videos, is there one for the base behind this one at the start of the video?
Looks solid, whats the Upkeep ?
Yeah should have include that in the video lol.
Per day as built and with the bunker installed:
x5 Wood
x677 Stones
x2,346 Metal Frags
x42 HQM
Niceeee I like it
Something I learn recently for the code lock, if you already wrote 1 code lock code, for the next one you can just press "R" to repeat the code you press before. It seems that you are not doing it
I literally did not know this lol