This is ten percent luck Twenty percent skill Fifteen percent concentrated power of will Five percent pleasure Fifty percent pain And a hundred percent reason to forget the name of this game
For hearthstone best cards I personally would've gone: 1) Barnes 2) Patches 3) Prince Keleseth Those cards defined metas and the decks they were in were literally uncounterable at the time, when they drew the perfect hand
i would say the luck accelerates your win condition, i played nature shaman recently and i could win without discovering more dmg spells but discovering them made the game a lot easier
The importance of luck depends on the class really. Mage right now is entirely dependent on Discover as a mechanic, and Warrior games are entirely decided by whether or not the Warrior plays Brann on curve. Paladin and Hunter are the most consistent classes right now because regardless of what they draw, but conversely, skill expression of these decks isn’t super high because the gameplan doesn’t tend to go much deeper than “spam minions and go face.” Death Knight is also rather luck based as it leans on its discover cards and whether or not the enemy auto-loses the match by drawing 2+ frost plagues in a row
About powercreep: blizzard did try to bring power down in rastakhan's rumble. And yeah everyone cried and called it one of the "worst" expantions of all times. It sold poorly, and blizzard went wild with power level in the very next expantions, doin more powercreep than ever before. And here i sit dreaming about some other world in whitch players liked rastakhan's rumble. Oh the misery.
RR was bad not bcs it bringed power down but bcs it tried miserably to do it after broken Hukatomb and Witchwood sets. If they wanted to make cards less op they should do it at 1st set of the rotation(and continue with printing weaker cards in futute sets) not the last when ppl would rather to play OP cards form last sets insted of newer and weaker one. THAT was the reason ppl said RR was bad
@@trutwhut6550 I - and like 90% of ppl - would rather to play op cards from one set and COMPLEATELY ignore 2 other garbage sets in rotation if their only purpose is to tune powercreep down
been playing hearthstone only for a month. could say it really is quite all luck based compare to other card game. yes yes. I seen MTGA rigged match system that make your playtimer longer to keep pairing your with dead hand nomatter how you play it out you lose.and for hearthstone i kinda can say the samething for it but not a dead handshuffler system but a class countering system. its really annoying playing mage into handbuff paladin with godhand for like the 5th match in a row and then pair into a taunt warrior with +1 +2 on the go. i could say yes. its very luck based.
I disagree with matchup things. Some decks are unplayable vs certain matchups. You cant just ban archetypes like champions in League or maps in CS. It is all luck based if you will encounter them or not. Only skillful thing in hs is game knowleadge like what secrets are in a rotation, what spells can be generated or sth like this. Predicting your oponent moves is not skill based. You were (un)lucky that your opp drowed and used that card instead of diff one.
This is ten percent luck
Twenty percent skill
Fifteen percent concentrated power of will
Five percent pleasure
Fifty percent pain
And a hundred percent reason to forget the name of this game
😂😂underrated comment
😂😂underrated comment
I would say it’s like 33% luck 66% skill.
Depends on the matchup
100% money
For hearthstone best cards I personally would've gone:
1) Barnes
2) Patches
3) Prince Keleseth
Those cards defined metas and the decks they were in were literally uncounterable at the time, when they drew the perfect hand
I think patches was stronger than barnes. Literaly all best decks of all classes spliced pirates just to run patches.
i would say the luck accelerates your win condition, i played nature shaman recently and i could win without discovering more dmg spells but discovering them made the game a lot easier
The importance of luck depends on the class really. Mage right now is entirely dependent on Discover as a mechanic, and Warrior games are entirely decided by whether or not the Warrior plays Brann on curve. Paladin and Hunter are the most consistent classes right now because regardless of what they draw, but conversely, skill expression of these decks isn’t super high because the gameplan doesn’t tend to go much deeper than “spam minions and go face.” Death Knight is also rather luck based as it leans on its discover cards and whether or not the enemy auto-loses the match by drawing 2+ frost plagues in a row
Please make a video about how OP Reno is. It's like have it or lose
not anymore
i would say that this game manipulate your odds based on internal statistics, the mathematics of odds sometimes don't match at all.
About powercreep: blizzard did try to bring power down in rastakhan's rumble. And yeah everyone cried and called it one of the "worst" expantions of all times. It sold poorly, and blizzard went wild with power level in the very next expantions, doin more powercreep than ever before.
And here i sit dreaming about some other world in whitch players liked rastakhan's rumble. Oh the misery.
tbf rumble was balanced and a lot of players don't like balanced Hearthstone. Everyone want op card that win games.
RR was bad not bcs it bringed power down but bcs it tried miserably to do it after broken Hukatomb and Witchwood sets. If they wanted to make cards less op they should do it at 1st set of the rotation(and continue with printing weaker cards in futute sets) not the last when ppl would rather to play OP cards form last sets insted of newer and weaker one. THAT was the reason ppl said RR was bad
@@musmaximilian8898
Nah they should start printing worse cards mid expansions and work their way down over a set.
@@trutwhut6550 yeah sure so it will share the fate of RR ggwp my guy
@@trutwhut6550 I - and like 90% of ppl - would rather to play op cards from one set and COMPLEATELY ignore 2 other garbage sets in rotation if their only purpose is to tune powercreep down
Finally the cute dog is back🎉❤
once the meta has settled, it is 90% luck on draws because 100% of plays are easy if you got the right cards
It's 100% luck
been playing hearthstone only for a month. could say it really is quite all luck based compare to other card game. yes yes. I seen MTGA rigged match system that make your playtimer longer to keep pairing your with dead hand nomatter how you play it out you lose.and for hearthstone i kinda can say the samething for it but not a dead handshuffler system but a class countering system. its really annoying playing mage into handbuff paladin with godhand for like the 5th match in a row and then pair into a taunt warrior with +1 +2 on the go. i could say yes. its very luck based.
it's luck when playing, but skill when deckbuilding. At least IMO
Accurate
People only play HSreplay
I disagree with matchup things. Some decks are unplayable vs certain matchups. You cant just ban archetypes like champions in League or maps in CS. It is all luck based if you will encounter them or not. Only skillful thing in hs is game knowleadge like what secrets are in a rotation, what spells can be generated or sth like this. Predicting your oponent moves is not skill based. You were (un)lucky that your opp drowed and used that card instead of diff one.
Yes
lmao
I read some stuff about the game being rigged. It would make a lot of sense .
No
I would say it's 100% skill, since luck is a part of skill. After all, it's not luck if you call it.