Custom Clothes for Metahuman in Unreal Engine - BEGINNER TUTORIAL

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • In this tutorial you will learn how to add Custom Clothes for your Metahuman using Blender and Unreal Engine. You can use any model e.g. from Sketchfab. You can also use your assets, just export them to blender as in this video.
    That's just a Beginner tutorial, I have more to share about custom metahuman clothings, please leave a comment if you want another detailed tutorial.
    Timestamps:
    Intro: 00:00
    Downloading clothes from Sketchfab: 00:13
    Exporting Metahuman Skeleton in UE5: 00:57
    Exporting my glTF to FBX (Optional): 02:10
    Merging Metahuman Skeleton with Clothes: 03:10
    Import to Unreal Engine: 6:16
    Outro: 9:08
    Thanks for watching, hope this tutorial helped someone!
    Check out my main channel: / ortyow

ความคิดเห็น • 366

  • @ortyowacademy
    @ortyowacademy  2 หลายเดือนก่อน +15

    Hello everyone, guys, I’ve been preparing an extensive tutorial for a long time, but as I was editing it, the engine was updated several times, a lot of information became irrelevant, I had to re-shoot the video several times. When version 5.4 is released, there will be many changes in the engine that will make it easier to work with metahumans, among other things. In addition to this, I study a lot myself, I learn a lot of new things, all in order to make a truly useful tutorial. Quality > quantity for me. Moreover I'm currently working on the game Escape The Backrooms and a lot of freelance projects, so I don't have a lot of time. The tutorial will be released eventually when I am confident in it that it will provide real value. Everything has its time.
    Thank you everyone for support.

    • @GreenBogDes
      @GreenBogDes หลายเดือนก่อน +3

      Спасибо тебе за твой труд, мы подождем

    • @andreichitu3675
      @andreichitu3675 หลายเดือนก่อน +2

      Thank you for the hard work, man ! You're great !

    • @Kitothekiller3
      @Kitothekiller3 11 วันที่ผ่านมา +1

      Thank you for giving us your time and effort to understand this and by helping us with your knowledge of the engine. Hopefully we will end up seeing your new video when its ready.

  • @Sophrony777
    @Sophrony777 ปีที่แล้ว +62

    If you're getting the FAILED TO MERGE BONES error when exporting from Blender to UE, you need to ensure that your Blender Hierarchy is
    Scene Collection>Collection>Root>Pose/Root/m_tal_body
    Not Scene Collection>Collection>*m_tal_body*>Root>Pose/Root/m_tal_body etc
    Just shift drag Root into Collection, and delete the first m_tal_body, otherwise Blender will export it as a bone and fail to merge with MetaHuman Base Skele
    Also make sure to apply your scale to m_tal_body before dragging root out of it, to do this hit CTR+A apply scale. Then drag Root out :)

  • @rayne9323
    @rayne9323 11 หลายเดือนก่อน +33

    You saved my life, made me not quit on a year long project that broke due to metahuman issues and have earned my sub all at once. Thank you so much. This is the only video you put out into the world and it has meant so much for so many people. Imagine if you posted more.

    • @ortyowacademy
      @ortyowacademy  11 หลายเดือนก่อน +4

      Thanks a lot, that means a lot for me❤️I feel guilty for not posting for so long, but I will eventually, I want to make it as helpful as I can

    • @Supremepikachu
      @Supremepikachu 5 หลายเดือนก่อน +2

      Saved me too! I was slowing down because of metahumans and the choice between clothing.

    • @ortyowacademy
      @ortyowacademy  5 หลายเดือนก่อน +1

      @@Supremepikachu good luck bro! You will make it

    • @VertexHero
      @VertexHero 3 หลายเดือนก่อน +2

      LITERALLY the same problem I've been having! I've been on this project for over a year and this tutorial has helped a multitude.

  • @ortyowacademy
    @ortyowacademy  ปีที่แล้ว +92

    Guys, sorry for the long wait, I am preparing a big tutorial which will cover A LOT of stuff, literally everything about metahumans, how to create them, how to customize them, how to animate them and a lot of lifehacks also! I don't have a lot of time right now, doing some trailers for UE5 assets and environments for games etc. Need to make money for a living, you know how it is... I appreciate each one of you and I read every single comment, thank you for your support, I didn't expect this kind of feedback ❤❤❤

    • @TheDemetrio94
      @TheDemetrio94 ปีที่แล้ว +4

      This video helped. But I have a different problem:
      First problem, my character doesn't have skeletal meshes components like metahuman (head, body, feet etc.).
      Second problem, my character (the pawn player) has already a skin (naked human skin), and now I want to add clothes to this naked character. But I want my clothing to go on top of the naked body, and NOT substitute a part of the skeleton (as in your tutorial). So for example, how can I add a pair of jeans on top of the naked body without replacing the "legs"?
      Can you make a tutorial for this situation?

    • @korowa163
      @korowa163 ปีที่แล้ว +1

      Ждём

    • @PopFlipCatchStickRol
      @PopFlipCatchStickRol ปีที่แล้ว +1

      I just found this video and would SUPER appreciate a more in depth video on how to do things. I tried this and even re-posed the mesh to line it all up, deleted the armature, and then tried this, but didn't quite work right.

    • @Itsme-wt2gu
      @Itsme-wt2gu ปีที่แล้ว +1

      Plz make it

    • @serpsshitpostemporium5693
      @serpsshitpostemporium5693 ปีที่แล้ว +1

      Cant wait to see it

  • @ecpeter
    @ecpeter ปีที่แล้ว +16

    I'm looking forward to trying this and would absolutely love a more detailed tutorial with the tips you mentioned!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +4

      Thanks :) It is already in progress!

  • @neilmorris7133
    @neilmorris7133 8 หลายเดือนก่อน

    Absolute Legend, iv been trying to figure this out for a few weeks now even with the assistance of a friend who knows blender but doesnt know meta human, there are some great tutorials but this is exactly what i needed, keep up the good work.😁, earned my sub also

  • @NeverMeltIceP
    @NeverMeltIceP 3 หลายเดือนก่อน +1

    Fantastic! What I expected to be the full week's project turned into a leisurely afternoon, thanks a lot!

  •  25 วันที่ผ่านมา +1

    This is the best explained tutorial I found about custom clothing for Metahuman, thank you very much!

  • @owenjenkinsofficial
    @owenjenkinsofficial ปีที่แล้ว +6

    Nice! Super great tutorial that brings the knowledge from different places and makes it all easier to use! Pretty much a full basic workflow. These kind of process/pipeline videos are super great for your portfolio because they demonstrate your knowledge and approach to a project. This is super valuable!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      Thanks for that :) You are absolutely right! I am happy to see this kind of comments. By the way wish you luck and success in the New 2023 Year!

  • @leifur2000
    @leifur2000 ปีที่แล้ว +1

    I love how straightforward this is

  • @pucnaa
    @pucnaa ปีที่แล้ว +1

    I really enjoy the way you teach, it helped a lot, can't wait for more!

  • @Velociration
    @Velociration 4 หลายเดือนก่อน +2

    wild that this is the only video you've ever uploaded. Thanks a ton for this resource.

  • @truespiritualmeditation
    @truespiritualmeditation 3 หลายเดือนก่อน +1

    Yes, more tutorials please :-) Thanks for this one.

  • @SirPaulMuaddib
    @SirPaulMuaddib 6 หลายเดือนก่อน +1

    If only more videos were like this. Sweet. To the point. No extraneous junk. Covers problems you may have. Answers the question posed (how to re-cloth metahuman)

  • @joseg.roldan5837
    @joseg.roldan5837 ปีที่แล้ว +1

    Awesome tutorial! Can’t wait to learn more in that next one you’re making! Thank you for sharing!!! Top notch stuff

    • @ortyowacademy
      @ortyowacademy  11 หลายเดือนก่อน

      🥺🥺🥺Thanks a lot!

  • @danthiry1185
    @danthiry1185 7 หลายเดือนก่อน +1

    Thank you for sharing and being concise with the tutorial. It really helped out.

  • @feynomen2868
    @feynomen2868 10 หลายเดือนก่อน

    Amazing tutorial ! It was clear and straight to the point !

  • @Amonlith
    @Amonlith ปีที่แล้ว +1

    Thank you for sharing, would love to see the tutorial you are currently working on when it is ready :)

  • @studiotouge
    @studiotouge ปีที่แล้ว +1

    Nice and straight forward. Good job man

  • @ez3davatars
    @ez3davatars ปีที่แล้ว +3

    Excellent tutorial! Exactly what I needed at the right time. You have helped us all in a great way. A detailed tutorial would complete it perfectly and will be very useful to a great number us. Thanks and great work!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +1

      Thanks a lot for your comment :) It motivates me to continue making my second video

    • @ez3davatars
      @ez3davatars ปีที่แล้ว

      @@ortyowacademy Very welcome! What version of UE5 are you using in the demo? I just tried 5.1 and I ran into issues. I did it in 5.0.3 and it worked perfect.

  • @LightWorkerBass
    @LightWorkerBass ปีที่แล้ว +1

    Quick and precise 👏. I will be watching your channel grow 💪

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      Thank you!!! New video soon :)

  • @omkarkulkarni6145
    @omkarkulkarni6145 ปีที่แล้ว +1

    Yes yes yes helped a lot ❤️ cannot wait for the detailed tutorial❤️❤️

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      Thanks my friend) I am working on it

  • @SolitaryGameDev
    @SolitaryGameDev ปีที่แล้ว +1

    Thank you very nice tutorial! Those metahumans look amazing with those clothes!

  • @everydaydigital
    @everydaydigital 6 หลายเดือนก่อน +1

    Really helpful, thanks for putting this together.👏

  • @fishifish5478
    @fishifish5478 6 หลายเดือนก่อน +1

    Thank you very much for this, very well presented, I screwed up a few times but there in the end, very much appreciated, thank you

  • @dominicmaher1389
    @dominicmaher1389 หลายเดือนก่อน

    This was great, so helpful. Thanks!

  • @goldenorbstudios
    @goldenorbstudios 5 หลายเดือนก่อน +2

    Thank you this helped a lot!

  • @rosalyadams7267
    @rosalyadams7267 ปีที่แล้ว +5

    Thank you for this helpful tutorial! I definitely would appreciate a part 2 with some tips, trick and s more in depth look.

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +1

      thanks :) I am making a big video about metahumans, wait for it

  • @hyperbolicfilms
    @hyperbolicfilms ปีที่แล้ว +1

    This is great, really straightforward and easy to follow. Thanks!

  • @gameof.football
    @gameof.football ปีที่แล้ว +1

    Great tutorial, I hope next one will be ready soon 😊🎉

  • @watchandproduce
    @watchandproduce ปีที่แล้ว +1

    This was very helpful. Just subscribed.

  • @namondastudio4616
    @namondastudio4616 ปีที่แล้ว +1

    This is gold !! Thanks Bro !!

  • @RealDragonQuest
    @RealDragonQuest 8 หลายเดือนก่อน

    Thanks for sharing your knowledge with us! It is helping me very much!

  • @mrhmakes
    @mrhmakes ปีที่แล้ว +2

    very interesting! Many, many thanks for this - love the hacky, practical approach!
    Like some other commenters I would also love to see a workflow where it wasn't a complete body swop i.e. underlying skin of MH would still be visible - hands, arms or shins etc. looking forward to your big tut!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +2

      Thanks a lot! Yes, I will cover this in my new upcoming big tutorial, I will cover a lot of things here, sorry for the long wait have a lot of work and personal deals etc

  • @nourmalki6711
    @nourmalki6711 ปีที่แล้ว +1

    Very interesting. I really encourage you to go deeper and keep producing more videos about the good things you know about UE5.

  • @st.michaelthearchangel7774
    @st.michaelthearchangel7774 ปีที่แล้ว +1

    Very helpful! Thank you.

  • @micah3209
    @micah3209 11 หลายเดือนก่อน +1

    Really helpful tutorial, I hope more is on the way.

    • @ortyowacademy
      @ortyowacademy  11 หลายเดือนก่อน

      Thank you, definitely 💙

  • @7Deer7
    @7Deer7 4 หลายเดือนก่อน +1

    It's taken me 3 weeks to learn blender. Most frustrating experience of my life. Anyways BIG thanks to you choom! The indescribable JOY I am experiencing right now! Oh thanks for this!

  • @DrZotac
    @DrZotac ปีที่แล้ว +1

    you deserve more brother! much appreciated

  • @kattis894
    @kattis894 ปีที่แล้ว +1

    exactly what I needed. Thank you!

  • @KumarSauravliving
    @KumarSauravliving ปีที่แล้ว +1

    Thank you for sharing, very much helpful

  • @AshT8524
    @AshT8524 ปีที่แล้ว

    Thank you very much. This helped me out a lot

  • @ChrisChris011
    @ChrisChris011 ปีที่แล้ว +1

    Thank you so much!!! This was super helpful!!!

  • @mm-hl7gh
    @mm-hl7gh 9 หลายเดือนก่อน

    thank you very much for this tutorial !

  • @VertexHero
    @VertexHero 3 หลายเดือนก่อน

    Thank you so much for your help!

  • @jamesfield8023
    @jamesfield8023 ปีที่แล้ว +1

    Awesome video! Your English is really good and you explained everything really well.

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      🥺🥺🥺Thank you! That means a lot for me. I am pleased to hear that :)

  • @ohheyvoid
    @ohheyvoid ปีที่แล้ว +1

    SUPER HELPFUL! Thanks so much. Really great workflow. Subbed!

  • @BorisMagazinnikov
    @BorisMagazinnikov ปีที่แล้ว +2

    Thanks!! Great tutorial!

  • @yearight1205
    @yearight1205 ปีที่แล้ว +4

    Please don't forget to make the other video you mentioned! Would be really nice to be able to know how to do all additions of armor in blender, as opposed to having to pay to do it. I really am surprised that Epic hasn't thought this through and made a way for people to do this in Unreal by now.

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +2

      I will make it, I didn't forget :) I am having a huge project right now, very responsible, so I devote almost all my time to it, but I continue on making the video and make it as useful as possible

  • @stargamesstudio66
    @stargamesstudio66 5 หลายเดือนก่อน

    Very cool! Thank you!

  • @ronhq
    @ronhq ปีที่แล้ว +1

    thank you man! much appreciated!!

  • @assumzaek
    @assumzaek ปีที่แล้ว +1

    Excellent tutorial! Thank you for sharing! I for one would love to see the tips you've been talking about!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +1

      thanks a lot! I will make a video eventually! I promise! it is in progress but I have a lot of side project and also I got sick :(

    • @assumzaek
      @assumzaek ปีที่แล้ว +1

      @@ortyowacademy No worries!

  • @Udara1801
    @Udara1801 ปีที่แล้ว +1

    Vert very helpful ,thank youu ❤️❤️

  • @tcrproductions7508
    @tcrproductions7508 ปีที่แล้ว +15

    Nice tutorial, but it seems that your metahuman and clothing meshes line up rather perfectly to begin with. Is there a way to cover the process when the clothing doesn't already have hands and feet and when the pose is not the same? Changing metahuman clothing is entirely new to me and making me crazy. I'm just trying to put a female MH in a nice dress!!

    • @SuperMaaadio
      @SuperMaaadio 11 หลายเดือนก่อน

      Did you ever figure this out because there are literally no tutorials out there on this as far as I'm aware 💀

    • @TronikXR
      @TronikXR 11 หลายเดือนก่อน +1

      I haven't tried it yet but I'm going to use my Reallusion Character Creator 4 package to repose the clothes to match the Metahuman. I would think the workflow would be as follows. Use Reallusion's Metahuamn Dummy of the matching Metahuman size. Import the clothing as an accessory into CC4. Line up dummy to match clothing. Apply Skin weights to clothing. Pose character back to match Metahuman's initial pose while wearing the clothing. Export clothing as FBX to Blender. Then follow this process.

  • @trapsinceo6511
    @trapsinceo6511 ปีที่แล้ว +1

    Awesome tutorial, thank you

  • @devinmcphee8890
    @devinmcphee8890 8 หลายเดือนก่อน

    Great tutorial!

  • @wayneroyrutherford
    @wayneroyrutherford หลายเดือนก่อน +1

    Was hoping for next one

  • @saemranian
    @saemranian 9 หลายเดือนก่อน

    Awesome,
    Thanks for sharing

  • @birdonfiremedia
    @birdonfiremedia ปีที่แล้ว +1

    Super helpful, thank you!

  • @medioguitarrista
    @medioguitarrista 7 หลายเดือนก่อน +1

    great tutorial!!! keep making more content !!!

  • @JazzLazz
    @JazzLazz ปีที่แล้ว +1

    Can’t wait your next vid :)

  • @tricks3594
    @tricks3594 ปีที่แล้ว +2

    this is great, thank you!

  • @samego9
    @samego9 ปีที่แล้ว +1

    Ty for the video, keep uploading more bro

  • @JavierGomez-dy9bt
    @JavierGomez-dy9bt ปีที่แล้ว +1

    Very usefull. Thx!!

  • @Phoenix_VR
    @Phoenix_VR ปีที่แล้ว +1

    That video is awesome :) and many did see ur video :D :D
    great job

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      I am glad to hear that, thank you :)

  • @ryanisanart
    @ryanisanart ปีที่แล้ว +2

    Please moar this is literally gold

  • @roozdes
    @roozdes ปีที่แล้ว +1

    Man I'm waiting for that Big Tutorial, please share it with us...i thank you from the bottom of my heart :)

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      Thanks a lot, that motivates me to finish it :) I am half way through

  • @Storykilladude
    @Storykilladude ปีที่แล้ว +1

    Thanks for this

  • @JaRo234
    @JaRo234 ปีที่แล้ว +1

    Thanks bro!

  • @lizakosmeya8233
    @lizakosmeya8233 ปีที่แล้ว +1

    Thank you 👍

  • @rems_etti
    @rems_etti ปีที่แล้ว +1

    Tkx a lot !

  • @2K_FILMS
    @2K_FILMS ปีที่แล้ว +1

    It help me fashow big dog! Keep the videos coming!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      Thanks my man 💪🏻💪🏻💪🏻I will! Good luck with your projects

  • @karrumu6335
    @karrumu6335 หลายเดือนก่อน

    Thank you so much!!!

  • @HT.Harrier
    @HT.Harrier ปีที่แล้ว +2

    very helpful !

  • @kazemedia
    @kazemedia ปีที่แล้ว +3

    Please make more video for Metahuman custom clothes and about animating that Metahuman. Thank you. This is a great instruction.

  • @MondherBAHRI-cn3yv
    @MondherBAHRI-cn3yv ปีที่แล้ว +1

    good work good tutorial

  • @sculptureandhomedecors4615
    @sculptureandhomedecors4615 6 หลายเดือนก่อน +1

    Bro were were you been?. never finda tutorial like this thanks.and waiting for future video

    • @ortyowacademy
      @ortyowacademy  6 หลายเดือนก่อน +1

      Hey bro, I am constantly learning and making commercial projects, I've learn a lot of new info that I want to share. Sorry that's it's taking for so long, everything has its time. Quality > quantity. Want to provide real value

    • @sculptureandhomedecors4615
      @sculptureandhomedecors4615 6 หลายเดือนก่อน

      No worries take your time but still waiting 😂

  • @hatac
    @hatac ปีที่แล้ว +1

    Very useful.

  • @robertnewton9548
    @robertnewton9548 ปีที่แล้ว +1

    This was a very good tutorial, thanks! I use 3ds MAX, and I only wish I understood the concept of some of the transfer processes you did in Blender so I could do the same with Max. I look forward to your longer tutorials. Happy to pay for those!

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว

      I am happy to hear that! Thanks a lot, I am preparing new one, wait for it, it will be huge🔥🔥🔥sorry for the long wait though

    • @blockcipher101
      @blockcipher101 ปีที่แล้ว +1

      Have you looked into the Skin Wrap modifier?

  • @avrahamrosenberg2905
    @avrahamrosenberg2905 ปีที่แล้ว +1

    amazing video thx im subscribed for next video

  • @deworldzlastpunk666
    @deworldzlastpunk666 ปีที่แล้ว +1

    awesome tutorial,plz post more tutorials

  • @davidgomes4727
    @davidgomes4727 ปีที่แล้ว +1

    Yes, I would like you to produce another tutorial.

  • @BlueSpiritC
    @BlueSpiritC ปีที่แล้ว +1

    Thanks

  • @FishcatZombie
    @FishcatZombie ปีที่แล้ว

    BRO THIS WAS CLUTCH

  • @rudasrai
    @rudasrai ปีที่แล้ว +1

    Thank you~!!!🙏

  • @eshwarthegreat
    @eshwarthegreat ปีที่แล้ว +1

    Thanks man

  • @yiviarts
    @yiviarts ปีที่แล้ว +3

    Bro more tutorial. U are the only one makes like this tutorials😮

    • @ortyowacademy
      @ortyowacademy  ปีที่แล้ว +2

      Thanks a lot bro, I am preparing new one, wait for it, it will be huge🔥🔥🔥

    • @yiviarts
      @yiviarts ปีที่แล้ว +2

      @@ortyowacademy im excited thx🙌

  • @polatkemalakyuz2021
    @polatkemalakyuz2021 2 หลายเดือนก่อน

    Very clear, thank you very much. Does it any help to floating head when we use the clothing with way fixing floating head+not loosing any major data on face mocap?

  • @borrowedtruths6955
    @borrowedtruths6955 10 หลายเดือนก่อน

    When I applied mixamo animations to the character with clothing from Sketchfab in the UE 5.2 sequencer, there is a time lapse in movement. The hands stay in place for a few moments, and then eventually the entire animation is corrupted. Any ideas?

  • @t3nsi0n14
    @t3nsi0n14 10 หลายเดือนก่อน

    Good stuff

  • @austinbakke2787
    @austinbakke2787 2 หลายเดือนก่อน

    thank you

  • @the_owl_0886
    @the_owl_0886 ปีที่แล้ว +1

    thanks man

  • @LightWorkerBass
    @LightWorkerBass ปีที่แล้ว +1

    nice! does it have cloth simulation? or is it static?

  • @HBasch
    @HBasch 10 หลายเดือนก่อน

    Thanks a lot for your tutorial but when i try to put in unreal it just doesn't work properly thhe spine creates crazy structures.. how can i change that ?thanks

  • @yashgaming4278
    @yashgaming4278 8 หลายเดือนก่อน

    I love you bro❤

  • @MassiveMawEnglish
    @MassiveMawEnglish 8 หลายเดือนก่อน

    Is there a difference between using visibility or a transparency when making the metahuman invisible? is one better than the other?

  • @Admin-oe8zj
    @Admin-oe8zj 5 หลายเดือนก่อน

    we relly need more vidio like that

  • @usuallydopesvsc
    @usuallydopesvsc 10 หลายเดือนก่อน

    So, love this video, it's been a huge help! I've got one question though... Could you maybe run through the same process for an outfit that doesnt come with gloves/shoes? I bought an outfit on CGTrader from Marvelous Designer, and it's a Jacket, Shirt, and pants. No shoes or gloves, so I'd need to use the hands/shoes from my Metahuman, and not entirely sure how to do that...

  • @Riseuhh
    @Riseuhh ปีที่แล้ว

    Im having trouble and im sure this has to do with the jacket file im using, but after adding the armature, selecting the root and dragging the jacket to the root, when i go to pose and move parts, certain parts of the jacket stay in place and stretch to the rest of the jacket that has moved. PLEASE HELP

  • @PsychedelicPenne
    @PsychedelicPenne 8 หลายเดือนก่อน

    I tried this tutorial and I was having trouble with trying to add new clothes onto my MetaHuman character; specifically with the rig it seemed. When I tried to do anything that would move the hands, the mesh for the fingers will get "left behind" - I suspect some sort of skinning issue. Anyway my fix for this was where the video said to replace the existing MetaHuman Torso Skeletal Mesh with your clothes' Skeletal Mesh asset I replaced the MetaHuman BODY Skeletal Mesh asset and left the torso alone. This seems to have done the trick for me. The fingers are still a little weird when you try to move them individually but they play nice as a whole now so for my needs this will be good enough. Just thought I'd share in case anyone else ever experiences the same issue I did.
    Thanks for making this tutorial! The finger thing was a big issue for me but everything else in the tutorial worked fine. Instead of finding a clothing mesh online somewhere, I had an existing rig with clothing that I wanted to basically turn into a MetaHuman with a MetaHuman face and using the MetaHuman Control Rig for better animating and retargeting. So what I did was I had the existing non-MetaHuman character rig in Maya, deleted all the faces for the head, repositioned the rig to be in an A-pose as similar to a MetaHuman A-pose as possible (the rig was in a T-pose by default), deleted history and froze transformations for the whole thing, and then exported only the mesh as an FBX from Maya. Then I did all the Blender steps starting at 3:10 in the video and proceeded as normal (save for the previously mentioned finger issue I had in UE).