Behind The Scenes: Physics Based Character Controller Using Godot

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  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 24

  • @NoReasonToAnwser
    @NoReasonToAnwser 2 วันที่ผ่านมา

    Very interesting! May I ask what the purpose is for the large sphere around the whole controller in the physics only view?

  • @BlackHUNTER-33
    @BlackHUNTER-33 27 วันที่ผ่านมา

    hi men, great work with the character controller, also very funny design :) , a wile ago i did the same but i run into an issue where sometimes the character it's not jumping at the same height because of the damping force that i'm applying to the body i think, and still happening even when i set the linear velocity in y to be zero just 1 frame before jump. How did you manage that with your controller? (also, sorry for the bad english :v)

  • @NonUnknownDev
    @NonUnknownDev ปีที่แล้ว +2

    WOW Amazing job, has just some idea how hard this was!!! CONGRATS!

  • @saiverx
    @saiverx ปีที่แล้ว +2

    Should definitely have the camera lerp the y axis and make it smooth 😎👍

  • @ashs4350
    @ashs4350 ปีที่แล้ว

    looking really good!

  • @feitoza.system
    @feitoza.system ปีที่แล้ว

    maybe you can bring a 64, PS1 or PS2 visual in the future, like Spyro, Sly Cooper or just Super Mario 64. But I'm loving see your progress

    • @SergioLavao
      @SergioLavao  ปีที่แล้ว

      Yea! I love that style, and performs better in mobile devices which is my target right now.

  • @stormyplayswastaken
    @stormyplayswastaken 5 หลายเดือนก่อน

    my toxic trait is thinking i could recreate this easily

  • @Kyjor_
    @Kyjor_ ปีที่แล้ว +2

    This looks really nice! can we see what everything looks like if you apply a toon shader?

    • @SergioLavao
      @SergioLavao  ปีที่แล้ว +3

      Hey, thanks! It could be, but I'm really focus on the main mechanics (Still in early development)
      Nice content btw

    • @Kyjor_
      @Kyjor_ ปีที่แล้ว +1

      @@SergioLavao I understand! Thanks!

  • @BurntEggs
    @BurntEggs ปีที่แล้ว +1

    Hello! I was wondering if you would consider making a tutorial on how you set up the camera for this game? It looks great

    • @SergioLavao
      @SergioLavao  ปีที่แล้ว +2

      Yea! i've been really busy with the college, but i'm going to make some tutorial in the future.

    • @Whhatt
      @Whhatt 9 หลายเดือนก่อน

      Still mind doing it in 2024?...​@@SergioLavao

  • @wolcamophone4783
    @wolcamophone4783 ปีที่แล้ว +2

    Does this controller have analog movement speed or is it a constant speed? Also is this G 3.5 or G4?

    • @SergioLavao
      @SergioLavao  ปีที่แล้ว +2

      Have analog movement, is based on applied forces. This is Godot 4

  • @JuanRuiz-ts6qp
    @JuanRuiz-ts6qp ปีที่แล้ว

    nice work !

  • @UniversoZ949
    @UniversoZ949 ปีที่แล้ว +2

    Do you have Discord? I wanna talk to you about something important regarding game development.

    • @SergioLavao
      @SergioLavao  ปีที่แล้ว

      Of course: discord.gg/mZDjpEv4

  • @siamandshahadmira-1041
    @siamandshahadmira-1041 ปีที่แล้ว

    How can i contact u

    • @SergioLavao
      @SergioLavao  ปีที่แล้ว

      Well, i have Twitter @RetrieverGames