@@Question-mark21 part 4: taking over the whole solar system Part 5: taking over a WHOLE NEBULA Part 6: TAKING OVER AN WHOLE GALAXY Part 7: TAKING OVER A WHOLE UNIVERSE Part 8: TAKING OVER THE WHOLE….. MULTIVERSE!!!!!!
coins are based on the time it takes to get through the lvl. you can also you a circle boosting system, to lvl up the towers faster. 3 towers boosting eachother, is the best bet. as they lvl up to 10, you can spread out and attack others around you, as the lvls continue to grow. when the tower is at max lvl, it sends more troops, and cant hold anymore for lvling, so sends anything sent to it, along it's attack vector. so, circle the lvling, and keep that going far into the lvl, to get the most troops moving you can.
man I love when youtubers make clever and smooth transitions into ads, but they could learn a thing of two from this clever engineer of smoothness here, nice one 10/10
Best strat?Triangle! Every building participating in the triangle (or square) gets upgraded and healed and once they get to max level they can send every troop you send into them with their own Note:They each have to be sending troops to each other
If you liked this game, I think you’d love Tentacle Wars. It’s an old flash game with a very similar premise, but the mechanics in my opinion are a bit better
It is really hard to watch! Use the second strongest shape, triangle, between your building, they will heal/upgrade each other and will destroy the other so easily
Using Multiple lanes on supported buildings does not splice the troop output. so, if you have a building with 2 white dots on the top you are able to send troops towards 2 different buildings without consequence. Love the vids, me and my gf tune in frequently. 🙂
@@scottdebrestian9875 Actually it is, creating a chain of towers feeding into each other increases thier growth, as they get larger they grow faster, send out more troops quicker, etc. Until they saturate, once they saturate a tower that recieves a troop immediately spits it out into the next tower, which in turn spits it out into the next one, until eventually you saturate the path with troops. If you can achieve this with enough towers you basically can't lose as you just send neverending streams of continuous troops into the next enemy building.
it's especially strong when you use a "healer"/circle inside the loop, when it sends a troop to a maxed out building, that building sends 2 troops, who then loop around to the circle, which in turn then sends out 2 troops that turn into 4 once you get a circle maxed, inside a loop, you've basically won :)
Seeing the buildings switch quickly between blue and green colors made me think of the scene in the animated Disney's Sleeping Beauty movie where the faeries fight to make the dress pink or blue!
When you connect three buildings in a straight line, the first building doesn't grow and delivers troops to the second one. The second building absorbs one troop and sends one troop to the third. The third building absorbs one troop. When you reach max level, the buildings stop absorbing troops and sends one troop of their own along with one troop from its predecessor. Make a closed loop with at least 3 buildings. This makes the buildings less vulnerable to attacks and simultaneously become bigger and very quickly becomes max level.
Apparently theres a market in stealing free flash games and selling them or flipping them with ads, similar to what angry birds and plants vs zombies did
The number of icons (circle, shield, or sword) represent how many paths you can draw from that building. Less than 10=1 path, 10-29=2 paths, more than 29=3 paths. The trick is maximizing the number of "circuits" made between buildings that are eventually routing to the enemy building(s). Once a building is at MAX, any additional units sent to it will be passed through to one of the outbound paths. If you found this helpful, please give me a shout out during your next video of this game.
I played this game (different brand, same product) and what you want to do is promote the back feed of buildings: A feeds B, B feeds C, C feeds A. This way the buildings grow and, when they go over the Max level, they will just output what they receive inmediately, giving you basically a Death Ray.
I am glad Matt has finally found logistics autobattlers. There are a BILLION of them, and I think he would have a blast with a bunch of them. .io games are only the tip of the iceberg. Lots of card-based ones lately, not really my style, but they've gotten really popular it seems.
@@gannonbjerke.9157 Started as cavemen and built up to like chariots, then greeks, eventually early cannon and tanks and like hover tanks, right? I remember it. My first were all Starcraft maps.
Day eight three of asking Matt to add the Second Narrows Bridge, Ironworkers Memorial to the Wheel of Bridgetune It is a cantilevered truss bridge, carrying 6 lanes of traffic from Vancouver to North Vancouver in B.C. across the second narrowing of the Burrard Inlet. It's name comes from the fact that it collapsed twice during construction, which unalived 23 people in total (Hence the name, ironworkers memorial).
I played this game a while ago, so I know a little bit, get a loop, when able you should loop buildings so all level up at an equal rate, and if there maxed out it becomes a roundabout, when you create exits (attacks) it’s the only exit to leav trough so everyone will, and the thing is the loop makes more of the troops to continue the attack.
Technically speaking. If you consider the fact that both bears and dogs are in the Caniformia. Technically dogs and bears do share a common ancestor, but from so long ago the common ancestor isn’t even relevant. But my point is. Bears are much closer to canines than cats are. Granted, to be fair. Both otters and martins are closer to canines than cats are. Badgers and raccoons might be somewhere in that mix as well. Granted. If you generalize species based on the canis they derived from (canine, or feline) then many OBVIOUSLY DIFFERENT species of animals can be tossed into the same categories.
Having gone and played this now myself you need to make sure you are reinforcing all your buildings once you get ten in any building you have two lines
After a full video being frustrated over him not looping, the last round of the video is the one in which he discovers looping...aghhh :D Although now that I think of it..what if he did it on purpose?
Watching your videos makes my brain Split in two. On one hand I work in architectural Office but on the other hand I'm currently studying to be an engineer. I just don't know what side I want to stand on
This reminds me of that old flash game, phage or something? I wasted so much time on that thing, looking forward to this! Would enjoy a proper pay to buy version of something like this
Hey Matt, there's a fairly underrated clicker game called Universal Paperclips. The game might look too bland at first glance, but I can assure you that it's quite an insane and addictive game. I won't spoil much, but the goal of that game is to convert all matter in the universe into paperclips.
it is a clicker... they aren't magic and there isn't much to spoil. You sound like those people that think autobattlers are better depending which skin they have been re-themed with, it is the same mechanics and no anime girls don't make a game or story good by themselves.
@@thomgizziz Wow, what a sad way to undermine a simple game recommendation. Your argument can be put into every single game in existence to the point where it is fucking useless and unnecessary. Any and every game is not magic nor do they have anything to spoil if you don't care about anything in that game. Why do you care so much to whine about a game recommendation of all things? Touch grass, socialize, have friends for fuck's sake.
This game looked all fun and games, and I do know that you are not accountable for that, but the amount of ADs in this game is mind blowing. It does have between level ADs, multiple forms of booster ADs and something that is new to me ---> DUAL simultaneous ads during the stage. A banner AD on the lower edge of the screen + radio/audio ads playing at the same time. Never ever have I witnessed such an amount of ADs. Again, this is not your fault but this game is most likely designed by architects. Can not recommend it.
Fun fact anout ur wallet sponsor: I got a familiar one from a different brand aleeady cuz womens wallets are SO HUGE. Like wtf. I dont wanna take a bag with me every time. But nonetheless I still have a problem: my pockets in my trousers. Womens trousers all got either none or very small pockets. Give me a solution for that so my wallet doesnt look like a side-bulge that still peaks out slightly.
This looks similar to game I played once, but it was planets. I don't remember the name though. I thought it was on Steam, but when I couldn't find it. Anyone else remember/know the name? I thought it had swarm or planet/space in the name.
Fun game. Same as all mobile games, too many ads on android. Fortunately there is realy easy workaround of it, you can( in android at least) block individual apps from accessing the internet. Or play it on an emulator like an engineer. Please play oxigen not included, this game is tailored to you, its endless content.
Video Sponsored by Ridge Wallet. Visit my link ridge.com/engineer and use code "ENGINEER" for 10% off!
Hello real civil Engineer i am fan of your videos if you want to try the game (trainTrack2) i really love this game the game is a Sandbox
Also the creator is poppy game
hi
Day 27 of me asking matt to continue playing Minecraft
Play oxigen not included.
Its tailored for you., This can give you endless content.
RCE becoming his British ancestors. What a classic.
Part 2 is gonna be: taking over an entire country. Part 3: taking over an entire continent. Part 4: taking over an entire planet
@@Question-mark21 part 4: taking over the whole solar system
Part 5: taking over a WHOLE NEBULA
Part 6: TAKING OVER AN WHOLE GALAXY
Part 7: TAKING OVER A WHOLE UNIVERSE
Part 8: TAKING OVER THE WHOLE….. MULTIVERSE!!!!!!
5:12 :(
coins are based on the time it takes to get through the lvl. you can also you a circle boosting system, to lvl up the towers faster. 3 towers boosting eachother, is the best bet. as they lvl up to 10, you can spread out and attack others around you, as the lvls continue to grow. when the tower is at max lvl, it sends more troops, and cant hold anymore for lvling, so sends anything sent to it, along it's attack vector. so, circle the lvling, and keep that going far into the lvl, to get the most troops moving you can.
i was screaming internally when matt was using the triangle to defend and circle to attack ugh haha.
I love how invested RCE is in just a mobile game
man I love when youtubers make clever and smooth transitions into ads, but they could learn a thing of two from this clever engineer of smoothness here, nice one 10/10
Best strat?Triangle!
Every building participating in the triangle (or square) gets upgraded and healed and once they get to max level they can send every troop you send into them with their own
Note:They each have to be sending troops to each other
If you liked this game, I think you’d love Tentacle Wars. It’s an old flash game with a very similar premise, but the mechanics in my opinion are a bit better
It is really hard to watch! Use the second strongest shape, triangle, between your building, they will heal/upgrade each other and will destroy the other so easily
Exactly what I was thinking
Using Multiple lanes on supported buildings does not splice the troop output. so, if you have a building with 2 white dots on the top you are able to send troops towards 2 different buildings without consequence. Love the vids, me and my gf tune in frequently. 🙂
You create a loop of three items feeding each other and it becomes an infinite power source to attack anyone.
That's not how it works.
@@scottdebrestian9875it does in this game, if you level all three to max and branch one out to attack, they all flow out that one.
@@scottdebrestian9875 Actually it is, creating a chain of towers feeding into each other increases thier growth, as they get larger they grow faster, send out more troops quicker, etc. Until they saturate, once they saturate a tower that recieves a troop immediately spits it out into the next tower, which in turn spits it out into the next one, until eventually you saturate the path with troops. If you can achieve this with enough towers you basically can't lose as you just send neverending streams of continuous troops into the next enemy building.
it's especially strong when you use a "healer"/circle inside the loop, when it sends a troop to a maxed out building, that building sends 2 troops, who then loop around to the circle, which in turn then sends out 2 troops that turn into 4
once you get a circle maxed, inside a loop, you've basically won :)
Honestly, I have to admire how unabashedly yourself you are. You don't care what anyone has to say, especially if they're an architect.
yeah i have noticed it too
As opposed to being who? You think you are saying something but you aren't saying anything and yet you think it is profound, I feel sorry for you.
When they are attacking you and you are sending troops in that building somewhere else, you are essentially crippling your own defences.
Seeing the buildings switch quickly between blue and green colors made me think of the scene in the animated Disney's Sleeping Beauty movie where the faeries fight to make the dress pink or blue!
When you connect three buildings in a straight line, the first building doesn't grow and delivers troops to the second one. The second building absorbs one troop and sends one troop to the third. The third building absorbs one troop.
When you reach max level, the buildings stop absorbing troops and sends one troop of their own along with one troop from its predecessor.
Make a closed loop with at least 3 buildings. This makes the buildings less vulnerable to attacks and simultaneously become bigger and very quickly becomes max level.
Apparently theres a market in stealing free flash games and selling them or flipping them with ads, similar to what angry birds and plants vs zombies did
The number of icons (circle, shield, or sword) represent how many paths you can draw from that building. Less than 10=1 path, 10-29=2 paths, more than 29=3 paths. The trick is maximizing the number of "circuits" made between buildings that are eventually routing to the enemy building(s). Once a building is at MAX, any additional units sent to it will be passed through to one of the outbound paths.
If you found this helpful, please give me a shout out during your next video of this game.
I played this game (different brand, same product) and what you want to do is promote the back feed of buildings: A feeds B, B feeds C, C feeds A.
This way the buildings grow and, when they go over the Max level, they will just output what they receive inmediately, giving you basically a Death Ray.
Day 146 of asking Matt to play Mindustry.
gg on being first
Day 69420 of this meme being dead
Day 5 of supporting this comment
ur calling a meme dead
look at the number ur using dum bass
@@no_name4796
Day 1 of supporting this comment
Just Matt showing his ancestorial power of colonising the world🤭🤭
This game is so nostalgic 😅
I am glad Matt has finally found logistics autobattlers. There are a BILLION of them, and I think he would have a blast with a bunch of them. .io games are only the tip of the iceberg. Lots of card-based ones lately, not really my style, but they've gotten really popular it seems.
The first one I found was called civilization wars and it was one of my favorite flash games lol
@@gannonbjerke.9157 Started as cavemen and built up to like chariots, then greeks, eventually early cannon and tanks and like hover tanks, right? I remember it.
My first were all Starcraft maps.
This is mushroom wars but mushroom wars is a bit more developed, you should check it out
I think you are missing a game mechanic regarding the number of circles/swords on top the buildings.
That just indicates how many other cities a given city can/is attack/support.
hey RCE
also I always try interconnecting my buildings as much as possible
lvl 1-9 buildings have one line to run
lvl 10-29 have 2
and lvl 30 to max have 3
1:36 destroying building for POLIICAL Metaphor (11/9)
6:06 THOSE ARE NOT CATS THERE MOUSE THE CATS ARE THE YELLOWS
19:46 rce does not know the whote circles mean that he can mutipath 🤚😞💀
Day eight three of asking Matt to add the Second Narrows Bridge, Ironworkers Memorial to the Wheel of Bridgetune
It is a cantilevered truss bridge, carrying 6 lanes of traffic from Vancouver to North Vancouver in B.C. across the second narrowing of the Burrard Inlet.
It's name comes from the fact that it collapsed twice during construction, which unalived 23 people in total (Hence the name, ironworkers memorial).
If you make a triangle (second strongest shape) it make’s infinite
I played this game a while ago, so I know a little bit, get a loop, when able you should loop buildings so all level up at an equal rate, and if there maxed out it becomes a roundabout, when you create exits (attacks) it’s the only exit to leav trough so everyone will, and the thing is the loop makes more of the troops to continue the attack.
Technically speaking. If you consider the fact that both bears and dogs are in the Caniformia. Technically dogs and bears do share a common ancestor, but from so long ago the common ancestor isn’t even relevant. But my point is. Bears are much closer to canines than cats are. Granted, to be fair. Both otters and martins are closer to canines than cats are. Badgers and raccoons might be somewhere in that mix as well.
Granted. If you generalize species based on the canis they derived from (canine, or feline) then many OBVIOUSLY DIFFERENT species of animals can be tossed into the same categories.
If you loop the buildings, they are improved to the maximum and you will have many troops to attack orda level
5:12 “Damn monkeys getting in the way” RCE 2023
Having gone and played this now myself you need to make sure you are reinforcing all your buildings once you get ten in any building you have two lines
I kept cringing because he kept not using all his available lines when they popped up.
13:48 The blitz attacks on two fronts did go as planed for some....
You are so architect in this game... You have to use every spare connection and make loops
RCE is the alpha engineer
"Arcitectual monkeys"🤣🤣🤣
Tentacle Wars knock off. But looks fun
CAN YOU DO A BRIDGE REVEIW ON THE BLACKWATER RIVER BRIDGE IN BAGDAD, FLORIDA?!?!⁉️⁉️
After a full video being frustrated over him not looping, the last round of the video is the one in which he discovers looping...aghhh :D
Although now that I think of it..what if he did it on purpose?
Just create a loop of your buildings, every building levels up..I call it tower engine :P
Try playing "Turing Complete" - I wonder how civil engineer would fare in IT engineering...
Btw, if there are 3 dots, you have 3 paths that you can use.
2 dots = 2 paths
1 dot = 1 path
Reminds me of the game Opacha mda for Android and maybe other devices. I play this frequently. It is simple but a good way to pass time.
honestly a key case would be nice i have too many keys XD
by too many i mean 5 but i also have some keychains that get annoting
Day 16 of asking matt to play chants of sennaar
Day 27 of me asking matt to continue playing Minecraft
Watching your videos makes my brain Split in two. On one hand I work in architectural Office but on the other hand I'm currently studying to be an engineer. I just don't know what side I want to stand on
There is a bad storm outside and im kinda scared 😅
Nice job, keep up the good work
This reminds me of that old flash game, phage or something? I wasted so much time on that thing, looking forward to this! Would enjoy a proper pay to buy version of something like this
I used to think the people in adverts for this sort of game were deliberately throwing to encourage you to play.
Used to.
Matt has an uncanny ability to spot the strongest shape
Should really play Eufloria
reminds me of the classic flash game Tentacle Wars. Banger of a game
Day unkown of telling matt to play mindustry helping TheBoxKing make matt play mindustry
If you play again, chains and nets are stronger than individual attacks.
Finally: Israel-Simulator
Don’t joke about that
Some of these vidoes have no business being as good as they are 😂
Hey Matt, there's a fairly underrated clicker game called Universal Paperclips. The game might look too bland at first glance, but I can assure you that it's quite an insane and addictive game. I won't spoil much, but the goal of that game is to convert all matter in the universe into paperclips.
it is a clicker... they aren't magic and there isn't much to spoil. You sound like those people that think autobattlers are better depending which skin they have been re-themed with, it is the same mechanics and no anime girls don't make a game or story good by themselves.
@@thomgizziz Wow, what a sad way to undermine a simple game recommendation. Your argument can be put into every single game in existence to the point where it is fucking useless and unnecessary. Any and every game is not magic nor do they have anything to spoil if you don't care about anything in that game. Why do you care so much to whine about a game recommendation of all things? Touch grass, socialize, have friends for fuck's sake.
One minute group
ur 6th
I remember playing this game years ago, how are some things not available for you? Is it a PC version or something?
How is it that on level 20, you finally figured out how to do a loop...... and immediately abandon it when you decided to attack?
Reminds me strongly of Phage Wars and Phage Wars 2 from back in the day.
Cell expansion wars anyone? Anyone?
I would always create a circurt to max all my buildings so i can attack full force
Day 17 of asking Matt to play minedustry it's free
Day 1 of asking Matt to play Turing Simulator
This game looked all fun and games, and I do know that you are not accountable for that, but the amount of ADs in this game is mind blowing. It does have between level ADs, multiple forms of booster ADs and something that is new to me ---> DUAL simultaneous ads during the stage. A banner AD on the lower edge of the screen + radio/audio ads playing at the same time. Never ever have I witnessed such an amount of ADs.
Again, this is not your fault but this game is most likely designed by architects. Can not recommend it.
I used to love this game till I got to good at it. Also 1:00 ngl I loose my wallet as it all the time I'd loose that thing and never find it lol.
Love your video RCE
After a while the levels repeat, as do regions. I think I got to level 70, because it's fun, even with repeated levels
This game is somehow really satisfying
Fun fact, this video was recorded on the toilet!
Day 17 of asking Matt to play roblox industrialist
Play mindustry
Someone turned mobile game ads into a real game?
Please you have to try chants of sennar it's just amazing
Love you RCE
ur 2nd
0:53 No, it isn't
You should play oxygen not included I feel like it is right up your alley
Day 146 of ignoring TheBoxKingReal
You should never take grays with squares if you have triangles 🔺️
I LOVE YOUR VIDS
THis game reminds me of a much simpler Land Grabbers
5:10 😬
I thought the teddy bears were the engineers, how can they be evil?
RCE was playing this game about as well as they are played in the adverts..
Fun fact anout ur wallet sponsor: I got a familiar one from a different brand aleeady cuz womens wallets are SO HUGE. Like wtf. I dont wanna take a bag with me every time. But nonetheless I still have a problem: my pockets in my trousers. Womens trousers all got either none or very small pockets. Give me a solution for that so my wallet doesnt look like a side-bulge that still peaks out slightly.
Day 2 of asking Matt to play cities skylines switch edition
This looks similar to game I played once, but it was planets. I don't remember the name though. I thought it was on Steam, but when I couldn't find it. Anyone else remember/know the name? I thought it had swarm or planet/space in the name.
Galcon on mobile
RCE bragging about triangles yet never connects 3 to make a triangle and boost one another😂
This game has more ads than levels.
Day 48 of asking RCE to continue his Minecraft playthrough
Day one on supporting theboxkingreal play mindustry
Its like 2D satisfactory(sorry I fugart the name is it satisfactory?)
Nice
Fun game.
Same as all mobile games, too many ads on android.
Fortunately there is realy easy workaround of it, you can( in android at least) block individual apps from accessing the internet.
Or play it on an emulator like an engineer.
Please play oxigen not included, this game is tailored to you, its endless content.
Or just turn on airplane mode and suddenly there’s no ads.
@@endgelits a bit overkill. You're making myself unreachable becase of a stupid game.
Just block the app
so other than graphics is there anything different from the 100s, no 1000s copies of this game?
In the sponsor part ridge rhymes with bridge
Sooooo... It's basically Risk on auto with squares?