Please take Arcane Blossom on the tree. Mana recovery rate is not mana regeneration rate so it's a 15% more multiplier for your mana regeneration and it also works for flask or other sources that recover mana.
I was in act 3 cruel with my merc. My nephew came over to play, so I started a new character. A monk. And now I haven’t touched my merc since hahaha I’ve never played a game that I’m actually going to go through the game with each different character. That says somethin bout the game right there. Cheers exiles!!
@Bigodaa I feel like I’ve been FLYING up levels with the monk compared to the merc. All you gotta get is the move that makes him hit quick with his staff with lightning and it just melts every mob I come in contact with. I do die a bit more than with the merc, but I haven’t touched merc since haha monk is so fun. I’d say if you want a different melee style, go for it. He’s quick, can warp around the battlefield, has huge aoe electric attacks. I’d recommend :) or if you haven’t tried any ranged characters, merc is an absolute blast too. It’s what got me into loving the game and getting the systems down. Cheers.
@@djmaxzoom3 it’s just such a total opposite play-style from Merc and I just love them both so much. But monk has been extremely satisfying with the lightning. Even tho I do die more, I think I’m having more fun with it. Which is saying something cause I played merc for like 100 hours before. Glad you’re lovin it too!!
Tips for people in early gearing/mapping. The amulet probably cost alot..consider going body armor: Ghostwrithe and helmet: The Three Dragons. Ghost will give you ES even after having MoM on, Three dragons will basically give you freeze super easy. I think those two things (getting CI + your other res maxed) will help make you get to a point where you can farm maps early with a build similar to this. If you have the extra spirit to spend after turning on archmage, consider using mana remnants (even clarity with it if you can) for extra mana.
ok, so.. i had a fire build and i was like i dont want this anymore, i found yours WHICH you did my diablo4 one when the game came out, so i instantly trusted you...I am currently now speed farming tier 16 maps in 3 minutes LOL this BUILD IS ASBOLUTLEY INSANE
Guys, if you have problems with survival, then put spell frost wall. with stones: spell echo, front of mana. I noticed that there is a small problem on maps with narrow passages. frost wall will help to control mobs additionally. they also aggro on the wall and the gameplay looks amazing. you cast a wall, then ball lightning, then lightning warp and KABOOM happens. And also, ty so much for this bild!
This is great advice, especially if you convert early. There is a lot of synergy with Frost Wall. Your Ball Lightning and Warp actually break the FW and cause extra damage. I prefer using Echo and Arcane Tempo, but whatever Frost Wall support you like will make clearing and survivability much better.
Bit of tech that helps with sustain If you do manage to get a 60 spirit chest, you can add grim harvest and mana remnants for even better tankiness and sustain with the weapon swap blink tech. I haven't fully gone CI yet as I'm sitting at 3500 ES and want a bit more before doing so...but I get all the way up to around 7k with harvest...it's rather comfy
You saved my life. I tried Lexyu´s build and it is completely different. It demands more spirit. He uses Ice, high value iItems, don't use MoM, CI and needs a lot of jewels that costs a lot to be tankier. Your build is much better, much simpler to use and accessible earlier. Using now with a char level 55 and one shooting bosses in ACT 2 Cruel. THANKS my friend! THANKS A LOT!!!!
You're level 55 and blindly copied someone else's endgame build made for T16 instead of using a leveling variant. That's on you for not using your brain.
Im enjoying running a build based on yours but I find my biggest issue is fast rares with mana siphon. I spent 2 minutes running in circles trying to get the mana to cast 2 spells and I just couldn't 😅. Eventually I just alt F4ed, joined instance again, and then stood at the edge of aggro range, shocked ground, and baited him into our finisher. But random rares freezing or siphoning me have definitely caused quite a few deaths for me
I was having a lot of trouble with this build, tower maps are funnily the biggest annoyance, straight corridors with mobs blocking doorways shooting ice vortexes down pathways or some weird interaction with orbs and the Z axis making them despawn or disappear. Any tips for these? Most my other issues have just been my stun threshold being too low i think so if i somehow get mobbed i'm just dead like hideout maps and breach gave me issues.
I had the same issue with stun. The biggest fix is everlasting gaze (game changer) to get your energy shield back, dont warp into the middle of packs - ball lightning to the side or kite and use the AoE range. The other is take mana remnants, if possible, and absolutely let the build rip. Never pause attacking unless between packs - hold down click on warp and ball lightning when running out of current balls. This method is just “safety” through overwhelming offense, but you will still have some bad moments
i think grim harvest is more efficient than mana remnants, generally it is by #per kill, anyway was thinking the overcap would increase regen and so on at first but not really, once I thought about how it would get spent i also do my best not to get carried away and let warp cull basically ever this has gotten much smoother since I started disciplined spam warping to right in front of myself it's not as fun as getting lightningod lost halfway across the map but it's a lot better I only do that when I have actually nothing on the line now and can let it rip a a couple rooms I know are pretty safe wo losing my map [but it can get out of control just one jump too many insanely quickly] I actually recommend not holding the button down at all unless you're very very safe pulse right on top of yourself, nonstop do no approch any kind of corner or choke wo already pulsing into your vision do not succumb to the whispers of the warp the emperor protects
surprised you didn't instil the lighting damage is lucky modifier, i think it is called lighting rod and it is at the bottom right of the skill tree. That Literally makes any lighting build do so much more damage. Though since you are doing a somewhat crit build ig it might not be that beneficial
Great build, thanks for sharing. I was running something similar but you gave me ideas for a couple of small but notable tweaks. Curious - how are you dealing with stuns/freezes? That seems to be my only problem atm
Yeah it's underatandable that always a new "best" build comes out, the game is only out for 2 weeks, and there are a lot of people seaeching for something new OP, for example there is only 3-4days ago that someone found out how strong is gemling mercenary with a quarterstaff
You should do the weapon swap points on your skill tree. You got 24 which you can divide them into 12. 12 points for your main attack weapon and 12 for the second staff which is for your curses. The attack swap weapon one once you locate them they will turn red. And the second weapon for curses will turn green is pretty cool. I see you got the 24 points and you not using them. So pretty much you moving points while you swap weapons from one part of the tree to another
You dont have to use points on both. You can just have a "main" tree and a secondary weapon with 24 points into curse stuff. Although tbh casting a curse in this build just adds risk that you wont instantly 1 shot the boss the moment it's lifebar appears.
@@dusttodust915try to find some flasks with the stat “gains .1-.2 charges per second”. It’s the only stat that matters frankly. It will refill the flasks over time and you can extend the fights.
Build is legit! I copied this on my Chronomancer and it's totally fun! I know I can't reach the damage that is shown here but it's still quite good if you stack a good shock magnitude. Rifting back after jumping all over the place makes it so good I don't have to worry about my mana at all.
Hi you sure concentrated effect gem works for lightning conduit ? Because when u slot in the gem the dps on the tooltip doesn’t change at all..if I put it on say lighting bolt it show damage increase
So my LC is 8644 DPS and LW is 16870 DPS with maxed quality archmage. For example my LC has 8644.62, total damage 13097.91, Lightning DMG 4256-14652, how are you getting your LC to 13K?? Please explain a bit further, I have all dmg tree modifiers and similar jewels, but even shock magnitude doesnt raise DPS much...that kind of difference means im making a bigger mistake..Any idea?
I have a question, when i wear the everlasting gaze azure amulet i should get 30% of the mana as shield, but i dont get it? Also when i use eldrich battery all of my energy shield gets converted to mana so i have 0 energy shield and only 1 life ?What am i doing wrong?
It’s the other way around, eldrich battery transform all your ES into mana and then the amulet take 20/30% of your mana (depending on the stat of the amulet ) and make it becomes your new energy shield, applying all the %increased energy shield of your gear (so you end up with much more )
@@creativest0rm I found out that it´s bugging. My user interface tells me i have 0 hp but when mobs hit me i dont die + after a certrain amount of dmg it swaps to my mana as hp. Basically the amulet works but its just not showing the stats.
@TaylorShawn I mean for some1 with not much experience as me on that character and not much currency right know I'd like to know any opinion on which build would be the best for some1 like me, sorry if it has offended u, just wanted to get some advice in case the build wasn't noob friendly, have played little poe1 and only played warrior on poe2. The build looks hella good but many builds look really good like stat stacking but are very expensive for some1 like me so just wanted to know if some1 could give me any advice. Loved the vid anyway. Hope u all having great Christmas
Decelerate is because you dont actually want to hit anything with ball lightening, you want to pop it closer to yourself an farther from mobs so you dont risk taking any damage. You could add a 4th/5th slot and add more to it if you want though.
@ Being closer to mobs while porting around in my experience is riskier than having multiple options to port to all around you. Plus the clear speed is much higher when orbs travel faster.
@RageGamingVideos -- So the bare minimum is 3K mana? Im barley at 2K with my skill tree + gear, does that mean its just not possible? I have 7.6K energy shield atm though. When you say 3K mana, do you mean with the conversion of energy shield or before the conversion?
Idk maybe try do some math yourself? u have 2k mana + and double his ES. What do you think is going to happen? u use EB and will get 9.6k mana, use neck and get 2400-3k back into ES. 9.6k mana is huge for someone who can't answer this from himself. maybe dont RMT currency and try to play the game
it's solid you can find other people on yt running maybe earlier variants of this builld w it electrocute/neural overload on Lorb is a decent alternative if you can't rebuy all your res tho, lol little slower/more situational obviously, but nice. throw a manafont on it while there cannot run ele/no on warp itself, eats the shock
i came up with most of this build on my own, we followed the same progression route almost. if you buy a 60 spirit chest you can run cast on shock with archmage, the hard part is finding a 60 spirit chest on the site that isnt for warrior.
Im failing to one shot bosses, i have the same build and same gear but i dont do much damage with lighning conduit. Am i doing something wrong when using it on bosses?
I put sigil of power down first, then launch orbs, lightning warp twice (sometimes I can't get shock to apply twice with one, not sure if this helps or not but it barely takes any extra time), apply curse, then mana tempest, spam lightning conduit incase you get a crap damage roll the first time
Great looking build which I’ve just spent time to move into. I’m finding issues when I’m using Eldrich Battery. I have the Amulet but without that skill active I have around 4.5k Shield. When I have them on I drop to around 1.2K shield. Any ideas on what’s going on?
So the bare minimum is 3K mana? Im barley at 2K with my skill tree + gear, does that mean its just not possible? I have 7.6K energy shield atm though. When you say 3K mana, do you mean with the conversion of energy shield or before the conversion?
So Aldrich battery will convert all your energy shield to mana, but then the unique neck will take 30% ( highest roll) of your mana and convert that back to energy shield, Dosent take any of your mana away either it’s a game changer
Yes but he says to make the switch at 3K mana. Im at 2K with almost 8K ES. My question is, is 2K good enough? After taking MoM what mana regen is sufficient? I dont want to convert the build until I know I have everything
So effectively you will have less energy shield in total but a fuckload more mana which converts to more damage and playing mind over matter takes your mana before life which means you are tanker anyway, enemies will damage energy shield >mana>life in that order, you will have 50% less mana regen but if you get some good mana regen gear and jewels or talents it is still fine, even damage recouped as mana works good. Aslong as you have ideally above 600-700 mana regen you won’t notice it, I’m playing the spark build and need some more mana regen but can get that with jewels if they ever drop
But I am also playing with the huge shocks blowing up my orbs in the floor before boss starts so they take roughly 120% more damage, 75% less electric resist with curse and the. Sending sparks out
@ yeah just swap to the talent Aldrich battery and have a look how much more mana you get off the bat and if you don’t like just refund the point, you should have talents near it anyway so you can just play around if you have enough gold it Dosent cost that much
Anyone else having survivability issues with this? I have a decent setup with everlasting gaze necklace and the full tree filled out and am still dying in tier 3-5 maps. It's frustrating
idk about that... I hitted t17 boss for ~450k. Am I doing something wrong? No crit nodes in tree...16% chance to land a crit with conduit is kinda wierd
Sometimes bossess on the shocked ground drop the shock debuff (even if they are on the shocked area) for no reason and when they move like an inch they get the shock debuff again. Is that normal?
I still havent found a way around the interuption problem. When you get swarmed and hit, you cant cast. Ritual and breach is terrible because of this, how did you solve it?
in my experience with this build you have to go first play more consistent be spamsmashing the whole screen before they hit you, don't wait to see what is spawning where, coming when, just get to jumping already spam ball/jump right in front of yourself over and over and over, don't go anywhere out of your control and don't stop pulsing pulse while gradually moving forward into into new areas, don't see what's happening then pulse that said be thought 1, 2, and 3 ready to cursecancel+blink [a tech I'm minorly proud to have actually put together semi-independently watching that infernal flame barriercast comet build] even if you rarely have to use it [I rarely do now, but it's way too late if I need to and have to think about it] I put energy barrier on curse rn too bc it has the space, might switch it to blink [also has space] not sure where the stun break is most likely yet. i might even try it on warp [if I ever get a good vaal for the last socket, lol] it's a bit sketchy at first, especially if your mana/es total is too low [i'm running about 7k, 900 total regen rn, max res, lowmid gear - 2k of that oversheild from grim feast bc I have the extra spirit* I will transition to a better chest as I get less poor, which will move that number to somewhere sustainable so I can optimize out of the spirit I already happened to have, but it's great antiburst buffer and still supports you 'like' regen to some decent extent while diving, meantime] i started this at about 4k total pool and 600 regen? it was much worse until I bumped up some, now it's steadily obliterating the screen and almost never in danger if I dont put myself in a weird spot [ritual.........] i often don't even notice rares and/or drop a electrocute/neural/mana font lightning orb near the choke, and stay shortwarp backwalkinging right at the edge of range, depending on layout and circumstance sometimes orb just slows you down, as this build truly fucking flies and does best the more it does, othertimes it's the perfect ticket. like for the aggressive melee stun swarms also make sure you have 6 asc points before imo you NEED arcane surge and double shock for this build to both have enough regen to exist in the first place, and to do enough dmg for that to be your dive protection [in like t5/6 maps where you'd be hitting the question, not saying it's unviable low level] and you can't get both wo 6 points but once you have both, it goes nuts i'm fucking flying through higher maps easier than i've ever done anything in this game ofc I had some ideas leading to this, took a lot from this and the 'source build', added some from comments and posts around, and seasoned to taste, but basically one thing I will say is that electrocute seems to eat shock *if* it's on the same ability including shocked ground so I tried running different variations of electrocute builds on warp itself and it completely bricked it shocked ground would not be active while they were elctro'd from the suppgem but it works actually well w neural and font on orb, as commented elsewhere kitoso's works as well, not sure why running electrocute on warp directly was killing it for me maybe i'm dumb
i'll be real, I fucking hate playing spark I'd rather break my own thumbs with tiny christmas hammers I was thinking on alternatives when I found the original source I got this idea from @klovehitch who isn't even playing this, is playing arc but is using ballwarp [and is on some good shit for this game and funny as fuck] there are a bunch of versions i also dont like cast on shock so much, but also my gear is not as good, but @Iva_m1 plays this in a much steadier way, I recommend it as a source don't use cull, just spampulse the screen right on nonstop Lballs right in front of you i think there are uses for both I am comfortable manualing conduit on bossbosses only rn and playing around with the other playstyle some has been useful in plenty of situations where spamming into fuck knows what danger with everything at risk was getting a bit too close to that 1hp, lol we'll see where the path leads
spark is definitely easier, smoother in the most dangerous places i'll be real for christmas, I just fucking hate playing spark to taste, is all and this is legitimately a beast there are a lot of variants i'm considering running a CoS electrocute/neural overload arc or something idk just yet since orb slows down your warpspam, and can be a bit too slow would still keep it aside for set encounters, manafont is manafont but if you can reliably CoS electrocute off your shocked ground without breaking it on the skill itself, that could be incredibly safe I haven't liked CoS more than anyone else so far, but I haven't found a great use for it for this setup yet either since I don't necessarily want to autocast conduit for mana reasons, and for a lot of redundancy reasons [this may change]
i feel like im confused about you talking about being tanky. at like every isntance in the clips you show you were almost at 0 hp and just clutched it out. is this a glass cannon or is this actually good?
I'm lvl 59 or smth like this and I'm arleady using this as it's faster than sparks already, it almost one shots bosses too. Can't wait to ramp up power. Need skill points ! :D But I fear this is getting nerfed really fast. It's way too simple, way too good :/
How to increase Mana Regen? My gear almost same as you, maybe 70% less mana regen, still i cant achieve sweet 900 regen. Im at 4k3 mana with only 700 regen, still quite low for casting stuff
I am the only one who thinks having to throw out Ball Lightning just to be able to use Lightning Warp is horrible design? Idk what the devs were thinking with that one. The lack of mobility skills in general makes PoE 2 feel super clunky and is a major downgrade from the original game, imo.
i dont know man. what iam doing wring got 35 ES and 4000 mana and die on tiert 12 juced map. I play with shield to boost my defenses. my lightning warp got 15k dps and conduct 7.500
Please take Arcane Blossom on the tree. Mana recovery rate is not mana regeneration rate so it's a 15% more multiplier for your mana regeneration and it also works for flask or other sources that recover mana.
Very good catch! Thank you for pointing this out
What would you swap out for this?
I was in act 3 cruel with my merc. My nephew came over to play, so I started a new character. A monk. And now I haven’t touched my merc since hahaha I’ve never played a game that I’m actually going to go through the game with each different character. That says somethin bout the game right there. Cheers exiles!!
What do you say about monks leveling process? I’m in cruel with my titan and it’s so sluggish I’m literally searching for a new class to start over 😅
@Bigodaa I feel like I’ve been FLYING up levels with the monk compared to the merc. All you gotta get is the move that makes him hit quick with his staff with lightning and it just melts every mob I come in contact with. I do die a bit more than with the merc, but I haven’t touched merc since haha monk is so fun. I’d say if you want a different melee style, go for it. He’s quick, can warp around the battlefield, has huge aoe electric attacks. I’d recommend :) or if you haven’t tried any ranged characters, merc is an absolute blast too. It’s what got me into loving the game and getting the systems down. Cheers.
Bro same made a monk lighting build been flying through cruel I haven’t touched my merc at all since
@@djmaxzoom3 it’s just such a total opposite play-style from Merc and I just love them both so much. But monk has been extremely satisfying with the lightning. Even tho I do die more, I think I’m having more fun with it. Which is saying something cause I played merc for like 100 hours before. Glad you’re lovin it too!!
Tips for people in early gearing/mapping. The amulet probably cost alot..consider going body armor: Ghostwrithe and helmet: The Three Dragons. Ghost will give you ES even after having MoM on, Three dragons will basically give you freeze super easy. I think those two things (getting CI + your other res maxed) will help make you get to a point where you can farm maps early with a build similar to this. If you have the extra spirit to spend after turning on archmage, consider using mana remnants (even clarity with it if you can) for extra mana.
ok, so.. i had a fire build and i was like i dont want this anymore, i found yours WHICH you did my diablo4 one when the game came out, so i instantly trusted you...I am currently now speed farming tier 16 maps in 3 minutes LOL this BUILD IS ASBOLUTLEY INSANE
Do you have a leveling version for this build? I got that amulet as a random drop and have been wanting to give it a try
Guys, if you have problems with survival, then put spell frost wall. with stones: spell echo, front of mana. I noticed that there is a small problem on maps with narrow passages. frost wall will help to control mobs additionally. they also aggro on the wall and the gameplay looks amazing. you cast a wall, then ball lightning, then lightning warp and KABOOM happens. And also, ty so much for this bild!
This is great advice, especially if you convert early. There is a lot of synergy with Frost Wall. Your Ball Lightning and Warp actually break the FW and cause extra damage. I prefer using Echo and Arcane Tempo, but whatever Frost Wall support you like will make clearing and survivability much better.
Bit of tech that helps with sustain
If you do manage to get a 60 spirit chest, you can add grim harvest and mana remnants for even better tankiness and sustain with the weapon swap blink tech. I haven't fully gone CI yet as I'm sitting at 3500 ES and want a bit more before doing so...but I get all the way up to around 7k with harvest...it's rather comfy
You saved my life. I tried Lexyu´s build and it is completely different. It demands more spirit. He uses Ice, high value iItems, don't use MoM, CI and needs a lot of jewels that costs a lot to be tankier. Your build is much better, much simpler to use and accessible earlier. Using now with a char level 55 and one shooting bosses in ACT 2 Cruel. THANKS my friend! THANKS A LOT!!!!
He doesn't use ice items for a long time anymore except for a 1 exalt mask
You're level 55 and blindly copied someone else's endgame build made for T16 instead of using a leveling variant. That's on you for not using your brain.
OH MY FUCKING GOD, THE HOLD DOWN THE MOUSE BUTTON MAKES IT FEEL SO MUCH SMOOTHER.
Im enjoying running a build based on yours but I find my biggest issue is fast rares with mana siphon. I spent 2 minutes running in circles trying to get the mana to cast 2 spells and I just couldn't 😅.
Eventually I just alt F4ed, joined instance again, and then stood at the edge of aggro range, shocked ground, and baited him into our finisher.
But random rares freezing or siphoning me have definitely caused quite a few deaths for me
You need to roll towards those mana siphons because it's a ring. You can stand inside the ring without losing mana.
@@grimkhorwow what a tip. I always wondered why the drain was so inconsistent
Thank you bro , great guide , this is so fun !
I was having a lot of trouble with this build, tower maps are funnily the biggest annoyance, straight corridors with mobs blocking doorways shooting ice vortexes down pathways or some weird interaction with orbs and the Z axis making them despawn or disappear. Any tips for these? Most my other issues have just been my stun threshold being too low i think so if i somehow get mobbed i'm just dead like hideout maps and breach gave me issues.
I had the same issue with stun. The biggest fix is everlasting gaze (game changer) to get your energy shield back, dont warp into the middle of packs - ball lightning to the side or kite and use the AoE range. The other is take mana remnants, if possible, and absolutely let the build rip. Never pause attacking unless between packs - hold down click on warp and ball lightning when running out of current balls. This method is just “safety” through overwhelming offense, but you will still have some bad moments
i think grim harvest is more efficient than mana remnants, generally
it is by #per kill, anyway
was thinking the overcap would increase regen and so on at first
but not really, once I thought about how it would get spent
i also do my best not to get carried away and let warp cull basically ever
this has gotten much smoother since I started disciplined spam warping to right in front of myself
it's not as fun as getting lightningod lost halfway across the map
but it's a lot better
I only do that when I have actually nothing on the line now and can let it rip a a couple rooms I know are pretty safe wo losing my map
[but it can get out of control just one jump too many insanely quickly]
I actually recommend not holding the button down at all unless you're very very safe
pulse right on top of yourself, nonstop
do no approch any kind of corner or choke wo already pulsing into your vision
do not succumb to the whispers of the warp
the emperor protects
surprised you didn't instil the lighting damage is lucky modifier, i think it is called lighting rod and it is at the bottom right of the skill tree. That Literally makes any lighting build do so much more damage. Though since you are doing a somewhat crit build ig it might not be that beneficial
Great build, thanks for sharing. I was running something similar but you gave me ideas for a couple of small but notable tweaks. Curious - how are you dealing with stuns/freezes? That seems to be my only problem atm
Also wondering if you're still considering doing the mahuxotls machinations shield with the soul sockets. Seems like a pretty good route.
Same issue with stuns and it doesn't look like he took hardly any stun threshold nodes
Damn... i know I complained about how, in the past, a new "best" kept popping up, but damn bro, this build is sick
Yeah it's underatandable that always a new "best" build comes out, the game is only out for 2 weeks, and there are a lot of people seaeching for something new OP, for example there is only 3-4days ago that someone found out how strong is gemling mercenary with a quarterstaff
You should do the weapon swap points on your skill tree. You got 24 which you can divide them into 12. 12 points for your main attack weapon and 12 for the second staff which is for your curses. The attack swap weapon one once you locate them they will turn red. And the second weapon for curses will turn green is pretty cool. I see you got the 24 points and you not using them. So pretty much you moving points while you swap weapons from one part of the tree to another
For this particular build, it's very much not needed lmao
You dont have to use points on both. You can just have a "main" tree and a secondary weapon with 24 points into curse stuff. Although tbh casting a curse in this build just adds risk that you wont instantly 1 shot the boss the moment it's lifebar appears.
just run cursed ground
throw it down with rest of prep during rp phase
dont need it for anything else
Btw you can set Orb of Storms with Neural Overload and Electrocute for easier crowd control on this build
handy mana font, too
@babelnaut yes
Damn good call
can you do a lvl up guide on what to do before reaching end game
right. Shit i'm pretty sure i'm at the end of act2 but this two phase boss shit is annoying. I'm always at the end of my flasks by phase 2.
The maxroll storm weaver leveling guide can easily get you to maps, then you can start working towards this
@@dusttodust915try to find some flasks with the stat “gains .1-.2 charges per second”. It’s the only stat that matters frankly. It will refill the flasks over time and you can extend the fights.
Grab anything that increases damage. Get good at dodging. You’ll be there before new years
Build is legit!
I copied this on my Chronomancer and it's totally fun! I know I can't reach the damage that is shown here but it's still quite good if you stack a good shock magnitude. Rifting back after jumping all over the place makes it so good I don't have to worry about my mana at all.
I commented that pinnacke bosses stopped your one shot build in hopes youd find a new one shot build for pinnacke bosses. Fucling legend you are
Hi you sure concentrated effect gem works for lightning conduit ? Because when u slot in the gem the dps on the tooltip doesn’t change at all..if I put it on say lighting bolt it show damage increase
i thought conc effect doesnt add dmg to LC since the bolts are not aoe? it just decreases the cone aoe, doesn't it? correct me if i'm wrong
Are you sure concentrated effect works on conduits dmg ;)?
So my LC is 8644 DPS and LW is 16870 DPS with maxed quality archmage.
For example my LC has 8644.62, total damage 13097.91, Lightning DMG 4256-14652, how are you getting your LC to 13K?? Please explain a bit further, I have all dmg tree modifiers and similar jewels, but even shock magnitude doesnt raise DPS much...that kind of difference means im making a bigger mistake..Any idea?
So far so good! Way less $$$ than most too. Nice work!
I have a question, when i wear the everlasting gaze azure amulet i should get 30% of the mana as shield, but i dont get it? Also when i use eldrich battery all of my energy shield gets converted to mana so i have 0 energy shield and only 1 life ?What am i doing wrong?
I was wondering the same thing. I don't understand how he is taking eldritch battery and still has shield
It’s the other way around, eldrich battery transform all your ES into mana and then the amulet take 20/30% of your mana (depending on the stat of the amulet ) and make it becomes your new energy shield, applying all the %increased energy shield of your gear (so you end up with much more )
@@creativest0rm I found out that it´s bugging. My user interface tells me i have 0 hp but when mobs hit me i dont die + after a certrain amount of dmg it swaps to my mana as hp. Basically the amulet works but its just not showing the stats.
Would u recommend this build over captain lance or tides of time sparks build?
why would he recommend someone elses build over his own
@TaylorShawn I mean for some1 with not much experience as me on that character and not much currency right know I'd like to know any opinion on which build would be the best for some1 like me, sorry if it has offended u, just wanted to get some advice in case the build wasn't noob friendly, have played little poe1 and only played warrior on poe2. The build looks hella good but many builds look really good like stat stacking but are very expensive for some1 like me so just wanted to know if some1 could give me any advice. Loved the vid anyway. Hope u all having great Christmas
There is a support rune that gives ball lightning a chance to fire 8 additional projectiles - its much better than decelerate.
Decelerate is because you dont actually want to hit anything with ball lightening, you want to pop it closer to yourself an farther from mobs so you dont risk taking any damage. You could add a 4th/5th slot and add more to it if you want though.
@ Being closer to mobs while porting around in my experience is riskier than having multiple options to port to all around you. Plus the clear speed is much higher when orbs travel faster.
Incredibly cool. Thank you for the video! Hitting insane damage numbers now, can’t wait to see what you do to push it even further :)
Question, should we be following the passive tree as new sorcs or no?
No
verry nice work!!! at what point is this build posible to play?
should get ether flow on the tree just above eldritch battery, its a free 50% mana regen node as youre always moving
Spam TPing with warp doesn't count as moving sadly
@@RageGamingVideos if youre holding movement in any direction it does
@@RageGamingVideos Question: How do you have shield over your health bar if you are taking eldritch battery?
@JeremyDuke-m1z Unique Amulet
@@TheLumio how could we be sure? Is there a way to test this? Cause if it’s true that is a lot of %regeneration that I’m missing
is the passive tree explanation in order of priority or is it just all explained in general?
I use your sourcerer build and it's so much fun!
@RageGamingVideos -- So the bare minimum is 3K mana? Im barley at 2K with my skill tree + gear, does that mean its just not possible? I have 7.6K energy shield atm though. When you say 3K mana, do you mean with the conversion of energy shield or before the conversion?
After most probably
Idk maybe try do some math yourself? u have 2k mana + and double his ES. What do you think is going to happen?
u use EB and will get 9.6k mana, use neck and get 2400-3k back into ES. 9.6k mana is huge for someone who can't answer this from himself.
maybe dont RMT currency and try to play the game
Any thoughts for kitoko gloves which builds electrocution ? it has -12 cast speed though
it's solid
you can find other people on yt running maybe earlier variants of this builld w it
electrocute/neural overload on Lorb is a decent alternative if you can't rebuy all your res tho, lol
little slower/more situational obviously, but nice. throw a manafont on it while there
cannot run ele/no on warp itself, eats the shock
With the wep swap tech, so we dont use archmage when killing bosses?
How are you still having energy shield with Eldritch Battery node?
The Unique Amulet, its all explained in the video
@@RageGamingVideos How do you have a 100 spirit?
@@MrJames91192 ...from the campaign normally?
@@RageGamingVideos ok cool, may be something I missed, damn gotta figure that out lol
How do u get that much crit on ur conduit, mine hits for at most 10-20k very similar gear as you, level 81
excellent build, its really fun to play!
Sorry for the question but why this, ELDRITCH BATTERY? Since you have EnergyShield? 15:50
your life will be 1 and shield 0? 1/0
i came up with most of this build on my own, we followed the same progression route almost. if you buy a 60 spirit chest you can run cast on shock with archmage, the hard part is finding a 60 spirit chest on the site that isnt for warrior.
Or that isn't 150ex or more lol. I'm a poor boy
Also, you're losing a ton of ES. None of the pure ES bases roll with spirit, AFAIK
He had a 60 spirit chest in the video before 😂 switched for more ES
Im failing to one shot bosses, i have the same build and same gear but i dont do much damage with lighning conduit. Am i doing something wrong when using it on bosses?
make sure the boss is shocked
I put sigil of power down first, then launch orbs, lightning warp twice (sometimes I can't get shock to apply twice with one, not sure if this helps or not but it barely takes any extra time), apply curse, then mana tempest, spam lightning conduit incase you get a crap damage roll the first time
Magnitude? %
also youre not using any of your weapon set skill tree points, you can make your curses much more potent
Where are you getting your additional +60 Spirit?
Great looking build which I’ve just spent time to move into. I’m finding issues when I’m using Eldrich Battery. I have the Amulet but without that skill active I have around 4.5k Shield. When I have them on I drop to around 1.2K shield. Any ideas on what’s going on?
I have similar items and a 1k less energy shield than u, what could it be from?. me lvl is 77
eldrict battery (all ES convert to mana) but u still got 3k ES?
So the bare minimum is 3K mana? Im barley at 2K with my skill tree + gear, does that mean its just not possible? I have 7.6K energy shield atm though. When you say 3K mana, do you mean with the conversion of energy shield or before the conversion?
So Aldrich battery will convert all your energy shield to mana, but then the unique neck will take 30% ( highest roll) of your mana and convert that back to energy shield, Dosent take any of your mana away either it’s a game changer
Yes but he says to make the switch at 3K mana. Im at 2K with almost 8K ES. My question is, is 2K good enough? After taking MoM what mana regen is sufficient? I dont want to convert the build until I know I have everything
So effectively you will have less energy shield in total but a fuckload more mana which converts to more damage and playing mind over matter takes your mana before life which means you are tanker anyway, enemies will damage energy shield >mana>life in that order, you will have 50% less mana regen but if you get some good mana regen gear and jewels or talents it is still fine, even damage recouped as mana works good. Aslong as you have ideally above 600-700 mana regen you won’t notice it, I’m playing the spark build and need some more mana regen but can get that with jewels if they ever drop
But I am also playing with the huge shocks blowing up my orbs in the floor before boss starts so they take roughly 120% more damage, 75% less electric resist with curse and the. Sending sparks out
@ yeah just swap to the talent Aldrich battery and have a look how much more mana you get off the bat and if you don’t like just refund the point, you should have talents near it anyway so you can just play around if you have enough gold it Dosent cost that much
Is this worth putting time into ? Or will this build be nerfed...
@RageGamingVideos will you be adding a guide to the Atlas Passive Tree soon?
Anyone else having survivability issues with this? I have a decent setup with everlasting gaze necklace and the full tree filled out and am still dying in tier 3-5 maps. It's frustrating
Having issues in t15 plus maps tbh not as op as made out or I’m going something wrong…
Does this work without the belt...
idk about that... I hitted t17 boss for ~450k. Am I doing something wrong? No crit nodes in tree...16% chance to land a crit with conduit is kinda wierd
If i'm lvl 30 and have some point in different skill tree what i do? i reset now and put the ones you say? Ty!
Sometimes bossess on the shocked ground drop the shock debuff (even if they are on the shocked area) for no reason and when they move like an inch they get the shock debuff again. Is that normal?
This build is super fun I just struggle massively with living compared to the spark builds
how do u put in "converts all your shield to mana", and u keep having shield on de left?
The Everlasting Gaze Azure Amulet
I still havent found a way around the interuption problem. When you get swarmed and hit, you cant cast. Ritual and breach is terrible because of this, how did you solve it?
in my experience with this build
you have to go first
play more consistent
be spamsmashing the whole screen before they hit you, don't wait to see what is spawning where, coming when, just get to jumping already
spam ball/jump right in front of yourself over and over and over, don't go anywhere out of your control and don't stop pulsing
pulse while gradually moving forward into into new areas, don't see what's happening then pulse
that said
be thought 1, 2, and 3 ready to cursecancel+blink [a tech I'm minorly proud to have actually put together semi-independently watching that infernal flame barriercast comet build]
even if you rarely have to use it [I rarely do now, but it's way too late if I need to and have to think about it]
I put energy barrier on curse rn too bc it has the space, might switch it to blink [also has space] not sure where the stun break is most likely yet. i might even try it on warp [if I ever get a good vaal for the last socket, lol]
it's a bit sketchy at first, especially if your mana/es total is too low [i'm running about 7k, 900 total regen rn, max res, lowmid gear - 2k of that oversheild from grim feast bc I have the extra spirit* I will transition to a better chest as I get less poor, which will move that number to somewhere sustainable so I can optimize out of the spirit I already happened to have, but it's great antiburst buffer and still supports you 'like' regen to some decent extent while diving, meantime]
i started this at about 4k total pool and 600 regen? it was much worse until I bumped up some, now it's steadily obliterating the screen and almost never in danger if I dont put myself in a weird spot [ritual.........]
i often don't even notice rares
and/or drop a electrocute/neural/mana font lightning orb near the choke, and stay shortwarp backwalkinging right at the edge of range, depending on layout and circumstance
sometimes orb just slows you down, as this build truly fucking flies and does best the more it does, othertimes it's the perfect ticket. like for the aggressive melee stun swarms
also make sure you have 6 asc points before
imo you NEED arcane surge and double shock for this build to both have enough regen to exist in the first place, and to do enough dmg for that to be your dive protection
[in like t5/6 maps where you'd be hitting the question, not saying it's unviable low level]
and you can't get both wo 6 points
but once you have both, it goes nuts
i'm fucking flying through higher maps easier than i've ever done anything in this game
ofc I had some ideas leading to this, took a lot from this and the 'source build', added some from comments and posts around, and seasoned to taste, but basically
one thing I will say is that electrocute seems to eat shock *if* it's on the same ability
including shocked ground
so I tried running different variations of electrocute builds on warp itself
and it completely bricked it
shocked ground would not be active while they were elctro'd from the suppgem
but it works actually well w neural and font on orb, as commented elsewhere
kitoso's works as well, not sure why running electrocute on warp directly was killing it for me
maybe i'm dumb
@babelnaut You can just keep the setup and play spark for clear, much smoother.
i'll be real, I fucking hate playing spark
I'd rather break my own thumbs with tiny christmas hammers
I was thinking on alternatives when I found the original source I got this idea from
@klovehitch
who isn't even playing this, is playing arc but is using ballwarp [and is on some good shit for this game and funny as fuck]
there are a bunch of versions
i also dont like cast on shock so much, but also my gear is not as good, but
@Iva_m1 plays this in a much steadier way, I recommend it as a source
don't use cull, just spampulse the screen right on nonstop Lballs right in front of you
i think there are uses for both
I am comfortable manualing conduit on bossbosses only rn
and playing around with the other playstyle some has been useful in plenty of situations where spamming into fuck knows what danger with everything at risk was getting a bit too close to that 1hp, lol
we'll see where the path leads
spark is definitely easier, smoother in the most dangerous places
i'll be real for christmas, I just fucking hate playing spark
to taste, is all
and this is legitimately a beast
there are a lot of variants
i'm considering running a CoS electrocute/neural overload arc or something idk just yet
since orb slows down your warpspam, and can be a bit too slow
would still keep it aside for set encounters, manafont is manafont
but if you can reliably CoS electrocute off your shocked ground without breaking it on the skill itself, that could be incredibly safe
I haven't liked CoS more than anyone else so far, but I haven't found a great use for it for this setup yet either
since I don't necessarily want to autocast conduit
for mana reasons, and for a lot of redundancy reasons
[this may change]
@@babelnaut any moba link pls?
how do you have so many extra skill points, im level 80 and have all the extras you get from the bosses, yet u have like 20+ more skill points?
i feel like im confused about you talking about being tanky. at like every isntance in the clips you show you were almost at 0 hp and just clutched it out. is this a glass cannon or is this actually good?
100% dmg taken from mana before file from MoM. so it's 8k ehp
Wait, how does he have shield with the Eldritch Battery passive?
How much must be invested to have this result?
Can you do this on a monk as well?
Yo, that Blink tech is quite genius. I didn't wanna get a crappy spirit chest for it. Very much appreciated 👍
Im new here whats the build u pick from class selection?
your build link is not working
Okay how do u have energy shield after "Convert all energy shield to mana" from skill tree ? When I do that my energy shield is gone.
You need the everlasting gaze amulet
He went over it many times in the video lmao
@@RainyNight3546 Thank you !
@@antoniox2241 Damn rly ? rofl
I’m only lvl 52 when the cast on comet got nerfed 😢 so now I have to grind to 58 with no build to be able to use this THE STRUGGLE IS REAL 😂
I essentially did this build without archmage until 58, used grim harvest and mana remnants instead for survivability
How do you level this one?
nice! problem is im chronomancer haha, wonder if i can make it work, wont be as strong as stormweaver tho
But can it get temporalis?
Thank you for offering something other than spark. I HATE spark and I won't play Sorc if that's the my gameplay is.
what causes shock to go to 88? mine is 60 for now
Still wondering when hese going to find "the shield" and really start popping off 😈
Do you have a build for low level like 14 or so
I'm lvl 59 or smth like this and I'm arleady using this as it's faster than sparks already, it almost one shots bosses too. Can't wait to ramp up power. Need skill points ! :D
But I fear this is getting nerfed really fast. It's way too simple, way too good :/
The shield in the last video doesnt work as the stats say they do i would stick with the focus one
Can you do a planner on maxroll?
how can i get more % on shock
Do you have an atlas tree?
I don't understands why his mana shield still there because in passive tree he's upgrade Eldritch battery passive anyone can explain to me please
What's that loot filter?
Shock at -80% x2 is awesome.
@RageGamingVideos don't get emotional, but how'd you like to go to -120% x2 with next to no investment? :D
can u pls slow down with the mouse movement when u hover skills / items
How to increase Mana Regen? My gear almost same as you, maybe 70% less mana regen, still i cant achieve sweet 900 regen. Im at 4k3 mana with only 700 regen, still quite low for casting stuff
Starts at 6:36.
Why not fork ball lightning?
I am the only one who thinks having to throw out Ball Lightning just to be able to use Lightning Warp is horrible design? Idk what the devs were thinking with that one. The lack of mobility skills in general makes PoE 2 feel super clunky and is a major downgrade from the original game, imo.
I can’t understand how to play your build( It’s different on mobalytics and video
Why your Hp is blue?
how get spirit for skill?
where is the 100 spirit coming from?
you get 100 from the campaign...quick google search will show you. Think its in act 1 2 normal and act 3 cruel
why not ether flow?
i dont know man. what iam doing wring got 35 ES and 4000 mana and die on tiert 12 juced map. I play with shield to boost my defenses. my lightning warp got 15k dps and conduct 7.500
this is a very hard build to get online just getting the mana regeneration is ruff i have all my gear with it and it still drains
I’ve played warrior and rogue and both armor and evasion seem to suck. I’m tired of getting 1 hitter they need to fix this crap
GGG need to rename the game to POE classic, and ask steam to remove the ''souls-like'' tag for ''diablo-like'' instead
I'm genuinely surprised 3k ES is enough? How do you not get 1 shotted by bosses or even some more potent white mobs?
hes using mind over matter; dmg is taken from mana once shield breaks.
@@Asuraii OH. I thought it was 50% damage taken from Mana. Didn't realize it was 100%. Thank you!
I need this in my life