Great tutorial. It would have been great to show how to make the bar animate more smoothly rather than in chunks. I'm guessing it's using the animations tab with the paramater. I've managed to get it animating in there. Not sure if I need to add bindings for every value? Or how it knows which part to scale through the animation?
I meant left click sorry. You need to hold 3 first, and while holding it, right click. The node is also just called constant3vector so you can also just search it up!
i'm trying to use the percentage property in the bindings and convert it into a text double. for example, when the bar is half full, I want a textblock to show 50%. Is there a way I can do this? I tried but I'm getting the decimal form (Between 0-1)
do you know if the stat creator assigns itself properly to any players who join a match in progress? the custom widget I created does not show up whenever I join a game in progress, but shows up when the match first starts. when I use the default widget instead of a custom one, I see the widget on the screen, but the value does not change when I send an event. again, this only happens when the player is joining a match in progress
hi , i would like to know : is it possible to personalize each levels ? i'd like to make a ranking system with this tool but idk if it is even possible in the first place. Appreciate your videos as always you are doing great job !
You can't customize the levels individually I don't think but you can make multiple stats, one for each rank, and make it so it's require registered, and add the player to the stat when they complete the rank, so for example to get from silver to gold, you unregister the player from silver, then add them to gold. I think that should work. Maybe make a few widgets for each rank, or just use the icon in the settings.
Would you know why the bindings don't seem to work when using a Modal Dialog Variant? I'm trying to create an achievements menu that has multiple stats within 1 widget and a button to close the UI but, the progress bar and text only seem to work when used within a default User Widget. I've also tried setting up a seperate stat tracker widget and adding it to the Modal Dialog Variant so that I have the button to close the menu but still, none of the bindings seem to be working. Any ideas?
How you can change that the progress bar only moves when u level up: example the bar is full when hitting 50/50 so every level it goes up a bit. thanks in advance.
instead playing with text justification is better using a stackbox for the amount and separator ecc
when timer ui widget custom?
I'm working on it right now, should be out in the next day or two.
Great tutorial. It would have been great to show how to make the bar animate more smoothly rather than in chunks. I'm guessing it's using the animations tab with the paramater. I've managed to get it animating in there. Not sure if I need to add bindings for every value? Or how it knows which part to scale through the animation?
Been waiting for this
I can’t believe I am saying this but I am stuck at 3:01 I can’t figure out how to get that color node even though u said right click hold 3 😭
I meant left click sorry. You need to hold 3 first, and while holding it, right click. The node is also just called constant3vector so you can also just search it up!
THANK YOU ❤️
Awesome, thanks for sharing your knowledge!
This tutorial is MASSIVE
Thanks boss, didn't expect part 2 this soon, how is the chapter 6?
Pretty good so far!
Very cool video boss man 👍
i'm trying to use the percentage property in the bindings and convert it into a text double. for example, when the bar is half full, I want a textblock to show 50%. Is there a way I can do this? I tried but I'm getting the decimal form (Between 0-1)
I think the percentage value is always going to be a decimal or 0.5, I don't think there's a way to change it.
do you know if the stat creator assigns itself properly to any players who join a match in progress? the custom widget I created does not show up whenever I join a game in progress, but shows up when the match first starts. when I use the default widget instead of a custom one, I see the widget on the screen, but the value does not change when I send an event. again, this only happens when the player is joining a match in progress
Bars, bars everywhere!
hi , i would like to know : is it possible to personalize each levels ? i'd like to make a ranking system with this tool but idk if it is even possible in the first place.
Appreciate your videos as always you are doing great job !
You can't customize the levels individually I don't think but you can make multiple stats, one for each rank, and make it so it's require registered, and add the player to the stat when they complete the rank, so for example to get from silver to gold, you unregister the player from silver, then add them to gold. I think that should work. Maybe make a few widgets for each rank, or just use the icon in the settings.
@howtwoboss i will do my best to try this out then! Even tho i'm a noob in map making i think i get it, Big thank you 🙏
W video as always 🫡
Would you know why the bindings don't seem to work when using a Modal Dialog Variant? I'm trying to create an achievements menu that has multiple stats within 1 widget and a button to close the UI but, the progress bar and text only seem to work when used within a default User Widget. I've also tried setting up a seperate stat tracker widget and adding it to the Modal Dialog Variant so that I have the button to close the menu but still, none of the bindings seem to be working. Any ideas?
Thanks
Hey, how can I make an objective’s health bar appear at the top of the screen?
How you can change that the progress bar only moves when u level up: example the bar is full when hitting 50/50 so every level it goes up a bit. thanks in advance.
How to make under the mini map how much kills I have or the ader people have
Do you have a discord, there is an issue.
Im on ps. How can i make progress on ps???
Please do a Tut on a ps
@@Prase75 You'll need to have UEFN for this and its a program only available on PC
bro where did you get the anchor from please stop with that cuts
Just click on the text or the first object in the hieranchy, its in the top left.
W