i feel the same. or id like arquebis as an enemy more if we got to see more unique lc's incorporating the coral technology they implied we'd see after ch 5. fighting acs are kind of a mixed bag of an experience, but fighting lc always felt satisfying and seeing what else they do with them with pca or other factions is what im hoping for
That it was seen as a viable series now due to the success of AC6 is good enough for me. That, and his statements about the "Path" being correct, means there'll be more armored core content in future, which no matter how little, I'll be happy with. In respect to his statements of valuing the fans' trust in from software, THANK GOD they realize this and are running with it. More quality content undoubtedly awaits.
@@involuntaryanalysis the co-op mod works pretty well if you haven't tried it. and it has invasions. getting invaded during a mission makes it twice as fun.
I am hyped for the next AC release and hope it will be much more well developed with more multiplayer gamemodes (such as co-op PVE - endless survival, anyone?), better mechanical responsiveness (AC6 seems to have the ability to queue delayed actions but it's very finicky), better balancing of weapon stats, better netcode, more lines in the stat sheets of all the weapons and body parts, and of course, a proper tuning system for deeper customization. (feel free to ask me for more ideas, I have lots.) I also hope that weapons with small ammo reserves get double the ammo.
This! Plus Arm weapons and extensions please. Won't mind inside parts too but I can take or leave them. I will also ask for ammo containers too that fit to the AC. One idea that I hope was implemented into the base game but a little disappointed was battlefield pick ups for ammo or weapons. I know hidden parts are a thing but like stuff you can use right away not complete the mission then use them.
Hangar weapons, like un Nexus. The pistols or melee weapons being equipped and adding little weight, but available in case your main guns run out. Miss that
If people can just go around claiming 8 year old postings as new, I'm going to just cut random pieces of the early trailers together with the 4A intro and claim AC7 has White Glint. You heard it here first!
Man I hope so , it would be soooo peak. They had to have seen how many people beat the game 3 times +. The amount of effort they put into the 3 ending will not go unappreciated regardless of
If there's any DLC or AC6.5 coming - and I think there is - I think they'll have the same team on it for now. Early next year seems like a plausible timetable for them announcing things.
After playing 6 and seeing the pvp. I wish it to be AC7 so they can start over again with feedback from 6. Bring back:- 1. Turn speed, imo this is the most important 2. Proper tuning 3. Extension part 4. Connected camera where if you turn your camera you ac will also turn 5. Proper Radar 6. Long range, AC6 can't target anything beyond 300m. 7. Co-op like in 5th gen Change or remove:- 1. Stagger or at least change it to something like in 5th gen 2. Hard lock, make it an optional part like in DxM instead of default gameplay, this is the second important thing. 3. Net code, this is pipe dream, fromsoft will never fix this, been like this since forever. 4. Ricochet, made it long range, maybe start ricochet at 400m 5. Made Quick Turn the way it was in 4th gen, this will help with Turn Speed so PC and Console will be fine. Definitely don't want:- 1. Open world, it doesn't fit AC even Miyazaki said it. 2. Souls invasion, we got a pvp mode for that Thats all the most important things for me. Gundam Battle Operation 2 and Mechwarrior show that turn speed and no hard lock work in PC. Heck even PC player have trouble using hard lock in 6 because of mouse movement break it. AC6 taught me I shouldn't be hype due to nostalgia, it can lead to disappointment.
DXM has hard lock? Also, there is a lot they can change and remain in the same generation especially if they don't link the games. (although linking games is still cool I like keeping my emblems and paint jobs)
@@involuntaryanalysis The only way I can think of is that invasion can work as long as it's separate mode. Think of 5th gen multiplayer mode, and it seperate from singleplayer. In that multiplayer mode you can tackle raid boss with friends and clan like in 5th gen but also some mission have invasion twist. For example, [Mission A] briefing warned you that there might be a corporate hired mercenary, that way you know that the coop mission have a risk of online invasion and have proper reward. I really like the faction war PvP in 5th gen. There's also the 5th gen territory conquest stuff for the standard team battle, but that one for just short battle and conquest. So invasion is for long mission and only some mission have it while team battle is for the short territory conquest. Well, at least that my dream mp mode. The reason why I don't want invasion in normal setting is because of 1 thing. Ranking. Imagine trying to S rank a mission only to lose time/resources because getting invade. On that note I hope there no achievement for mp stuff otherwise it's going to be pain to platinum it.
I figure it’ll be a massive DLC, not a sequel game or AC7. Things I want: Allow queuing as a team for 3v3s matchmaking More Reverse-Joint Legs More weapons (laser machine gun) Rubicon Liberation Front story route
my money is on a dark fantasy steampunk game next with gameplay elements of ac. there's nothing to base it on besides a 'leaked' title for there next project but a source that's been right before, which isnt much. but i can feel it
I’m so hyped about the disc 3 drop, but I just checked it on Spotify and it only has the remixes of the in game music. None of the other remixes or originals are there, not even “Takes me anywhere” which is just a crime. I don’t know if this is a Spotify thing or if it’s the same on the other platforms.
Any plans to do more channel shoutouts in the future? I've been referred to some by comments on my videos and I'm surprised just how many there are, but simply don't get enough attention.
Glad to hear. It's amazing how much the AC community has grown since AC6. Outside of the ACO group, I wasn't aware just how much of a presence there was on this platform.
getting in the TH-cam ac6 algorithm has shown me a ton of good ones, all get about the save amount of views so i assumed it was a shared experience. Japanese ac channels being recommended has been a real treat cause you funny need to understand what they are saying😅
Hope they put more energy into the sequel. AC6 was great but, I'd love to see the same energy they give the Souls games being given to AC. I'd love more difficult regular battles too. Replaying AC6 isn't very exciting for me due to all the cannon fodder.
Ok, new things they could add 1. 3d Space flight, the setting could be about an intergalactic war and we need to go out to defend our ship or something. 2. It would be a niech thing but I've always wanted the ablity to transform are AC. You would need to have specific parts or a certain core but once you use it you could become a jet or car or animal mech or something. You'd be really good at one thing or not have access to certain weapons. 3. Proper hack'n slash looking swords, not pile bunkers or wrist blades but proper swords like in Souls 4. Be able to walk around and interact with the world dietetically. We'd be in the hanger and could see the size of our AC, or walk to a kiosk and buy parts. It could work like a hub area with key characters setting up shop for a while until they move on. They'd give you missions that could change the story. 5. Be able to hold a gun in both hands for stability. It would be an option, but if you wanted you could forgo the use of two guns in each hand and just use one. For the price of less DPS you'd have a considerably larger ammo pool and your FCS would be bigger and your shots more accurate. 6. Missions were we play in MTs or none AC units for narrative reasons . 7. On the ground 3rd person shooting sections. I'm just throwing out ideas.
Would be amazing to have space fights. The transformation was a bit explored in 5th gen with the swaping arms. Physical blades are for other mechs IPs honestly (or 5th gen again). Regarding holding weapons with 2 hands is unlikely to happen, in +15 games they never did something like that.
@@Mord12gp half of what you listed was experimented with in V and Verdict Day or in other mech games like Daemon x Machina. 3d person was in Verdict Day and DxM. DxM had on foot combat. DxM also had a garage you could run around in. I would like to proper space combat for AC. Strike suit Zero was a space combat game with transform able mechs
That's where the "NOOOO Nokotan please don't trigger Deer release" video came from...
Ah they same share the same VA right? 🦌
@@dranoelarios4788yup
I want to fight the PCA again if theres a new game/expansion. Love everything about them.
i feel the same. or id like arquebis as an enemy more if we got to see more unique lc's incorporating the coral technology they implied we'd see after ch 5. fighting acs are kind of a mixed bag of an experience, but fighting lc always felt satisfying and seeing what else they do with them with pca or other factions is what im hoping for
PCA main force got to be cracked
I would have joined them in a heartbeat if they gave me AC parts like the Ekdromoi. That thing was clean and I love the weapons on both loadouts.
@@kevo300 i wanna see pca parts and more salvaged parts. Baws or RnD are good but some stuff more like jailbreak.
That it was seen as a viable series now due to the success of AC6 is good enough for me. That, and his statements about the "Path" being correct, means there'll be more armored core content in future, which no matter how little, I'll be happy with.
In respect to his statements of valuing the fans' trust in from software, THANK GOD they realize this and are running with it. More quality content undoubtedly awaits.
Please let there be a story DLC 🙏 Like an additional Redguns / Arquebus story arc complete with 2 additional endings.
...and co-op.
@@involuntaryanalysis ESPECIALLY CO-OP 🤝
@@involuntaryanalysis the co-op mod works pretty well if you haven't tried it. and it has invasions. getting invaded during a mission makes it twice as fun.
@@altynkoshka Oh, I know. Unfortunately, matchmaking isn't working yet.
And Rusty story.
I am hyped for the next AC release and hope it will be much more well developed with more multiplayer gamemodes (such as co-op PVE - endless survival, anyone?), better mechanical responsiveness (AC6 seems to have the ability to queue delayed actions but it's very finicky), better balancing of weapon stats, better netcode, more lines in the stat sheets of all the weapons and body parts, and of course, a proper tuning system for deeper customization. (feel free to ask me for more ideas, I have lots.)
I also hope that weapons with small ammo reserves get double the ammo.
This! Plus Arm weapons and extensions please. Won't mind inside parts too but I can take or leave them. I will also ask for ammo containers too that fit to the AC.
One idea that I hope was implemented into the base game but a little disappointed was battlefield pick ups for ammo or weapons. I know hidden parts are a thing but like stuff you can use right away not complete the mission then use them.
@@kimbertactpro9 I have a million ideas, but unless fromsoft opens a discussion forum, I don't think it's worth it to throw ideas into the void.
Hangar weapons, like un Nexus. The pistols or melee weapons being equipped and adding little weight, but available in case your main guns run out. Miss that
@@Warlord522-no1om that saved my butt a few times in 3
And an even better paint/emblem editor (that could rival Forza)!!
If people can just go around claiming 8 year old postings as new, I'm going to just cut random pieces of the early trailers together with the 4A intro and claim AC7 has White Glint. You heard it here first!
AC or Tenchu... Remasters, sequels, anything is welcome.
Man I hope so , it would be soooo peak. They had to have seen how many people beat the game 3 times +. The amount of effort they put into the 3 ending will not go unappreciated regardless of
Nurgle Bless Our AC!! Thanks, Cleric.
I wonder what a chaos AC would be like
Yes, this one right here, Inquisitor.
first time watcher here. instantly liked and subscribed when you brokedown the video content like a news anchor. that is so damn cool to me!
if it's anything like the past ac games, we will see a armored core 6
spinoff (i.e. ac4/ac4a, ac5/ac verdict day)
If there's any DLC or AC6.5 coming - and I think there is - I think they'll have the same team on it for now. Early next year seems like a plausible timetable for them announcing things.
A DLC expansion is more likely.
Given FromSoft's methods of releasing their AC titles.
After playing 6 and seeing the pvp. I wish it to be AC7 so they can start over again with feedback from 6.
Bring back:-
1. Turn speed, imo this is the most important
2. Proper tuning
3. Extension part
4. Connected camera where if you turn your camera you ac will also turn
5. Proper Radar
6. Long range, AC6 can't target anything beyond 300m.
7. Co-op like in 5th gen
Change or remove:-
1. Stagger or at least change it to something like in 5th gen
2. Hard lock, make it an optional part like in DxM instead of default gameplay, this is the second important thing.
3. Net code, this is pipe dream, fromsoft will never fix this, been like this since forever.
4. Ricochet, made it long range, maybe start ricochet at 400m
5. Made Quick Turn the way it was in 4th gen, this will help with Turn Speed so PC and Console will be fine.
Definitely don't want:-
1. Open world, it doesn't fit AC even Miyazaki said it.
2. Souls invasion, we got a pvp mode for that
Thats all the most important things for me. Gundam Battle Operation 2 and Mechwarrior show that turn speed and no hard lock work in PC. Heck even PC player have trouble using hard lock in 6 because of mouse movement break it. AC6 taught me I shouldn't be hype due to nostalgia, it can lead to disappointment.
DXM has hard lock?
Also, there is a lot they can change and remain in the same generation especially if they don't link the games. (although linking games is still cool I like keeping my emblems and paint jobs)
I agree with everything, BUT invasions, I want that capacity, but I ALSO want it to be optional, based on the co-op mod, it's doable.
@@involuntaryanalysis The only way I can think of is that invasion can work as long as it's separate mode. Think of 5th gen multiplayer mode, and it seperate from singleplayer. In that multiplayer mode you can tackle raid boss with friends and clan like in 5th gen but also some mission have invasion twist. For example, [Mission A] briefing warned you that there might be a corporate hired mercenary, that way you know that the coop mission have a risk of online invasion and have proper reward.
I really like the faction war PvP in 5th gen. There's also the 5th gen territory conquest stuff for the standard team battle, but that one for just short battle and conquest. So invasion is for long mission and only some mission have it while team battle is for the short territory conquest. Well, at least that my dream mp mode.
The reason why I don't want invasion in normal setting is because of 1 thing. Ranking. Imagine trying to S rank a mission only to lose time/resources because getting invade.
On that note I hope there no achievement for mp stuff otherwise it's going to be pain to platinum it.
Fromsoft does games for the Gundam series as well, so we don't truly know what is going on.
I mean, sure. One gundam game for the ps3 in the past 20 years. If we had to guess, it’s probably not that.
DLC TIME BABYYYY
I'm praying for a dlc I love this game so much
I figure it’ll be a massive DLC, not a sequel game or AC7.
Things I want:
Allow queuing as a team for 3v3s matchmaking
More Reverse-Joint Legs
More weapons (laser machine gun)
Rubicon Liberation Front story route
Don't mind me. Gonna be in my corner wistfully hoping for another entry in the Another Century's Episode franchise😭😭😭
Thanks for the info!
Wake me up when there's new content or when mecha break comes out...
If they make another soulslike, I'm gonna pass. I need more ac or something completely different.
my money is on a dark fantasy steampunk game next with gameplay elements of ac. there's nothing to base it on besides a 'leaked' title for there next project but a source that's been right before, which isnt much. but i can feel it
Well they probably are gonna make another souls like eventually I mean that is kind of their thing
@@soulrebelstudios3185 very likely but I'm kinda burned out on soulslikes.
I’m so hyped about the disc 3 drop, but I just checked it on Spotify and it only has the remixes of the in game music. None of the other remixes or originals are there, not even “Takes me anywhere” which is just a crime. I don’t know if this is a Spotify thing or if it’s the same on the other platforms.
No they’re not officially on any other platforms. They’re *technically* on TH-cam Music if you count the fan uploads.
That spoon! 😮
Any plans to do more channel shoutouts in the future? I've been referred to some by comments on my videos and I'm surprised just how many there are, but simply don't get enough attention.
I do plan on another creator bonanza in the future, probably 1 of the next couple.
Glad to hear. It's amazing how much the AC community has grown since AC6. Outside of the ACO group, I wasn't aware just how much of a presence there was on this platform.
getting in the TH-cam ac6 algorithm has shown me a ton of good ones, all get about the save amount of views so i assumed it was a shared experience. Japanese ac channels being recommended has been a real treat cause you funny need to understand what they are saying😅
Really want to see campaign multiplayer like souls or elden ring. I want to be able to bring in a buddy or a random to help, and I want invaders.
Hope they put more energy into the sequel. AC6 was great but, I'd love to see the same energy they give the Souls games being given to AC. I'd love more difficult regular battles too. Replaying AC6 isn't very exciting for me due to all the cannon fodder.
I felt nightfall wasn’t the “signature” AC of this gen.
Ok, new things they could add
1. 3d Space flight, the setting could be about an intergalactic war and we need to go out to defend our ship or something.
2. It would be a niech thing but I've always wanted the ablity to transform are AC. You would need to have specific parts or a certain core but once you use it you could become a jet or car or animal mech or something. You'd be really good at one thing or not have access to certain weapons.
3. Proper hack'n slash looking swords, not pile bunkers or wrist blades but proper swords like in Souls
4. Be able to walk around and interact with the world dietetically. We'd be in the hanger and could see the size of our AC, or walk to a kiosk and buy parts. It could work like a hub area with key characters setting up shop for a while until they move on. They'd give you missions that could change the story.
5. Be able to hold a gun in both hands for stability. It would be an option, but if you wanted you could forgo the use of two guns in each hand and just use one. For the price of less DPS you'd have a considerably larger ammo pool and your FCS would be bigger and your shots more accurate.
6. Missions were we play in MTs or none AC units for narrative reasons .
7. On the ground 3rd person shooting sections.
I'm just throwing out ideas.
Would be amazing to have space fights. The transformation was a bit explored in 5th gen with the swaping arms. Physical blades are for other mechs IPs honestly (or 5th gen again). Regarding holding weapons with 2 hands is unlikely to happen, in +15 games they never did something like that.
@@Mord12gp half of what you listed was experimented with in V and Verdict Day or in other mech games like Daemon x Machina. 3d person was in Verdict Day and DxM. DxM had on foot combat. DxM also had a garage you could run around in. I would like to proper space combat for AC. Strike suit Zero was a space combat game with transform able mechs
🥚
Egg
Bump
A massive middle finger with the PvP reset, the meta needs a huge rework, especially Zimms
Man I hope so, I got bored with Shadow of the Midtree after like 2 weeks
i'd rather want an ac6 dlc then an ac7 tbh
Bring back G1 Michigan 😢
: )
Fromsoft is hiring people that takes 10 years of college experience for 21k a year in USD lmfao
Ac 6 expansion hopefully instead of dlc or new gqme
Dream Game: they make an AC game in the manner of _Warframe_