Thank you very much for taking the time to test it out. This was very helpful for me. One of the things I noticed while watching was how you approached different obstacles. While building, I have an idea in my head and I didn't realize that it might not be apparent to someone else or at least I haven't added enough visual clues to make so. I did plan on blocking some of the other routes when I got to deco. Also, coincidently, CP7 was the last CP I made and I wasn't exactly thrilled with it either LOL. I also started the building with the idea of the CPs getting progressively longer towards mid track and then shortening back up towards the end. But I think as the build progressed, somewhere, that went out the window. But ultimately it probably makes for a better player experience to have them be consistent. Thank you again for taking the time and I will makes some adjustments and get you a v2 soon.
I haven't touched this game in 2-3 years, got back into it like 2 days ago and I'm in the midst of getting back to making a map myself. Thanks for continuing to upload content of this game.
I remember Raphou saying that a track above level 4 and below level 8 shouldnt be above 8 cps, i dont know if its a good advice but i think i agree with that And gods i would love to see people like Traav or Slik on one of those videos, those guys really know how to build amazing tracks
I think that's some sound advice unless you're making a track like Ascension where it gets progressively harder. I'd love to collab with one of those guys on a track for sure and show the progression of it.
I built my first track on fusion over Christmas break, I thought playing trials went fast but building a track and 8 hours would disappear like nothing.
Hey doughnut. First, great to see you active here again. Second, I'm building my very first ninja track at the moment and I'd love to get your feedback on it. I think this is a great idea you're doing, not seen anyone else doing this. Let
Yeah I’d love to look and try to help. Are you on pc? The best way to communicate would be on discord. I won’t be around town this week too much but I have a few builds I’m helping out with others. Check the description, there’s a link to both my discord and the trials community.
Hey fella, great idea, not seen anyone else doing this on YT. I'm building a ninja track at the moment and would love your feedback on it, even collaborate on it as I am not really a Ninja track player so some parts could defo be harder than I've made them. I'm a lot further in on the build than this one but I'm starting to struggle so any help would be awesome. Glad to see you back dude.
Yeah I’d love to help out! Are you on pc? If so you should hit me up on my discord. Look in the description of the vid, there should be a link to both my discord and the trials community one.
Where can i find level 4 5 6 ninjas at is there a place on like discord or steam that i would go to Or can i find out certain creators and find them through track central
Thank you very much for taking the time to test it out. This was very helpful for me. One of the things I noticed while watching was how you approached different obstacles. While building, I have an idea in my head and I didn't realize that it might not be apparent to someone else or at least I haven't added enough visual clues to make so. I did plan on blocking some of the other routes when I got to deco. Also, coincidently, CP7 was the last CP I made and I wasn't exactly thrilled with it either LOL. I also started the building with the idea of the CPs getting progressively longer towards mid track and then shortening back up towards the end. But I think as the build progressed, somewhere, that went out the window. But ultimately it probably makes for a better player experience to have them be consistent. Thank you again for taking the time and I will makes some adjustments and get you a v2 soon.
This is the importance of playtesting. Make sure you do it no matter what your project is!
Doughnut I must say I much prefer watching videos that have your commentary on them since I’m trying to be a better ninja player. It really helps
I’ll definitely try to get some more videos out there with commentary 👍
look up Lorcan trials fusion comm. He has a lot
I haven't touched this game in 2-3 years, got back into it like 2 days ago and I'm in the midst of getting back to making a map myself.
Thanks for continuing to upload content of this game.
That’s amazing to hear. I hope your build comes along well.
@@Doughnut_3000Thank you, and I assume you're still going through with those ninja versions of extreme tracks right? I wish you well on that too.
Love to see you back dude
vwagengetta has redeemed: wear the doughnut for a video LUL Good to see the old stream setup again!
I'm gonna need to find a new donut float and onsie!
yes dude, you´re back!
I remember Raphou saying that a track above level 4 and below level 8 shouldnt be above 8 cps, i dont know if its a good advice but i think i agree with that
And gods i would love to see people like Traav or Slik on one of those videos, those guys really know how to build amazing tracks
I think that's some sound advice unless you're making a track like Ascension where it gets progressively harder. I'd love to collab with one of those guys on a track for sure and show the progression of it.
I built my first track on fusion over Christmas break, I thought playing trials went fast but building a track and 8 hours would disappear like nothing.
Yeah it’s crazy the time awareness completely disappears in the middle of a build and you have a bunch of ideas flowing
The map meatball circus is crazy!
The map meatball circus is crazy!
The map meatball circus is crazy!
Can you beat it?
Love to see this, something that I feel hasn't been done on youtube, and its good to hear you again! Would you ever consider streaming trials again?
Eventually! I've been trying to get everything ready for a stream again soon
"Great move, I approve" -Ninja
💪🏻
Hey doughnut. First, great to see you active here again. Second, I'm building my very first ninja track at the moment and I'd love to get your feedback on it. I think this is a great idea you're doing, not seen anyone else doing this. Let
Yeah I’d love to look and try to help. Are you on pc? The best way to communicate would be on discord. I won’t be around town this week too much but I have a few builds I’m helping out with others. Check the description, there’s a link to both my discord and the trials community.
Hey fella, great idea, not seen anyone else doing this on YT. I'm building a ninja track at the moment and would love your feedback on it, even collaborate on it as I am not really a Ninja track player so some parts could defo be harder than I've made them. I'm a lot further in on the build than this one but I'm starting to struggle so any help would be awesome. Glad to see you back dude.
Yeah I’d love to help out! Are you on pc? If so you should hit me up on my discord. Look in the description of the vid, there should be a link to both my discord and the trials community one.
No worries. Just joined discord and sent a request. Once you've accepted I'll get in touch. Thanks brother.
U mtherfcker. I got the NUT hat and the controller still 🤘 Hope all is well for u bro
😍
How you doin 😏
man do i like commentary videos!
Where can i find level 4 5 6 ninjas at is there a place on like discord or steam that i would go to
Or can i find out certain creators and find them through track central
In Trials Rising I'm looking for some map creators with Ninja level 4 and 5.
Do you know any good creators that make these level ninja maps?
Are you back on Twitch?
No haven’t streamed yet since I came back, but I want to soon!
@@Doughnut_3000looking forward to it
One thing that annoys me with custom ninjas... Wrong levelling or no level at all. Level 1... Clearly not a level 1 lol