Locked & Goated | CV-8 2 Goats Only

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  • เผยแพร่เมื่อ 18 มี.ค. 2024
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ความคิดเห็น • 13

  • @Jack-wl5wt
    @Jack-wl5wt 2 หลายเดือนก่อน +26

    You guys are so fast, I haven't even login

  • @LurkyKyram
    @LurkyKyram 2 หลายเดือนก่อน +21

    Eben put down the glock, you can't do this

  • @edelsys
    @edelsys 2 หลายเดือนก่อน +8

    another gunned down clear

  • @vanzeralltheway8638
    @vanzeralltheway8638 2 หลายเดือนก่อน +5

    Great clear !!
    Ebenhold looks unimpressive, until i realize he blasted clip WITHOUT the vent debuff.

    • @user-uu6xz6lk6o
      @user-uu6xz6lk6o 2 หลายเดือนก่อน +5

      vent debuff doesn't matter for casters since it reduces Cliif's ATK and DEF, not RES

    • @vanzeralltheway8638
      @vanzeralltheway8638 2 หลายเดือนก่อน

      @@user-uu6xz6lk6o Ah, i see...
      Well, i rarely use caster anyway so im fine with it

  • @OOGreenthunderOO
    @OOGreenthunderOO 2 หลายเดือนก่อน +5

    W Title

  • @DioBrando-xo7zd
    @DioBrando-xo7zd 2 หลายเดือนก่อน +3

    Too much defence, not enough RES
    Fatal mistake!

  • @frozaq464
    @frozaq464 หลายเดือนก่อน +1

    which is stronger?
    module x or ∆??

    • @wreath4668
      @wreath4668  หลายเดือนก่อน +1

      Well an unhelpful answer is that it depends on what exactly you need him to do.
      On a more serious note, I’d say that ∆ is probably more generally useful as of now due to the lack of elemental resistance in the game. To go into a bit more detail, X is primarily best against both elites and bosses where they either die or take the amount of damage they need to take in a single burst, but it’s sustained s3 damage is really bad. ∆, meanwhile, is better when you need to keep your s3 active past the initial burst to kill a boss, but that initial burst is lower.

    • @frozaq464
      @frozaq464 หลายเดือนก่อน +1

      @@wreath4668 what about module y, is it good?

    • @wreath4668
      @wreath4668  หลายเดือนก่อน +1

      This one is probably the hardest for me to objectively judge since I get a lot out of it as a niche player specifically, but I do find it really good and helpful, though for boss killing it’s usually the worst of the three. The two main benefits are significantly improved mob clearing due to both improved aspd and aoe per attack/stored charge, but also the less talked about fact that you get all 4 charges in the time it takes the other modules to get 3. So there are some cases where you can get higher burst against slept or briefly invulnerable enemies, or you can maybe better deal with multiple elites one after the other. The downside though is that your burst and single target sustain are worse than the other two. (Also it works best with s2 if that’s your style)
      In all, I feel like if you want one that’s just easy to use in more situations I would recommend Y, and otherwise I’d probably recommend ∆, but X is also really good when you need it. I’ll add that I am currently starting to work on a side by side comparison of all three against a few different types of scenarios where each one comes out on top if you’d like to see them in action before building one!

    • @frozaq464
      @frozaq464 หลายเดือนก่อน

      @@wreath4668 wow thank you your advice is very helpful. I'm a new player so I still have a lot to do, i really appreciate it