GoldenEye DevTalk - Audience Q & A - Creating the Nintendo 64 Classic

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 14

  • @HoneyMike
    @HoneyMike 9 หลายเดือนก่อน

    2:16 i think i know the fan art that he's talking about. I love that drawing too. It's called "Remote mines in the Complex" by Zac Gorman. He does comics on a website called Magical Game Time

  • @DannyB497
    @DannyB497 ปีที่แล้ว

    Really enjoyed this. Thank you 😊

  • @PaulGrayUK
    @PaulGrayUK 2 ปีที่แล้ว +4

    Wonderful, though the question never asked - who was the best out of them in multiplayer and that would be fun to watch.

  • @AlienGenotype
    @AlienGenotype ปีที่แล้ว

    These people are absolute legends

  • @Colt45hatchback
    @Colt45hatchback ปีที่แล้ว

    Marvellous, its always good to hear from the goldeneye team at rare, id say quake, goldeneye and gran turismo 2 are my favorite games ever, but i feel like the story of sheer happenstance that made goldeneye such a marvellous game, is a legendary story which makes it all the more entertaining to look back on, though it also does explain why in my opinion, its the only good movie tie in game that ive ever come across. Still play it on n64 at least once a month, though i do play the fan made goldfinger 64 equally as often as its a refreshing change and very well done.

  • @mickeshpatel6301
    @mickeshpatel6301 2 ปีที่แล้ว +1

    This was amazing. Glad we are able to give them their flowers now. It was nice to get some clarification on the OG blood effect. I still want more info on the Dam Island, The unused Motorcycle & the APC! Also info on Citadel

    • @quakecon2009
      @quakecon2009 2 ปีที่แล้ว +2

      Apparently the dam island was originally going to be an objective, you had to jump on a boat to get there, there is a large machine gun over there, I suspect it was taken out due to distance being so large and the fact that it would have been pretty boring to cover that much open ground, and the game looked better with it over there as it encouraged speculation and realism.
      The APC, they said didn't they, there were issues with what would happen if you got hit while in the cab etc and it didn't add that much to the game and it was probably a lot of specific code for something so small. They missed the deadline multiple times and would have been under huge pressure to finish it ASAP (tiny inexperienced overworked team). The multiplayer caused controversy when they put it in as it was so late, but it was by far the right choice as it turned a great game into a legendary one.
      The citadel was a crude looking "level" mostly used to Test AI and navigation long before multiplayer was implemented AFAIK.
      There are over 60 people in the credits, maybe some fresh perspectives are needed. It was a miracle the game was as good as it was, it has a lot of flaws by todays standards but at the time it was really fresh and career defining game at the time and its a special game for a lot of people, the last great decade (90's while all of us were young and new etc :).
      that game for 10+ million people cements the happiest decade for (most) of their lives.
      the only problem is when you work on a game like that, I would imagine you'll spend the rest of your life never being able to beat it.
      Its like friends, or those childhood actors like Culkin in Home Alone, Id imagine its quite a difficult thing to deal with.

    • @endpmo
      @endpmo 2 ปีที่แล้ว

      @@quakecon2009 great info they should definitely track down those people and ask questions. So many wonderful mysteries!

  • @zeebpc
    @zeebpc 7 หลายเดือนก่อน

    i wish someone asked about the reloads. why are the reloads the way they are? why wasnt there reload animations? why all the same duration? etc

  • @abrahamicreligionsbowbefor3585
    @abrahamicreligionsbowbefor3585 2 ปีที่แล้ว

    11:50
    Rare supports emulation, hard

  • @guilherme5094
    @guilherme5094 2 ปีที่แล้ว +3

    👍!!!

  • @007spudman
    @007spudman 2 ปีที่แล้ว +1

    Can you please let me know if this happens again?

  • @-r-495
    @-r-495 2 ปีที่แล้ว +1

    That sound..