Immersive Ocean Digital Twin Using Procedural Content Generation in Unreal Game Engine

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  • เผยแพร่เมื่อ 5 ก.ย. 2024
  • If you're into gaming technology, you know you can create awesome, interactive, and beautiful virtual worlds. The Iliad hackathon ocean-twin.eu/... offers YOU an opportunity to use and/or potentially contribute to the enhancement of a revolutionary new tool: The 3D Immersive Ocean platform using the EPIC Unreal engine. See: cradle.buas.nl...
    This virtual world boasts high-quality graphics and dynamic simulations of geophysical, natural, and man-made objects in the marine environment, such as waves, marine flora and fauna, ships, and offshore wind turbines. The virtual ocean world is automatically generated using an innovative AI technique called procedural content generation. This technique allows the virtual ocean world to be generated automatically based on a set of decision rules. Real-life weather apps can generate a virtual representation of the sea (wave heights, rain, etc.) in real time. Ecological, engineering, or decision rules, such as restrictions on ships sailing through wind farms and fish avoiding noise pressures, can also automatically generate new 3D views.
    In this webinar you will learn more about the 3D Immersive Ocean platform from the people behind it. For those interested in enhanced 3D visualisations, integration of data sources, new functionalities and features, or playful user interaction, an invitation to participate in the hackathon will be offered.
    Learn more about Iliad hackathon
    ocean-twin.eu/...
    Learn more about the Iliad project: www.ocean-twin...
    This project has received funding from the European Commission’s Horizon 2020 Research and Innovation programme under grant agreement No 101037643. The information and views of this video lie entirely with the authors. The European Commission is not responsible for any use that may be made of the information it contains.

ความคิดเห็น • 1

  • @capek6300
    @capek6300 2 หลายเดือนก่อน

    Bagus, saya mulai tertarik dengan product implementasi dari digital twins