I didn't pay attention to which of them got aggressive on returning the next day, but it felt like 'all of 'em'. Never thought to try going there armed up for a gun battle - first thought was that it might be easiest instigating it on the first night while in the house and able to shoot down the stairs or something like that. But pretty sure morale would take a hit (vs just injuring the guy in the house that has no penalty) - so sport/experiment purposes only I think.
Hey - One year on & I can kind of answer my own question: Went to CS very recently on night 31. There was substantially more stuff there. Unfortunately Roman did not get it as as soon as he started with the SB buddy came up and told him to leave. He did not thus they strtaed to fight. And in no time the whole damm village was up there (lol)....Anyway as I love Roman dearly I just pressed Esc and left and restarted the day. Tried it again a few days later with Alexi (a custom lumberjack I made with some of the default stuff. Lumberjacks BTW are SOOOOO worth it. Like 2/3 more stuff. Anyway things also went to shit as when I tried to go up and use the sawblade (again) the same stuff happened. Annoying. I want a challenge, but do recall being able to do this in the past. Possibly as I had the hardest difficulty set? PS: Really love your videos. Please keep at it. Sadly it seems 11 bit has really given up on TWOM. Its sad as frankly it is 10 times better then Frostpunk for which they made a part 2. I would give anything for an EP with more characters/locations/shelters. Regardless your videos for TWOM are great!
in android all enemy got one hitted with bare hand,even soldier wtf. I cannot even make them submissive. My character is just katia. Not even strong char
Given that its day 42 on this play thru; do you (or anyone else) know how much the amount of loot (esp of upper floors)in C Square has depreciated? I am going to attempt to check this next time around (currently have S Junction) - but as you know every time is a bit different so would like to know what others have found!
I don't know I'm afraid - only time I've looked at it was in this playthrough and on this particular map. The loot can differ based on the map, but not sure if its day dependent - so would have been the same loot upstairs on this map if visited earlier afaik.
There is actually a lot of good stuff upstairs, like tobacco and herbs, your video probably had that Pogoren is suffering extreme shortage of even the basic things event. That makes herbs, components, and wood disappear.
probably is better to keep this location as a trading place, once you are producing lots of meds and bandages instead of waiting for Franko to show up, maybe its a good idea to trade here? I haven tried that yet
I never quite worked out why with some maps the availability of components completely dries up mid/late game, eg if going to the port late on, sometimes there are no components at all. In these cases having Central Square to go get some is huge, its expensive though (more so than Franko) but you can generally afford it late on, so for sure, CS can be valuable for trade if not going for the Port exit and not needing the diamonds to pay the boat cost (and finding components drying up in the locations visited).
@@kagang8959 Im going to try it in my next game, because as you say once you reach mid game components become scarce so having cs, probably helps to keep the production going. And as you say even if its more expensive than Franko at that point in the game doesnt matter that much
@@MarcoAntonio-tb4gx its not all games that components become scarce, just some, not sure why or what maps it happens in, haven't spotted the pattern yet
@@kagang8959 I see, to be honest I played this game years ago in my android, but I Got it recently for pc, so far I have played just one game, and thats exactly What happened, once I reached the late game (day 30+) I was having difficulties to get components, lucky me at that point I had already most of my stations built, but I had to trade with Franko in order to built my last stations, so if I get cs on my next game and components scarcity I will use cs in those days when Franko doesnt visit the shelter to progress faster 🙂
If you either wound or kill the guy at the back, the next day they are all hostile and you can't go back. If you just do the sneak thing and get the diamonds that way, no problem the next day.
I snuck past and went in the basement. While I was getting the loot, the guard went outside to have a smoke. He then came back in, locking the front door behind him. This trapped me in there with him because I only brought 3 lock picks and I couldn't open the front door again.
This used to happen quite regularly but I vaguely remember a patch note where the devs said they removed the problem - if its still happening, then clearly the patch not complete. I guess if it happens just hide and let the clock run out then will return to the house later the following morning, usually uninjured (I think a character got back slightly injured once, so that can happen too if letting the clock run out, but it seems rare).
Glad to see you check most of the boxes and "second day"! Did not know they become aggressive! Probably bring a gun second day to kill them all!
I didn't pay attention to which of them got aggressive on returning the next day, but it felt like 'all of 'em'. Never thought to try going there armed up for a gun battle - first thought was that it might be easiest instigating it on the first night while in the house and able to shoot down the stairs or something like that. But pretty sure morale would take a hit (vs just injuring the guy in the house that has no penalty) - so sport/experiment purposes only I think.
Thanks for the great video!!! Amazing content, love this game!
Thanks - appreciated
this is the most helpful guide there is you deserve more likes subs. thank you
Thanks, much appreciated - happy you found it helpful.
Hey - One year on & I can kind of answer my own question: Went to CS very recently on night 31. There was substantially more stuff there. Unfortunately Roman did not get it as as soon as he started with the SB buddy came up and told him to leave. He did not thus they strtaed to fight. And in no time the whole damm village was up there (lol)....Anyway as I love Roman dearly I just pressed Esc and left and restarted the day. Tried it again a few days later with Alexi (a custom lumberjack I made with some of the default stuff. Lumberjacks BTW are SOOOOO worth it. Like 2/3 more stuff. Anyway things also went to shit as when I tried to go up and use the sawblade (again) the same stuff happened. Annoying. I want a challenge, but do recall being able to do this in the past. Possibly as I had the hardest difficulty set?
PS: Really love your videos. Please keep at it. Sadly it seems 11 bit has really given up on TWOM. Its sad as frankly it is 10 times better then Frostpunk for which they made a part 2. I would give anything for an EP with more characters/locations/shelters. Regardless your videos for TWOM are great!
in android all enemy got one hitted with bare hand,even soldier wtf. I cannot even make them submissive. My character is just katia. Not even strong char
Never used the android version, always been on PC, but that sounds broken
Great guide!
Given that its day 42 on this play thru; do you (or anyone else) know how much the amount of loot (esp of upper floors)in C Square has depreciated? I am going to attempt to check this next time around (currently have S Junction) - but as you know every time is a bit different so would like to know what others have found!
I don't know I'm afraid - only time I've looked at it was in this playthrough and on this particular map. The loot can differ based on the map, but not sure if its day dependent - so would have been the same loot upstairs on this map if visited earlier afaik.
@@kagang8959 Thanks for the reply - your videos are amazing BTW - Please do more!!!
@@janetwebster5099 Thanks Janet..neck deep in Empyrion at the moment but plan to head back to TWOM soonish and update a couple of vids
There is actually a lot of good stuff upstairs, like tobacco and herbs, your video probably had that Pogoren is suffering extreme shortage of even the basic things event. That makes herbs, components, and wood disappear.
probably is better to keep this location as a trading place, once you are producing lots of meds and bandages instead of waiting for Franko to show up, maybe its a good idea to trade here? I haven tried that yet
I never quite worked out why with some maps the availability of components completely dries up mid/late game, eg if going to the port late on, sometimes there are no components at all. In these cases having Central Square to go get some is huge, its expensive though (more so than Franko) but you can generally afford it late on, so for sure, CS can be valuable for trade if not going for the Port exit and not needing the diamonds to pay the boat cost (and finding components drying up in the locations visited).
@@kagang8959 Im going to try it in my next game, because as you say once you reach mid game components become scarce so having cs, probably helps to keep the production going. And as you say even if its more expensive than Franko at that point in the game doesnt matter that much
@@MarcoAntonio-tb4gx its not all games that components become scarce, just some, not sure why or what maps it happens in, haven't spotted the pattern yet
@@kagang8959 I see, to be honest I played this game years ago in my android, but I Got it recently for pc, so far I have played just one game, and thats exactly What happened, once I reached the late game (day 30+) I was having difficulties to get components, lucky me at that point I had already most of my stations built, but I had to trade with Franko in order to built my last stations, so if I get cs on my next game and components scarcity I will use cs in those days when Franko doesnt visit the shelter to progress faster 🙂
If you have a lot of medicines and bandages better go to the garage, that guy values a lot even that herbs medicine
later the next day, they will turn into hostile and not allow u to trade ?
If you either wound or kill the guy at the back, the next day they are all hostile and you can't go back. If you just do the sneak thing and get the diamonds that way, no problem the next day.
I snuck past and went in the basement. While I was getting the loot, the guard went outside to have a smoke. He then came back in, locking the front door behind him. This trapped me in there with him because I only brought 3 lock picks and I couldn't open the front door again.
This used to happen quite regularly but I vaguely remember a patch note where the devs said they removed the problem - if its still happening, then clearly the patch not complete. I guess if it happens just hide and let the clock run out then will return to the house later the following morning, usually uninjured (I think a character got back slightly injured once, so that can happen too if letting the clock run out, but it seems rare).