Cities Skylines - Water Physics - Tutorial

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 195

  • @BackSeatJunkie
    @BackSeatJunkie 6 ปีที่แล้ว +111

    Finally, someone who doesn't spend 20 minutes telling us what they are going to show us while they get ready to show us and then it only takes 6 minutes to show us. Brilliant. To the point and helpful. You are my new King.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +9

      Bring me grapes ;-)

    • @pilot_bruh576
      @pilot_bruh576 2 ปีที่แล้ว

      @@BonBonB*monkey noises*

    • @devononair
      @devononair 2 ปีที่แล้ว

      Also someone whose tutorial actually shows you how it works rather than just showing what cool things you can do with it!

  • @Beri1984
    @Beri1984 2 ปีที่แล้ว +4

    Three and a half years on, after the video was published, I can tell you that you have helped a guy fixing his water problems. Thanks a million! Keep it up BonBonB, good stuff!

    • @BonBonB
      @BonBonB  2 ปีที่แล้ว

      Glad it helped

  • @fistandantillusflinx5041
    @fistandantillusflinx5041 6 ปีที่แล้ว +30

    I didn't know about that drain trick, thanks!

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Then the tutorial was worth it :-)

  • @DrAngelikaHasenbein
    @DrAngelikaHasenbein 6 ปีที่แล้ว +28

    You can make a water source as small as 0.001 by typing it in the box manually.
    Also, when you have long and steep rivers, continous water sources help prevent waves and "resonance disasters" making the river run dry for a moment.
    Great tutorial though. Entertaining, too! :)

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +5

      Nice extra tip there. I did know about typing the digits, but was keeping it simple for the video. That said, I didn't know about 0.001. I'll certainly be using this myself

    • @Hoodat_Whatzit
      @Hoodat_Whatzit 6 ปีที่แล้ว +1

      Thank you, Max! I've been trying to figure out how to get rid of waves in one of my rivers. Came back to this video to get a water physics remediation lesson and suddenly realized I should probably peruse the comments. Glad I did so!

    • @danielm4436
      @danielm4436 5 ปีที่แล้ว

      Ugh the water surges are so annoying.

    • @atiadjt
      @atiadjt 3 ปีที่แล้ว

      This is my constant problem. Every time my river bends, it produces small tsunamis.

  • @Vimes.
    @Vimes. 6 ปีที่แล้ว +13

    Excellent tutorial :)
    What I have learned about CS and water is..... Do NOT touch water :D
    On my current map i wanted to widen the river so that i could place a shipping route to travel its full length, the river joins together two seas.
    I did that without much issue, I can cut and chop land with the best of 'em. Gotta love BP and his Extra Landscaping tools.
    It kinda worked out but even the best and fastest of my liners and cargo ships would beach themselves on some dry parts of the river. This is where I got creative with raising and lowering terrain, not knowing about the tool you have used so well here.
    The results was a deluge of water, and we are talking biblical here. Think of a tsunami on steroids.
    My 180k Cims didn't know what hit them. I did the very best thing I could, left the game on 3x and went to make a cup of tea. I'm sure that I was away for around 15mins. My city resembled what Atlantis must have looked like, the day after.
    Things were better after removing six large water pumping stations (from the workshop) and moving over to water towers. Boy can those pumps suck a river almost dry....!
    Afterwards I decided to play around with canals, I'm glad that we can build multiple pumping services, with trucks :)
    Going back to a previous save I now feel rearmed with more knowledge and power. Muaaaaaahh
    Thanks as always Mr B.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Hahaha... we've all been there :-)

  • @MrVeeBlog
    @MrVeeBlog 6 ปีที่แล้ว +9

    The best Skylines tutor on TH-cam. Thanks again B.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Thanks MrV

  • @cammarks6599
    @cammarks6599 6 ปีที่แล้ว +5

    I've been experimenting with the water tool and this tutorial helps a whole bunch. Thank You

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Cool. Have fun with your perfect rivers :-)

  • @dbnerdy
    @dbnerdy 6 ปีที่แล้ว +12

    You are so kind for tutoring would be map makers who want the coveted Seal of Approval! Well done!

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Not really. I'll just increase the standards required for the SOA instead :D

  • @ecania511
    @ecania511 6 ปีที่แล้ว +12

    Well explained tutorial and very basic , just think of the water as some kind of jelly and u be fine after learning those basics and now we need an other tutorial from BonBon , and thats how we are hiding our watersources in a nice and smooth way. A common mistake is using to big watersources in rivers , just use big watersources in the sea where the rivers enter to create streams in sea from rivers...I just use bigger sources in big rivers if I want a powerful waterfall.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Thanks ecania :-)

    • @Hoodat_Whatzit
      @Hoodat_Whatzit 6 ปีที่แล้ว +1

      Thanks, Ecania! I was wondering if it was necessary to place a water source a the river's outflow point into the sea.When I first started playing Skylines, I once played a map that had a beautiful beach that became "Poop Shores" rather quickly. Also.. I'm still working on hiding my water sources in a more realistic way. Definitely trying your rocks trick. BBB... that's a tutorial we definitely need. I've seen many people ask how!

    • @destynnee
      @destynnee 5 ปีที่แล้ว

      I've been trying to make some waterfalls, and failing at. This just might help!

  • @MrDmcunningha014
    @MrDmcunningha014 6 ปีที่แล้ว

    So helpful to have the difference between a water source and the fill to function explained. I have a dam where I just can’t get the water flow right to create enough power and I now know why! Thanks BonBonB.

  • @willd.4808
    @willd.4808 24 วันที่ผ่านมา

    This is super helpful. I uploaded a heightmap and was struggling with the differing water levels and my water sources flooding. Even when I implemented the "fill to" point I had a lake that was spilling over due to the lake being partially dammed in real life and the game of course not registering that. I finally figured out that if I put a drain just near the corner of the lake that was spilling over I could fill the lake to the right height and the drain stopped the water from spilling over.

    • @BonBonB
      @BonBonB  24 วันที่ผ่านมา

      Good job, and thank you!

  • @JoaoRibeiro-nl7jd
    @JoaoRibeiro-nl7jd 6 ปีที่แล้ว +6

    Very nice tutorial. Not everybody knows how to water well there it is. Keep up the good work.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Thanks. This will certainly help a good few people.

  • @ChrisAnn...
    @ChrisAnn... 5 ปีที่แล้ว

    I'm brand new to CS and your tutorials are the BEST at showing and explaining how everything works. Thank you a million times over!!

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Thanks. Welcome to the game. And if you are very very lucky I even reply to your comments :-)

  • @hendrikdejong1971
    @hendrikdejong1971 6 ปีที่แล้ว +2

    Great tutorial ... I didn't know the solution for a good looking and functioning lake - but now I do. thank you!

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Thanks H

  • @MikMoen
    @MikMoen 3 ปีที่แล้ว

    I needed this. I had no idea the sea level tool was so straight forward. Currently playing on an island map where the creator placed a metric butt ton of water sources all along the edges of one side, causing a massive flow through the islands. I just want a calm ocean but I already have a city built and was afraid of messing with the water anymore than I already have. (caused a huge flood and had to rebuild again).

  • @johnfenney2493
    @johnfenney2493 6 ปีที่แล้ว +3

    Thanks for the tutorial. Water is a real pain in the game. Hopefully your tips will help me take control of my devilish floods. :)

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      As long as your cims are all dry :-)

  • @wyzemann
    @wyzemann 4 ปีที่แล้ว

    BonBonB, you've really hit the nail on the head with this tutorial, especially the sea level explanation at the end. I'm 3 months new to CS, and within the first week of playing, I used this tool and created a catastrophe in my newly built haven. Anyway, I've since learned a heap of excellent info from your channel thanks to your straightforward and calming tutorials. You're the best, of course, you already knew that long before I began typing. :D

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว +1

      Bless you for your kind words. Glad the tutorial was useful. I've also a flood management tutorial you might want to check out.

    • @wyzemann
      @wyzemann 4 ปีที่แล้ว

      BonBonB Thank You, I may already have seen it a while back.

  • @LeeAndrewVideos
    @LeeAndrewVideos 2 ปีที่แล้ว

    Bought the game just 2 months ago and loving it! I had never heard of it and cannot believe its been out for 7+ years already. I was about to adjust the water on a lake in one of the DLC maps, but kept getting flooding, this tutorial just saved my citizens from drowning. :)

    • @BonBonB
      @BonBonB  2 ปีที่แล้ว +1

      Welcome to the party :-)

  • @Jerimiaz
    @Jerimiaz 5 ปีที่แล้ว +2

    Thank you! I've been looking for an explanation like this for a long time!

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Glad I could help

  • @jimskam
    @jimskam 3 ปีที่แล้ว

    A necro bump on this excellent tutorial on water physics

  • @KamramBehzad
    @KamramBehzad 5 ปีที่แล้ว +1

    I had no idea. Thanks BonbonB.

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      I try :-)

  • @kayceec43
    @kayceec43 6 ปีที่แล้ว +5

    I was trying to make my own map and didn’t understand how to make the water took work. Good tips. Also...... my experimenting may have worked except for one thing. I didn’t unpause the game! Lol for some reason, I didn’t think of it for making a map. The water never went anywhere or did anything for me. What a brain fart!

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +4

      Hahaha yes, we've all done that. I've waited 5 minutes for the other empires to take their turn in Civilisation 5, only to realise I hadn't clicked "End Turn". FML :D

  • @danielstamp3301
    @danielstamp3301 3 ปีที่แล้ว

    I am relatively new to Cities, having purchased it last year and your videos really help. This quick video solved three of my problems I was having. (I have a tendency to be like a kid in a candy shop and have been going bonkers in the workshop!) Thank you so much and keep up the good work! Liked and Subscribed

  • @Z.J.D
    @Z.J.D 3 ปีที่แล้ว

    Awesome explanation and straight to the point. Thanks BonBonB

    • @BonBonB
      @BonBonB  3 ปีที่แล้ว

      YVVW

  • @rodmucio255
    @rodmucio255 3 ปีที่แล้ว

    You always bring wonders to your audience. Concise and straight to the point, thanks!

  • @pfeilspitze
    @pfeilspitze 4 ปีที่แล้ว

    So that's what people meant by a drain! Thank you. I was so confused why I could only find sources, and assumed I was looking in the wrong place or something...

  • @megasteel463
    @megasteel463 4 ปีที่แล้ว

    2 years later tis is still help full thanks BBB

  • @thieskellan9624
    @thieskellan9624 6 ปีที่แล้ว +3

    Great tutorial, thanks very much, really useful.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      No probs :-)

  • @xveers
    @xveers 3 ปีที่แล้ว

    A friend of mine pointed me to this video, and it answered way too many questions :D Thanks!

  • @bloatus7611
    @bloatus7611 5 ปีที่แล้ว +1

    What a fantastic video. I've just been using it willy nilly.

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Glad to be of help.
      You can also search my tutorials for the "Realistic Rivers" one too.

  • @Jirusama
    @Jirusama 2 ปีที่แล้ว

    Super easy to understand and very helpful thank you!

    • @BonBonB
      @BonBonB  2 ปีที่แล้ว

      You're very very welcome!

  • @haraaspe
    @haraaspe 6 ปีที่แล้ว +1

    Thnx alot for this explenation, struggeled with source lvl to make my rivers flow nicely ;).

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Thanks for watching :-)

    • @haraaspe
      @haraaspe 6 ปีที่แล้ว

      Always a pleasure!

  • @mhbunt
    @mhbunt 6 ปีที่แล้ว +4

    Thanks! Very informative.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Thanks Michael

  • @nuki-booki9922
    @nuki-booki9922 6 ปีที่แล้ว +1

    I lowered my river level and it didn't look good thanks this looks much better

  • @internetguy4136
    @internetguy4136 3 ปีที่แล้ว +1

    i learnt not to mess with sea level the hard way. the clean up took 2 hours

  • @Sweet05cts
    @Sweet05cts 3 ปีที่แล้ว

    This was EXACTLY what I needed; Thanks BBB!

  • @mycroft16
    @mycroft16 5 ปีที่แล้ว +1

    I have been looking for a way to deal with sewage! THANK YOU

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Nice. :-)

  • @seawolf-vu8fu
    @seawolf-vu8fu 6 ปีที่แล้ว +3

    BonBonB, thanks for another insightful and informative tutorial. Now, if my brain had the capacity to retain what you and all the creative CS youtubers have tried to show me, I might be able to make a map and produce a city that doesn't look like it was finger painted by a psychotic chimpanzee.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      My cities are similar. I have a grand vision.... but I end up with vision impossible.

    • @seawolf-vu8fu
      @seawolf-vu8fu 6 ปีที่แล้ว +1

      I appreciate all that you do. I am going to try my hand at publishing a map on the workshop. I'm not sure if I have figured out how to do it correctly. Crossing my fingers :-)

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      I'm going to have to do a tutorial for that some day.
      My best tip for the map, take your time, and test it. Do a BonBon flythrough. Anything not 100% to your liking, make a written note, then go back into the editor with your notes and fix, then test again, more notes (hopefully fewer), fix, and repeat. When you're done, build a test city, just to make sure everything works. THEN publish. All things being well, you should have a good map :-)

  • @Infrastructure-Nerd
    @Infrastructure-Nerd 6 ปีที่แล้ว +3

    Very helpful, thanks for sharing

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Thanks CG

  • @upclimbbiketrial292
    @upclimbbiketrial292 5 ปีที่แล้ว +3

    i just set up 2 slit to let water flow into my shallow equal depth lake, i wonder any wave interference, sth like superposition occurs, however the wave interference pattern cannot be observed, i wonder whether it actually exists but too small to be observed or there are no such thing in the game...

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว +1

      I think you've studied this more than I have.

    • @upclimbbiketrial292
      @upclimbbiketrial292 5 ปีที่แล้ว +1

      @@BonBonB it is just entry level physics and if the game simulate water like waves, the interference pattern may occur but if the game has simulated the water flow in a more simple way, like simple water chunk directions, the water jelly in the game will not form any wave patterns...
      however, when the water go through one slit, the water behave like waves, there are simluated wave frequencies based on its depth according to the physics theory, but when it go through 2 slits, it seems that 2 waves merged into 1 wave and didnt have the intererence pattern occured as 2 waves intersects each other and form superposition lines, i wonder cities skylines did this to save computing power in order to run more other things or it is just too small to be observed.

    • @upclimbbiketrial292
      @upclimbbiketrial292 5 ปีที่แล้ว

      @@BonBonB btw ur videos are awesome, i like ur voice

    • @EvilDaveCanada
      @EvilDaveCanada 5 ปีที่แล้ว

      @@upclimbbiketrial292 Your explanation made my brain hurt until 40 year old high school lessons came back and then I could follow it. I would love to get a more general understanding of how water flows from place to place and what effects the evaporation rate as I have an idea I want to use on a map and really need a better understanding of those issues to make it work.
      If you havn't you should also check out BonBonB's tutorial on the sea tide mod. It might also answer some of your more technical questions. Unfortunately, it just added a new twist to my idea. I'm EvilDaveCanada on the Workshop.

  • @JBGameplay
    @JBGameplay 5 ปีที่แล้ว +2

    Super handy stuff this thanks^^

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว +1

      You're very very welcome JB

  • @enzosays1626
    @enzosays1626 5 ปีที่แล้ว +1

    very nice guide, thanks :)

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Hope it helps :-)

  • @valhum
    @valhum 6 ปีที่แล้ว +1

    Another super helpful video 👏🏻
    For real, I watch your tutorials and then I am: BUT OF COURSE! HaHa

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Like when I get stuck on level three of any platformer and have to watch a tutorial from an eight year old to progress #everysingletime :D

    • @valhum
      @valhum 6 ปีที่แล้ว

      A little bit lol

  • @gripps2211
    @gripps2211 6 ปีที่แล้ว +1

    Brilliant just what I was looking for.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Great. Glad it helped

  • @dbclass4075
    @dbclass4075 4 ปีที่แล้ว

    If you don't want mods, this tutorial is still applicable to map editor. Useful if you take the idea of original city too literally without relying on mods. Also note this city has no population, so this is effectively a map editor with prebuilt terrain (you can import terrain maps, although the terrain data of default maps are unavailable).
    The mod basically brings the tools that are exclusive to map editor to the regular gameplay.

  • @wayne7636
    @wayne7636 6 ปีที่แล้ว +1

    Top marks for this and it helps a lot but would be great to see a tutorial on making a small riveror stream flow through a map aswell

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      It's on my very long "things to do list". Not quite near the top, but it is in the second tier of things to do.

    • @wayne7636
      @wayne7636 6 ปีที่แล้ว

      Super gonna to be looking foward to it! many thanks BonBonB

  • @djcarter85
    @djcarter85 ปีที่แล้ว

    Really helpful, thanks!

  • @thunderlipsjoe216
    @thunderlipsjoe216 3 ปีที่แล้ว

    when you accidentally reset seal level and all rivers empty this video helps recover haha

  • @petergill4321
    @petergill4321 6 ปีที่แล้ว +2

    Really clear and informative tutorial (as you would expect from BonBonB).
    I wonder ... is there a way of constructing an underground river such as we enjoy in limestone landscapes?

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +2

      Hi Peter, thanks for the kind words.
      No method of making an underground river right now, so you'll have to be creative. Looks like there are caves added in the Parklife DLC, so placing one where you want the water to disappear underground, and then putting a 'drain' there (as shown in the tutorial), and then another cave where you want the water to emerge, and then a water source at that location; that would be an effective way of simulating an underground river.

  • @quirkygeekgirl
    @quirkygeekgirl 4 ปีที่แล้ว

    thanks you for this tutorial, I made a cosmic toilette lake in my city today, it works great

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว +1

      Fantastic! Sounds like the worst tourist attraction in the world :D

    • @quirkygeekgirl
      @quirkygeekgirl 4 ปีที่แล้ว

      @@BonBonB and yet the tourist are flocking there, I created a city park and everything -- it has been named Charman Shores.
      Also your drain tip works really well for creating a trench in the ocean for tuna fishing, just dig a trench about as wide as the largest water node and put the tiny nodes in a row in the trench to create the reverse flow and the tuna waters will come.

  • @nikolapetricevic
    @nikolapetricevic 4 ปีที่แล้ว

    Thank you so much, you explained it perfectly and thanks to that, I can now make proper maps! Wish you all the best!
    Also, your intro song is the best lol 😁

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว +1

      Hey, thanks. Glad I could help.
      My intro song is love/hate. But I love it so it's staying.

  • @francestryon305
    @francestryon305 4 ปีที่แล้ว +4

    This needs to be on PlayStation

  • @NorthernThinker
    @NorthernThinker 4 ปีที่แล้ว

    Thank you for taking the water away, it was flooding everything!

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      Have fun

  • @WilsonVIII
    @WilsonVIII ปีที่แล้ว

    Nice video, thanks!!

  • @alameachan
    @alameachan 6 ปีที่แล้ว +1

    Nagdammit, thank ye! Finally I can fill that hole in my central park!

  • @Kailum8866
    @Kailum8866 4 ปีที่แล้ว

    I found the map but I can’t find the extra landscaping tools I’ve been looking for the past 45 mins

  • @AwesometownUSA
    @AwesometownUSA 4 ปีที่แล้ว

    3:54 why is it that the lake won’t fill up any higher (from a 1% source) in this first case - but then a minute later you say that a 1% source will overflow the banks “in no time”?

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      Listen to what I say about the "fill to" level. The source will keep pumping until it fills to that level. If that level is contained then you have a lake. Think about the cisten in your toilet, the water keeps filling until the cistern shuts off the tap. If the cistern is set too high the water will keep running. Hope this helps.

  • @fourleggedlys
    @fourleggedlys 6 หลายเดือนก่อน

    How I hate those tools which are not explained anywhere in ui itself and require you to look at the tool from a specific angle to work. Thanks, now I know how to make a godsdamned pond and will forget this information in the future after not playing the game for a while, and then there will be just this irksome feeling of remembering that I knew how to do that at some point, but not anymore.

  • @tsinoh34
    @tsinoh34 4 ปีที่แล้ว

    Wow this is really helpful! Thanks!

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว +1

      You're very very welcome

  • @hubleauxhuijsschendonck
    @hubleauxhuijsschendonck 6 ปีที่แล้ว +1

    How did you get your water so realistic

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Just find a theme and LUT combination that you like :-)

  • @devononair
    @devononair 2 ปีที่แล้ว

    Thank you!

  • @phillpc127
    @phillpc127 3 ปีที่แล้ว

    nice one mate ..cheers

  • @Sandler23
    @Sandler23 2 ปีที่แล้ว

    Be nice to see this in map editor mode.

    • @BonBonB
      @BonBonB  2 ปีที่แล้ว

      It's exactly the same, just blander without any visual mods to make things pop; and TH-cam viewers don't generally like bland.
      Anyway, I've a new in-depth map tutorial series coming, which will be in the map editor, and will include all aspects of map making, including water. Series launch should be within the month, and will run through to the summer (winter if southern hemisphere).

  • @HerbertTowers
    @HerbertTowers 4 ปีที่แล้ว

    I think that the -ve sea height may have been a temporary glitch. But I'll try again.

  • @anoniemw.222
    @anoniemw.222 4 ปีที่แล้ว

    Thanks, you saved my city!

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      You are welcome!

  • @nickjohnson410
    @nickjohnson410 2 ปีที่แล้ว

    Thank you

  • @RadicalEdward2
    @RadicalEdward2 6 ปีที่แล้ว +1

    Great tutorial but what about getting water to flow out of the map?

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Hi Edward. I should make a tutorial on this too. But you have two options:
      1. Only one side of the map has water exit, the other three feed water (look at an island map, go to the edges with fog switched off to see). Get your river exit point on a exit edge and you are sorted.
      2. Place a water drain point (as shown in this tutorial right at the edge of the map. The water will appear to flow off the map, but actually drain just before the edge.

  • @serialshitposter186
    @serialshitposter186 6 ปีที่แล้ว +2

    How do i get the inventory with anything from the not infinite money mode? What mode do i need to play?

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      The links you need are in the description

  • @TOTAL457
    @TOTAL457 8 หลายเดือนก่อน

    great video.

    • @BonBonB
      @BonBonB  8 หลายเดือนก่อน

      Thanks!

  • @Melchios_1
    @Melchios_1 4 ปีที่แล้ว

    Your the Best BROO 👍🏻👍🏻👍🏻👍🏻👍🏻

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว +1

      I try

  • @davidnico101
    @davidnico101 4 ปีที่แล้ว

    if you can help me 2 years later how can you stop a river from leaking after you conected some little islands into a big one in the middle

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      1. Save the game
      2. Try something
      3. See if something works
      4. If doesn't work, load the save and repeat
      Sorry it isn't more helpful, but it's something which needs to be seen and played.

    • @davidnico101
      @davidnico101 4 ปีที่แล้ว

      @@BonBonB i flooded my city after three times and a 9,3 tsunami came and it was inevitable

  • @Jose-js7ke
    @Jose-js7ke 4 ปีที่แล้ว

    How did you get the water to look light blue?

  • @danielsantana7866
    @danielsantana7866 4 ปีที่แล้ว

    How is the name of the mod which turns water very beautiful?

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      No mod required. Simply try a different theme and LUT.

  • @LWJCarroll
    @LWJCarroll 5 ปีที่แล้ว

    Thanks very usefully video..Laurie

  • @matthewjlee101
    @matthewjlee101 6 ปีที่แล้ว

    Great video

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Thanks, hope it helps

  • @AleLGB
    @AleLGB 4 หลายเดือนก่อน

    But how can I make so the sea gets perfectly still?? I have noticed that in my map the water level of the sea is not consistent, and sometimes I get big waves while on some videos I've seen the sea water completely still... It's been years now and I still have the same problem, how on Earth do you make that??

    • @BonBonB
      @BonBonB  4 หลายเดือนก่อน

      Difficult to explain in a few words, but when water sources collide you can get ripples/waves. Sounds like the map wasn't tested properly by the creator. If you can work out the source of the waves you can either remove the water spawn point, or if it's essential, you could put another spawner near it to absorb the waves.

    • @AleLGB
      @AleLGB 4 หลายเดือนก่อน

      @@BonBonB Understood, in fact for now I have placed some water sources and that "kinda" solved the issue in some areas, but not all. I can see the wave sources if I zoom out the map (I believe they are recognizable by some weird circles in the middle of the ocean), but I can't see anything I can interact with

  • @eduardoteway8716
    @eduardoteway8716 4 ปีที่แล้ว

    how do i get that turquoise colour? ist that all just graphic setting or is there any modification that does it.

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      It's all about theme and LUT combinations. Honestly can't remember what I was using at the time, so just experiement. Subscribe to a few, and if you use Theme Mixer 2 you will be able to change them live in game

  • @bertjesklotepino
    @bertjesklotepino 6 ปีที่แล้ว +1

    You can use just 1 watersource in a lake and have it pump away the sewage.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      On a small lake, perhaps. But on a larger lake the more active water movement with two sources will draw the sewage away much faster, especially useful if you have multiple outflows.

  • @thatoneguy611
    @thatoneguy611 2 ปีที่แล้ว

    I just want to build a massive dam but none of the stock maps have the right terrain.

  • @HerbertTowers
    @HerbertTowers 4 ปีที่แล้ว

    Did you know that water level can be set to negative values?
    Can be good fun.
    Waterfalls into the sea for example.

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      I did not know this. I'll check to see how the effect differs from the alternative.

  • @Kornguma
    @Kornguma 3 ปีที่แล้ว

    thanks :)

  • @trenadubois
    @trenadubois 3 ปีที่แล้ว

    i just got thegame, did they remove this option? i dont have a water tool

    • @BonBonB
      @BonBonB  3 ปีที่แล้ว

      Hey Trena.
      The water tool does live in your game, but it is in the map editor. However, there is a mod which enables this into the main game, and you'll find this linked in the description of the video. Subscribe to the mod, enable in the content manager, start a new game, and have fun drowing your population :-)

  • @lewis93156
    @lewis93156 4 ปีที่แล้ว

    City skylines - an in-depth game where you can't overlap your fresh water to drainage system and causes your city to destroy itself. Shit really.

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      Well yes, but that's what would happen. Actually happened where I live about 200 years ago when the sewer pipe leaked into the fresh water table. My local cemetary is filled with graves, many children, or even complete families, all passing within months of each other.

  • @Hillbillysniper
    @Hillbillysniper 4 ปีที่แล้ว

    can you get this on the Xbox version?

  • @zakria2739
    @zakria2739 4 ปีที่แล้ว

    Hi can you please send me the link for this game to download in pc or mobile .Thanks

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      Good news. It looks like it is on sale at the moment!
      store.steampowered.com/app/255710/Cities_Skylines/

  • @MoChiptune
    @MoChiptune 5 ปีที่แล้ว

    why aren't you using the reset water to sea level button instead of waiting the water to evaporate lol

  • @Isomkung
    @Isomkung 4 ปีที่แล้ว

    what's map theme do you use?

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      I made this so long ago I can only guess. As this is on Merrickstowe I suspect its New Caledonia by bisabeols

  • @simont1299
    @simont1299 4 ปีที่แล้ว

    Thank you.

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      YVVW

  • @TheAngelOfDeath01
    @TheAngelOfDeath01 5 ปีที่แล้ว +1

    So, I imagine that you can use the filling-the-pond-method to also provide a steady water filling for the canal-system, because for the life of me I cannot figure out how in Gods name you're supposed to get water into it.
    Connecting it to the sea, it will overflow your whole town. -_-

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว +1

      That would work. Give it time to settle. Add more (gentle) spawn points along the route if required

    • @TheAngelOfDeath01
      @TheAngelOfDeath01 5 ปีที่แล้ว

      @@BonBonB Thank you so ever much, there.

  • @vladimirzelenovic7807
    @vladimirzelenovic7807 5 ปีที่แล้ว

    can anybody help me to fix water problem. My water pumps are not operating I tried literally everything and I played the game before and know how to play but what is happening now I dunno 😢

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Not nearly enough information to be able to help. The three most likely issues are:
      Are the pumps actually reaching the water level? They may have been when you place them, but as they draw water the level drops.
      Are the pumps actually activated? Click on pump, check the info box
      Are the pipes actually connected? The pipes have to connect to the little 'dot' on the back of the pump. Do the pipes actually fully connect to the city?
      If you are certain you have done everything right, start a new map and try completely from fresh. This can help straighten your mind and see what it is you are missing.

    • @vladimirzelenovic7807
      @vladimirzelenovic7807 5 ปีที่แล้ว

      @@BonBonB I played before and I never get the problem with the level of the sea or river. They are connected to the water pump I am sure of that. I once even made pkwntt of the water pumps to b sure the shortage of water is not the problem but didn`t work as well. Mu house are just dissapearing because of no water which actually flows I can see it but water pumps five secunds work and then five seconds don`t. I played before and nothing like this happened. What means connected to the city ? Thank you very much for your reply 😀

  • @jameshines9321
    @jameshines9321 6 ปีที่แล้ว +5

    Well that is a good lesson for all those poor drowned trees.

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว +1

      Save a tree today.

  • @Nhatanh0475
    @Nhatanh0475 4 ปีที่แล้ว

    You're say stop the game before changing the water, but your action do not follow.

  • @cndmarksmen7383
    @cndmarksmen7383 3 ปีที่แล้ว

    This doable on console?

  • @supremo6415
    @supremo6415 5 ปีที่แล้ว +1

    why is you water looks so realistic? my water looks like shit! is there a graphic mods for that?

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      Check my previous replies, someone else asked the same thing

    • @supremo6415
      @supremo6415 5 ปีที่แล้ว +1

      @@BonBonB Thanks bro! but I'm not talking about the color/LUT coz I already installed them as well as the ultimate eyecandy but my water doesn't look anything like yours... I wish you could've just told me what mods it is lol

    • @BonBonB
      @BonBonB  5 ปีที่แล้ว

      @@supremo6415 No extra mods. Just find a nice well designed map, use a nice theme, add a nice LUT. Might I suggest my new map, Saint Catherine's Point.

  • @blacknwhite69
    @blacknwhite69 4 ปีที่แล้ว

    I have Xbox 1 so don’t have access to water tool sadly

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว

      This is sad. I don't own console so can't really advise here

  • @constantinstiller9770
    @constantinstiller9770 5 ปีที่แล้ว +1

    Lol nice Thx

  • @sans4545
    @sans4545 6 ปีที่แล้ว +1

    Can u do it on Xbox?

    • @BonBonB
      @BonBonB  6 ปีที่แล้ว

      Sorry, I don't know exactly what tools are available on the Xbox version.

  • @Nhatanh0475
    @Nhatanh0475 4 ปีที่แล้ว

    1:27 What the different?

  • @bubbles1044
    @bubbles1044 6 ปีที่แล้ว +1

    ooo

  • @Der_Diskriminator
    @Der_Diskriminator 4 ปีที่แล้ว

    Whats the name of the map? :)

    • @BonBonB
      @BonBonB  4 ปีที่แล้ว +1

      This was recorded on Merrickstowe

    • @Der_Diskriminator
      @Der_Diskriminator 4 ปีที่แล้ว

      @@BonBonB Thank you :) :)