I'm making a game myself I'm rather impressed how easy it can be to start but also I can see the infinite depth of how hard you can make it for yourself depending on a million factors. What's the first physical step would you say to producing or publishing a game besides making the game and funding? Start an LLC, copyright your idea?
to answer for them they just want you to join a course that will sell you information on how to do all this but also can be looked up online. "Join their ranks" only by enrolling in the course? did they join your course or did they just do it and learn. I used to enjoy these videos and now its with thomas brush selling more classes and advertising.@@mistermelancholy7698
Thank god they let wishbone cook again... Seriously well done everyone, its crazy what people got done in such a short time, also just wanna point out how MUCH work the judges did, so please go check them out aswell. It was such a cool experience and im proud to have been part of it. Thanks for having me :)
Wishbone: WATCH THEM MAKE ANOTHER BORING CASTLE DEFENDER FACTORY GAME Literally cowsins a few minutes in: Hey I made this game where you collect stuff to protect this strange machine
@@EcnalKcin How is it unimaginative? For a game made in a week, it's pretty damn imaginative. Unless you've been playing horror games about giant beating hearts and Wendigos in radioactive exclusion zones. I personally haven't 🤷
The first level seemed somewhat generic in gameplay, however the addition of the crane in the second level really helped ramp things up, the sharp increase in pace combined with the sudden feeling of being little a mouse to these monsters genuinely added to the senses of dread, panic and terror, the difference from level 1 to level 2 really made it feel like you had to get out, the increased chaos created more urgency to escape. You captured a genuine feeling and atmosphere with what you have created as well
@@akdjjsnw I too think wishbones game is better but besides the horror aspect they were completely different in gameplay so I think those two being in the finale would still be fine. Although I think the ranking was still fair due to the other game being more more polished and with more replayability
@@mt2r-music i agree, i think he would have had a far better chance if he had been able to get the cut scene in there since the judges seemed to have a problem with the car still being without explanation.
Almost like that Satanist youtuber that skinned a kitten on stream and then put it in a blender... except in a game. Thank goodness that guy got arrested, they think he even guillotine a guy.
Art is in the eye of the beholder. Problem was that he mistook a (consistent) style he didn't get for mere programmer-graphics place holders in the collab.
More time to work on this concept and turning into a multiplayer challenging puzzle game would be amazing to see. I could easily see fully fledged out version could become a hit with streamers and find massive success where as the other games I can't see much room for an extremely successful game
Make it a physics based game would make it be better and be a little challenging than the stiff movement of the USB. Like, on the bouncy pogo thing, you could charge it up and change direction by swaying like those tall balloon arm thing
@@popanameI thought it was the "least original" game tbh. No hatred towards the dev. But beyond the cute USB character, it's simply just Portal but 2.5D. They only had weeks to make games, so I think judging based on originality is pretty cruel.
I feel like Ollie's game was totally slept on in favor of safer, more polished ones. I think especially in the earlier weeks, ambition should be considered a lot more in the voting process. Because sure, potato's game was well made and polished from the start, but that kind of game is always going to be a slam-dunk due to its simplicity. I think risk-taking and experimenting with new ideas and concepts should be encouraged more.
I don't think it was slept on, I think it was just lacking in polish and effort. Overall, puzzle games are almost always unique, presenting a new idea or method to do fun things, but the biggest problem with them is making the puzzles actually fun. Ollie had an interesting and unique idea, but his execution, effort and polish wasn't good enough. I do agree with your opinions on risk-taking and experimenting, though.
I think that the judges would probably agree with you, which was why Ollie made it to the second round. But even after making it to the second round, it still had issues with polish, while everyone else’s were starting to get into a legitimately playable state, which is why I think it’s fair that he didn’t make it to the finals. With that being said, his game had a lot of charm, and it looked really fun. I’d like to see it develop into a full, proper game.
@@crambunxious9269 Indeed, their primary criticism was that his game had bugs that they were running into and that the puzzle solving wasn't fun. It was still a good idea but it needed a bit more work and polish so he could handle the bugs.
Thanks so much for inviting me along! Had a lot of fun bringing my USB game to life, and now apparently I have an arch-nemesis now (Wishbone I'll fight you after school in the parking lot)
I completely get the reason Ollie’s didn’t get further than it did but i really hope he continues to develop the game and releases it on steam as i really want to play it, i could imagine a Co-op version maybe being really funny to play
I was thinking that like the whole time, and like a pvp mode and you can also customise your characters with caps or bucket hats or a suit and tie or maybe even a usb cover. You could even race to the end of the levels!
It would be cool if there was a losing bracket. Tell them the weakest part of their game, then let them compete against each other with that in mind for some redemption arc.
that or a side pot so that their game keeps getting developed and there is still potential for them to win money kind of like a 3rd place prize like lets say first gets 3k, 2nd gets 2k, and the winner of the losing bracket is 3rd place with 1k. or some other distribution of money
yeah true makes you feel like you're simply an ant compared to that monster and he has control over you including the world you play in ! Truly astonishing and he made it in Godot The game Engine I use for my games !!!
I really hope Ollie finishes his game. That's a really good idea and it can go extremely far, I hope he continues working on it and releases it- it can go very far! The finalists did an amazing job capitalizing on their chosen genre and game type, but Ollie's idea is the most unique and original out of the entire competition. It certainly deserves polish, additions and a release!
This was an incredibly fun competition! I'm blown away at the caliber of games that were produced - it made my job as a judge insanely difficult. Thanks for having me on!
Hey man, I see you in the FTGD server sometimes...how do you manage your time as a gamedev who does youtube? I am building my channel right now, so I would love a pointer or two!
@@CharleyThePostman It's very very hard haha. TH-cam and game dev are entirely separate skills. I'd recommend concentrating on one of them until you get really good at it. I probably split my time 2/3 game dev and 1/3 TH-cam right now
The winners game is one I would maybe play for an hour and then never touch again because it feels like the same the entire time. The 2nd place is one I would play through and even though you won‘t touch it again you will always remember it. but overall games are really well done and it is awesome to see so much quality in such a short time.
The bullet hell genre is so saturated, so I would agree on that. But it was incredibly well done, won’t argue about that. Wishbone had more story, effort, and originality imo.
@@kingbling7571 I mean thats why these videos are so entertaining, twists and unexpected situations always keep you interested of how developers will come up with unique solutions for already unique games
I loved Wishbone's game, the atmosphere and monsters are awesome. Also, I can totally see the USB game on big platforms once it's expanded on and polished it looks very professional and fun.
This is just embarrassing for Vitali. After the fiasco that was his last appearance on this channel where he barely did jack shit at the pass-the-game challenge, you'd think he would be motivated to prove himself but no - dude spends 2 minutes jerking around in the video and doesn't even submit a game at the end of the week... If I was Blackthorn, I would never even consider inviting him for another video ever again.
@@SimonFollinThis was also a major factor. Not only did he not actually make a game, but he tried to make a funny skit about how he slacked off, but his skit wasn't entertaining in the least.
I personally did like Wishbone's game more. I found DaFluffyPotato's game way too chaotic and hard to even watch. And that's coming from someone that loves roguelites and doesn't like horror games. That left aside, I think neither of them did really win the theme. I think Mashup Games is the one that really won the "Strange Machines" theme. P.S. Wishbone, I love your game. But if I were you, I'd add a random lightning event that would let you easily see everything for a brief moment. It could create very scary scenarios where you are walking in a dark path and the lightning shows you that the Wendigo is just in front of you.
Love the lightning idea, a good idea accomplishes many things at once, and that adds ambience, allows for people to see landmarks through the dark periodically which helps navigation but doesn't trivialize it, and it presents opportunities for very scary scenarios. Might even be interesting to add a risk-reward system to it, like the location the lightning struck may hold something useful, but also attracts attention of dangerous enemies.
yupp it was amazing hah , i like your profile picture , is it of reggie the mouse? / where'd you find it? it be cute :3 , i'm a furry femboy too hah lol
@@SuperstitiousWolf Mau Sky by ando8400 The pfp image can be found on furaffinityDOTnet/view/52354193 I felt bad that no one answered your question for 2 months, so I hope this helps! (If you're still trying to find it lol)
This has to be my new favourite video from blackthorn pod. It feels so professional so polished it's almost like a Netflix documentary. I would watch these all day if there were more, please keep doing these game dev competitions!!
Did we just watch 6 devlogs in 45 minutes? Really cool competition and video format. Super inspiring as well seeing what these guys were able to accomplish in such a short amount of time.
In my opinion, Olly and Wishbone were the best contenders. Olly’s game is extremely unique, and I loved the style of the cute usb platformer and the overall potential for more depth and gameplay. Wishbone just felt amazing, like something you would find at the back of a store and find out it’s amazing. I love lore games, ones with deep atmospheres and hours of storytelling just waiting for you to uncover, and Vermin fitted the description perfectly. Not to mention I love the way he took the horror game aspect.
This was a phenomenal competition! All of the devs did such amazing work, it was inspiring to see what you can achieve in such a short amount of time if you put your mind to it! That really did not make it any easier for us to select the winner though, haha I had a blast, thanks for having me guys! 😁
honestly, first time in a while that I have had zero complaints about something in a Blackthornprod video. The eliminations made sense and FluffyPotato's game looked like it was the most complete gameplay experience. I loved the atmosphere from Wishbone's game, but I got the sense that maybe outside those atmospheric moments the game never really evolved beyond "grab deer, feed it to the heart."
Wishbone actually cooked, i personally want to play that game and i am not really a horror game person, but that game? That game looks absolutely horrific, but also beautiful, only thing that would make the game better is a sound bar, just like that game that can hear your mic, he should put sticks around the map, and when you step on them make a cracking noise to which there is a special mutant that has very good hearing
I'd honestly buy most of this if they get to full release. Great video, and overall great for gaming. Indie game devs getting exposure, winning devs getting paid, bangin games as a result. Wins all around
Super interesting how when he got "Pick your Poison" it was a bad thing. Totally feel this, sometimes being forced into an idea you don't fully love is better than having infinite ideas because the decisions and choice of picking something wrong can stop your progress a lot, or have you annoyed the whole time / regret it if you pick the wrong idea / theme.
It was an interesting direction he decided to go with it. I personally felt "pick your poison" was actually one of the better options he could have landed on. The core gameplay was about picking which parts to upgrade your usb bot with to complete each level. Would have liked to see that incorporated into level design and/or puzzles which could be easier or harder depending on which parts you chose to go with. Either way, I hope he continues the project to flesh out the creative idea of the core game.
Good job to all the devs. Personally I think wishbone's game was the clear winner. Absolutely amazed by the atmosphere, the complexity and all the content he managed to add in such a short amount of time! 🔥📈
I was with FluffyPotato the whole time. *But then....* WishBone Game literally cooked and dropped that bombshell of a trailer for Vermin. That was an A+++++ Ultra Chef's Kiss atmosphere 💯😍
Wishbone did better. He made an entire game. Potato really forgot about his main idea and completely turned the game into another random arcade wave shooter. Yes, potato had more polish, but his game was way way smaller and simpler. Wishbone deserved to win this one.
Agreed. Potato's game was good but in the end it just kinda felt like another survivors-like shooter with minimal progression. It's better for replay ability but it wasn't really as original, and he had no real audio in the first round. I'm honestly surprised he got through the first round with an entire aspect of the game missing, but I suppose his polish in the first round was pretty impressive. I think the two horror games were my favourites, even though the car game was kinda derivative, since he had a plan for adding more complex levels.
Especially after seeing his second round, was massively disappointed. Yeah it was really polished and nice looking aesthetically, but the changes made beyond the first round were so unimpressive. To me it just felt like he had significantly more experience in game design/polish, and used that experience gap to coast through the competition despite the over devs games feeling much more creative and original. @@IncoherentSchizo
During the semis, I actually thought that Wishbone should have been eliminated but when it came to the finals it didn’t even seem close for me. I thought Wishbone should have Cleary won. Obviously, I haven’t actually been able to play either of the games though so I could be wrong
Just discovered this series on this video and binged the whole thing. I can't wait for the next one! I have a request and a suggestion: Request: Is it possible that you guys could release a single game collection that has all of these games in it? Suggestion: Make an episode where the contestants must make a game with only art assets created in previous episodes of the series with a single token allowing 1 object made of new art. World art may be permitted for logistical reasons. Anyway, keep this series up, because I'm hooked! Maybe start producing multiple episodes at the same time by getting more game devs involved?
This one was a tough one, all devs really made such an amazing job. I would like seeing more of this kind of competition ! tho I knew from the start fluffy or wishbone where going to be the finalists, idk, is just something about them that makes them stand out
Prediction: Wishbone will be a huge success, covered by dozens of TH-camrs. The other one, is just another 2d shooter with pixel art, no one will remember that in a week.
Ollie's USB game paired with "Pick your poison" should of been entirely obvious in its making, He's a USB, make his choose poison mechanic be a Virus of some kind that give you certain buffs and also debuffs. For example, Trojan or Glitch: the Trojan virus allows you to bypass "Firewalls" that you can't normally enter, with the added detriment that you can't press buttons. While Glitch allows you to zap pass gaps that you otherwise couldn't scale, but you can't connect to attachments while you use it so you have to get rid of it at some parts of the puzzle to progress. This adds complexity to the puzzle-centric game, as you have to figure out when you should use it and when you should "Wipe" your usb data.
For the USB game, part of the concept of a USB is to hold information which doesn't seem to be part of the game yet. But what if there were 3D printers in different rooms. Part of what is on the USB is the data to print different parts that you can then also plug into. There can also be a factor where the size of the USB limits how many files you can carry. But there can also be upgrades to the USB storage capacity by either just make it larger because you found a thing or through a mechanic like zip files etc
My favourite 3 were: The USB one, looks super fun and interesting 😊 The heart one, just seems so thrilling to play 🎉 And the junkyard one! I really want to see the next level, + the creepy atmosphere was epic 😮
You can tell how hard everyone worked to make this video, it really feels like BlackthornProd at its best after learning everything from these past videos. I’ve been watching since Dreadful Whispers development so it’s cool to see you guys grow like this. I would love to see another video like this one. Awesome stuff
I was already rooting for Wishbones because he is funny, but I did not expect him to go this hard. Definitely made for an exciting finals where Fluffy had the clear lead, but Wishbone had the chance to close the gap with how much potential and intrigue his game had.
I liked Wishbone's game, it seems like it'd be easier to transition into a successful game than fluffy's that would likely be competing with arcade roguelites which is an incredibly dense market. But for the love of god, hire a voice actor.
I think there should be a 2nd prize anyway, maybe 2nd place gets 1K and first place gets 2K. In this format the 2nd place probably worth kind of reward
This is such an awesome concept to watch! Would have loved to see a more points-per-round based system which would have allowed all 6 devs to fully finish their games. Like every week, each dev presents their game and the judges give them points based on that week's development. And then at the end of the 3 threes, you have a winner for best game (with the most points overall), but also you can tell how each dev improves the game per week... Loved this video though!
That twist gave me a really sour feeling to be honest. Asking them to split the pot while surrounded by others doesn't really give them a choice. $1,500 just does not go far enough right now.
Honestly, not just saying this because I wouldn't have won the 3k, but for me it's perfect, if not too much. I just wanted to buy myself a microphone stand, and a vr headset for the channel, and take some people out for dinner- and I still have money left over so im really happy with it
@@Wishbone_Games You both did a great job! Even though you both agreed it still is just an awkward thing that didn't need to happen. Again, love the series. Just feedback from some random person on the internet. :)
@@Wishbone_Gamestbf you did deserve the win in the end imo, the other arcady games is great ngl but there's plenty in the market too which fulfill the same itch. and there's plenty of horror games out there too, but your twist on feeding this heart is a bit more unique imo, coupled with the actually amazing atmosphere, it stands out a bit more. either way, amazing works
@@JD-wv1yiya I mean overall I would like to play the other one and I’m not a fan of horror games, but Wishbones has way higher market value in my opinion. It’s wild how much he was able to get done in 3 weeks.
@Wishbone_Games bro you had the most creative most unique game in that competition you deserved to win the 3k not split also I think the judges are biases since they went off personal preference which isn't what a judge should do
Wishbone was hands down one of the greatest games i ever seen , like in 3 weeks he developed such an amazing horror game with an incredible story and the voice lines are so good and the way he added the rainbow to the game in such a creative way is really amazing to me for that i really liked his game from the start , he fumbled on the second week but the 3rd week was crazy for him
Both the finalists did such a great job!!! Specially on the last round, it was very nice how they both really took into consideration the judge's criticism and it really improved their games! In this case I have to admit I wouldn't be able to pick the best one (though I know that in personal opinion I prefer Wishbone's game - because I love horror games and his game has such a perfect atmosphere!)
I seriously wanted how Ollie’s game would look and feel if he had been chosen to continue to the next round but I understand how the others had a better chance than him
surprise comeback story from wishbones wth, his stuff probably didn't land at the beginning because of some unfortunate changes coupled with his attitude, which is actually pretty funny, but it didn't mesh well with the decisions he took on the first challenge. afterwards though, i think it's clear he's one of the most talented devs on the channel and the meta commentary is top notch too
I am so impressed, that DaFluffyPotato basically made his game from scratch, but I cannot imagine it running well, considering it is written in python.
My top three:- Wishbone games:- Man this game just blew my mind, personally i love horror games and he really cooked! 3 weeks to make this. Wonderful man FluffyPotato: Awesome, just awesome man! You can lit keep playing that game for hours. It would have been better if there was some boss fight but yet wonderful RR game:- Junkyard killer has a lot of potential man, really a lot! Ofc some new mechanics would have been better but 2 weeks and this, damn crazy man.
For me, Wishbone is the clear winner. It's not a game if you can't be emotionally attracted to it I think Wishbone did a great job in making the game emotionally attractive he added the voice which is also a beautiful experience that makes you engaged with the game the story was original and creative last but not least he really created a scary environment which is a really hard thing to do. it requires talent and he didn't get the appreciation he deserved on the other hand the developer just created a game which I have seen probably a thousand times no originality no story no creative efforts not scary at all just an old boring game shoot and die which when i see i skip.
Can we also talk about not only the saturation of arcade games, but the fact the theme was not represented at all... the game had more 2d shooter in the wild than 2d shooter against robots, He also failed to include the theme homework
The creativity of the devs is inspiring🔥. If you want to join their ranks enroll in our new course GAME DEV HERO: www.game-dev-hero.com/
I'm making a game myself I'm rather impressed how easy it can be to start but also I can see the infinite depth of how hard you can make it for yourself depending on a million factors. What's the first physical step would you say to producing or publishing a game besides making the game and funding? Start an LLC, copyright your idea?
Awesome content you guys 🎉😂
Just an FYI, the link for MashupGames' TH-cam channel leads to a 404
to answer for them they just want you to join a course that will sell you information on how to do all this but also can be looked up online. "Join their ranks" only by enrolling in the course? did they join your course or did they just do it and learn. I used to enjoy these videos and now its with thomas brush selling more classes and advertising.@@mistermelancholy7698
@@mistermelancholy7698 they don't respond to comments, they would just tell you to buy game dev hero...
Thank god they let wishbone cook again...
Seriously well done everyone, its crazy what people got done in such a short time, also just wanna point out how MUCH work the judges did, so please go check them out aswell. It was such a cool experience and im proud to have been part of it.
Thanks for having me :)
Vermin looked so good and I hope you continue work on that more because it was amazing
The game looked incredible
I thought you'd win!
PS: definitely add an animation where the heart swallows up the creatures (maybe with tentacles?)!
you did awesome man! i was rooting for you the whole time!
bro went from making a low poly hand to reaching the finals of a contest, gg man you two earned it
The wishbone redemption arc is crazy! Bro went from being the villain to the protagonist.
Lol
He was was always the protagonist? How was he bad!
bro went from the villians sidekick to having his whole series
Wishbone: WATCH THEM MAKE ANOTHER BORING CASTLE DEFENDER FACTORY GAME
Literally cowsins a few minutes in: Hey I made this game where you collect stuff to protect this strange machine
It's ironic that it's something he's never done before lmao
Also, did he did it all in python? o.O
@@StonyBaboonI'd assume he used unity which is c++ I think
To be fair he was making a pretty unimaginative looking horror game.
@@EcnalKcin How is it unimaginative? For a game made in a week, it's pretty damn imaginative. Unless you've been playing horror games about giant beating hearts and Wendigos in radioactive exclusion zones. I personally haven't 🤷
Thanks for inviting me! It's insane how high quality all the games turned out 👀
from the beginning this was my favourite, you deserved better but can't deny that competition was strong! Just wishlisted Killer Junkyard :)
Loved killer junkyard can't wait for that boss battle
I didn't like the first stage at start but the crane was so original and game so much volume to the game I love it
The first level seemed somewhat generic in gameplay, however the addition of the crane in the second level really helped ramp things up, the sharp increase in pace combined with the sudden feeling of being little a mouse to these monsters genuinely added to the senses of dread, panic and terror, the difference from level 1 to level 2 really made it feel like you had to get out, the increased chaos created more urgency to escape.
You captured a genuine feeling and atmosphere with what you have created as well
Nice game, thought this is gonna win. hope you finish it!
I can’t explain how much I love Killer Junkyards visual design. The monster design is just so good. Great video I’d love to see more of this.
I loved it too!! So sad when he got eliminated. Hope he continues the idea
I loved it too but I feel that 2 horror-ish genres couldn't and shouldn't really be the final 2 for more diversity and honestly I preferred wishbones
@@akdjjsnw I too think wishbones game is better but besides the horror aspect they were completely different in gameplay so I think those two being in the finale would still be fine. Although I think the ranking was still fair due to the other game being more more polished and with more replayability
@@mt2r-music i agree, i think he would have had a far better chance if he had been able to get the cut scene in there since the judges seemed to have a problem with the car still being without explanation.
@@RugbugRedfern hey man, good luck on the game, the character designs are well done
19:20 Wishbone casually roasting Blackthronprod for their addiction to top-down tower defense games LOL
🤣🤣
I'm surprised they eliminated the tower defense type game on the first round
Everyone making funny cute games
Wishbone :"you kill creatures and feed it to your heart"
Almost like that Satanist youtuber that skinned a kitten on stream and then put it in a blender... except in a game. Thank goodness that guy got arrested, they think he even guillotine a guy.
Rugbug: Am I a joke to you?
The guy who lost round 1: Am I a joke to you?
Oh, and cherry on the top - the creatures are still alive 🥰
Only one of them made a cute game. Most everyone else dipped into the dark recesses of their souls to generate ideas.
Wishbone can actually cook when he’s making a game by himself.
Art is in the eye of the beholder. Problem was that he mistook a (consistent) style he didn't get for mere programmer-graphics place holders in the collab.
Wishbone's incorporation of the "Rainbow" thing was sooo good
i thought he was gonna add mushrooms in the deep forest that make the player see some rainbows, but his execution was definitely cool
i thought he will add mutated deers that throw up rainbow like in cartoons😭
Where
@@flexu8699yeah I thought the mushrooms would make u high
It would’ve been cool to make the game more colorful as the player starves.
I dont think Vitali took this opportunity seriously at all.
I appreciate the unhinged approqch though. I'd have wanted to see what the hell he was doing lol
If u watch all the challenges he's inv too dudes lazy he's a good dev and very creative just bad work ethic lol
Bruh the idea was kinda weird lol I'm kinda glad he didn't submit anything.
The modular usb puzzle system is super cool and could absolutely turn into something amazing
And it was fairly original... the other games types have been done a million times before.
More time to work on this concept and turning into a multiplayer challenging puzzle game would be amazing to see. I could easily see fully fledged out version could become a hit with streamers and find massive success where as the other games I can't see much room for an extremely successful game
Make it a physics based game would make it be better and be a little challenging than the stiff movement of the USB.
Like, on the bouncy pogo thing, you could charge it up and change direction by swaying like those tall balloon arm thing
@@popanameI thought it was the "least original" game tbh. No hatred towards the dev. But beyond the cute USB character, it's simply just Portal but 2.5D. They only had weeks to make games, so I think judging based on originality is pretty cruel.
@@Chronoboost_ I don't see how it is like Portal
I feel like Ollie's game was totally slept on in favor of safer, more polished ones. I think especially in the earlier weeks, ambition should be considered a lot more in the voting process. Because sure, potato's game was well made and polished from the start, but that kind of game is always going to be a slam-dunk due to its simplicity. I think risk-taking and experimenting with new ideas and concepts should be encouraged more.
I don't think it was slept on, I think it was just lacking in polish and effort. Overall, puzzle games are almost always unique, presenting a new idea or method to do fun things, but the biggest problem with them is making the puzzles actually fun. Ollie had an interesting and unique idea, but his execution, effort and polish wasn't good enough. I do agree with your opinions on risk-taking and experimenting, though.
I think that the judges would probably agree with you, which was why Ollie made it to the second round. But even after making it to the second round, it still had issues with polish, while everyone else’s were starting to get into a legitimately playable state, which is why I think it’s fair that he didn’t make it to the finals.
With that being said, his game had a lot of charm, and it looked really fun. I’d like to see it develop into a full, proper game.
@@crambunxious9269 Indeed, their primary criticism was that his game had bugs that they were running into and that the puzzle solving wasn't fun.
It was still a good idea but it needed a bit more work and polish so he could handle the bugs.
True, I really liked Ollie's game as in it's the only one I would actually buy with money here :/
i mean, it just goes to show that polish is more appreciated. focus on polish people.
Thanks so much for inviting me along! Had a lot of fun bringing my USB game to life, and now apparently I have an arch-nemesis now (Wishbone I'll fight you after school in the parking lot)
Lollll
Will you finish the USB game?
I enjoyed watching your game the most. Original, lighthearted and fun gameplay. Felt a bit like It Takes Two. Great Job!
i enjoyed yours the most, especially the graphics
Do you really want to get beat twice????
I completely get the reason Ollie’s didn’t get further than it did but i really hope he continues to develop the game and releases it on steam as i really want to play it, i could imagine a Co-op version maybe being really funny to play
I was thinking that like the whole time, and like a pvp mode and you can also customise your characters with caps or bucket hats or a suit and tie or maybe even a usb cover. You could even race to the end of the levels!
It would be cool if there was a losing bracket. Tell them the weakest part of their game, then let them compete against each other with that in mind for some redemption arc.
that or a side pot so that their game keeps getting developed and there is still potential for them to win money kind of like a 3rd place prize like lets say first gets 3k, 2nd gets 2k, and the winner of the losing bracket is 3rd place with 1k. or some other distribution of money
Can we talk about how cool the crane is in level two of Rugbug's game? That thing looks sick!
yeah true makes you feel like you're simply an ant compared to that monster and he has control over you including the world you play in ! Truly astonishing and he made it in Godot The game Engine I use for my games !!!
Everybody in this video COOKED 🔥🔥
Why have you commented so early
They need to put you in another one of these. Your segments are always the funniest
except vitaly lmao
I love u
WHIPIN IT UP 🎉😂
I really hope Ollie finishes his game. That's a really good idea and it can go extremely far, I hope he continues working on it and releases it- it can go very far! The finalists did an amazing job capitalizing on their chosen genre and game type, but Ollie's idea is the most unique and original out of the entire competition. It certainly deserves polish, additions and a release!
literally astro's playroom
I hope all of them finish their games. they all look fun tbh especially the horror ones (for me)
This was an incredibly fun competition!
I'm blown away at the caliber of games that were produced - it made my job as a judge insanely difficult.
Thanks for having me on!
Hey man, I see you in the FTGD server sometimes...how do you manage your time as a gamedev who does youtube? I am building my channel right now, so I would love a pointer or two!
@@CharleyThePostman It's very very hard haha. TH-cam and game dev are entirely separate skills. I'd recommend concentrating on one of them until you get really good at it. I probably split my time 2/3 game dev and 1/3 TH-cam right now
Thank you so much man. Yeah right now I want to make 1 video a week, but I may reduce it to 1 video every two weeks
Was I the only one who thought that "Pick your poison" meant you got to choose what ever you want on the wheel?
same 🤣
I did too, but I really like what he did instead tbh
The winners game is one I would maybe play for an hour and then never touch again because it feels like the same the entire time. The 2nd place is one I would play through and even though you won‘t touch it again you will always remember it.
but overall games are really well done and it is awesome to see so much quality in such a short time.
The bullet hell genre is so saturated, so I would agree on that. But it was incredibly well done, won’t argue about that. Wishbone had more story, effort, and originality imo.
Fluffy Potato had an original idea with game of life, I havent seen a game incorporate that before, but I think there are such games
@@mariotheraviolieater4718 ya i think the twists fkd the direction of the game. The centipede and homework bs.
@@kingbling7571 I mean thats why these videos are so entertaining, twists and unexpected situations always keep you interested of how developers will come up with unique solutions for already unique games
yea with all the rouge-like bullet hell's it looked and sounded bland
This was wishbone’s best performance I’d say. I don’t even like horror games, but what he made was just incredible in every way.
The devs completely slayed in this competition. The USB game is like captain toad/snipperclips, absolutely oozing with charm.
I loved Wishbone's game, the atmosphere and monsters are awesome. Also, I can totally see the USB game on big platforms once it's expanded on and polished it looks very professional and fun.
The USB game gave me heavy nostalgia to little big planet
This is just embarrassing for Vitali. After the fiasco that was his last appearance on this channel where he barely did jack shit at the pass-the-game challenge, you'd think he would be motivated to prove himself but no - dude spends 2 minutes jerking around in the video and doesn't even submit a game at the end of the week...
If I was Blackthorn, I would never even consider inviting him for another video ever again.
Fr, i was kind of disgusted when he tried to be funny instead of actually working on his game. Couldnt even tell what he was trying to do.
He lacks any form of charisma or sense of humor aswell, was cringing every second of watching him
@@SimonFollinThis was also a major factor. Not only did he not actually make a game, but he tried to make a funny skit about how he slacked off, but his skit wasn't entertaining in the least.
His dad said Vitali got sick, i won't condemn him so thoroughly.
And then they invited him back just for him to add a shitting mechanic in a really cool game that most people agree ruined the project
We need Vermin full release on Steam
Yesss
I personally did like Wishbone's game more. I found DaFluffyPotato's game way too chaotic and hard to even watch.
And that's coming from someone that loves roguelites and doesn't like horror games.
That left aside, I think neither of them did really win the theme. I think Mashup Games is the one that really won the "Strange Machines" theme.
P.S. Wishbone, I love your game. But if I were you, I'd add a random lightning event that would let you easily see everything for a brief moment. It could create very scary scenarios where you are walking in a dark path and the lightning shows you that the Wendigo is just in front of you.
Love the lightning idea, a good idea accomplishes many things at once, and that adds ambience, allows for people to see landmarks through the dark periodically which helps navigation but doesn't trivialize it, and it presents opportunities for very scary scenarios. Might even be interesting to add a risk-reward system to it, like the location the lightning struck may hold something useful, but also attracts attention of dangerous enemies.
I was mad at wishbone for his 3d hand from before, but now I'm deeply impressed by his work. That was amazing job.
yupp it was amazing hah , i like your profile picture , is it of reggie the mouse? / where'd you find it? it be cute :3 , i'm a furry femboy too hah lol
@@SuperstitiousWolf Mau Sky by ando8400
The pfp image can be found on furaffinityDOTnet/view/52354193
I felt bad that no one answered your question for 2 months, so I hope this helps! (If you're still trying to find it lol)
Ollie’s game feels like that perfect indie Nintendo eShop game, something you download for a few bucks and can easily invest a weekend or so into.
This has to be my new favourite video from blackthorn pod. It feels so professional so polished it's almost like a Netflix documentary. I would watch these all day if there were more, please keep doing these game dev competitions!!
fax
Did we just watch 6 devlogs in 45 minutes? Really cool competition and video format. Super inspiring as well seeing what these guys were able to accomplish in such a short amount of time.
The devs definitely went crazy, but I'd like to give a shoutout to the editor as well! Great job in making this such a fun to watch video
Fr
TALL OLLIE
In my opinion, Olly and Wishbone were the best contenders.
Olly’s game is extremely unique, and I loved the style of the cute usb platformer and the overall potential for more depth and gameplay.
Wishbone just felt amazing, like something you would find at the back of a store and find out it’s amazing. I love lore games, ones with deep atmospheres and hours of storytelling just waiting for you to uncover, and Vermin fitted the description perfectly. Not to mention I love the way he took the horror game aspect.
Both were very buggy and didn't have much gameplay. DFP game was the only one that was an actual completed game.
This was a phenomenal competition! All of the devs did such amazing work, it was inspiring to see what you can achieve in such a short amount of time if you put your mind to it!
That really did not make it any easier for us to select the winner though, haha
I had a blast, thanks for having me guys! 😁
not all brother, Vitali ;(
honestly, first time in a while that I have had zero complaints about something in a Blackthornprod video. The eliminations made sense and FluffyPotato's game looked like it was the most complete gameplay experience. I loved the atmosphere from Wishbone's game, but I got the sense that maybe outside those atmospheric moments the game never really evolved beyond "grab deer, feed it to the heart."
Can’t believe you guys wore suits for two weeks straight.
Ive been doing it since birth imagine how i feel
@@Wishbone_Gameslol teach me unity for free
My respect for you 🔥🔥🔥
I’ll sub
@@Wishbone_Gameshonestly I loved your game the most. I also like watching a guy called Keemsama react to horror
I’m trying trying to learn unity as well hopefully soon I’ll make a game
Wishbone actually cooked, i personally want to play that game and i am not really a horror game person, but that game? That game looks absolutely horrific, but also beautiful, only thing that would make the game better is a sound bar, just like that game that can hear your mic, he should put sticks around the map, and when you step on them make a cracking noise to which there is a special mutant that has very good hearing
Wishbone legit cooked everything
Wishbone please continue the project it’s really nice and I bet all of us wanna see a full release
Thank you SO MUCH for putting this all in one video. You didn't have to do that but you did and i appreciate it
Wishbone coming in, crushing it, proving himself, all while being a gentleman. Well done, I loved your game!
I'd honestly buy most of this if they get to full release. Great video, and overall great for gaming. Indie game devs getting exposure, winning devs getting paid, bangin games as a result. Wins all around
plus it seems they still get the revenue from the games they made here.
The USB game was my favourite, it was so original and looked really fun to play.
I'm confused if I'm missing the joke about Vitali, or is he just some weirdo who basically signed up for this, did no work and wasted a spot?
fr im hella confused to
Same here
Whats wrong with adding some humor to it? They're probably just having fun relax a little
@@ndsshotgunnose5028 my opinion but its just not funny and ruins the game for later devs
@@aceosu7852 how? Maybe they couldn't find another person and just added him as a joke
Super interesting how when he got "Pick your Poison" it was a bad thing. Totally feel this, sometimes being forced into an idea you don't fully love is better than having infinite ideas because the decisions and choice of picking something wrong can stop your progress a lot, or have you annoyed the whole time / regret it if you pick the wrong idea / theme.
It was an interesting direction he decided to go with it. I personally felt "pick your poison" was actually one of the better options he could have landed on. The core gameplay was about picking which parts to upgrade your usb bot with to complete each level. Would have liked to see that incorporated into level design and/or puzzles which could be easier or harder depending on which parts you chose to go with. Either way, I hope he continues the project to flesh out the creative idea of the core game.
Bro wishbone actually cooked in this video...
Honestly
True
He does really well as a solo dev
FR
Based on marketability he was the clear winner.
Good job to all the devs. Personally I think wishbone's game was the clear winner. Absolutely amazed by the atmosphere, the complexity and all the content he managed to add in such a short amount of time! 🔥📈
All games had real good potential but wishbones takes the cake for me. The atmosphere, story, design, all of it was amazingly made
I was with FluffyPotato the whole time.
*But then....*
WishBone Game literally cooked and dropped that bombshell of a trailer for Vermin.
That was an A+++++ Ultra Chef's Kiss atmosphere 💯😍
Wishbone did better. He made an entire game. Potato really forgot about his main idea and completely turned the game into another random arcade wave shooter. Yes, potato had more polish, but his game was way way smaller and simpler.
Wishbone deserved to win this one.
Agreed. Potato's game was good but in the end it just kinda felt like another survivors-like shooter with minimal progression. It's better for replay ability but it wasn't really as original, and he had no real audio in the first round. I'm honestly surprised he got through the first round with an entire aspect of the game missing, but I suppose his polish in the first round was pretty impressive.
I think the two horror games were my favourites, even though the car game was kinda derivative, since he had a plan for adding more complex levels.
thank god I found people who agreed
Especially after seeing his second round, was massively disappointed. Yeah it was really polished and nice looking aesthetically, but the changes made beyond the first round were so unimpressive. To me it just felt like he had significantly more experience in game design/polish, and used that experience gap to coast through the competition despite the over devs games feeling much more creative and original. @@IncoherentSchizo
@@IncoherentSchizo i agree, i was upset that the car one got kicked, but thats how it goes, and wishbone deserved the win, at least he got something
During the semis, I actually thought that Wishbone should have been eliminated but when it came to the finals it didn’t even seem close for me. I thought Wishbone should have Cleary won. Obviously, I haven’t actually been able to play either of the games though so I could be wrong
Just discovered this series on this video and binged the whole thing. I can't wait for the next one! I have a request and a suggestion:
Request: Is it possible that you guys could release a single game collection that has all of these games in it?
Suggestion: Make an episode where the contestants must make a game with only art assets created in previous episodes of the series with a single token allowing 1 object made of new art. World art may be permitted for logistical reasons.
Anyway, keep this series up, because I'm hooked! Maybe start producing multiple episodes at the same time by getting more game devs involved?
I was so scared that wishbone wouldnt make it to the finals, I'm so happy, he definitely had the coolest game so far in the video!
Love that the USB and heart machine games are exact opposites of each other
This one was a tough one, all devs really made such an amazing job. I would like seeing more of this kind of competition !
tho I knew from the start fluffy or wishbone where going to be the finalists, idk, is just something about them that makes them stand out
Dude so much talent in one video. By far the best Game Challenge on TH-cam, so please continue this series.
Bro Wishbone cooked so hard on this game. I’ll definitely play that game if it releases.
bro wishbones game went so hard. If it isn't already being put up on steam it has to soon! I cant wait to see it!
Prediction: Wishbone will be a huge success, covered by dozens of TH-camrs. The other one, is just another 2d shooter with pixel art, no one will remember that in a week.
4 SETS OF SIT DOWN, 5 REPS OF RECLINE, 1 SET OF THROWING OUT DEODORANT.....NAWWWWWW
Ollie's USB game paired with "Pick your poison" should of been entirely obvious in its making, He's a USB, make his choose poison mechanic be a Virus of some kind that give you certain buffs and also debuffs.
For example, Trojan or Glitch:
the Trojan virus allows you to bypass "Firewalls" that you can't normally enter, with the added detriment that you can't press buttons.
While Glitch allows you to zap pass gaps that you otherwise couldn't scale, but you can't connect to attachments while you use it so you have to get rid of it at some parts of the puzzle to progress.
This adds complexity to the puzzle-centric game, as you have to figure out when you should use it and when you should "Wipe" your usb data.
I really liked the look of Ollie’s plug platformer, it looked like a ton of fun and like it had a lot of potential!
For the USB game, part of the concept of a USB is to hold information which doesn't seem to be part of the game yet. But what if there were 3D printers in different rooms. Part of what is on the USB is the data to print different parts that you can then also plug into. There can also be a factor where the size of the USB limits how many files you can carry. But there can also be upgrades to the USB storage capacity by either just make it larger because you found a thing or through a mechanic like zip files etc
My favourite 3 were:
The USB one, looks super fun and interesting 😊
The heart one, just seems so thrilling to play 🎉
And the junkyard one! I really want to see the next level, + the creepy atmosphere was epic 😮
Although TBH I couldn't really see what as happening or going to happen in the heart one...
That's what i was saying
Exactly my thoughts!!!
Wishbone is a terror whenever they get added to one of these gamedev challlenges
You can tell how hard everyone worked to make this video, it really feels like BlackthornProd at its best after learning everything from these past videos. I’ve been watching since Dreadful Whispers development so it’s cool to see you guys grow like this. I would love to see another video like this one. Awesome stuff
Mashup games did such an amazing job implementing his spin the wheel topic into the game
Olly’s game was such a good foundation. It just needed to be smoother and more satisfying with more puzzle aspect and it would have been perfect
I was already rooting for Wishbones because he is funny, but I did not expect him to go this hard. Definitely made for an exciting finals where Fluffy had the clear lead, but Wishbone had the chance to close the gap with how much potential and intrigue his game had.
You heard him, bro was chasing the bag 🤣🤣
whishbones roast was hella fire.
DUUUUDEEE WISHBONE I LOVE ITTTTTTT!! I love everyone else's as wall, I especially like the little USB guy!
I love that Wishbone is just as fed up with tower defense games as we are xD
Very good final 2. Wishbones audio focus really was a smart move. Made me sit up and focus
17:45 I like this picture it looks like Fluffy Potato is Wishbones head. 😂
I liked Wishbone's game, it seems like it'd be easier to transition into a successful game than fluffy's that would likely be competing with arcade roguelites which is an incredibly dense market.
But for the love of god, hire a voice actor.
Thanks for inviting me! It was very fun 🔥
Great job everyone😋
first????
I'm proud of you
@@kabirahaque5122
Are you gonna finish the game?😮💨😮💨
Well done. Fingers crossed we can see you in the next challenge that comes along. would be really interesting to see what you can cook up!
Honestly, I liked your game the best in the first round, I definietly think you should have went onto the next round. Good job!
I think there should be a 2nd prize anyway, maybe 2nd place gets 1K and first place gets 2K. In this format the 2nd place probably worth kind of reward
This is such an awesome concept to watch! Would have loved to see a more points-per-round based system which would have allowed all 6 devs to fully finish their games. Like every week, each dev presents their game and the judges give them points based on that week's development. And then at the end of the 3 threes, you have a winner for best game (with the most points overall), but also you can tell how each dev improves the game per week...
Loved this video though!
That twist gave me a really sour feeling to be honest. Asking them to split the pot while surrounded by others doesn't really give them a choice. $1,500 just does not go far enough right now.
Honestly, not just saying this because I wouldn't have won the 3k, but for me it's perfect, if not too much. I just wanted to buy myself a microphone stand, and a vr headset for the channel, and take some people out for dinner- and I still have money left over so im really happy with it
@@Wishbone_Games You both did a great job! Even though you both agreed it still is just an awkward thing that didn't need to happen.
Again, love the series. Just feedback from some random person on the internet. :)
@@Wishbone_Gamestbf you did deserve the win in the end imo, the other arcady games is great ngl but there's plenty in the market too which fulfill the same itch. and there's plenty of horror games out there too, but your twist on feeding this heart is a bit more unique imo, coupled with the actually amazing atmosphere, it stands out a bit more. either way, amazing works
@@JD-wv1yiya I mean overall I would like to play the other one and I’m not a fan of horror games, but Wishbones has way higher market value in my opinion.
It’s wild how much he was able to get done in 3 weeks.
@Wishbone_Games bro you had the most creative most unique game in that competition you deserved to win the 3k not split also I think the judges are biases since they went off personal preference which isn't what a judge should do
Wishbone was hands down one of the greatest games i ever seen , like in 3 weeks he developed such an amazing horror game with an incredible story and the voice lines are so good and the way he added the rainbow to the game in such a creative way is really amazing to me for that i really liked his game from the start , he fumbled on the second week but the 3rd week was crazy for him
USB-Boy has a huge potential to be in the same leagues as mario and kirby
Both the finalists did such a great job!!! Specially on the last round, it was very nice how they both really took into consideration the judge's criticism and it really improved their games! In this case I have to admit I wouldn't be able to pick the best one (though I know that in personal opinion I prefer Wishbone's game - because I love horror games and his game has such a perfect atmosphere!)
Wishbone‘s game was the best, he shouldve won the entire challenge
I seriously wanted how Ollie’s game would look and feel if he had been chosen to continue to the next round but I understand how the others had a better chance than him
Wishbone's game was actually amazing and creative
surprise comeback story from wishbones wth, his stuff probably didn't land at the beginning because of some unfortunate changes coupled with his attitude, which is actually pretty funny, but it didn't mesh well with the decisions he took on the first challenge. afterwards though, i think it's clear he's one of the most talented devs on the channel and the meta commentary is top notch too
The VA on Vermin was sick! Even though I don't like slow paced horror games, Wishbone's atmosphere was a clear winner for me
Wishbone is the VA
Yeh I know obviously. I meant Voice Acting rather than actor in this case. @@revengearena4055
This was a lot of fun! I loved the USB game wish he had time to polish it but i hope he continues to work on it!!
Wishbone deserved the win 100%
Just my personal opinion the judges and everyone was not appreciating wishbone like he put the most effort
watching wishbone's trailer made me look at my pc with a thousand yard stare
HOLYYYY SHIT WISHBONE COOKED SO HARD. Also I love this series better than the "pass it on" series, Please make more of these!
The mood change in wishbone's trailer then fluffy potato's trailer is so funny 😭😭
I am so impressed, that DaFluffyPotato basically made his game from scratch, but I cannot imagine it running well, considering it is written in python.
My top three:-
Wishbone games:- Man this game just blew my mind, personally i love horror games and he really cooked! 3 weeks to make this. Wonderful man
FluffyPotato: Awesome, just awesome man! You can lit keep playing that game for hours. It would have been better if there was some boss fight but yet wonderful
RR game:- Junkyard killer has a lot of potential man, really a lot! Ofc some new mechanics would have been better but 2 weeks and this, damn crazy man.
I WOULD TOTALLY PLAY ALL THE GAMES ESPECIALLY THE "VERMIN" GAME
For me, Wishbone is the clear winner.
It's not a game if you can't be emotionally attracted to it I think Wishbone did a great job in making the game emotionally attractive he added the voice which is also a beautiful experience that makes you engaged with the game the story was original and creative
last but not least he really created a scary environment which is a really hard thing to do. it requires talent and he didn't get the appreciation he deserved on the other hand the developer just created a game which I have seen probably a thousand times no originality no story no creative efforts not scary at all just an old boring game shoot and die which when i see i skip.
Can we also talk about not only the saturation of arcade games, but the fact the theme was not represented at all... the game had more 2d shooter in the wild than 2d shooter against robots, He also failed to include the theme homework
Wishbone won and it's not even close in my book.
Some programmer should've activated feet cam for mega tall ollie
ALL FIVE PIECES OF EXODIA!!
wishbone game is not really a team player in the pass the game challenge but goddamn he make good game on his own