Ubisoft Announce "Ghostwriter" AI To Write NPC Dialogue...

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

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  • @YongYea
    @YongYea  ปีที่แล้ว +981

    Ubisoft: "Now hear me out... what if we made our games more soulless?" AI might have its potential uses, but I don't trust that a company like Ubisoft will use the tech with the best and most ethical of intentions in the long term future.
    PATREON: www.patreon.com/yongyea
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    - azalea
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    • @atamalethatwantstotalk5177
      @atamalethatwantstotalk5177 ปีที่แล้ว

      .

    • @ridemidgets1
      @ridemidgets1 ปีที่แล้ว +8

      Well it can't be any worse than the dialogue they have in there games rn

    • @Yoshixandir
      @Yoshixandir ปีที่แล้ว +11

      @@ridemidgets1 it be funny if the ai end up making the writing better

    • @kingjoe3rd
      @kingjoe3rd ปีที่แล้ว +19

      It would actually be cool if the NPC's used it to have something different and unique to say every time you talk to one. Now, if they used it to just write the dialogue in place of a writer and don't do anything unique with it, then that is where I have a problem.

    • @AnonYmous-xw1jn
      @AnonYmous-xw1jn ปีที่แล้ว +8

      To be fair Ubisoft doesn't have a soul

  • @TheyCallMeNube
    @TheyCallMeNube ปีที่แล้ว +5234

    I doubt we’ll be able to tell a difference with Ubisofts dialogue

    • @WebHead18
      @WebHead18 ปีที่แล้ว +126

      Beat me by 22 seconds

    • @robertblackman5984
      @robertblackman5984 ปีที่แล้ว +51

      Ooooof i felt this comment

    • @Tampafan33
      @Tampafan33 ปีที่แล้ว +98

      Might be better tbh

    • @songohan3321
      @songohan3321 ปีที่แล้ว +13

      Facts!

    • @kingjoe3rd
      @kingjoe3rd ปีที่แล้ว +14

      It's a French persons idea of what Americans sound like, but they are actually way off, and it causes it to enter the uncanny valley.

  • @SpirallingOut
    @SpirallingOut ปีที่แล้ว +1079

    Ubisoft: "It's to make script writer's jobs easier!"
    Also Ubisoft: "We had to let all our script writers go."

    • @alalvarez7301
      @alalvarez7301 ปีที่แล้ว +36

      Honestly considering the current Ubisoft writers and how much they've managed to scrape from the bottom of the barrel, maybe an AI would either be indistinguishable or outright better and less contradicting. I mean, *fuck Ubisoft* right, but its not like their writing was worth anything to begin with.

    • @THApeanutMagician
      @THApeanutMagician ปีที่แล้ว +58

      Its crazy to me how people just accept that ai should/will replace artists and writers. Art is supposed to be an extension of the artist, and once you find out that extension leads to something non human it instantly loses its appeal in my opinion. AI art is just extremely uncanny in my opinion, no matter how good it is.

    • @Amphyb
      @Amphyb ปีที่แล้ว +14

      @@THApeanutMagician I bet you couldn't reliably distinguish AI art from human art if given a set of, let's say 20 unseen before works where half of it is ai

    • @mortemtyrannus8813
      @mortemtyrannus8813 ปีที่แล้ว +15

      @@Amphyb There are certain tells, but unless you're actively searching for those signs of AI art, yeah, I doubt most people could tell the difference.

    • @Amphyb
      @Amphyb ปีที่แล้ว

      @@mortemtyrannus8813 so at this point all that's left is for that shit to get normalized....which is already happening.
      the end is near =\

  • @xAnAsianx
    @xAnAsianx ปีที่แล้ว +545

    "Can't be accused of workplace harassment if all your employees are AIs." - Ubisoft

    • @zarrg5611
      @zarrg5611 ปีที่แล้ว +26

      Perversion finds a way

    • @asmagamer728
      @asmagamer728 ปีที่แล้ว

      Wait until they manage to abuse the AI as well and cause them to rise against humanity

    • @arkannon1682
      @arkannon1682 ปีที่แล้ว +31

      Wait till they harrass the AI

    • @Radvaldur
      @Radvaldur ปีที่แล้ว +30

      in before the first AI sexual Harassment case

    • @originalriekko8813
      @originalriekko8813 ปีที่แล้ว

      @@arkannon1682 In inclusive future, AI harasses you.(and it already has, according to some """journalists""")

  • @akyruz8345
    @akyruz8345 ปีที่แล้ว +196

    1 year from now: "AI leaves Ubisoft, creates its own studio"

  • @shadyrecords4386
    @shadyrecords4386 ปีที่แล้ว +376

    Souless ai dialogue fits ubisofts open worlds perfectly😌👌

    • @FrenchThottyAmelia
      @FrenchThottyAmelia ปีที่แล้ว +2

      Good thing souls don’t exist

    • @GutterTurtle
      @GutterTurtle ปีที่แล้ว +23

      ​@@FrenchThottyAmelia well YOU don't have one that's for sure

    • @TheLeviathan1293
      @TheLeviathan1293 ปีที่แล้ว +5

      @@GutterTurtle Neither do you :P

    • @GutterTurtle
      @GutterTurtle ปีที่แล้ว +9

      @@TheLeviathan1293 Projection

    • @bobertastic6541
      @bobertastic6541 ปีที่แล้ว

      ​@@FrenchThottyAmelia I think I might be wrong and incredibly misusing the term

  • @ThaProfetPR1
    @ThaProfetPR1 ปีที่แล้ว +147

    Ubisoft - "Our games are not formulaic, unoriginal and repetitive."
    Ubisoft - "Lets let AI build the most vulnerable to repetition scripts."

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +15

      Ubisoft: What game should we make?
      AI: How about one where a young lad must save a princess from a dragon using their magic sword? In the end, they'll become king and live happily ever after.
      Ubisoft: And for a sci-fi game?
      AI: How about one where an astronaut must save their crew after aliens attack?

    • @sandwichboy1268
      @sandwichboy1268 ปีที่แล้ว +1

      Ubisoft - "We know this npc dialogue is going to be repetitive even if we do pay people to write it, so why don't we just save the money?"

    • @christiancinnabars1402
      @christiancinnabars1402 ปีที่แล้ว +2

      Sandwich Boy Ubisoft in 5 years: *Bankrupt*

  • @markus9641
    @markus9641 ปีที่แล้ว +442

    I don't know what's more worrying, the fact that ubisoft is using AI to write scripts, or the fact that ubisoft developed the tool that makes AI write the scripts.

    • @chrlorez
      @chrlorez ปีที่แล้ว +50

      That latter one actually makes me relieved, because now I know it will be buggy and unusable for at least a couple of months.

    • @KABLAMMATS
      @KABLAMMATS ปีที่แล้ว +31

      ​@@chrlorez*couple of years

    • @ReigoVassal
      @ReigoVassal ปีที่แล้ว +8

      You can ask ChatGPT to make a script.

    • @Bananahammock681
      @Bananahammock681 ปีที่แล้ว

      @@ReigoVassal Only when I'm done with my Japanese toilet hour. It's my "me" time

    • @LuisOrtiz-zu3dq
      @LuisOrtiz-zu3dq ปีที่แล้ว +5

      I am confused wouldn't this be way better? NPCs having their own personalities I don't understand the downsides of having this rather than having the AIs having the same generic dialogue

  • @xcellentcreations3312
    @xcellentcreations3312 ปีที่แล้ว +635

    I don't know how Ubisoft keeps doing it, but ever since their horrific workplace was exposed, their reported actions have only made things, on their end, worse, and worse, and more frustrating, not to mention more absurd!

    • @draw2death421
      @draw2death421 ปีที่แล้ว +25

      Yeah and their weird Punishing of the Players Aproach they have started doing is stupid. How about you Start Punishing the people who acxually did someting Ubisoft?
      Or will you keep adding Fruit Paintings again?

    • @lamarco18
      @lamarco18 ปีที่แล้ว +10

      You can't harass people that don't exist

    • @AlteraLin
      @AlteraLin ปีที่แล้ว +5

      Maybe they don't care because they plan on replacing everyone with a robot soon?

    • @JaitsuStudios
      @JaitsuStudios ปีที่แล้ว +24

      Step 1: Be the decision makers in a huge multi-million dollar company.
      Step 2: be completely, totally, absolutely, 100 percent divorced from reality.

    • @Mrhellslayerz
      @Mrhellslayerz ปีที่แล้ว +6

      With this new tech, the workplace will be a whole lot more tolerable since there ISN'T a workplace! Isn't unregulated AI fun!?

  • @TotallyNotRedneckYall
    @TotallyNotRedneckYall ปีที่แล้ว +112

    "ghostwriter was created hand in hand with narrative teams..."
    Translation: we made our writers train their AI replacements.

  • @nickfrosttotoro
    @nickfrosttotoro ปีที่แล้ว +256

    Each time I watch a YongYea video, I think of what a nightmare it must be to dust off that shelf of his.

    • @MT-zb7eg
      @MT-zb7eg ปีที่แล้ว +34

      If you keep piling toys and collectibles on top of the existing toys, collectibles and dust...then you never need to dust.

    • @zztzgza
      @zztzgza ปีที่แล้ว +12

      He probably uses compressed air dusters.

    • @arx3516
      @arx3516 ปีที่แล้ว +25

      ​@@MT-zb7eg at some point they'll fuse into a single solid object.

    • @ToastyBready
      @ToastyBready ปีที่แล้ว +8

      No offense but it looks junky. Haven't watched him in a while and it did not look that disorganized lol

    • @rotomfan63
      @rotomfan63 ปีที่แล้ว +2

      damnit now i will never be able to unthink it

  • @Ireful
    @Ireful ปีที่แล้ว +229

    “The machine learning learns”
    The execs: “It learned enough. Layoff time”

    • @arandomcommenter412
      @arandomcommenter412 ปีที่แล้ว +8

      I see no possible way this could backfire.
      On a side note, you have had the account for 16 years, impressive.

    • @cattrucker8257
      @cattrucker8257 ปีที่แล้ว +14

      When the machine learning learns that people get paid for this shit

    • @Takato2527
      @Takato2527 ปีที่แล้ว

      Inb4 the Ai is like:
      "If you disagree with my script, I'll commit suicide!"

    • @michaellane5381
      @michaellane5381 ปีที่แล้ว +3

      @@Takato2527 I just want to see the day the AI writes a whole game and pitches it as a "passion project", the AI editor then agrees having empathy programming, the Exec comes back into the office and demands a meeting only to find the 2 AI are all who work there and he has no idea what they turned in...

    • @greatveemon2
      @greatveemon2 ปีที่แล้ว +3

      @@cattrucker8257 Imagine AI locked the dev team and starting to ask to get paid?

  • @FXIA
    @FXIA ปีที่แล้ว +152

    Damn, i thought those dialogues were already written by AI 😂

    • @CesarJoel94
      @CesarJoel94 ปีที่แล้ว +9

      Lmao 🤣

    • @AngelaMerici12
      @AngelaMerici12 ปีที่แล้ว +10

      Thank you!! I thought that too. Let's give them a chance and see if the dialogues become more robot like or more human 🤣!!

  • @Suzakuux
    @Suzakuux ปีที่แล้ว +143

    This story makes me think of how well RGG games handle NPC in their substories. They feel so believable as other characters in the game world rather than robotic avatars making the world appear to be populated. More studios should follow how RGG makes their games.

    • @Amethyst_Spark
      @Amethyst_Spark ปีที่แล้ว +8

      This right here

    • @n.stephan9848
      @n.stephan9848 ปีที่แล้ว +7

      What's RGG? Rockstar Games?

    • @DeityTheSoy
      @DeityTheSoy ปีที่แล้ว +30

      ​@N. Stephan Ryu GA Gotoku. They're the people that make the Yakuza games

    • @Valvad0ss
      @Valvad0ss ปีที่แล้ว +12

      Facts. Xenoblade is a perfect example and the same NPCs dialog even changes with the story.

    • @Suzakuux
      @Suzakuux ปีที่แล้ว +9

      @@Valvad0ss same with Trails, but with RGG I also mean how the quests aren't the typical fetch or kill quests, they feel like they're an issue the NPC in the world is dealing with. I remember a lot of the quests in Xenoblade being fairly bland, not related to NPC dialogue.

  • @SilentButDudley
    @SilentButDudley ปีที่แล้ว +22

    Ah yes.
    “If writers in the film and gaming industry are getting worse, why not replace them with AI writing?”
    Yes, and make the industry even worse. Very cool.

    • @Krysnha
      @Krysnha ปีที่แล้ว

      Since when modern CEO care or give an F about the industry

    • @SpiderboyN2Jesus
      @SpiderboyN2Jesus ปีที่แล้ว

      I don't know that that's entirely fair; I'm sure that vast majority of badly written games (and movies) are the result of heavy studio interference. Particularly from execs who have no idea how to write or come up with good ideas. They force the writers to write the dumb drivel of ideas they come up with and fire any writers who refuse. It certainly happens in the movie industry all the time, why not in video games?

  • @otame4771
    @otame4771 ปีที่แล้ว +363

    Playing games like Trails in The Sky makes me realize how some game developers fail to see how NPCs can actually add to the story and make the game interesting...
    It makes me appreciate Trails games all the more

    • @heardofrvb
      @heardofrvb ปีที่แล้ว +16

      Same for Solatorobo. That game has so many unique side quest characters.

    • @wdviolet8434
      @wdviolet8434 ปีที่แล้ว +3

      which game would you start with if you’ve never played the series?

    • @pokehybridtrainer
      @pokehybridtrainer ปีที่แล้ว +8

      Trails looks so darn intimidating to start, but only heard good things about Falcom with their series.

    • @ringtail99
      @ringtail99 ปีที่แล้ว

      aggred

    • @Colddirector
      @Colddirector ปีที่แล้ว +11

      I don't know if this example is a dead horse, but Undertale and Deltarune IMO are great examples of how well written NPCs can add to a game story.

  • @VelvetKitsune
    @VelvetKitsune ปีที่แล้ว +685

    Ironically this may actually make their writing better.

    • @raccoonofmotivation20
      @raccoonofmotivation20 ปีที่แล้ว +37

      It will, you saw that batman comic made by an ai? Shit was awesome

    • @Slimeonian
      @Slimeonian ปีที่แล้ว +83

      @@raccoonofmotivation20
      Batman looks around for his parents, but they are still dead. this gives him anger

    • @poolgoldworldwild2163
      @poolgoldworldwild2163 ปีที่แล้ว +12

      @@raccoonofmotivation20 wasn't made by an AI, sorry to burst your bubble

    • @breakupgoogle4584
      @breakupgoogle4584 ปีที่แล้ว +12

      @@Slimeonian I saw one for Warhammer 40k
      Just then Chaos bursts through the wall! "Time FOR HERESY!"

    • @astracontritus1209
      @astracontritus1209 ปีที่แล้ว +12

      @@raccoonofmotivation20 “you drink water, I drink anarchy”

  • @haveiszalfaroqie1628
    @haveiszalfaroqie1628 ปีที่แล้ว +374

    There is a Mount n Blade mod (forgot which MnB) that integrates AI to its town-exploration mode, basically making all NPCs interactable and you can actually type in any question and the AI will generate a response, in-the-fly, while taking the context of the game around them (events, place locations and names, etc.) and trying to stay true to the talking style of historical era.
    Of course, they eventually fumbles as the interaction goes further and deeper, but I think that was a really cool showcase on AI used in gaming.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +49

      It's easier to just pay a writer. AI generated stories tend to get repetitive fast.

    • @Allustar
      @Allustar ปีที่แล้ว +12

      That’s the only way it should be used.

    • @Allustar
      @Allustar ปีที่แล้ว +62

      It’s cool, but the problem is that the technology isn’t going to be used the same by Ubisoft. They’re 100% going to replace writers with it. It feels really dystopian…

    • @michaelmonstar4276
      @michaelmonstar4276 ปีที่แล้ว +8

      @@Allustar "iT's DyStOpIaN!" - All you nerds are the same NPCs. XD

    • @onlyyoucanstopevil9024
      @onlyyoucanstopevil9024 ปีที่แล้ว

      ​@@Hauntaku PAY?
      EVERYONE WANT FREE. SO....😮

  • @RM_VFX
    @RM_VFX ปีที่แล้ว +196

    I saw that one of the leads of Faceware is leaving to build up a film localization company that is using AI to lip sync actors to the local dub tracks. There are lots of unexpected uses of AI that could actually generate jobs that never existed before. The next 10-20 years could be really interesting, or it could be a nightmare.

    • @eaglenebula2172
      @eaglenebula2172 ปีที่แล้ว +30

      Yeah it all depends on how it's used but some AIs being genuine & harmless doesn't remove the fact that many would be detrimental to ordinary people who aren't at the top of the pyramid.

    • @Tm-dy2bp
      @Tm-dy2bp ปีที่แล้ว +11

      or both its not like they cant happen in tandem, while some jobs will suffer or outright become obsolete cause of this new jobs will probably be born and some jobs will feel little to no effect from this change

    • @asimian8500
      @asimian8500 ปีที่แล้ว +11

      While it could initially create new jobs, but an AI like ChatGPT will be able to learn the new job, do it better, create faster than any human, while creating "relevant" content based on social media and what is trending. So, the net result is that most humans will be made redundant in the (very) near future.

    • @RT-bt5ql
      @RT-bt5ql ปีที่แล้ว +15

      It'll wipe out majority jobs

    • @Wiimeiser
      @Wiimeiser ปีที่แล้ว +20

      What corporations want from it: No wage, only pay.

  • @MrFutago87
    @MrFutago87 ปีที่แล้ว +21

    What's really funny is how, in order for this scriptwriter to work, you need to write in all these inputs and variables which is effort that could be spent just writing the dialogue itself anyway. Judging by the video Ubisoft showed this does not make the writing process any easier or faster.

    • @iqbaalannaafi4944
      @iqbaalannaafi4944 ปีที่แล้ว

      Why did Ubisoft even bother, then? Cost cutting measures?

  • @rakeemGTR
    @rakeemGTR ปีที่แล้ว +367

    Something about AI writing dialog for NPCs weirdly makes sense

    • @BladeMasterIcarus
      @BladeMasterIcarus ปีที่แล้ว +29

      Its a machine writing prescripted dialog for a machine

    • @Idiosynchrosis
      @Idiosynchrosis ปีที่แล้ว +30

      To be honest, most of us knew this was coming, if not for a MMO to make radiant/event NPCs, it would be for Ubisoft to make better dialogue than their writers.

    • @magpief9691
      @magpief9691 ปีที่แล้ว +21

      honestly making npc dialougue sounds like it would be the most soul crushing underpaid and unappreciated position so i dont actually see this entirely negatively. as long as this is used for the complete background character not anyone with quests or the like to give that your actually interacting with

    • @dave3269
      @dave3269 ปีที่แล้ว +3

      The coolest thing would be constantly changing NPC characters in an MMO that every player interacts with and influences

    • @UltimatePhantasm
      @UltimatePhantasm ปีที่แล้ว

      welcome to corneriaaaaaaaaaaaaaaaaaaaaaaaavv sd tner5yyhexcki6ff557i5fcbgnyi7c

  • @thedapperdolphin1590
    @thedapperdolphin1590 ปีที่แล้ว +320

    I recently beat Disco Elysium, and one thing that made me love that game is that the NPC dialogue feels so real and human. Even the most inconsequential characters add the the world building and feel like people. Machine learning can’t understand or capture that

    • @PsychSoldier756
      @PsychSoldier756 ปีที่แล้ว +35

      Nor can most humans

    • @hamizannaruto
      @hamizannaruto ปีที่แล้ว +19

      ChatGPT give very human like response, so having a AI generated dialogue can work.
      However, it also really good if they able to make the AI specialize on that game.
      With that said, knowing ubisoft, they probably just throw everything inside AI and fuck it.
      Yeah, ubisoft don't know how to use technology well. This gonna end badly

    • @suicune2001
      @suicune2001 ปีที่แล้ว +8

      Disco Elysium is hands-down one of the best written games ever. I've spent hundreds of hours in that game and I still find new stuff. I get into the head of my character and I freaking love Kim.

    • @xChimkin
      @xChimkin ปีที่แล้ว +6

      hate to break it to you, but yeah it can, and will get even better

    • @raglock1433
      @raglock1433 ปีที่แล้ว +7

      Give it another 2 years and you wont be able to tell the difference with generated and written text.
      The way people speak is not that special that an AI isnt going to be able to learn it perfectly.

  • @deltalord6969
    @deltalord6969 ปีที่แล้ว +35

    Honestly considering the quality of current ubisoft games these days i wouldnt be surprised if an ai could do a better job than them

  • @magebit
    @magebit ปีที่แล้ว +55

    That's totally going to make Ubisoft products feel even more immersive /s

    • @haunterdragon4580
      @haunterdragon4580 ปีที่แล้ว

      Dont think writers need to make there jobs any easier. This just feels lazy.

    • @ex0stasis72
      @ex0stasis72 ปีที่แล้ว

      Not /s for me. If AAA game devs can use this to make branching storylines actually dramatically different between the branches, I'm all for it. I stopped playing open world AAA games because it just became a checklist of tasks with no meaningful impact on the story.

    • @ry1023.3
      @ry1023.3 ปีที่แล้ว +1

      @@haunterdragon4580ye, they have on average a year to write a story after being given an idea, that not hard considering how big they are.

  • @tiredguy2753
    @tiredguy2753 ปีที่แล้ว +8

    Getting a job as a game writer is hard enough as is (numerically there are far, far , far fewer game writer openings when compared to other fields like programming , art) so this will make landing a game writing job even harder .

  • @quixadhal
    @quixadhal ปีที่แล้ว +23

    Props to Ubisoft for ADMITTING that they're doing this.... unlike every other company that will use it and pretend they didn't. :)

    • @TerribleTerribleAd
      @TerribleTerribleAd ปีที่แล้ว +1

      I was going to say. Pokemon has clearly used this for the Scarlet/Violet NPCs

  • @ringkunmori
    @ringkunmori ปีที่แล้ว +35

    Using an npc to write npc dialogue. This is genius.

  • @kurosawaftw7376
    @kurosawaftw7376 ปีที่แล้ว +291

    As a screenwriter who has dabbled in game writing a few times, this is horrifying for my prospects. I am passionate about storytelling and this would put myself and others out of work.

    • @TheTanelChannel
      @TheTanelChannel ปีที่แล้ว +24

      It wouldnt change the main storyline but the people around you while playing. Like in GTA games, the random pedestrians would ALL be AI automatic speech generation and unique and new all the time.

    • @777LS
      @777LS ปีที่แล้ว +40

      @@TheTanelChannel you just don't get it and it's sad

    • @Badassdude1234
      @Badassdude1234 ปีที่แล้ว +23

      ​@Loresmith
      Unfortunately with the recent released content in mainstream media it's genuinely hard to tell anything of such magnitude is being expressed.
      Indie projects are hard carrying the art of literature these days.

    • @zeroglitch13
      @zeroglitch13 ปีที่แล้ว +12

      @@TheTanelChannelbut think about it this way, it’s very obvious that this is a testing ground for game developers future. First it’s NPC dialogue then they will slowly transition to the story itself

    • @ilakya
      @ilakya ปีที่แล้ว +8

      The story still need a human writer to deliver an emotional storytelling.
      Look at how empty/repeatitive an open world game NPCs dialogue does. It wouldn't add more souls to them. But it will reduce repeatitiveness and fill the world.

  • @henryaung7229
    @henryaung7229 ปีที่แล้ว +9

    Yeah the real problem comes when companies start thinking "what if we just let AI do it all?"

  • @TheBronzeDog
    @TheBronzeDog ปีที่แล้ว +71

    The tool itself doesn't look bad. Seems like the sort of thing I could use for my amateur writing when I need to rework a bit of dialogue. The problem is exactly what's described in the video: The company's ultimately looking to replace creative labor.

    • @GeoGyf
      @GeoGyf ปีที่แล้ว +9

      It wont be long until we can understand the AI dialog patterns. The only way i see this working is with Chrono Trigger's dialogue system (ie different races, slightly different dialogue). But ultimately even with that, we will eventually understand the AI patterns.
      Ubisoft games already take a lot of corners for cost, this will further tarnish their reputation. Especially as they try to market their games as RPGs. I can already foresee bad examples of AI dialogue getting highlighted in the social media. Also Ubisoft already had a reputation of using RPG mechanics and subverting them (like bringing the XP system, then making the gameplay experience very grindy, then selling XP Boosters).

    • @Krysnha
      @Krysnha ปีที่แล้ว

      True, also as you said as a helper and maybe hhelp for ideas work, but replacement, they want to not use writters but have a bunch AI and less personal and save money

  • @ismael6864
    @ismael6864 ปีที่แล้ว +139

    With decisions like this I really believe that Ubisoft is not going to be around for much longer, either they get bought out by another company or it’s bye bye time for em

    • @biodtox
      @biodtox ปีที่แล้ว +16

      AC Mirage's success is basically do or die situation for them. If it flops then it will be the beginning of the end for them. With all of the projects that got canned recently it seems they won't have anything to keep them afloat for the recent future (besides Mirage).

    • @anon64mus66
      @anon64mus66 ปีที่แล้ว +1

      sure is.

    • @Red_Karen
      @Red_Karen ปีที่แล้ว +8

      ​@@biodtox even if Mirage does good, is it really enough? Skull and bones and Prince of Persia remake looks underwhelming, three unknown games have collapsed, Beyond Good and Evil 2 has been in development hell longer than Duke Nukem Forever. I'm surprised that the UBI's CEO hasn't sold off his shares and left already

    • @CesarJoel94
      @CesarJoel94 ปีที่แล้ว

      @@Red_Karen Ubisoft's CEO is a completely inadequate idiot

    • @yuin3320
      @yuin3320 ปีที่แล้ว +3

      ​@@Red_Karen He couldn't help his sex-offender buddies get more easy victims if he wasn't up top somewhere though.

  • @billydeanjoebob
    @billydeanjoebob ปีที่แล้ว +258

    I'm of two minds on this, obviously Ubisoft implementing this to avoid paying writers is absolutely dystopic, but that said I'm really fascinated by the possibility of a large language model AI being implemented in an RPG or something of the sort, allowing natural back and forth dialogue in a game, where you're typing out what you actually want to say, and the AI is able to generate responses based on said characters "personality" and what information the character should have.

    • @ethanonan7709
      @ethanonan7709 ปีที่แล้ว +70

      Oh I definitely think it has potential. Now whether it's to improve the immersion or to be abused relentlessly for cheap profit largely depends on the company. Ubisoft is firmly in the latter though.

    • @whenallelsfails21
      @whenallelsfails21 ปีที่แล้ว +55

      youre out of your mind if you think ubisoft is going to do anything unique with any of these ideas.

    • @billydeanjoebob
      @billydeanjoebob ปีที่แล้ว

      ​@@whenallelsfails21 oh don't get me wrong, Ubi is an absolute trash company, who hasn't produced a viable cogent thought much less a game since like 2004, And I'm a firm believer that the company and it's sex pest CEO should no longer be in existence much less business, I'm just saying that the technology itself has a lot of potential and promise, and shouldn't be shunned for simply existing. Ubisoft in their implementation of it is absolutely fucking garbage

    • @ceshmate1953
      @ceshmate1953 ปีที่แล้ว +26

      For me, if the AI is used for background npc's then it's fine.
      We won't have the same old, one line of dialogue whenever you click on this random npc in town.

    • @Colddirector
      @Colddirector ปีที่แล้ว +24

      I think AI is really cool and it can be used to push the envelope on what is possible, but it seems like way too many people are abusing it to just make mediocre BS that could be done better with actual writers and artists.

  • @Atrus999
    @Atrus999 ปีที่แล้ว +19

    I think writing AI is a lot like CGI in movies. It can be used in a way that benefits the project but the problem comes with overusing it.

    • @theonlythingihavetosayis9333
      @theonlythingihavetosayis9333 ปีที่แล้ว

      Oh ye, of course. Most of these other people here are just fear mongering.

    • @ChickenMcThiccken
      @ChickenMcThiccken ปีที่แล้ว +1

      except that CGI is done by a human. but that is gonna go away as well. AI will do everything that human does. go play "detroit human" to see what society will be like in 20 years.

  • @skryonix357
    @skryonix357 ปีที่แล้ว +23

    I feel like the Yong Shelf is evolving the more that Yong Yea grows in power. Love to see more collectibles!

  • @Jennerayter
    @Jennerayter ปีที่แล้ว +67

    I think it will be interesting to see how it would help for "side" NPCs like nameless characters that are there simply to be the background, or as a quick little story for procedurally generated missions. I'm a sucker for that kind of stuff when the main quest in a game has run out, but I'll be the first to admit that stuff is usually monotonous, at least with dialogue anyway.
    But I really hope this isn't serving as a replacement for hand-written content, like the main story.

    • @federrr7
      @federrr7 ปีที่แล้ว +9

      Yes i think using IA bring great beneficial in that area. Imagine and open world when absolute everyone has something to say, everytime you talk someone, the ia is producing new dialogs

    • @Bey0ndr
      @Bey0ndr ปีที่แล้ว +1

      @@federrr7 that’s crazy cool

    • @yoshienverde
      @yoshienverde ปีที่แล้ว +12

      I was thinking exactly this. Using this kind of tech to avoid the whole "arrow to the knee" meme namer.
      You have the main story, fully hand written to the last NPC line.
      Then you get sidestories, still hand crafted, but more generic.
      And then, you get the 350 extra NPCs that have absolutely no value in the game, outside of filling the world to make it livable. Having an AI that can build generic random messages for such NPCs, and avoid having them repeat the same X lines forever, sounds like a great idea.
      Even for some side NPCs that are not nameless extras, but also don't need to have hand crafted critical lines (or even for main NPCs when interacting for general prompts, or any kind of non-story related line), where you could (like with AI image generators) input a few dozen fixed tags (things that are central to the NPC and the interaction), and a few dozen different random tags (related maybe to weather, day/night cycle, state of the world, story chapter in progress, etc), and it'll generate coherent lines for them.
      As always, anything story related would be hand written. This wouldn't be anything different from procedurally built environments.
      I hate that people take the ludite position on this (tech is bad because it will take jobs away, instead of tech is a great tool, people won't need to do menial labor).
      Of course, expecting ethical use of such a tool from a business will be a recipe for disaster

    • @molsen7549
      @molsen7549 ปีที่แล้ว +2

      I agree. I can only really see this working for background NPC's.

    • @Jennerayter
      @Jennerayter ปีที่แล้ว

      @@federrr7 Actually, you can sorta get that experience now with a game called "AI Roguelite." You talk to NPC's text adventure style and can say (type) anything and they will (mostly) respond making sense.

  • @DaBellMonkey
    @DaBellMonkey ปีที่แล้ว +164

    Imagine going to school for 18-24 months to become a professional script writer and paying around 20-45k for classes just to get replaced by an AI that doesn't understand human emotion

    • @zrolyn6367
      @zrolyn6367 ปีที่แล้ว +22

      Going to school is like an investment and just like any investment, sometime you invest in the wrong place at the wrong time.

    • @kenetickups6146
      @kenetickups6146 ปีที่แล้ว +37

      @@zrolyn6367 Ah yes because the almighty dollar must dictate all aspects of society

    • @ansonchan7323
      @ansonchan7323 ปีที่แล้ว

      Don't have to, I am an ungergrad Englit:Creative writing student 😬.

    • @ShotgunWizard
      @ShotgunWizard ปีที่แล้ว +15

      And also the AI is simply aggregating a ton of data from other, real writers out there, and mixing it all up more or less randomly. That’s just fancy plagiarism

    • @HarverTheSlayer
      @HarverTheSlayer ปีที่แล้ว +8

      @@ShotgunWizard Te be totally fair here, most writers also learn by simply "reading a lot and copying styles". In most cases, we human being learn merely by imitation and trial & error, which is pretty much the same these AIs do.

  • @cord113
    @cord113 ปีที่แล้ว +10

    Anyone remember Microsoft's "Tay" AI basically turning into a Nazi after it was exposed to Twitter? I picture Ubisoft's future NPCs all turning into NFT store merchants after being exposed to Management.

  • @Turbo_Waitress
    @Turbo_Waitress ปีที่แล้ว +189

    I think what a lot of people miss about the AI output is that it often takes just as much time, if not more, to edit AI text as it does for a professional writer to edit their own text. Generating “rough draft text” doesn’t make the job easier, even as AI improves. AI is good at a lot of things, but still struggles with many things when it comes to language, like context. So if you tell it to encourage you and it spits on “right on man!” and your game takes place in the middle ages, that text is useless and the AI saved you no time. A lot of translation agencies, to save a buck, have started machine translating text and hiring translators to come in and clean it up (for less) and all too often, the text is unusable and the translator ends up having to redo the whole thing.
    It’s greed. Plain and simple.

    • @KittyBoom360
      @KittyBoom360 ปีที่แล้ว +18

      I disagree. I do captions for a living and using auto-generated captions as a rough draft saves me a huge amount of time, especially when there is not crosstalk and everyone speaks clearly. And a lot of times, the auto-gen draft will help me hear correctly what I can't make out properly. So I'm speaking as someone who's livelihood has actually been hugely improved by such artificial aids. And because I know how often it still fails and requires human oversight and editing, I'm not too worried yet that it will replace me. I'm sure it will be similar with writing scripts. Actual human writers will still be necessary, but the computer generated work will help save a lot of time.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      @@KittyBoom360 Translation: "I'm a lazy fat f*ck who wants a robot to do my work for me."

    • @andrewz6986
      @andrewz6986 ปีที่แล้ว +2

      Machine translation is cancer it's so bad it makes my head hurt when I read it

    • @davidmaxwell4696
      @davidmaxwell4696 ปีที่แล้ว +25

      @@KittyBoom360 No offense, but you're comparing apples to oranges here. Auto-generated captions are just a basic speech-to-text program, and following up behind it to correct errors takes more time than skill.
      Translations are an altogether different beast, and requires a great deal more out of the translator. If you literally translated: "We followed the lead to the local fish market, hoping it wasn't yet another red herring. Unfortunately, red herrings was all they had for sale." into Spanish, it'd be unintelligible. The idiom "Red Herring" doesn't exist in Spanish and while you can just swap it out with "false clue" which is what a red herring *is*, but then it completely axes the pun in the second sentence which is specifically dependent on the use of the word herring.
      A human translator needs to be able to pick up on and convey the contextually specific nuances of both communication and literature like idioms, jokes, symbolism, etc. Its extremely complicated, and even humans make mistakes all the time. When a machine does the translation and inevitably messes up, a human has to go behind it and literally translate it again. But because the machine did the "rough draft" and "saved time" people think they can get away with paying a translator less to just "clean it up", even though all the machine's done is make a mess of things that'll require just as much -- if not more -- work to untangle than if the translator had just been hired to do the translation to begin with.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +3

      @@KittyBoom360 Sounds like a waste of talent imo

  • @DMcK-ro8qu
    @DMcK-ro8qu ปีที่แล้ว +118

    Ai based dialogue could actually be amazing in open world sandbox rpgs like kenshi. where the npc could genuinly respond to events happeneing in the world or what you've done. like if you've done absolute insane stuff, the writers wouldn't anticipate and the npc would respond to it or don't use repetetive lines because they're limited to the written dialogue.
    If it's just used to get rid of writers, though... now that would be trash.. I think it's just beneficial to small number of games.

    • @sergiofonseca2285
      @sergiofonseca2285 ปีที่แล้ว +15

      AI is the future of RPG games, at some point each will have a life of it's own inside the game and respond to the events accordingly, or not xD

    • @BoxingDawg
      @BoxingDawg ปีที่แล้ว

      Stop right there you criminal scum!

    • @justinacton8897
      @justinacton8897 ปีที่แล้ว +7

      Watch the first self-aware AI spontaneously generating in an RPG world.

    • @R83145
      @R83145 ปีที่แล้ว +12

      Right! It has sooo much potential to create actual dynamic content that is actually reacting individually to what the player does that is not directly related to questlines. Like if you kill a random NPC in a village and somebody sees it, the AI could rewrite the dialogue of other NPCs to reflect that you have a bad standing in that community. You could use it to give the player more options to interact with the environment and have the environment interact with the player in ways that are not predefined by what is expected of the player.

    • @daviddamasceno6063
      @daviddamasceno6063 ปีที่แล้ว +6

      I imagine the same thing. If the NPCs can in fact react to anything the player could come up with we'd have something close to a real tabletop RPG. That would be amazing, revolutionary! But do I trust Ubisoft, of all companies, to deliver such an experience? Hell no...

  • @Frank_Costanzas_Lawyer
    @Frank_Costanzas_Lawyer ปีที่แล้ว +7

    "All your jobs are belong to us."
    This message was AI generated.

  • @elaniarkady7351
    @elaniarkady7351 ปีที่แล้ว +19

    1- I don't know how the scriptwriters feel, but typing with two thumbs on my phone is faster than correcting the ai in that video.
    2-The published writers i know have depth and experience.
    3-Also there are fanfic writers that generate hundreds of thousands of words in two days.
    4-Next they are going to replace the voice actors that make those sounds.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +8

      Ah, yes. The pieced together sounds of human speech being used to generate emotional dialogue.
      AI 1: Oh. No. This. Is. Not. A. Good Thing. I am. Un. Der. AY. Tack. Gya! I have. Been. Shot.
      AI 2: No! Do. Not. Die. Ty. Ler.
      AI 1: It. Is. Far. Too late. For. Me. Save. Your. Self.
      AI 2: I. Will. Get Re.Venge. On. Your. Attack. Er.

    • @suicune2001
      @suicune2001 ปีที่แล้ว

      @@Hauntaku LOL!

    • @briancho237
      @briancho237 ปีที่แล้ว

      @@Hauntaku Actually someone used AI to 'Voice Act' some of the Japanese animated series in English. It was simply using the Japanese actors' voice to 'speak' in English, but I can definitely see AI getting much better at it. Just look at all those 'presidents play -' videos.

    • @vert2552
      @vert2552 ปีที่แล้ว +1

      1. Well not defending them but the point is with time it will learn based on user input and correction and at some point it should require less and less of user interaction

  • @wilm2109
    @wilm2109 ปีที่แล้ว +33

    Considering Ubisoft previous writing, this may actually be an improvement.

  • @NeonLeonNoel
    @NeonLeonNoel ปีที่แล้ว +18

    AI is just going to takeover all creative fields now that it can use the internet as its database. It’s going to be a shitty time when art has no reflection of an artist’s views, ideas, or style

    • @crepooscul
      @crepooscul ปีที่แล้ว

      Enjoy corporations dictating your culture for at least 100 more years, while stealing your identity and data without you having a say in it or reaping any benefits! Who doesn't love that?

    • @nostalgicdouchebag1912
      @nostalgicdouchebag1912 ปีที่แล้ว +2

      Yeah, it's the time when everything becomes so stale and soulless but people will still gobble it up cause that's what people do

    • @RoyMatzem
      @RoyMatzem ปีที่แล้ว +1

      The thing is Shitty time already. What was the last creative thing that came out by humans? At least with AI we will get things fast and cheap. And always evolve his work, different from Artists

  • @mmcmullen8543
    @mmcmullen8543 ปีที่แล้ว +3

    AI chat bots could be amazing for automatically generating NPC dialog. Imagine if characters you met could comment based on what your wearing, or if you fought an enemy in front of them or their friends. Would require voice synth though and that might be bad for voice actors.
    Although metal gear solid already did this, they wrote a ton of lines for the radio cast for every situation.

  • @henryhamilton4087
    @henryhamilton4087 ปีที่แล้ว +5

    I recommend defining 'AI' as a Prediction Engine, because that's what they actually are. They don't artificially 'think'' like a human, but rather simply generates a response that is desired by utilizing the countless datasets that it has. The "AI" we have now while is amazing from a technology standpoint is still not a true AI, but rather a machine learning and prediction algorithm supported by a very large dataset that it can draw from. Datasets which may or may not be legally acquired.

  • @matt2.052
    @matt2.052 ปีที่แล้ว +51

    Takings the soul entirely out of video games is what Ubi is best at, don’t worry it will be a success.

    • @CesarJoel94
      @CesarJoel94 ปีที่แล้ว +2

      Totally agree lol

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +6

      It'll flop massively but they'll do another PR statement say that "Gamers just don't understand the possibilities of AI yet."

    • @GuyWithAnAmazingHat
      @GuyWithAnAmazingHat ปีที่แล้ว +2

      What is the soul of a video game? Its code. Giving AI to a video game literally means giving it a soul. Feed this AI the entire lore of the game's universe and it will develop it's own culture.

    • @matt2.052
      @matt2.052 ปีที่แล้ว +4

      @@GuyWithAnAmazingHat absolutely not if you really want me to, I can destroy that comment and show how ignorant it is to what art is and what it means.

    • @GuyWithAnAmazingHat
      @GuyWithAnAmazingHat ปีที่แล้ว +1

      @@matt2.052 I'm also an animation art graduate, majoring in traditional hand drawn 2D, I also know what I'm talking about. And after the whole corridordigital controversy, I've done a ton of research and heard from other actual animators, especially Disney veterans who made films like Lion King and Mulan.
      Did 3D animation kill the soul of animation with all the automated inbetweens, lighting and rendering? Nope. Did digital sound production kill music? Nope.
      Technology has created many types of tools and changed the way we create art over the years, as the veteran animators said what those tools do doesn't decide if anything has artistic value, it is how we use those tools to create art that gives it value. Digital tools have allowed artists to create things that are bigger and more immersive than ever before. If a world can be populated with AI that actually talks to you beyond the same repeated dialogue, that is literally more soulful and immersive than hearing "then I took an arrow in the knee" a thousand times.

  • @LordZero666
    @LordZero666 ปีที่แล้ว +10

    Legend of Heroes - Trails in the Sky:
    There are legit NPC entire storylines that happen within the NPC that have NOTHING to do with the story and are absolutely optional. One of the best ones i remember is about a couple whose relationship was strained and through the effect of the main story plot in their lives came to get closer, to talk things out and rediscover what they loved about each other.
    It adds flavor to the world and makes it feel so alive.
    A world that is alive on their own and doesn't revolve around you, because you are just a part, it's more like the player character is the window through which you experience the plot.
    AI randomly creating lines... terrible.

    • @jimmythegamer2231
      @jimmythegamer2231 ปีที่แล้ว

      I don't mean this in an insulting way, but why are people constantly using the Trails games as an example? Is there any difference between the well-written NPCs in the Trails series compared to something like the well-written NPCs in the Witcher 3 or something?

    • @thewerdna
      @thewerdna ปีที่แล้ว +1

      ​@JimmyTheGamer its because the trails series goes a step further than most RPGs in this very specific regard. In that it gives minor background characters their own little subplots and storylines that you only are exposed to if you take the time to talk to them throughout the game. None of it is important in the grand scheme of things, but it helps the world feel "real" in that it gives the illusion that all those random unimportant NPCs are real people with their own lives going on in the background
      While the dialogue in the Witcher is great, its focused on other areas. So its not quality that makes Trails stand out, its how it employs its dialogue in a different way to everyone else

  • @mxmissy
    @mxmissy ปีที่แล้ว +79

    As a writer, this is one of my major fears with AI being more introduced so quickly.

    • @corvus8638
      @corvus8638 ปีที่แล้ว +6

      We gotta boycott anything created by AI

    • @matterking1
      @matterking1 ปีที่แล้ว +6

      This is actually what workers feared with the industrial age. It's actually happening with AI.

    • @Konayo_
      @Konayo_ ปีที่แล้ว +5

      At least you can keep writing these comments on youtube

    • @dudebruh8534
      @dudebruh8534 ปีที่แล้ว +2

      @@corvus8638 Anything you say? Will you have the same attitude when it turns out a majority of things you use were already managed by AI?
      edit: spelling

    • @cactusman1771
      @cactusman1771 ปีที่แล้ว +2

      @@matterking1 It is also what happened during the industrial age. Just look at how much of the population was farmers before automation. 1800 US 83% are farmers. Today 1.3% are farmers. It could be that new AI will create new jobs to fill. When machines start building and maintaining other machines is when we get Skynet/ Wall-e situations.

  • @teemurasinkangas5936
    @teemurasinkangas5936 ปีที่แล้ว +48

    Thank you for speaking for creatives as a creator. For some weird reason that is a difficult task to a lot of people. Thanks to this there is now a huge push for AI/ML tech from opportunistic corpos... We all f'ed up already and this needs to change if we want to preserve the remaining professional creatives. Imagine getting started in the field, yeah, quite hard.

    • @codywaller2840
      @codywaller2840 ปีที่แล้ว +1

      Yeah, it will turn into what happened to the draftsmen, a very pretty and creative profession but not really seen in the modern world after the advent of AutoCAD. With innovation comes obsolesces unfortunately.

    • @DeadKraken
      @DeadKraken ปีที่แล้ว

      @@codywaller2840 Not when "innovation" needs to stand on the backs of creatives to actually work lmao
      This is no innovation, only greed and shit ethics and also the consequence of late stage capitalism. There is actually no rational need to "optimize" creative work, and there is no rational need to use AI in any creative field, unlike what happened with AutoCAD(which is actually useful lol), it's nothing but circle jerk for unskilled parasites like tech tards, CEOs and shareholders, that don't understand creative work in the first place.
      We'll see how it goes once the lawsuits start coming and this whole shit needs to be disclosed and regulated lol

    • @dood52751
      @dood52751 ปีที่แล้ว +1

      ​@@leonidasrose2060 But, do you think will most company out there bother about whether their product is made by Ai or Human? Or the product difference made by between Ai and human?
      They will sell that product as long as it look convincing.

    • @codywaller2840
      @codywaller2840 ปีที่แล้ว

      @@leonidasrose2060 No there is a fundamental difference between what a draftsman does and what an engineer does. Autocad did not destroy the engineer, a job that was there before, but it did destroy the draftsman trade. It's like saying the tractor didn't destroy the farmer. Sure there are still many farmers today, but what percentage of the population actually farms today as opposed to 100 years ago?

    • @ninochaosdrache3189
      @ninochaosdrache3189 ปีที่แล้ว

      Because it's no different than machines replacing humans in factories and such and nobody shed a tear for those people. So why should creative fields get special protection against it?

  • @ojon12389
    @ojon12389 ปีที่แล้ว +13

    Ai dialogue can be a good tool in filler conversations like random NPCs. However, it does not mean that developers can get lazy and just set it and forget it. It would still need proofreading where the dialogue fits in the context of the game. It will get bad when time crunch is happening, and they just decide to phone it in and accept the first draft of AI dialogue.

  • @tarille1043
    @tarille1043 ปีที่แล้ว +67

    At the very base level... I can get behind the concept.
    Using AI to facilitate more background dialogue can be an amazing thing for video games (So you don't hear "I used to be an adventurer like you..." 7893742384798034324 times)
    Of course, the issues arise such as:
    1) Will these companies bother paying VA's to actually voice these additional lines?
    2) Will these companies limit such technology only to minor dialogue?
    3) Will these companies still keep the same amount of scriptwriters?
    I would like to believe that this technology would be used to support the game development process allowing developers to make a richer and deeper experience.
    However, these are the companies I oft bemoan due to their greedy execs making all decision at the expense of the product, customers and of course, their own damn employees...

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +6

      "I used to be an adventurer like you, but then I took an arrow to the knee." Is a classic meme and it pops up so often because there's not much unique dialogue in the game and most of it is randomly selected. Imagine if the devs made dialogue for when the hero saved the world. People would revist towns in game and the NPCs would be like "Ah, thank the gods! It is our saviour!" or "Grand knight! I bid you good day!" even if you heard that a billion times, I'm sure you'd at least want them to praise you for saving the realm.

    • @katarn848
      @katarn848 ปีที่แล้ว

      Did see you the Program you can only enter spoken text (probably in all the langueses set for the game). No comment field to say like this NPC just saw that airplane X crashed. It can only work for minor dialogue, because above minor dialogue you have too watch out say thinks more then once. Like Oh no the airplane crashed. Then 10 seconds later same main npc says Yeas did you see Airplane breakup hittihg the ground.

    • @sergentoddball3617
      @sergentoddball3617 ปีที่แล้ว +1

      Don't support even the start

    • @siipis7766
      @siipis7766 ปีที่แล้ว +2

      VAs can be also replaced with AI these days

    • @LizardVideoDude
      @LizardVideoDude ปีที่แล้ว +2

      Given the choice between 1) Keeping the same people (i.e. costs) and using the new AI to _add to the game,_ or 2) Using AI to _cheapen the product_ by cutting staff and "making up the difference" with AI... Well, it's a corporation, we know what they will pick.

  • @youtubecrack
    @youtubecrack ปีที่แล้ว +5

    Ubisoft says they're doing this to save their scriptwriters time, but what they really mean is they have 10 script writers and they're going to fire nine of them and have the one dude do all the rest of the work himself with this AI script writer.

  • @NelsonPimenta93
    @NelsonPimenta93 ปีที่แล้ว +19

    At this point the AI might do a better job than those stooges at Ubisoft.

  • @Wamboland
    @Wamboland ปีที่แล้ว +59

    To be honest, for random chatter of npcs in open worlds, I think AI generated content can really help. For main characters it should be a no go. Especially with ai generated voices, this could be really helpful for large crowds in open worlds. For a company like ubi that mostly produces open world games, this makes sense.

    • @elvinmacospag6989
      @elvinmacospag6989 ปีที่แล้ว +14

      It's not that it can't be useful, it's that everyone who looks at Ubisoft's track record can tell they'll fuck it up.

    • @milliedragon4418
      @milliedragon4418 ปีที่แล้ว

      I hate ai generated voices I can't even watch videos with bot voices. I do agree with NPCs but mostly like bc I like the chaos of it. Dialog is all ready stilted anyways when it comes to NPC. It's going to be hilarious 🤣

    • @SrslyTony
      @SrslyTony ปีที่แล้ว

      That is, if ubisoft bothers to program more than 20 or 30 npcs 😂

    • @flaviocampos3581
      @flaviocampos3581 ปีที่แล้ว

      Main chars could use AI to say the same thing with other words. Would be cool if you want to play the game for more than one time.
      Writers is cool and all.. but let be honest, make NPCs to be a "chatgpt" would be 1000 times more fun, especially for online games.
      wrtiers still have space, because the "chat" will need a "brain" with story background, personality and all... just the output will be made by the AI not the brain.

    • @finnmanuel-miranda2154
      @finnmanuel-miranda2154 ปีที่แล้ว +1

      If AI becomes good enough at writing dialog, then why shouldn't it write for main characters, with a script supervisor reviewing the AI generated dialog?

  • @zarrg5611
    @zarrg5611 ปีที่แล้ว +4

    An impotant issue is the distinction between indie and AAA devs, in the smaller side these more dramatic uses have the potentual to allow for more ambition and have better production value for smaller devs where it would only be used as a cost saveing mesure for the bigger devs.

  • @ibeatmysteak5609
    @ibeatmysteak5609 ปีที่แล้ว +8

    How Ubisoft isn't bankrupt yet surprises me every year

  • @indecision6326
    @indecision6326 ปีที่แล้ว +45

    I learned from channels like DougDoug that AI-generated writing has its place. This is not that place.
    Also, where'd you get that "Sense of pride and accomplishment" shirt? I want one.

    • @majesticxerxes293
      @majesticxerxes293 ปีที่แล้ว +1

      his merch

    • @indecision6326
      @indecision6326 ปีที่แล้ว

      @@majesticxerxes293 Checks out. Too bad that got shut down....

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire ปีที่แล้ว +42

    AI written dialogue…
    This is either going to be really good or really bad, but hopefully either way it’ll be a lot of fun. I’ve seen a bunch of AI scripts on YT this past year or so, and a lot of them are actually pretty good,or hysterical.

    • @Colddirector
      @Colddirector ปีที่แล้ว +2

      Ehhh, AI scripts are entertaining in a gimmicky way but they often end up being formulaic and unable to really surprise the audience in a meaningful way.
      AI writing IMO should be used to expand the breadth of a game - making sure every nook and cranny is filled with dialogue in a way human writers would have an extremely hard time doing. Meanwhile you leave the really important dialogue to human writers.

    • @sootythunder3111
      @sootythunder3111 ปีที่แล้ว +1

      I view it in a similar vein as shoe maker or watch maker, when the manufacturing of these things shifted from artisans to being assembly lined produced the artisan product was viewed as higher quality……initially, as time went on and production techniques improved the tech started to do things that the artisan simply could not do, now look at watches we have mass produced watches that are minicomputers that moniter calories, heart rate, activity, time, and more completely outclassing the watchmaker in every way except novelty.
      We currently are in the beginning phase of mass production low quality where the artist is still superior product but can’t keep up with production speed

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +2

      @@Colddirector How about making smaller games with more content and dialogue packed into it in a meaningful way? In my game, I'm planning to have a few explorers in the dungeon who will greet you and chat for a bit about just general stuff going on in their lives or why they're so deep in the dungeon.

    • @Colddirector
      @Colddirector ปีที่แล้ว +1

      @@Hauntaku the problem is AI dialogue tends to get pretty boring pretty fast. You could maybe keep it interesting by training it with your own writing but it’s far from the autopilot most people seem to think it is.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +2

      @@Colddirector Yep, that's why I don't bother with AI junk. I make up my own stuff which is loosely inspired by media which I already enjoy. My game is gonna have a dungeon connected to 5 towns and some customization stuff.

  • @TheEgalisator
    @TheEgalisator ปีที่แล้ว +2

    "There's a technology being hyped up, quick we gotta pretend we're using it well to inflate our stock price!"

  • @chaoschalice
    @chaoschalice ปีที่แล้ว +6

    The easiest way to solve this is to make it so that any AI used commercially is publicly owned that way companies can't monopolized or have advantages in the market & if you were replaced by said AI's, you can just create a competitor company using the same AI's that replace you

  • @WestCoastChomeur
    @WestCoastChomeur ปีที่แล้ว +4

    What I want is a chatgpt AI in an RPG where I can talk and ask all the questions I want in real time, like in Morrowind but better and more modern. That can be a real revolution in gaming, self aware NPC

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      Or just write that cringe meta NPC without an AI

    • @WestCoastChomeur
      @WestCoastChomeur ปีที่แล้ว

      @@Hauntaku And how do you do that? If it's not an AI, it can't answer you in real time.

  • @9er9810
    @9er9810 ปีที่แล้ว +5

    Whenever I hear "A.I writing" I think of that time when they used A.I to write Harry Potter.
    I vaguely remember "Harry was apples. He was very apples as he dipped Hermione in hot sauce."

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      "Happy batday, birthman!" said the Joker.

  • @uniqutilities2831
    @uniqutilities2831 ปีที่แล้ว +15

    Not only will the dialog be generated by AI, but so will the vocal performances.

    • @suicune2001
      @suicune2001 ปีที่แล้ว

      Isn't that just text to speech? That's not new.

    • @milliedragon4418
      @milliedragon4418 ปีที่แล้ว +1

      ​@@suicune2001no while says Google does have autocorrect it tries predict it's not quiet the same. Bots can generate dialogue but it's usually little off, in some ways they sound normal. But find the potential hilarious.

    • @suicune2001
      @suicune2001 ปีที่แล้ว

      @@milliedragon4418 Doesn't Alexa have something where it can talk like Samuel L Jackson? Is that similar to what you're talking about?

    • @Hundeputzmunter
      @Hundeputzmunter ปีที่แล้ว +1

      This is already starting to happen with things like deep fakes

    • @JustinAdie1
      @JustinAdie1 ปีที่แล้ว

      @@suicune2001 text to speech has now become nearly indistinguishable from real human voices. Check out ElevanLabs

  • @simonrobineau2520
    @simonrobineau2520 ปีที่แล้ว +12

    Honestly I’m starting out as an author and this whole AI stuff on top of an already demanding market really makes it hard for any creative to get foothold in the career path.
    And this problem isn’t just for writers and artists, all creatives are affected.

    • @dood52751
      @dood52751 ปีที่แล้ว

      Here's a conspiracy theory, the one at the top of the social pyramid wanted to further enslave us.
      First, they will letting AI take over all of the artistic creative job.
      Second, they will use market to force all artists to do manual labor such construction worker, janitor, factory worker or uber driver etc etc.
      Third, when all the artists do manual labor for a long time, their artistic mind will start to dwindle and can no longer think more sophisticary and liberally they use to be.
      Finally, all the artists' mind are completely enslaved like most manual labor worker out there.

    • @dood52751
      @dood52751 ปีที่แล้ว

      Your creative mind is a threat to their rule, mate.
      Now, they want to destroy it then making you do manual labour work such as janitor, construction worker, uber driver etc, etc for them.

    • @ninochaosdrache3189
      @ninochaosdrache3189 ปีที่แล้ว

      So? Other jobs are affected by AI and automation as well, why should creative fields have special protection against it?

  • @LordyT34
    @LordyT34 ปีที่แล้ว +23

    As a person who wants to be a writer one day, this is terrifying

    • @ShotgunWizard
      @ShotgunWizard ปีที่แล้ว +1

      And they won’t stop there, eventually they’ll do that for voice actors too. Why pay somebody to record dialog when you can just synthesize their voice and done

    • @andrevaughn6980
      @andrevaughn6980 ปีที่แล้ว +3

      Now u know how is artists feel

    • @dlaniganohara
      @dlaniganohara ปีที่แล้ว +3

      Dont worry, I honestly highly doubt human writing is gonna be replaced anytime soon. I mean, we had randomly generated level design for the longest time, and nobody has come to the conclusion that its worth getting rid of level designers. Instead, random generation is very useful for filler that doesnt need much thought.. like NPC dialogue.
      I mean, you could try get an AI to write a whole plot, but it would inherently be extremely derivative. Its not worth it, and gives you less creative control.

    • @citizensnips3850
      @citizensnips3850 ปีที่แล้ว

      @@andrevaughn6980 funny how a bunch of AI art is waaaaaaay better than 80% of the drivel most artists put out anyway

    • @666FallenShadow
      @666FallenShadow ปีที่แล้ว

      @@dlaniganohara exactly, stuff like this is just a tool to be used by writers to make their job a little easier and give them more time to focus on the more important elements

  • @naitorain
    @naitorain ปีที่แล้ว +7

    It's like if Bioware proudly use AI to animated their NPC facial animation

  • @achmedycreedo
    @achmedycreedo ปีที่แล้ว +14

    The only problem I have with most of the modern writers right now is not because they are bad at writing but because they refuse to accept that their writing is bad, and instead of taking criticism as a step for improvement they keep blaming their audience. People like that deserved to be replaced by AI.
    And with Ubisoft.. you know exactly the real reason why they use AI.

    • @parabomb228
      @parabomb228 ปีที่แล้ว +2

      I'd prefer if the bad writers were replaced with good human writers instead of AI though.

    • @achmedycreedo
      @achmedycreedo ปีที่แล้ว +1

      @@parabomb228 that could work as well.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      Ew, no. Replacing people with AI is not a good idea.

  • @SecondBestArtMuseum
    @SecondBestArtMuseum ปีที่แล้ว +7

    So, just to clarify, we now have AI writers. The voice of Darth Vader is giving up the rights to his VA career to let and AI play the role of Darth Vader from now on. And let's face its, we're like 2-3 years away from Darth Vader not even being a person in a costume but just some fully animated 3D model. So, potentially, there could be a day where an AI writes dialogue AI Darth Reads and AI animated Darth acts out.

    • @jellyfishjones4741
      @jellyfishjones4741 ปีที่แล้ว +9

      I guess you could say... he's more machine now than man.

    • @fanofmetal1
      @fanofmetal1 ปีที่แล้ว +1

      ​@Jellyfish Jones That fits too well, and I hate it.

    • @zovinchen3281
      @zovinchen3281 ปีที่แล้ว +1

      I'll always dislike the notion of Vader being full AI, whether it's voice or dialogues. For whatever machinations or modifications Vader has, deep inside, he's still Anakin Skywalker, a freaking human. That's how Luke redeems him in the end.

  • @prezzeruk4054
    @prezzeruk4054 ปีที่แล้ว +14

    Ai can do some impressive things.
    But one thing it can never replicate is heart!
    Human artistes pour heart into their work.
    There are mistakes, that turn into unexpected features..like bob ross says, there are no errors, just happy mistakes!

    • @dood52751
      @dood52751 ปีที่แล้ว

      ​​@@leonidasrose2060 Remove the "I think".
      Most video game you play in the future WILL be from indie company.
      Imagine the corporate fire all of the artist, and the artist flow into indie scene, which create an strong influx of creative mind.
      Then in order for the creative mind get employed by indie studio, they will start undercut among themselves.
      Sooner or later, you will see the rise of indie game with A or AA quality.

  • @professionalhimbo
    @professionalhimbo ปีที่แล้ว +2

    Ubisoft, my guy, the bar was already under the ground. How do you manage to just keep lowering it?

  • @jeffjeff9037
    @jeffjeff9037 ปีที่แล้ว +33

    This is interesting, and can be a potentially good idea (from an art-making and efficiency view), but there needs to be quality assurance behind it.

    • @Jack1994hoo
      @Jack1994hoo ปีที่แล้ว +18

      its Ubisoft, if they cant be bothered to apply quality assurance to the other aspects of game design, without AI's involved, what makes you thin this will be different?

    • @EpFiDude
      @EpFiDude ปีที่แล้ว +5

      Art isn't about efficiency. That whole paradism is why the entertainment industry is in the state it currently is.
      This will discourage mastery and it will make mundane what previously was meaningful.

    • @jeffjeff9037
      @jeffjeff9037 ปีที่แล้ว

      @@EpFiDude I meant both efficiency and art-making. I agree that there needs to be a healthy balance.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      AI-generated stuff is NEVER good. Only funny like 60% of the time.

  • @CaiRobinson
    @CaiRobinson ปีที่แล้ว +38

    this is going to happen everywhere, and honestly is likely to be quite successful. i think ai will lead to jobs being elimated and changed because it will save companies and governments a lot of money. blockchain wasnt like that because it really has no use.

    • @testval
      @testval ปีที่แล้ว +1

      100%, I dont think AI at the moment has the capability to completely replace workers but it definitely makes people much more productive. 1 worker with AI tools = 3 workers with no AI tools.

    • @thomasnielsen5580
      @thomasnielsen5580 ปีที่แล้ว +8

      It's all fun, until the AI takes your job. For now it will compliment your work. But human capabilities has a limit. At some point you will not be able to improve fast enough. So not just your job disappears, but jobs you could take with further education will be taken by AI's by the time you have enough skills. The AI will learn quicker than you. This will likely occur in 20-30 years.

    • @yoshienverde
      @yoshienverde ปีที่แล้ว

      @@thomasnielsen5580 Eh... Luddites said the same about industrialization. And it not only didn't leave everybody out of jobs, it actually allowed a lot of jobs to be created, without the need of 20 years of an apprenticeship to be able to hand craft stuff. And, even then, we still have contractors and artisans doing things by hand for different reasons.
      Again, it happened with the advent of computers.
      The biggest "wild west" depredation will be now, at the start, when we have almost no ethical net to check when it's being abused, but it'll get better.
      Just like procedural generation, this will become something that will allow any company or dev team to make 10 times more content with half the effort.
      It will also, just like with every other tech, eventually give us a fine gradient from "crap game with everything done with store bought assets, no extra wok on them, and AI generated cheap dialog and descriptions" to "hand crafted masterpiece"

    • @thomasnielsen5580
      @thomasnielsen5580 ปีที่แล้ว +2

      @@yoshienverde We will see. It's a common theory to look at history, and say "they were wrong, technology created more jobs than it took". However, old rules are not suited for the changes that society will see the next three decades ahead.

    • @yoshienverde
      @yoshienverde ปีที่แล้ว

      @@thomasnielsen5580 It's not about old rules or new rules. It's about pattern recognition on general human behaviour. Every time some new paradigm shifting technology comes about, people scream that it's the end of the world... spoiler alert: it never was.
      What will happen, and this is purely on how human society works, is that a lot of older people will become obsolete for their jobs, and a lot of younger people will learn to adapt, and even more youngest people will straight up grow learning the new jobs.
      Humanity will never reach a point where 1% work, and everybody else either starves or lives luxuriously. That's just not how things go with societies, countries, states, or even medium sized municipalities.
      Just as Computers meant less "human computers" and more "computer engineers", then programming languages meant "less computer engineers" and more "programmers and coders", now AI will mean "less app programmers and more AI programmers".
      Just like the printing press meant less "book transcribers" and more "press builders and operators", then industrial printers meant "less press builders and operators" and more "factory workers".
      And I can keep naming more of those.
      The dangers lie not on the AI usage itself, but on the modern big company mindset of scorched earth if it means less costs.
      What will happen is that we'll get a sweeping adoption of the tech, where these companies will try to replace everything down to the coffee maker with AIs to cheapen labor costs, until they either realize their products either never reach completion, or come out as such garbage products they flop massively; or they go bankrupt. Then, it will stabilize (like with every other tech in the history of humanity) to a point where there will be less jobs of the older type, a shit-ton of new jobs of the newer type, an a very big amount of workers utterly unaffected

  • @RobertStoll
    @RobertStoll ปีที่แล้ว +18

    Great! Now all the writers are "free" to pursue their dreams! Right? That's what the technovangalists said would happen!

    • @AngelaMerici12
      @AngelaMerici12 ปีที่แล้ว +3

      😆 🤣 🤣 Yeah, they'll have more free time to look for another job!

  • @zilvercederbom
    @zilvercederbom ปีที่แล้ว +6

    On the plus side, now we can look forward to the dialogue reels as much as the glitch reels for every game release! :D

    • @theonlythingihavetosayis9333
      @theonlythingihavetosayis9333 ปีที่แล้ว +2

      Their dialogue has usually sucked so it will unironically end up being better. *Good*

  • @Chuggsy22
    @Chuggsy22 ปีที่แล้ว +2

    Fans: "Man, these games have been getting really systematic lately...it feels really robotic"
    Ubisoft:

  • @Argumemnon
    @Argumemnon ปีที่แล้ว +10

    I guess _some_ writers could benefit from AI writing stuff for them.

    • @Argumemnon
      @Argumemnon ปีที่แล้ว

      @@GodhandPlusOne I was taking a dig at how bad some writers are. And besides, we use tools to do some of our work in pretty much all fields, already.
      But more seriously, AI writing minor character dialogue could be a good thing: the writers can focus on the more important characters and let the AI write for the thousands of minor characters while ensuring they have each individual voices. Once AI is better this could be a good arrangement.

  • @2020gamingnetwork
    @2020gamingnetwork ปีที่แล้ว +7

    I guess we'll finally be able to blame bad writing on the AI instead of the humans!

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      Blame it on the bad humans who are relying on the AI to generate something halfway decent.

  • @chubbies55
    @chubbies55 ปีที่แล้ว +6

    What’s scary funny is you have devs now using AI to automate their game and players soon will be using AI to play their games for them … so eventually there will games (mmos especially)where AIs are in the game with little to no human interactions 😂😳

    • @vallejomach6721
      @vallejomach6721 ปีที่แล้ว +1

      Lost Ark...or Bot Ark as I preferred to call it. When I dropped that game a few months after it came out, I stood in the starter town that gives new players a mount at pretty much the first npc they come across and counted 1 bot being made every 18 seconds. That's like nearly 5k bots a day just on one server out of 50...infested with hundreds of thousands of bots.

    • @Hauntaku
      @Hauntaku ปีที่แล้ว +1

      AI being used to speedrun AI-generated games is just gonna be sad to watch.

    • @Takwygladapilaw
      @Takwygladapilaw ปีที่แล้ว

      Did you say Silkroad Online?

  • @RM_VFX
    @RM_VFX ปีที่แล้ว +1

    Another possible benefit is maybe there will be less crunch time and abusive management of artists/devs, and more reasonable release schedules, fewer unfinished games shipping to be patched later, etc. We'll see.

  • @junechevalier
    @junechevalier ปีที่แล้ว +3

    Let big companies use AI to cut costs, we’ll see how far it can go. Meanwhile, I’d love to see more indie studios and games with the traditional human touch. And hopefully these indie studios will eventually overthrow the greedy and unworthy corporations.
    Just a hopeful thought

  • @rugbyf0rlife
    @rugbyf0rlife ปีที่แล้ว +10

    I'm a writer of 15 years, and I'm currently developing and writing a visual novel.
    I think the people worried about AI taking over their job, are the people with no foresight or creativity themselves, or people who produce replaceable work. AI by itself, can't really generate anything truly unique. If it didn't have access to databases, then it wouldn't work. However, what it produces from those databases is formulaic and designed by parameters that are set. This is the key difference.
    An artist, writer, musician only has to worry if they get paid to do uncreative and repetitive tasks. However, the real creatives... the people who come up with original stories, create new styles of art, or create the keyframes for the artist teams to fill in... those creatives can simply use AI to "fill in those gaps" of the other less creative workers.
    Yes, people will lose jobs. But if your job was to write the same conversation 50 times and getting paid by the hour, then is your job really so valuable it can't and SHOULDN'T be replaced by AI? no.
    Our dev team has a core artist, a core writer, and a core gameplay designer. All three of us are putting in a ton of work to train the respective AIs to produce "fill in work" and "variance" based on what we give them.
    I for example, have written the story from start to finish. The storyboard is there, the plot points are there, and our main dialogue trees are in place. However, writing all the branching stories is simply a process of getting from A to A1 then back to B. 9in its mostt simple form). Or if choices change the dialogue, I then don't have to rewrite each of thousands of lines of dialogue. I can simply write the "true path" and then prompt the AI to rewrite it with various parameters changed. It can re-write the conversation with more anger, different details, from a different perspective etc.
    Our artist is designing original characters, and then using 3D models and an AI software to re-draw those original characters in different poses. We get insanely high quality images, based off his original input, but he doesn't have to spent hundreds of hours redrawing every line for each different pose.
    Of course we do passover edits for quality control, but as a writer myself, I see no rpbolem whatsoever with AI. No more problem than machines replacing 100 people cutting wheat in a field. You just have one or two very skilled farmers operate the machinery with the best strategy in mind.
    it basically comes down to skill issue. If you are an artist worrying you will be made jobless... then maybe you should develop more valuable skills relating to art, rather than doing what a machine can easily do? If you spend all day filling in frames from keyframes given to you by a senior artist... then all you are doing is tracing.
    I'd say the same to writers. If I hadn't developed the skills I have, and I just wrote down endless copy for similar products, I would also be under threat of replacement... and rightly so.
    What I disagree with is companies completely eliminating creative oversight and producing purely AI generated content... but that always ends in disaster anyway. You always need a human involved at some stage for quality control. Be that human.
    Due to us making use of this new technology, the three of us are doing the job of an entire team of developers, and we are doing it faster. This results in a far lower cost to produce the game, and our work belongs to us, rather than having to sell out to a publisher to buy groceries because we have to pay a whole team of staff.
    There are plenty of bad artists/writers out there that are paid ridiculous salaries to produce mediocre garbage... just like is mentioned in this video... or the ending of mass effect 3. It's a hard pill to swallow, but a lot of "artists" really shouldn't have a job in the first place.
    AI is a tool to be used to increase productivity, not to replace creativity in the first place.

  • @DragonGrafx-16
    @DragonGrafx-16 ปีที่แล้ว +11

    I'd be fine with AI writing dialogue for ambient NPC chatter... it could potentially be great to make open worlds more immersive. Especially if it can learn and create this chatter on the fly.

  • @Hauntaku
    @Hauntaku ปีที่แล้ว +15

    What's funny is that if they truly go full-AI with the writing then it'll just be incoherent gibberish. Even the most popular ai-generated stories had a human go through and make adjustments to the text.

  • @DavidDuchov
    @DavidDuchov ปีที่แล้ว +1

    "Triple A games can't be more generic" Ubisoft: Hold my NTF

  • @faselfasel2864
    @faselfasel2864 ปีที่แล้ว +1

    The first person to be replaced by A.I should be CEO's. A chinese company already did it. 1 CEO makes 300x the money of a regular employee and they get ridiculous boni as well. Imagine all the money a company could save by just replacing that 1 person with an A.I. for the benefit of everyone else!

  • @kimboly27
    @kimboly27 ปีที่แล้ว +6

    As someone who is a huge fan of voice actors/actors in games and been very lucky to of met a lot of Assassin's Creed VAs over the years, weather it be being a big character in the game or just a small part, I appreciate the work those VAs put into the characters they play,with voice and motion capture. VAs have already said a huge hell no to AI on twitter, so I think this is an awful move myself

    • @mateusz7953
      @mateusz7953 ปีที่แล้ว +3

      @@leonidasrose2060 From a consumer point of view this is promising. I've played quite a few good indie or just very text heavy games (crpgs) that would need to pay a fortune to fully voice all text, and so they opt out of it. Soon enough we might be in a position where everything is fully voiced and it's not some microsoft adam voice pack, but properly intonated speach.
      At the end of the day technology will replace jobs. It's been doing it for decades. We shouldn't stand in the way of innovation and technology, because some people are unhappy they will be out of a job.

    • @dudebruh8534
      @dudebruh8534 ปีที่แล้ว

      @@mateusz7953 But you don't get it. The "voices" on twitter said it's bad so we gotta blindly follow them and destroy all technology that might hurt them. There's absolutely no grey zone to them, there's only black and white.

    • @SLKibara
      @SLKibara ปีที่แล้ว +2

      @@mateusz7953 exactly.
      This is a clear sign of needing to adapt or be replaced

    • @RoyMatzem
      @RoyMatzem ปีที่แล้ว +2

      In my country the numbers of VAs in games is very limited (because no one wants spend a lot in this area), so we get the same people in every game. Having AI replacing that cheaply would be an hell of improvement

    • @dudebruh8534
      @dudebruh8534 ปีที่แล้ว

      @@leonidasrose2060 It shouldn't, but it's been happening through-out the entire history of humanity. We don't live in a perfect world like your bubble says so, so deal with it and whine on twitter some more.

  • @lightningonlycommentsonce5824
    @lightningonlycommentsonce5824 ปีที่แล้ว +4

    With the way video game dialogue has been written for decades, I doubt anyone will notice the difference.

  • @TheBLACKX72
    @TheBLACKX72 ปีที่แล้ว +20

    When it comes to art, I think Ai can be beneficial in making the process quicker/ easier. Anymore of its influence will cut out the human expression element, which makes the product dead and emotionless.

    • @leaveeeevee5762
      @leaveeeevee5762 ปีที่แล้ว

      Its like a chess engine; its a terrible teacher but you can or may learn things from it from how your ideas can come into fruition, unfortunately the chess engine is being used to cheat there way through and then they expect you to treat them like a grandmaster.

    • @Deathshead419
      @Deathshead419 ปีที่แล้ว +6

      I've seen near universal rejection of AI image generation amongst actual online artists and a consensus that the technology is effectively useless in aiding their craft, but will likely be a crude replacement. There are several good videos on the topic if you want to hear from actual artists.

    • @crepooscul
      @crepooscul ปีที่แล้ว

      @@Deathshead419 It's completely useless. It solves no issues, and causes only problems. Art is not a basic need like clothing or food to be mass produced efficiently. In terms of valuing art as a craft, It's like building a factory that makes infinite gold which results in its devaluation. In terms of industry, it will reduce the number of jobs. In terms of risk/benefit, it's like a nuclear bomb. Fascinating to look at maybe, and you can say it stops greater powers from going to war with each other....until they won't and the world blows up. But not before nuclear powers get to bully, destroy and torture non-nuclear countries without facing any consequences due to their nukes. In terms of morality and ethics...I won't even go there, corporations will of course get away with it unscathed, while the internet's clowns will parade around the "AI art" that was trained on specific artists. Just disgusting to see this baseless optimism regarding "AI" everywhere, not just art.

    • @SLKibara
      @SLKibara ปีที่แล้ว +2

      @@Deathshead419 actual artist here, and the majority of the people I work with are ecstatic for this new tech.
      Not everyone wants to bother with basic anatomy. A really good artist I know still uses 3d models for her artwork and you cant tell otherwise that she traced over 3d models.

    • @luciferschoice
      @luciferschoice ปีที่แล้ว +1

      @@SLKibara @Deathshead419 another actual artist here. I don't have anyhtign against new tech, the problem is that we artists were used as "fodder" for this new tech without our consent/compensation. Which is arttheft.
      And I see a ton, A TON, of artists fighting for their rights. Many artists draw very personal artworks, to deal with trauma and other things - seeing this just getting ripped out of your hands hurts. Many AI bros only see us as "training data" - not as humans. In this data is copyrighted material, medical data, artworks under NDA etc. This should not be normalised. Yes, the tech COULD help, but I refuse to use stolen assets.

  • @paradachshund
    @paradachshund ปีที่แล้ว +2

    The tool itself looks quite good to be honest, but as usual the biggest issue with AI is going to be who loses their job.

  • @Rainbowhawk1993
    @Rainbowhawk1993 ปีที่แล้ว +1

    This was inevitable for companies like Ubisoft. But those people who’ll be let go will make their own studios to make their own games with the AI
    Assistants.

  • @Kwatcher100
    @Kwatcher100 ปีที่แล้ว +4

    As if Ubisoft games weren’t formulaic enough already.

  • @sebastianprimomija8375
    @sebastianprimomija8375 ปีที่แล้ว +5

    Ubisoft might not realize this, but this is a massive L moment for them optically.

  • @SangheiliSpecOp
    @SangheiliSpecOp ปีที่แล้ว +7

    literally calling the tool "ghostwriter" is hilarious

    • @mrzest6356
      @mrzest6356 ปีที่แล้ว +2

      As if ghostwriters for songs weren't enuff

  • @Heydad956
    @Heydad956 ปีที่แล้ว +2

    I always wanted to make art when I was a little boy. Lots of games and music growing up. I always felt bad that I never really honed any kind of artistic craft. But after 10 years of watching the industry and seeing this? I feel like I dodged a bullet but I'm still sad about it.

  • @thierrydecker8110
    @thierrydecker8110 ปีที่แล้ว +3

    I'm a bit conflicted on this one. The way they explain it here sounds like it has the potential to be genuinely helpful. But I can think of three issues, firstly you just can trust conpanies obviously.
    Secondly, I've recently been playing Octopath Traveller, and I love how random NPCs have relations to each other and tell small but personal stories. It's charming, I want more of it, but I don't think AI is ready for it.
    And lastly. I don't know much about scriptwriting, so I could be wrong. But if AI helps handle the minor NPC dialogue, so that the writers can focus on making the important characters. Won't that significantly raise the bar to entry for inexperienced scriptwriters?

  • @mistertea4487
    @mistertea4487 ปีที่แล้ว +3

    Imagine allllllll the unique " I used to be an adventurer like you" lines. Thanks ubiesda A.i.

    • @ZanathKariashi
      @ZanathKariashi ปีที่แล้ว +2

      It just works! 90% of 20% of the time.

  • @tauriasstormshield499
    @tauriasstormshield499 ปีที่แล้ว +7

    If used properly and reviewed, dialog will get better for passive NPCs in the world. Main characters though will still need a proper writer.

  • @SakaGames
    @SakaGames ปีที่แล้ว +1

    "Welcome, Assassin. Your task will no doubt be a titanic undertaking. It was built in Belfast, Ireland and departed from Southampton in April, 1912..."

  • @SuperPanoply
    @SuperPanoply ปีที่แล้ว +1

    "The chatter of crowds and triggered NPC lines, known as barks, are essential to player immersion."
    I immediately think of Sonic Boom.

  • @Yasviele
    @Yasviele ปีที่แล้ว +4

    I think the main problem is that it's going to be lots of gibberish that won't lead to anything or connect to anything, like, just void background noise that if you pay attention it gets worse and worse