Victor, I am a comper with 20+ years experience and I don't share your view. I see junior compers using the latest and greatest tools introduced into Nuke all the time, and most of them are very talented and they have a great eye, but IMO where the men separate from the boys is the turnaround when it comes to changes. I am usually not much faster than a junior to deliver v001 but from v002 to v099 I usually use a 10th or less coz I build my comps strictly from the beginning to change every detail independently in a matter of minutes. I treat every single note in a way that I expect my supervisor will not like it and I have to change it. That's what makes the difference and not building a 3D camera track with 3D objects in model builder and deep compositing to retouch a few spots in an actors face what a simple 2D tracker and a roto paint can do. The 1st challenge for juniors is to find out how to solve a problem the simplest way and not what is the latest and greatest tool from the foundry. There are times where I am very happy that foundry is developing the software continuously, but that's mostly the case when traditional techniques can't solve the problem. Juniors use the most complicated way by default. IMO it is not even nessesary to look at the results, have a look at the process tree and in 90% of all cases you can tell if it is a junior or a senior.
"I see junior compers using the latest and greatest tools introduced into Nuke all the time, and most of them are very talented and they have a great eye, but IMO where the men separate from the boys is the turnaround when it comes to changes." "That's what makes the difference and not building a 3D camera track with 3D objects in model builder and deep compositing to retouch a few spots in an actors face what a simple 2D tracker and a roto paint can do." Smart vectors is a great example of this. Doesn't solve everything but can be helpful.
He is talking about moving from Mid to Senior not Junior to Mid. What I have experienced that there are multiple solutions for every issue in a comp but only few works in a given case. Juniors have to learn all of them first from simple to complex, while mid compers already know the full toolset. However while a mid have to try a lot of solutions until one of them fixes the problem a senior just picks the right one at first or second try. That intuition is what coming from years of experience and that's why seniors are so valuable for a production.
Oh man Shake!! I had a very similar experience. Spending months learning shake cuz it was the real way to composite. Then got shown Nuke and never looked back!!
Hello sir I am from kolkata INDIA. and I am a beginner and I really enjoy the lectures of this SIR. THANK YOU AND I HOPE U MAKE MORE LIKE THIS. PLS MAKE A COMPLETE TUTORIAL FOR INTERMEDIATE LVL. SALAM AND PLACE.
I know this is a dumb question and nothing related to Nuke, but... Does anyone know what computer he is using on the demo, and what "scrible" app he is using at the end of the video to make drawing notes? Cheers
The tablet he is using is the Intuous Pro from Wacom, judging from the pen. Wacom products are a staple to all of the big movie industries such as ILM, MPC, Gaming companies for all CGI related pipelines. It is the most used in Illustration, 3D sculpting, and pretty much everything. Wacom Products: Intuous Pro Tablet - www.wacom.com/en-us/products/pen-tablets/wacom-intuos-pro This one is used for artists that don't mind drawing on a tablet and don't need to physically draw onto the screen itself. Cintiq Monitor - www.wacom.com/en-us/products/pen-displays/cintiq-27-qhd-touch Drawing screen, the most used in the industry. Cheers!
apmanti12 both are good but the level of experience he share with us is different, I can watch 5 hours long victor's tutorials without sleeping but I cant watch 40 mins long Steve Wright's tutorials, its is because of the teaching style and the wow factor that he put through his classes, for example lookup for vkeyer on vimeo or watch color masterclass 1 and 2 on cmivfx, it should destroy what you're defending, btw I watch both, different tastes, and victor make tools and share them to nukepedia, there's lot to learn from him, and I think there's more artistry with victor than Steve's technical boring explanations, just my ideas none offended
My advice is don't get into comp because its a guaranteed no jobs for juniors, especially since the last 2 years. I am a comper myself from CA, been working in this industry for 5 years. Most juniors work are being sent to India because they are "cheaper". Many of my "junior-er" colleagues have been unemployed for over a year. Just my word of advice. Cheers everyone.
Hi, I'm coincidentally currently living in Vancouver, and what I said stay true. I don't want to scare people and just trying to at least give people some heads-up about the industry so they could be better prepared that they are super likely going to be unemployed for at least 1-2 years GIVEN they are constantly working their ass off on improving themselves during that time otherwise I'm confident to say the chance is 0. Or simply choose something else to do that could earn you money and do this on the side. Remember jobs that you know are too good to be true are usually some with the highest unemployment rates: vfx industry, game industry, acting industry are definitely those. And if the vfx & gaming industry are what you are passionate about, at least not to choose comp; the following are what I see companies are hiring for the past months: mattepainters, environment modelers, riggers, texturers
Victor, I am a comper with 20+ years experience and I don't share your view. I see junior compers using the latest and greatest tools introduced into Nuke all the time, and most of them are very talented and they have a great eye, but IMO where the men separate from the boys is the turnaround when it comes to changes. I am usually not much faster than a junior to deliver v001 but from v002 to v099 I usually use a 10th or less coz I build my comps strictly from the beginning to change every detail independently in a matter of minutes. I treat every single note in a way that I expect my supervisor will not like it and I have to change it. That's what makes the difference and not building a 3D camera track with 3D objects in model builder and deep compositing to retouch a few spots in an actors face what a simple 2D tracker and a roto paint can do.
The 1st challenge for juniors is to find out how to solve a problem the simplest way and not what is the latest and greatest tool from the foundry. There are times where I am very happy that foundry is developing the software continuously, but that's mostly the case when traditional techniques can't solve the problem. Juniors use the most complicated way by default. IMO it is not even nessesary to look at the results, have a look at the process tree and in 90% of all cases you can tell if it is a junior or a senior.
spot on!
"I see junior compers using the latest and greatest tools introduced into Nuke all the time, and most of them are very talented and they have a great eye, but IMO where the men separate from the boys is the turnaround when it comes to changes."
"That's what makes the difference and not building a 3D camera track with 3D objects in model builder and deep compositing to retouch a few spots in an actors face what a simple 2D tracker and a roto paint can do."
Smart vectors is a great example of this. Doesn't solve everything but can be helpful.
I'd say the industry has changed a lot since George Melies.
He is talking about moving from Mid to Senior not Junior to Mid.
What I have experienced that there are multiple solutions for every issue in a comp but only few works in a given case. Juniors have to learn all of them first from simple to complex, while mid compers already know the full toolset. However while a mid have to try a lot of solutions until one of them fixes the problem a senior just picks the right one at first or second try. That intuition is what coming from years of experience and that's why seniors are so valuable for a production.
I can feel his each and every word from my depth of my brain
Awesome talk as usual Victor, thank you!
One of the best compositors around.
Oh man Shake!! I had a very similar experience. Spending months learning shake cuz it was the real way to composite. Then got shown Nuke and never looked back!!
28:05 "Learn sucks, but KNOW is very cool." Hahahaha, amazing presentation
Hello sir I am from kolkata INDIA.
and I am a beginner and I really enjoy the lectures of this SIR.
THANK YOU AND I HOPE U MAKE MORE LIKE THIS.
PLS MAKE A COMPLETE TUTORIAL FOR INTERMEDIATE LVL.
SALAM AND PLACE.
This gentleman
I love this guy.
26:55 Yeah the smart vector tool is great. I used it to put a black eye on an actor. Useful tool. Thanks for the video!
What a cool and pleasent presentation 👍
Nuke rules! The price doesn't though, sorry ;d
Gr8 setion, i inspired
Sir is there any open academy for junior compositor plzz reply
Very inspiring, thank you Victor!
I know this is a dumb question and nothing related to Nuke, but...
Does anyone know what computer he is using on the demo, and what "scrible" app he is using at the end of the video to make drawing notes?
Cheers
The tablet he is using is the Intuous Pro from Wacom, judging from the pen. Wacom products are a staple to all of the big movie industries such as ILM, MPC, Gaming companies for all CGI related pipelines. It is the most used in Illustration, 3D sculpting, and pretty much everything.
Wacom Products:
Intuous Pro Tablet - www.wacom.com/en-us/products/pen-tablets/wacom-intuos-pro
This one is used for artists that don't mind drawing on a tablet and don't need to physically draw onto the screen itself.
Cintiq Monitor - www.wacom.com/en-us/products/pen-displays/cintiq-27-qhd-touch
Drawing screen, the most used in the industry.
Cheers!
что с ним) откуда столько эмоций?
I like this compositing super bro
btw i like Steve wright as well :)
is he is considered best compositor in the world so far?
apmanti12 both are good but the level of experience he share with us is different, I can watch 5 hours long victor's tutorials without sleeping but I cant watch 40 mins long Steve Wright's tutorials, its is because of the teaching style and the wow factor that he put through his classes, for example lookup for vkeyer on vimeo or watch color masterclass 1 and 2 on cmivfx, it should destroy what you're defending, btw I watch both, different tastes, and victor make tools and share them to nukepedia, there's lot to learn from him, and I think there's more artistry with victor than Steve's technical boring explanations, just my ideas none offended
te amo victor
Wht s compositing
Thank you so much
Good talk!
My advice is don't get into comp because its a guaranteed no jobs for juniors, especially since the last 2 years. I am a comper myself from CA, been working in this industry for 5 years. Most juniors work are being sent to India because they are "cheaper". Many of my "junior-er" colleagues have been unemployed for over a year. Just my word of advice. Cheers everyone.
How about comp in Vancouver?
Hi, I'm coincidentally currently living in Vancouver, and what I said stay true. I don't want to scare people and just trying to at least give people some heads-up about the industry so they could be better prepared that they are super likely going to be unemployed for at least 1-2 years GIVEN they are constantly working their ass off on improving themselves during that time otherwise I'm confident to say the chance is 0. Or simply choose something else to do that could earn you money and do this on the side. Remember jobs that you know are too good to be true are usually some with the highest unemployment rates: vfx industry, game industry, acting industry are definitely those.
And if the vfx & gaming industry are what you are passionate about, at least not to choose comp; the following are what I see companies are hiring for the past months: mattepainters, environment modelers, riggers, texturers
Great
X-Plane lol, here's a Avigeek too
I'm a fresher
Famous? Hmm
conventional talking.... hate it.