What is DirectX? Explained via Analogy, Direct X vs. OpenGL/Vulcan, its history, in Layman's Terms

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

ความคิดเห็น • 21

  • @TeXplaiNIT
    @TeXplaiNIT  2 ปีที่แล้ว +3

    DirectX shaped my childhood, as it turns out. Thanks for watching!
    TeXplaiNIT Gaming th-cam.com/channels/oe47w7MdjwK5M95pkj0ydA.html
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  • @BeamMonsterZeus
    @BeamMonsterZeus 2 ปีที่แล้ว +6

    For context in the game industry that you may not know: While newer DX versions were available, there was inherent "lag" in seeing games which utilize newer versions of the technology for a variety of reasons, primarily lack of experience on the new tech. It's quite a process building a game on a new DX version with a studio that's done things a certain way for a long time on an older version.

    • @TeXplaiNIT
      @TeXplaiNIT  2 ปีที่แล้ว

      Cool tidbit! And thanks for sharing it’s a big sea out there with lots of fish so I’m not surprised this one has not really taken off. Have a great one

  • @galenlaconis
    @galenlaconis 2 ปีที่แล้ว +5

    Do Vulkan next. I'm wanting to understand the comparative pros and cons of both and what differences they have structurally and in terms of difficulty of implementation.

  • @BeamMonsterZeus
    @BeamMonsterZeus 2 ปีที่แล้ว +3

    I feel like this is an EXTREMELY underrated explanation and animation. Your video will be shared by me whenever its relevant. Thank you.

  • @TheHiddenIsland-
    @TheHiddenIsland- ปีที่แล้ว +1

    Subbed. Awesome video, love how succinctly you explained this. Really helpful for anyone like me who’s new to this stuff. Cheers

    • @TeXplaiNIT
      @TeXplaiNIT  ปีที่แล้ว +1

      Thank you kindly!

  • @danifurka6790
    @danifurka6790 2 ปีที่แล้ว +1

    Good to see smaller youtubers making nice videos and explaining stuff in their own non-mainstream way. This kinda gave me an early 2010 TH-cam vibe

    • @TeXplaiNIT
      @TeXplaiNIT  2 ปีที่แล้ว

      So you’re saying I’m outdated haha

  • @EX_ANTI
    @EX_ANTI 2 ปีที่แล้ว

    Incredible explanation, thank you.

  • @ShahaanPunk
    @ShahaanPunk ปีที่แล้ว

    Brilliant video. Thanks!

  • @ronny515515
    @ronny515515 8 หลายเดือนก่อน +1

    so. where is the openGL part? this only talk about directX. not even Direct X vs. OpenGL🙃

  • @denisstpierre7140
    @denisstpierre7140 2 ปีที่แล้ว

    Thank You! Very useful

  • @Bellephrontos
    @Bellephrontos 7 หลายเดือนก่อน

    Such a good video and such a confused audio 😂

  • @channelofgeneral6253
    @channelofgeneral6253 2 ปีที่แล้ว +1

    Thanks 👍

  • @nublex
    @nublex 8 หลายเดือนก่อน

    cool. thanks.

  • @FirstName-nf4fx
    @FirstName-nf4fx ปีที่แล้ว

    But... what can you USE it for? What DOES it actually do?

    • @maalikserebryakov
      @maalikserebryakov 8 หลายเดือนก่อน

      muh graphics management bruh

  • @franciscomanuel7377
    @franciscomanuel7377 ปีที่แล้ว +1

    I'm sorry I'm not happy with this particular video, I'm searching a deep extense video which explain detailly about this topic. But at least this video look good in appearance, keep trying. ^^