FAST FORWARD ONLY challenge (Mini Motorways)
ฝัง
- เผยแพร่เมื่อ 6 ก.ย. 2024
- ► Last time we did the no pause challenge. And while doing that I was constantly thinking if a fast forward only challenge would be possible. I have no idea how this will play out but we're just giving it a try!
► Become a member of this channel: / @hydrophilplays
► Find me on Instagram @hydrophilplays
► Any questions? Drop a comment, I'll do my best to reply :)
► Music credit:
Music by LAKEY INSPIRED
SUBSCRIBE to the LAKEY INSPIRED TH-cam channel HERE - www.youtube.co....
Follow LAKEY INSPIRED on SoundCloud HERE - / lakeyinspired
Follow LAKEY INSPIRED on Instagram HERE - / lakeyinspired
Follow LAKEY INSPIRED on Spotify HERE - open.spotify.c....
Support LAKEY INSPIRED on Patreon HERE - (Optional) / lakeyinspired
#minimotorways #challenge #fastforward
A challenge you could do yourself; use the houses as they spawn, you can’t turn them:)
it actually went better than expected 😂
Damn, that went a lot better than I anticipated. You're actually very good at this game, LOL.
"Why am I even doing this, I can't tell"
For the views, you know this, we know this. Feed our Sadistic tendencies, suffeeeerrrr!!!! X-D
E2A: Top props Bruv, you played that really well.
What I want to see is the "one network" challenge. You can't segregate cars into their own network
Why did the greens lose the game? I've been having similar issues since the last update, all houses connected to business and not sure why they're not keeping up with demand
I think it's something about the intersection from the houses to the main road that slow the cars down
@@quocvinhnguyen2899 I've been thinking it might be something to do with that, would that mean that making clustered intersections of multiple houses is now better? To increase the length of uninterrupted road.
@@donlasagnotelamangia i'm not sure about that either because it might clogged up at the cluster like the yellow house cluster on the top right in his video
@@donlasagnotelamangia Driveways don't count as intersections, with a wiggly road you can catch all the houses of a color with no slowdowns... of course it's not really worth it if you have to travel a ton of extra distance to get there, but for most small neighborhoods feeding a square store it's pretty reasonable. It gets trickier when feeding circles or multiple shops from one neighborhood. Ideally your houses would always spawn in tight clusters so you can just point 7 at a single square and go, but that doesn't happen all that often.
A lot of old habits create unnecessary 3-way intersections to connect a house to a straight road though, when veering the road a little to catch the house will make for smoother traffic.
Next challege: you have to share roads with other colours
Next do the only pause challenge
Video idea play mini metro and have all your lines taking the same route. all your lines must connect in one long line but all your lines have the same route
I tried it I couldn't make it past 300
great content. my favorite smaller gaming channel!
Really don't like this update. The fact that cars slow down on both 3 and 4 way tiles has removed a large chunk of gameplay for me. Before i had to be mindful where i make the connections but now it simply doesn't matter. I guess i've spent too much time on this game :)
How and where you make connections still matters, just differently.... driveways (including shop entrances) don't count as intersections. You could make your map literally one giant serpentine closed loop with not a single slowdown if you want, but it's mostly relevant for how you connect neighborhoods. Traffic lights are useful now, since you can't make no-slowdown crossroads anymore by cutting a junction into 3-ways. I have mixed feelings about it... it plays more like I expect a traffic management sim to play, but I do miss the high-speed junctions.
I was stressed just watching this!
YEEEE, HE DID IT :D was one of the comments demanding this xD
GG
Nice stuff bro
Are you German? 😅 your accent sounds german