Can you stop using bad variants/decklists when showcasing decks? For the love of god, fiendsmith mimighoul is the variant you can actually play and you show THIS? aside from the fact that yours is some of the worst gameplay I have ever seen for this deck, this is getting annoying.
@@angel-memeroftheisles I don't know why you want more Fiendsmith dude. This list probably is worse than whatever you're thinking of but I'd rather watch a video about this (even with floodgates) then a bad Fiendsmith deck
Because that's how the game has always functioned. Konami releases a lot of archetypes that just aren't designed to be competitive. It's pretty clear after 25 years this is an intentional thing. They definitely have their favorite children.
1:45 After the Millenium One Minute Testing Short of Yesterday, I am so glad this decklist isn't just "how can this deck access the Fiendsmith full combo?"
This deck feels like someone watched MBT's short about Mushroom Man #2 as anti-Kashtira tech and made a whole archetype around it, 2 years too late. Their field spell even prevents the Kash player from normaling to get around the lock.
Everytime I see a Mimighoul decklist, they forget a very good card that normally is reserved for going second in most decks. The card is Dinowrestler Pankratops, it's earth, can be played turn one if you just have any mimighoul chest monster to give to your opponent, helps the turn 2 push, and has a decent statline. I also find Swords of Revealing Light to be an excellent card in Mimighoul. Helps going first with the Mimighoul Archfiend discard plus draw by flipping it in your opponent's field. Also helps going second to trigger Mimighoul Dragon to monster wipe when you have it on your opponent's field and flipping it face up through Swords of Revealing Light. While Mimighoul itself atm is lacking it's wave 2, it has enough existing cards to make it quite good as a fun deck with an unorthodox strategy that is effective at controlling the board. Of course it's not a powerful tier 1 deck like Snake-Eyes Fiendsmith, Yubel Fiendsmith, Tenpai, etc., it was never going to be on those levels of power.
@@shimoshan7341 I find the Kashtira cards a bit clunky in Mimighoul. Pankatops is just a solid card with no real investment to summon first turn, while perfect going second and fits Mimighoul a bit better imo. For Swords, it does both going first and second strats. Going first, you get to Mimighoul fiend easily and the swords effect prevents decks like Yubel and Tempai to attack you during their turn from Swords. Also works with Mimi Cerberus that actually protects the Swords on field from targeting effects. Going second, it makes triggering Mimi Dragon monster wipe an easy thing to do, just give your opponent the dragon, then play swords. Pretty easy monster wipe from dragon that's a bit harder to stop since it's happening on their side of the field.
@@shimoshan7341 number 31 and 13 are basically swords of revealing light since their abilities are to put every monster in face up attack position, so why pollute your deck when you can just use one extra slot?
One tech I've been finding pretty useful has been 1 copy of Gold Sarc + Redox. Banishing a Redox adds a Mimighoul Dragon for turn, the archetype is all earth, it's a seven to go into xyz with Kash, and Sarc + Birth lets you pull out a Fenrir easily as well
Thing is ... What exactly do you do go into with the rank 7. There is barely any good XYZ that is worth over just a fenrir on the field Then again rank 7 equals Zeus but you probably can do the same with a rank 1
@@ashikjaman1940 oh yeah, i forgot about flame swordsman. wasn't that one of those "THIS IS THE NEXT ZOODIAC" decks where you just summon flame swordsman every turn and resolve 3 hand traps every turn until you lose? honestly, i think science may have gone too far with a deck made up of 99% non-engine
There’s just something about Mimighoul that makes me feel really good about them. It feels like for the first time in the whole, the first wave of a TCG archetype actually provided a decent amount of support where the archetype feels somewhat competent out of the gate. The main gameplay feels like it’s something that can very easily be expanded upon, as opposed to the gimmicks of the last 2 that both felt pretty one note or undercooked. I think Mimighoul mainly just needs some more viable monsters akin to arch fiend or dragon and it could be good
To make this based can always use cyber jar and morphing jars as my personal fun option along with D-boyz for rank1 plays. Mimighoul makes flip somewhat playable. Best jank list I've seen is where exxod is used and give your opponent guardian sphinx flip it and use it for the summon of exxod
I've seen . . . Fire/Flame Sorcerer (that one crappy Flip monster Téa played in the anime) . . . in some lists to lean further into the hand-disruption element.
I hope the second wave has more monsters with strong effects on the opponent like Mimighoul Dragon (maybe a spell/trap boardwipe to pair with the monster boardwipe?). I like the aesthetic of Mimighoul, and I think it can be crossed with a lot of fun stuff (Master of Ham, Numbers 13-31, Vernusylph...) but I want payoffs that aren't floodgates or handlooping. I really hope the fate of this archetype isn't in Guard Dog or Winda or Summon Curse.
Personally I've been seeing success with cutting the kashs, pots, and thrusts for a third maker a third talents 15 hand traps 3 summoning curse and a single engraver. No thrusts cuz I don't own them but it would make sense to if I can get my hands on them in the future. Summoning curse is easily one of the best cards in the deck just due to the fact that you can pretty easily hand loop for 3-6. With a practically wide open extra deck it's super easy to fit all the fiendsmith things you need in there.
>constantly calls the deck mid >wins 4 out of 5 games I feel like Snake-Eyes huge power level makes people underestimate other options easily, and the bad reputation TCG exclusives have doesn't seem to do the deck any favors. Being able to run Shifter, D-fissure, even Macro Cosmos shut down a lot of interaction, even stop Diabellstar to send off your Mimighoul to the GY. 16:04 "The Mimighouls weren't the determining factor" I agree that the banishing put Snake-Eyes in a hard position, but the deck itself allows the room to play those cards that counter the best deck of the format, and gave the field two Mimighoul of 2500+ ATK that allowed to quickly end the game. Another important thing that should have been mentioned, is that not only as a TCG exclusive there can be a lot of room for experimentation with the deck and its unusual gameplay loop, but also it has a very cheap core, being a pretty good option for people to try out. Let's hope a second wave of support makes things better for going second and less Shifter dependant.
Funnily enough, there's that nice play with Thrust where you can make one of those Lyrilusc Rank 1s or Fucho, and search Feather Storm to shut your opponent out.
Summoning curse makes your oponente banish a card from his hand when You summon them to their field. The 50/50 of maker can be solved with creature swap. Also fire princess is a good target.
I think, for the first time in years, this is a TCG archetype that does NOT need a second wave of support to save it. Its perfectly playable wave 1, there's no holes that need to be filled. If there's any problem with it, its a low ceiling, but port this back to pre-AGOV format and it would be perfectly fine rogue strategy.
The fact that they have a 50/50 spell and you can still normal set with field spell up is classic tcg exclusive design If they had like a link 1 (that searches the field spell) that prevents facedowns from being tributed or sent by card effects it would really make the deck better oh and more main deck names
Personally I like mixing mimighouls with Ninjas. Any mimighoul on hand gives you access to the quickplay setter on turn 1, and you can maintain the fieldspell lock much easier with Gioh and other Ninja spells, then, you can also target them for the falling leaves trap. In return mimighouls get some more offensive power, destruction and less reliance on monster effects.
Would love an alternative format maybe like just untiered decks. Idk if that’s a thing, but I would love to see some of these lower power decks get some actual play in a competitive format against other decks that are of a similar power level.
yeah, when my buddy at locals made this deck the day it got printed, then proceeded to use TTT on his turn , was like "Whoa, you can't do tha--...YOOO THAT IS FUCKIN BUSTED" fuck this whole gotdamn archetype bc he activated TTT *without my interaction*
Surprised to not see Summoning Curse in the decklist. This deck is one of the few decks that can really take advantage of it and handloop your opponent like a toxic asshole.
Embodiment of Crime isn’t really explained but if you’ve never used it it has the ability to force your opponent to flip all their monsters to face up attack position at quick speed. Its not a good card but I see the vision in mimighoul
Im hoping this doesnt become one of those situations where the TCG makes an archetype and then just forgets about it for like 4 years then gives it a single bit of support which woukd have been perfect during the archetypes inception but is too little too late now
ok this is stupid but here me out, when I first herd of this deck I really wanted to try it out, so I hoped onto EDOPRO and made a deck, it was kinda similar to the deck in this video but I had 3 copies of swords of reveling light so I could "consistently" flip up 2 monsters and then go into ghostrix engine, and it works decently, I feel like it still needs something else, but it is very fun
This reminds me of the TMT where Sky Striker sacked Ishizu Tear in the Bo3 for an impressing win, showing the meta sheeps the true tier 0. Now Memeghoul does the same with a tiny bit of help from shifter :)
Played against these at a locals and lemme just say Forbidden Droplet destroys this deck, send the monster they give you for the droplet to negate the other effects and clear your board of mimics.
7:46 was there a reason why you couldn't activate Mimighoul Room? If you had activated it during the standby phase or draw, you could have special summoned a mimighoul from deck to face down on your opponent's turn using Room. This would A) put dungeon online, and B) prevent Evenly from being activated due to the opponent controlling a card.
So, the upside with recent TCG archetypes is that they do, in fact, tend to get that needed second wave. Especially the last couple. Also the Deck Building archetypes seem to be getting better supported too. Now if only we could clear the meta a bit so they could cook.
A friend of mine playing this on locals last week, went undefeated all tourney, until last round, setted up the combo to handrip 4, Just a silly little incident, draw phase runick to pop the field spell, then normal summon inspector boarder such a sad way to go
If you haven’t done Ragnaraika yet, you should definitely do it. The deck actually is really fun and has a bunch options when you get negates, especially when mixed with sunavalon
Thanks to YGOPRODeck for sponsoring this video - our interview is here: ygoprodeck.com/article/creator-spotlight-monobluetron-302483
Can you stop using bad variants/decklists when showcasing decks? For the love of god, fiendsmith mimighoul is the variant you can actually play and you show THIS? aside from the fact that yours is some of the worst gameplay I have ever seen for this deck, this is getting annoying.
Is it me or can you play empty jar using maker as a spell , giving your opponent a jar you can flip is good
Cool article, were you serious about wanting to be an actor? That sounds like something you’d say as a goof
@@angel-memeroftheisles I don't know why you want more Fiendsmith dude. This list probably is worse than whatever you're thinking of but I'd rather watch a video about this (even with floodgates) then a bad Fiendsmith deck
I can't believe Joseph actually cloned himself for that opening skit. What a guy, cloning himself just for our entertainment!
What... happens to the clone now?
@@liviousgameplay1755 Have you ever seen The Prestige?
bro used Shadow clone jutsu🤣
@@hey_its_brandenmore like multiply
@@liviousgameplay1755 forced to farm intro vids, there hasn't been a real mbt in any of them for years
Seems like every ten minute testing has the super text of “don’t bother playing any deck that isn’t exactly snake eye with floodgate traps”
and one minute overview!
Because that's how the game has always functioned. Konami releases a lot of archetypes that just aren't designed to be competitive. It's pretty clear after 25 years this is an intentional thing. They definitely have their favorite children.
Basically lol
@@Guy-McPerson im sucked orcust and thunder dragon have no new support when salad and striker did
And outs for your opponent's floodgates,because Bea is a "fair" card
I fucking love TCG archetypes even if they're dogshit because the themes and ideas the cook up are so fascinating regardless of playability.
100% Vendread makes me sad to this day, God it was so cool. At least some like Libromancer get enough to at least be playable.
Kaiju is still one of my favorite archetypes ever
Dear god, Tistina was so hyped and had such a gorgeous series of cards with a cool lore... I'll never forgive them for squandering it so 😑
This wave 1 is better than Ashend in its entirety , so heres to hoping
Man, I wish Mutants were good
1:45 After the Millenium One Minute Testing Short of Yesterday, I am so glad this decklist isn't just "how can this deck access the Fiendsmith full combo?"
Although the deck can 😂
You could just play Closed Heaven and Fiendsmith instead of Hat Rabbit.
Toon Eldlich is actually a good nickname for Mimighoul Master 🤣
If you look closely you will realize that Joseph only has glasses on his decoy but in the actual video he has glasses on the whole time 🤔
THE CLONE TAKEOVER HAS STARTED!!!!!!
Sus... 🤔
This deck feels like someone watched MBT's short about Mushroom Man #2 as anti-Kashtira tech and made a whole archetype around it, 2 years too late. Their field spell even prevents the Kash player from normaling to get around the lock.
Does that mean they're going to free Arise-Heart?
Not playing the obvious search target in the deck, letting your Opponent believe you drew the garnet and play around it. Truly a master of mind Games.
I thought Danny was gonna pop out of the foot rest
100% thought it was gonna be Danny too
Everytime I see a Mimighoul decklist, they forget a very good card that normally is reserved for going second in most decks. The card is Dinowrestler Pankratops, it's earth, can be played turn one if you just have any mimighoul chest monster to give to your opponent, helps the turn 2 push, and has a decent statline.
I also find Swords of Revealing Light to be an excellent card in Mimighoul. Helps going first with the Mimighoul Archfiend discard plus draw by flipping it in your opponent's field. Also helps going second to trigger Mimighoul Dragon to monster wipe when you have it on your opponent's field and flipping it face up through Swords of Revealing Light.
While Mimighoul itself atm is lacking it's wave 2, it has enough existing cards to make it quite good as a fun deck with an unorthodox strategy that is effective at controlling the board. Of course it's not a powerful tier 1 deck like Snake-Eyes Fiendsmith, Yubel Fiendsmith, Tenpai, etc., it was never going to be on those levels of power.
pankratrops conflicts a little with the kashtiras and swords doesnt help the deck for going second
@@shimoshan7341 I find the Kashtira cards a bit clunky in Mimighoul. Pankatops is just a solid card with no real investment to summon first turn, while perfect going second and fits Mimighoul a bit better imo.
For Swords, it does both going first and second strats. Going first, you get to Mimighoul fiend easily and the swords effect prevents decks like Yubel and Tempai to attack you during their turn from Swords. Also works with Mimi Cerberus that actually protects the Swords on field from targeting effects. Going second, it makes triggering Mimi Dragon monster wipe an easy thing to do, just give your opponent the dragon, then play swords. Pretty easy monster wipe from dragon that's a bit harder to stop since it's happening on their side of the field.
@@shimoshan7341 number 31 and 13 are basically swords of revealing light since their abilities are to put every monster in face up attack position, so why pollute your deck when you can just use one extra slot?
One tech I've been finding pretty useful has been 1 copy of Gold Sarc + Redox. Banishing a Redox adds a Mimighoul Dragon for turn, the archetype is all earth, it's a seven to go into xyz with Kash, and Sarc + Birth lets you pull out a Fenrir easily as well
Thing is ... What exactly do you do go into with the rank 7. There is barely any good XYZ that is worth over just a fenrir on the field
Then again rank 7 equals Zeus but you probably can do the same with a rank 1
@@MrSpako13bro hasn't heard of the one xys that let's you summon all those tokens
@@prodmoirabro has forgotten that Tomahawk is banned in the TCG for more than 5 years
@StreamYolo nah it's not banned
@@prodmoira no, Tomahawk is banned on TCG, but unlimited in OCG only
I will always come back for the skits
All you gotta do is open a handtrap that ends your opponent's turn on the spot and you can make anything look playable!
I like this archetype, it's a very unique way to do a flip effects and art is so silly and I love it
Every TCG archetype feels like Lucy Van Pelt holding up a football with a shit eating grin
I stand by the thought that Gold Pride and Flame Swordsman could've been actual meta contenders if they'd come out just a bit earlier
@@ashikjaman1940 oh yeah, i forgot about flame swordsman. wasn't that one of those "THIS IS THE NEXT ZOODIAC" decks where you just summon flame swordsman every turn and resolve 3 hand traps every turn until you lose? honestly, i think science may have gone too far with a deck made up of 99% non-engine
Mimi ghoul is actually solid tho
@@YeahTheDuckweed I prefer the Infernoble build which as you can imagine has a fair bit more gas in the tank
@@ashikjaman1940 damn that's crazy
There’s just something about Mimighoul that makes me feel really good about them. It feels like for the first time in the whole, the first wave of a TCG archetype actually provided a decent amount of support where the archetype feels somewhat competent out of the gate. The main gameplay feels like it’s something that can very easily be expanded upon, as opposed to the gimmicks of the last 2 that both felt pretty one note or undercooked. I think Mimighoul mainly just needs some more viable monsters akin to arch fiend or dragon and it could be good
Reminder that Gold Sarc for Redox searches Dragon to search your S/Ts or nuke their monsters.
Mimi ghoul is pretty solid
Unfortunately for your income the best part of every TMT is nearly always the first 30 seconds, this one was very cute Mr. Bussy Tron.
mimighoul ninja is about to go so crazy you dont understand
No frieren getting eaten by a mimic clip only a 9/10
Personally I would run at least a single Terrors in the Hidden City. Combined with the Field Spell it makes all flipping monsters quite big.
Diabellestar sending skill drain on their turn is actually insane
This is what TCG players have been dealing with for months.
yeah I've not seen that particular interaction before and it almost made my jaw drop (admittedly haven't been playing much recently)
crazy to see a guy from my locals get his list featured on TMT. shoutout Todd
I love that he made fun of me forgetting my rabbit link trap.🤣🤣🤣
Seeing this mixed with vanquish soul is wild, all the mimighouls are earth which fits perfectly (also doesn’t even play master lol)
To make this based can always use cyber jar and morphing jars as my personal fun option along with D-boyz for rank1 plays. Mimighoul makes flip somewhat playable. Best jank list I've seen is where exxod is used and give your opponent guardian sphinx flip it and use it for the summon of exxod
I've seen . . . Fire/Flame Sorcerer (that one crappy Flip monster Téa played in the anime) . . . in some lists to lean further into the hand-disruption element.
@9:40 there is no lock on you by the field spell it only applies if a player controls a set monster.
Golden Age is my favorite. Visited Portland and just walking around the city with Sunsound Collisions playing was such a wonderful experience
0:54
Yes Sissyphus we all want to see you push that rock solid ball again 🚬
I hope the second wave has more monsters with strong effects on the opponent like Mimighoul Dragon (maybe a spell/trap boardwipe to pair with the monster boardwipe?). I like the aesthetic of Mimighoul, and I think it can be crossed with a lot of fun stuff (Master of Ham, Numbers 13-31, Vernusylph...) but I want payoffs that aren't floodgates or handlooping. I really hope the fate of this archetype isn't in Guard Dog or Winda or Summon Curse.
Never forget that Konami tcg made kozmo, ba, and kaiju
They didn't
The tcg department pretty much just gives a general idea on what deck they want made and then the ocg actually makes the cards
Personally I've been seeing success with cutting the kashs, pots, and thrusts for a third maker a third talents 15 hand traps 3 summoning curse and a single engraver. No thrusts cuz I don't own them but it would make sense to if I can get my hands on them in the future. Summoning curse is easily one of the best cards in the deck just due to the fact that you can pretty easily hand loop for 3-6. With a practically wide open extra deck it's super easy to fit all the fiendsmith things you need in there.
Yeah, MBT is missing out on playing summoning curse which essentially kills alot of their options with the hand loop
I love the dynamic of Julian and Joseph, it just brings me hope in humanity
At least I sold the Fire Sorcerer I had stored under the sink for a decent price.
these intro skits are getting more intricate
I LOVE THE INTRO, I love the joy I can feel emanating from doing a stupid sketch with your partner
I am consistently amused by how much fun jillian and joseph have with these opening segments.
Big fan of the pot of prosperity subplot in this one
I love all the silly intros, you two are so fun.
loved the intro bit today
I’m evil so I didn’t 😈
Ghoti, ashless, and now mimoghoul - just all getting wrecked by a lackluster second wave (we don't talk about tistina)
I only watch TMT for the intro skit, and this was one of the best!
>constantly calls the deck mid
>wins 4 out of 5 games
I feel like Snake-Eyes huge power level makes people underestimate other options easily, and the bad reputation TCG exclusives have doesn't seem to do the deck any favors.
Being able to run Shifter, D-fissure, even Macro Cosmos shut down a lot of interaction, even stop Diabellstar to send off your Mimighoul to the GY.
16:04 "The Mimighouls weren't the determining factor" I agree that the banishing put Snake-Eyes in a hard position, but the deck itself allows the room to play those cards that counter the best deck of the format, and gave the field two Mimighoul of 2500+ ATK that allowed to quickly end the game.
Another important thing that should have been mentioned, is that not only as a TCG exclusive there can be a lot of room for experimentation with the deck and its unusual gameplay loop, but also it has a very cheap core, being a pretty good option for people to try out. Let's hope a second wave of support makes things better for going second and less Shifter dependant.
I haven't touched yugioh in months and I like to check back on this series to see how it's doing. about what i expected
7:50 Why not chain the Mimighoul room to Evenly so you can keep Ensemblue and the field spell instead of just the set trap?
Happy to see the Halifax Regionals Representation! Go Todd!
Kaitoptera puts the field on board and summons a dragon/dino from hand. Get a whole dino board setup THEN go through a mimighoul combo.
that beginning skit was the best one yet
Camera quality and lighting were exeptional on this kne
i love the opening bits for the tmt videos
I like the 50/50 playing Fire Sorcerer
Funnily enough, there's that nice play with Thrust where you can make one of those Lyrilusc Rank 1s or Fucho, and search Feather Storm to shut your opponent out.
Summoning curse makes your oponente banish a card from his hand when You summon them to their field. The 50/50 of maker can be solved with creature swap. Also fire princess is a good target.
I think, for the first time in years, this is a TCG archetype that does NOT need a second wave of support to save it. Its perfectly playable wave 1, there's no holes that need to be filled. If there's any problem with it, its a low ceiling, but port this back to pre-AGOV format and it would be perfectly fine rogue strategy.
I'd argue that it's lacking in tools. You go through the resources very quickly. At least 1 more monster + spell Would be enough.
I think that's my new favorite opening skit
The fact that they have a 50/50 spell and you can still normal set with field spell up is classic tcg exclusive design
If they had like a link 1 (that searches the field spell) that prevents facedowns from being tributed or sent by card effects it would really make the deck better oh and more main deck names
Tbf they are definitely getting more main deck names. This is only half of the cards.
11:35 FLOO PLAYER SPOTED
Frieren: fern I swear there’s a magic book in here fern
Joseph really hit us with the kage bushin no justu
I guess the reason mimighoul maker is random is because they worry about Fire Sorcerer or Morphing Jar shenanigans.
then just lock in mimighoul if you fear other flips.
Personally I like mixing mimighouls with Ninjas.
Any mimighoul on hand gives you access to the quickplay setter on turn 1, and you can maintain the fieldspell lock much easier with Gioh and other Ninja spells, then, you can also target them for the falling leaves trap.
In return mimighouls get some more offensive power, destruction and less reliance on monster effects.
That intro was so dumb and I can't stop laughing
That intro was incredible
Would love an alternative format maybe like just untiered decks. Idk if that’s a thing, but I would love to see some of these lower power decks get some actual play in a competitive format against other decks that are of a similar power level.
nice we got to see the room where it ALL goes down.
This deck is very fun and unlike certain other TCG exclusives, it's dirt cheap so I don't feel bad investing in a potential second wave
“One must imagine Joseph happy.”
yeah, when my buddy at locals made this deck the day it got printed, then proceeded to use TTT on his turn , was like
"Whoa, you can't do tha--...YOOO THAT IS FUCKIN BUSTED"
fuck this whole gotdamn archetype bc he activated TTT *without my interaction*
Joe befriended the doppelganger 💀, that's how much friendly he is.
I really hope the 2nd wave brings some good support, I like how this deck plays and hope it becomes good enough for me to spend the money on
ofc im not a good enough player to know the ins and outs of deck building but tech cards like sol and luna and summoning curse could have been added
We love sideing nobleman of crossout because it can target your own fields monsters and banishing the rest in the deck lol.
Loved the skit as always
Surprised to not see Summoning Curse in the decklist. This deck is one of the few decks that can really take advantage of it and handloop your opponent like a toxic asshole.
Embodiment of Crime isn’t really explained but if you’ve never used it it has the ability to force your opponent to flip all their monsters to face up attack position at quick speed. Its not a good card but I see the vision in mimighoul
Im hoping this doesnt become one of those situations where the TCG makes an archetype and then just forgets about it for like 4 years then gives it a single bit of support which woukd have been perfect during the archetypes inception but is too little too late now
top tier TMT intro with this one :D
I wish all of us could have a Jillian-like person in our lives. My god, what a couple.
...why didn't u give ur opponent a monster in Game 1 when they went into battle phase?
ok this is stupid but here me out, when I first herd of this deck I really wanted to try it out, so I hoped onto EDOPRO and made a deck, it was kinda similar to the deck in this video but I had 3 copies of swords of reveling light so I could "consistently" flip up 2 monsters and then go into ghostrix engine, and it works decently, I feel like it still needs something else, but it is very fun
@MBTYuGiOh you really ought to see Stevie Blunder's video on this deck and use Summoning Curse in this deck
😢i. Was very excited when I saw these. I hope they get some power. They seem fun and I love the style
This reminds me of the TMT where Sky Striker sacked Ishizu Tear in the Bo3 for an impressing win, showing the meta sheeps the true tier 0. Now Memeghoul does the same with a tiny bit of help from shifter :)
Lost it at "the me on the bed was a decoy"
I beat the deck by tributing the mimighous for diabellze X3
appliancer mimighoul works suprisingly well
I really hate that white woods and snakes eyes can just play under their own skill drain 😓
I feel like these days the non engine (handtraps, floodgates, handtraps that are floodgates, etc), wins a lot more games than the actual archetype.
The Flip Monster meet up has gotten a bit rizzier and surprising with the Mimighouls.
Played against these at a locals and lemme just say Forbidden Droplet destroys this deck, send the monster they give you for the droplet to negate the other effects and clear your board of mimics.
7:46 was there a reason why you couldn't activate Mimighoul Room? If you had activated it during the standby phase or draw, you could have special summoned a mimighoul from deck to face down on your opponent's turn using Room. This would A) put dungeon online, and B) prevent Evenly from being activated due to the opponent controlling a card.
0:55 ….is that rhetorical? Also sad there’s no swords of revealing lights
Sadie was legit screaming
The snake-eye player sold so hard. He could've used S:P to get rid of Fissure and then fire Tractus.
Summoning Curse is a must play imo.
So, the upside with recent TCG archetypes is that they do, in fact, tend to get that needed second wave. Especially the last couple. Also the Deck Building archetypes seem to be getting better supported too.
Now if only we could clear the meta a bit so they could cook.
Uh. Was there a reason why the trap wasn't used to beat evenly matched the first game? Maybe I am missing something.
It's funny that we went from a Dark Souls archetype to a mimic archetype.
A friend of mine playing this on locals last week, went undefeated all tourney, until last round, setted up the combo to handrip 4, Just a silly little incident, draw phase runick to pop the field spell, then normal summon inspector boarder such a sad way to go
That fake scream was so good
If you haven’t done Ragnaraika yet, you should definitely do it. The deck actually is really fun and has a bunch options when you get negates, especially when mixed with sunavalon
He did