@@ashmander3465Not if all 4 players main characters that can be buddies, plus, if you turn off motion control minigames Rosalina can't be a buddy, only leaving you with 5 buddies, wich can get repetitive easily.
Specially if you usually play with one or more of them making them unavailable (which is weird considering they invented gray clones for story mode which could have been reused here to avoid that problem)
And maybe Pauline’s mini-game would involve the other characters having to climb to the top of a scaffolding, like in the game Donkey Kong, whoever does first would get her as an ally.
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
I had another idea for Shy Guy's ability (similar to Luigi Logic from Mario & Luigi: Brothership): Before hitting the dice... ------------------------------------- Put his plan into action.
Nick: *uses Ninji's ability to skip Vernias' turn* *doomsday zone plays* Vernias: W-what? WHY? WHY DID YOU HAVE TO USE HIS ABILITY? WHY DID YOU HAVE TO USE HIM TO SKIP MY TURN? Brent: *laughs hysterically* Nick: Vernias it was random I wanted it to hit Brent it's not my fault. Vernias: YEAH IT WAS! WHY COULDN'T YOU JUST WAIT UNTIL BRENT WAS NEAR THE STAR? Nick: I mean you are very close to star yourself. Vernias: I'M 11 SPACES AWAY AND I HAVE NO ITEMS!!!!!
I have a better idea for Boo and Bowser. Boo: As long as Boo remains your Jamboree ally, opponents CANNOT TARGET YOU TO STEAL with a Boo(including when they use Boo Bells). Bowser: Grants Bowser Space Immunity(and you cannot be targeted with a Bowser Phone. If they try to, the user ends up being affected instead).
@@Goomba1309 Yes. But if it ends up targeting the person who has Bowser as the Jamboree ally, the ability activates and it'll reflect it back to the user.
Here's my list: Bowser: allows you to pick an aponent to have to roll to move backward (the aponent still has his turn). Goomba: places a bowser space 1 inforont and behind it (if there are non infront then one will br placed behind and in the same spot Koopa: Randomly picks another player to zkip over his turn by hittting him/her with his shell. Birdo: shoots the shite balls she did in Mario Bros 2 on every other player. They all move 3 spaces back. Boo: The player can use a boo bell each turn, but stealing stars cost 75 coins instead of 50. Monty mole: Places a permanent tunnel allowing the user to telapirt over to wherever they choose (all players can use it). Ninji: the player chooses some whom nninjitaeks away 1-2 random items but doesn't give to the owner. Toadette: gives protection from negative spaces (the same as in the video). Poline: doubles the players coin earnings (the same as in the video). Toad: gives one more die to roll (doesn't force the double die unlike the video but makes dice items even stronger). Spike: allows you to pick another player to play an easy jumping over spike rolls minigame where if the player fails all of his coins will go to the user (mandatory). Shy guy: allows you to pick a player to get the stone item if they have enough item space, one player each turn.
My list: Toadette: After rolling the dice, double the number rolled. Toad: Protects you from negative spaces, like what he did as a Duel Partner in Mario Party 3. Birdo: Similar to Yoshi, except you steal items instead of merely copying them. Bowser: Set a Star Steal Trap on the space you land on; an upgraded version of Bowser Jr. Goomba: Roll using Payday Dice. Shy Guy: The dice block moves slowly; the effect is cancelled if you use a Custom Dice Block. Koopa Troopa: If you reach an Item Shop with zero items, you can purchase three items at once and reach max capacity. Monty Mole: You can switch spaces with a random opponent. This is optional and can be declined. Boo: Boo will ask about stealing coins or Stars just like if you passed a Boo normally. This is optional and can be declined. Spike: Move the Star Space (If you're playing on Mario's Rainbow Castle, switch Toad and Impostor Bowser). This is optional and can be declined. Did not include Ninji and Pauline because they're unlockable.
Toad actually had the same ability you gave Toadette in Mario Party 3s Duel Mode, where he prevented you from losing coins when landing on your opponents space
Now for Showdown Minigame Ideas. I have titles for some Birdo’s Fashion Show Koopa’s Shoreline Adventure Shy Guy’s Mask Hunt Boo’s Blasphemous Maze Goomba’s Shapeshifting Isle (Tiny-Huge Island Reference)
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
Here’s my ability and mini game idea for Pauline if she was a jamboree buddy: Ability: has a chance for items to be reused again (probability increases if the item is a regular/payday double dice or triple dice). Minigame: a rhythm-based minigame similar to Donkey Kong’s
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
In the mario game of life theres a similar mechanic where you can gain companions Here are all their effects for any reference Toadette, Lucky No. 1: Collect 4 coins from the bank when any player spins a 1 Birdo, Lucky No. 2: Move to any unoccupied space-but only when you spin a 2 Daisy, Lucky No. 3: Steal 2 coins from another player when anyone spins a 3 Wario, Lucky No. 4: Collect 4 coins from the bank when any player spins a 4 Shy guy, Lucky No. 7:Collect 4 coins from the bank when any player spins a 7 Diddy Kong, Lucky No. 8: Steal 2 coins from another player when anyone spins an 8 King Boo, Lucky number 9: Move to any unoccupied space-but only when you spin a 9 Rosalina, Lucky number 10; Steal 2 coins from another player when anyone spins a 10 Waluigi, Lucky break: Collect an extra coin from the bank when you land on any coin space Donkey Kong, Lucky Break: You may move two more spaces (or two less) than the number you spin I just wanna throw these out there for people to reference if need be
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
If i had a nickel for every time i saw the 2 nickels meme even outside of the Life Series community, i'd have many nickels, which is a lot and it's weird (but funny) that it happened so many times!
Honorable Mentions: Diddy Kong: When rolling multiple dice... Gives you a higher chance of rolling matching numbers. Dry Bones: While moving... Steals a random item from opponents you pass.
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
Everyone with this video concept always give Shy guy a really bad ability, I mean its juste that bad giving a curse dice is useless id everyone has an item to get rid of it, but surelly its because you can't find something that makes sense like how you did with Toad, but I think I found a cool concept, before rolling the dice, Shy guy could offer you some unique items like a magic carpet or a vase full of snakes, that references the Shy guy bazzar track from mario kart 7, I don't know what those items could do but it makes a bit more sens than just a curse dice
@infyte_official Yes sorry my english skills are not great, but my idea for Shy Guy was to have a store to offer the player unique items, and these items would come from or be inspired by what can be found in a track of mario kart 7 : Shy guy bazaar, like a magic carpet, even if I don't know what these items could do I think it would be better than just a curse dice, you'll have to pays for the items though
I wish every character was a Jamboree Buddy. Having only 10/22 characters being Jamboree Buddies is too little
Nah it's the right amount
@@ashmander3465Not if all 4 players main characters that can be buddies, plus, if you turn off motion control minigames Rosalina can't be a buddy, only leaving you with 5 buddies, wich can get repetitive easily.
Maybe there will be DLC
Specially if you usually play with one or more of them making them unavailable (which is weird considering they invented gray clones for story mode which could have been reused here to avoid that problem)
that’s 12 more super long minigames they have to make
And maybe Pauline’s mini-game would involve the other characters having to climb to the top of a scaffolding, like in the game Donkey Kong, whoever does first would get her as an ally.
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
I had another idea for Shy Guy's ability (similar to Luigi Logic from Mario & Luigi: Brothership):
Before hitting the dice...
-------------------------------------
Put his plan into action.
Hopefully Nintendo will look at this and implement it via DLC
Unfortunately, Nintendo probably won’t!
Him: Thank god she doesn’t sing in jamboree
Me: HOW DARE YOU👹😭
@@gamesandmorewithdylan LMAO
Nick: *uses Ninji's ability to skip Vernias' turn*
*doomsday zone plays*
Vernias: W-what? WHY? WHY DID YOU HAVE TO USE HIS ABILITY? WHY DID YOU HAVE TO USE HIM TO SKIP MY TURN?
Brent: *laughs hysterically*
Nick: Vernias it was random I wanted it to hit Brent it's not my fault.
Vernias: YEAH IT WAS! WHY COULDN'T YOU JUST WAIT UNTIL BRENT WAS NEAR THE STAR?
Nick: I mean you are very close to star yourself.
Vernias: I'M 11 SPACES AWAY AND I HAVE NO ITEMS!!!!!
Lol Party Crashers Skit Love it!
Imagine if Vern got Ninji and all we get is a reprise of "SKIP YOUR ASS!"
I have a better idea for Boo and Bowser.
Boo: As long as Boo remains your Jamboree ally, opponents CANNOT TARGET YOU TO STEAL with a Boo(including when they use Boo Bells).
Bowser: Grants Bowser Space Immunity(and you cannot be targeted with a Bowser Phone. If they try to, the user ends up being affected instead).
These are pretty good ideas, but isn't who is targeted by the Bowser Phone random?
@@Goomba1309 Yes. But if it ends up targeting the person who has Bowser as the Jamboree ally, the ability activates and it'll reflect it back to the user.
Here's my list:
Bowser: allows you to pick an aponent to have to roll to move backward (the aponent still has his turn).
Goomba: places a bowser space 1 inforont and behind it (if there are non infront then one will br placed behind and in the same spot
Koopa: Randomly picks another player to zkip over his turn by hittting him/her with his shell.
Birdo: shoots the shite balls she did in Mario Bros 2 on every other player. They all move 3 spaces back.
Boo: The player can use a boo bell each turn, but stealing stars cost 75 coins instead of 50.
Monty mole:
Places a permanent tunnel allowing the user to telapirt over to wherever they choose (all players can use it).
Ninji: the player chooses some whom nninjitaeks away 1-2 random items but doesn't give to the owner.
Toadette: gives protection from negative spaces (the same as in the video).
Poline: doubles the players coin earnings (the same as in the video).
Toad: gives one more die to roll (doesn't force the double die unlike the video but makes dice items even stronger).
Spike: allows you to pick another player to play an easy jumping over spike rolls minigame where if the player fails all of his coins will go to the user (mandatory).
Shy guy: allows you to pick a player to get the stone item if they have enough item space, one player each turn.
My list:
Toadette: After rolling the dice, double the number rolled.
Toad: Protects you from negative spaces, like what he did as a Duel Partner in Mario Party 3.
Birdo: Similar to Yoshi, except you steal items instead of merely copying them.
Bowser: Set a Star Steal Trap on the space you land on; an upgraded version of Bowser Jr.
Goomba: Roll using Payday Dice.
Shy Guy: The dice block moves slowly; the effect is cancelled if you use a Custom Dice Block.
Koopa Troopa: If you reach an Item Shop with zero items, you can purchase three items at once and reach max capacity.
Monty Mole: You can switch spaces with a random opponent. This is optional and can be declined.
Boo: Boo will ask about stealing coins or Stars just like if you passed a Boo normally. This is optional and can be declined.
Spike: Move the Star Space (If you're playing on Mario's Rainbow Castle, switch Toad and Impostor Bowser). This is optional and can be declined.
Did not include Ninji and Pauline because they're unlockable.
Toad actually had the same ability you gave Toadette in Mario Party 3s Duel Mode, where he prevented you from losing coins when landing on your opponents space
I wish she did sing one up girl pauline is just adorable and cute
Now for Showdown Minigame Ideas. I have titles for some
Birdo’s Fashion Show
Koopa’s Shoreline Adventure
Shy Guy’s Mask Hunt
Boo’s Blasphemous Maze
Goomba’s Shapeshifting Isle (Tiny-Huge Island Reference)
Monty moles gauntlet
With a belly slap contest
And the pick axe minigame
And the minigame where Monty mole has a hammer
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
I think boo should have a boo repellent and can’t get effected by boo
I would give koopa troopa the ability to roll payday dice 5 times + get 6,7,8,9 or 10
Honestly they all sound amazing hope it gets added to the game someday
You don't want to get 22 achievements instead of just 10. 10 is enough. Plus if there were more at the start we wouldn't have all the mini games
No Gate Key-Pers sounds like a win to me
koopa troopa deserves to be a jamboree buddy
Here’s my ability and mini game idea for Pauline if she was a jamboree buddy:
Ability: has a chance for items to be reused again (probability increases if the item is a regular/payday double dice or triple dice).
Minigame: a rhythm-based minigame similar to Donkey Kong’s
Nice job! Are you going to make their Showdown Minigames too?
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
@infyte_official I understand...
In the mario game of life theres a similar mechanic where you can gain companions
Here are all their effects for any reference
Toadette, Lucky No. 1: Collect 4 coins from the bank when any player spins a 1
Birdo, Lucky No. 2: Move to any unoccupied space-but only when you spin a 2
Daisy, Lucky No. 3: Steal 2 coins from another player when anyone spins a 3
Wario, Lucky No. 4: Collect 4 coins from the bank when any player spins a 4
Shy guy, Lucky No. 7:Collect 4 coins from the bank when any player spins a 7
Diddy Kong, Lucky No. 8: Steal 2 coins from another player when anyone spins an 8
King Boo, Lucky number 9: Move to any unoccupied space-but only when you spin a 9
Rosalina, Lucky number 10; Steal 2 coins from another player when anyone spins a 10
Waluigi, Lucky break: Collect an extra coin from the bank when you land on any coin space
Donkey Kong, Lucky Break: You may move two more spaces (or two less) than the number you spin
I just wanna throw these out there for people to reference if need be
Everyone’s saying like "What would their minigames be?"
Well, they’ll probably be like Mario’s Threepeat and be a gauntlet of old minigames.
Now they need minigames
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
wait these are actually good af !!!
Amazing idea!
I love my boy Boo and all, but double coins and half off for stars sounds broken.
fits them perfectly ❤
If i had a nickel for every time i saw the 2 nickels meme even outside of the Life Series community, i'd have many nickels, which is a lot and it's weird (but funny) that it happened so many times!
Hope you get bigger, this is cool!
I have never played either Mario or DK’s buddy mini games in the board mode
What would their minigames be like?
Nice! What would they Jamboree games be like?
Honorable Mentions:
Diddy Kong: When rolling multiple dice... Gives you a higher chance of rolling matching numbers.
Dry Bones: While moving... Steals a random item from opponents you pass.
What about Hammer Bro?
@hAboyd Hammer Bro: While moving... Hit any opponents you run into, making them lose their next turn.
Pauline should get one
All are really good abilities but ninji is OVERPOWERED
would be cool if you gave them all unique ally minigames too
I was thinking about it but it would take alot of time brainstorming ideas for the minigames and I am finishing up my 3rd semester in college so I’m very busy.
3:49 or that you can call de koopa shop
too bad nintendo didn’t take advantage of this
I have an idea! If it’s possible, Why don’t you ask Nintendo for some of your requests? Just giving you an idea! Have a great day! 😃
Nintendo won’t listen to anyone lol. I wish they would but nah.
Maybe they can add a couple more not 12 more cuz Nintendo won’t do that
Everyone with this video concept always give Shy guy a really bad ability, I mean its juste that bad giving a curse dice is useless id everyone has an item to get rid of it, but surelly its because you can't find something that makes sense like how you did with Toad, but I think I found a cool concept, before rolling the dice, Shy guy could offer you some unique items like a magic carpet or a vase full of snakes, that references the Shy guy bazzar track from mario kart 7, I don't know what those items could do but it makes a bit more sens than just a curse dice
Can you rephrase that? I have no idea what you’re talking about sorry lol
@infyte_official Yes sorry my english skills are not great, but my idea for Shy Guy was to have a store to offer the player unique items, and these items would come from or be inspired by what can be found in a track of mario kart 7 : Shy guy bazaar, like a magic carpet, even if I don't know what these items could do I think it would be better than just a curse dice, you'll have to pays for the items though
2:47 Quick question why do you hate Pauline singing 🎶 I'm a 1up girl 🎶 so much I just want to know why
@@tarikthomas1130 I was mainly just kidding around. I love her singing it but it’s started to become her entire personality which is repetitive
@infyte_official Oh ok then I understand
10 is plenty
Nah it not