the old aran can go into adrenaline back to back, especially with a skill that forces adrenalin even without 1000 combo and origin. basically what you COULD do was get 1000 combo > Enter adrenaline > force adrenaline again > origin adrenaline. So can get like a 1min+ of adrenaline, 3 hunters prey, and howling swing.
old aran was able to go into adrenaline any time you hit 1000 combos, so with the now deleted skill mahas fury giving you combo stacks, you were able to be in adrenaline around 50-60% ish of the time. now adrenaline is pretty much a burst skill..
adrenaline is dead. it doesn't give you boosted damage anymore, it just has the blizzard around you. which if i remember the kms patch notes, is pretty bad damage wise.
@@kevinalohan2334 what 1000 mobs? 1000 combos brother. you get off adrenaline at 500, every hit is around +6 combos and a +170 combos from mahas fury. what i meant that it became a burst skill is because it doesn’t enhance beyond blade anymore and just gives you access to your burst skills.
Pretty spot on the comparison. Post remaster Aran don't feel like a combo class anymore. Eg: Pre-remaster origin need to press normal attacker to stack your combo vs Post-remaster origin press 1 button only. Really hope in the future update their remove or reduce the adrenaline rush cooldown.
Pre-Aran in modern Maplestory doesn't feel like a combo class at all. Evan is has waaay more combos than Aran. Aran is supposed to be known as the "combo" class in MS, but even after the remaster, it still doesn't feel like one.
Really miss out the pre remaster aran when you can literally go in adreline mode when 1k combo and do a charge burst, immediately after the adreline ends you can instant adreline in to get another charge burst out of it then follow on with a origin where you can do another charge burst and stack 1k combo on it for the final burst to end the origin. Now it's forcing you to go into a 3min burst instead of those mini 1k adreline burst. Kinda get choked on the adreline and have to wait for cd in order to go into adreline.
If they did do away with the combo thing, I don't think I would be all the bothered because I use a controller and there where many issues with multi pressed buttons that didn't work with the controlelrs.
Look how they massacred my boy 😭. Without the back to back Hunter's Prey, I don't think I can do Lomien on Aran anymore. The redesign overall looks and sounds like shit.
Am i the only one feel like Aran is more playable after remaster? the burst skill is so crazy now.. maybe im not the combo type person so i dont like how it worked pre-remaster.. i feel so so so much regret not giving my double mush pass to Aran but to Luminous
xD, it's defnitely stronger with that condensed burst in her kit, it's just the gameplay kinda shifted i guess, more of the play style then the actual damage, i'm with you on the fact that u need to weave normal attacks between beyond blade and i hated doing that, but i guess the overall aesthetics didnt agree with me on the remastered version, but i really like the burst
@@dxskyjumper 1)its not stronger, after 6th job it gets EXTREMELY more weaker than pre remaster 2) u didnt have to weave normal attacks between beyond blade for like years
the old aran can go into adrenaline back to back, especially with a skill that forces adrenalin even without 1000 combo and origin. basically what you COULD do was get 1000 combo > Enter adrenaline > force adrenaline again > origin adrenaline. So can get like a 1min+ of adrenaline, 3 hunters prey, and howling swing.
exactly. nexon did us aran mains dirty
The most remastered class ever, he went through so many changes
he had a spiritual awakening 🤣
old aran was able to go into adrenaline any time you hit 1000 combos, so with the now deleted skill mahas fury giving you combo stacks, you were able to be in adrenaline around 50-60% ish of the time. now adrenaline is pretty much a burst skill..
adrenaline is dead. it doesn't give you boosted damage anymore, it just has the blizzard around you. which if i remember the kms patch notes, is pretty bad damage wise.
@@kevinalohan2334 what 1000 mobs? 1000 combos brother. you get off adrenaline at 500, every hit is around +6 combos and a +170 combos from mahas fury. what i meant that it became a burst skill is because it doesn’t enhance beyond blade anymore and just gives you access to your burst skills.
Hi, new Aran here, what kind of enhanced cores should I get for the V Matrix?
Pretty spot on the comparison. Post remaster Aran don't feel like a combo class anymore. Eg: Pre-remaster origin need to press normal attacker to stack your combo vs Post-remaster origin press 1 button only.
Really hope in the future update their remove or reduce the adrenaline rush cooldown.
yea the whole 'stacking up the combo' style feels gone
Pre-Aran in modern Maplestory doesn't feel like a combo class at all. Evan is has waaay more combos than Aran. Aran is supposed to be known as the "combo" class in MS, but even after the remaster, it still doesn't feel like one.
Really miss out the pre remaster aran when you can literally go in adreline mode when 1k combo and do a charge burst, immediately after the adreline ends you can instant adreline in to get another charge burst out of it then follow on with a origin where you can do another charge burst and stack 1k combo on it for the final burst to end the origin.
Now it's forcing you to go into a 3min burst instead of those mini 1k adreline burst.
Kinda get choked on the adreline and have to wait for cd in order to go into adreline.
same T_T, but the condensed burst goes hard tho
RIP aran
If they did do away with the combo thing, I don't think I would be all the bothered because I use a controller and there where many issues with multi pressed buttons that didn't work with the controlelrs.
oh cool u can play maple with controllers?! dang
Does Aran still need to use the basic attack to deal 100% of his damage, or with these changes, does he only need to spam his skills?
nope, literally just spam beyond blade to get the combo to 1000 then burst then repeat
Good to get this confirmation that I quit at the right time.
ahahaha
the skill animations completely cover the character...
how did you get gameplay early???
i'm from MapleSEA hahaha
Look how they massacred my boy 😭. Without the back to back Hunter's Prey, I don't think I can do Lomien on Aran anymore. The redesign overall looks and sounds like shit.
😭
Am i the only one feel like Aran is more playable after remaster? the burst skill is so crazy now.. maybe im not the combo type person so i dont like how it worked pre-remaster.. i feel so so so much regret not giving my double mush pass to Aran but to Luminous
xD, it's defnitely stronger with that condensed burst in her kit, it's just the gameplay kinda shifted i guess, more of the play style then the actual damage, i'm with you on the fact that u need to weave normal attacks between beyond blade and i hated doing that, but i guess the overall aesthetics didnt agree with me on the remastered version, but i really like the burst
@@dxskyjumper 1)its not stronger, after 6th job it gets EXTREMELY more weaker than pre remaster
2) u didnt have to weave normal attacks between beyond blade for like years
@@ziv6129 ah i see, i knew 6th job was crappier cuz of the changes, but couldn't test cuz i dun have a 260 aran xD
Name of first song?
Temple of time - dusk of god
Maha Blessing = no Maha.... I can't believe I'm saying this but bring back Wonki at this point, Changseop ain't it.
i hate the korean dub 😭
just give us english dub