This is a reminder that this is still a MOBA. You got outfarmed in from a 10k sould advantage into a 30k disadvantage. Also they get a bonus in souls for killing the richest player, who was flats, so you feeding into already lost fights gave them a larger advatage than you think. Even when you traded with the Dynamo they could still deny the bubbles from your kill and also got the bonus from you being so fed. This was a perfect example of how to win from behind in a MOBA. Flats should have been carrying more teamfights after he got fed early while his teamates farmed.
Yeah this was really hard to watch. I mean im not an amazing MOBA gamer but listening to all these content creators bitch and whine about things not going their way while them being the obvious issue was very hard. Flats ran around the map doing absolutely nothing but farming jungle camps, complaining about stream snipers while not acknowledging the fact that maybe Kelvin just saw him or had information or used his brain in anyway. Kelvin was clearly a good player so that wouldnt be a surprise. Flats put himself in unwinnable positions so many times, getting "ganked" while he ran in there next to an entire team had just wiped his team effectively throwing mid boss and ultimately the game. Then whoever that whiney guy is saying the game is boring and no fighting was happening while the entire time there had been team fights and skirmishes, not to mention calling people cringe for trying to take out a player by ambushing ect which is a sound strategy in any MOBA. Late game is teamfight time, barrel one lane, did they do this? No, did they bitch and cry about being "ganked" and killed over and over due to being out of position and not closing the game? Yes. Pitiful gameplay.
Seeing him repeatedly get jumped with stuns and burst down in teamfights, then watching him spend 6k souls on not a single piece of CC mit was rough to watch
I haven't finished the video but at 23 min in they havent done anything worth while since 11min game time. just farming camps. like push lanes until someone matches you then clear the camps. they are leaving walkers and obj on the map too long for free. I am not going to check but did anyone run urn at all this game? at least up until 23 min....
In all fairness, when you're Pinata and get stream sniped, it's very difficult to play the map at all. As soon as he understood he was getting sniped, they needed to stack up and never unstack.
@@MacEifer What proof other than "Why are you here"? Have you never played a game where someone had crossed paths with you in odd places before? Hes a paranoid streamer, as if anyone needs to snipe him to beat him...man ran into 1v6 and mentally questioned the entire game.
The issue I have with Deadlock I think, is when the action gets action-y I feel like there's too much going on, but somehow not enough going on? I'm not entirely sure how to describe it but it has me longing for more, like I can smell what they're cooking. But it's gotta stay in the oven for just a teeeeeeeeny bit longer I think
Ah yes a man of culture. Let us sit and discuss character builds that let us stun and punch our enemies into oblivion. Yes I love playing Dynamo and using 1 knock-up then punch them.
I mean most other games that did not get punished since they all kind of played an hero shooter than an moba, these players played an moba then hero shooter which it was massively noticeable of them baiting ambush, farming then some synergies in there.
I love your deadlock content Flats, I would like to give you an idea, how about starting a series in which you post your first game with every character, maybe on second channel would be cool🙏🙏🙏
Bebop has the strongest gun build in the game, you get +90% DMG from your abilities which is insane, plus you have the lowest DMG drop off in the game. I'm not sure if the DMG amp stacks on his abilities but if they do you could theoretically get around +250% weapon DMG before any weapon items.
This gameplay shows that he doesnt understand how to play the game, why would you ever want educational video from someone who has only really played Overwatch competently?
It's definitely not pointless. Very useful against punch spammers and in close fights early when you know they are coming up on a reload, I catch so many people with parry in the early game
idk if its just me or is this game just not very *satisfying* to play? like its a strong foundation with cool mechanics in some spots. but the synergies, the store, and a majority of the abilities just kinda feel flat imo. curious as to other people's thoughts! ive played a lot of overwatch and a lot of smite for an idea of where i come from.
I've played Smite and Overwatch as well, but having played this myself I must say I find it incredibly satisfying. I think it can vary heavily atm depending on the character you play, but at least as far as the current structure of the game I've never had this much fun playing a moba before. Another thing to note, this is still in development. I'm sure some items will be tweaked or modified as well as balance adjusted to make for more flexibility.
You also need to take into consideration this is still in alpha! No matter how polished this game looks things still aren’t fully voicelined, there’s textures missing from abilities and the game has down time periods for updates. Things may feel flat because they’re literally flat.
@@djdrawjunk7860 yeah hoping they add some more hit feedback on your own screen so its easier to *feel* how much damage youve taken. and maybe some new character kits might resonate with me more. movement is fun. just not seeing the kit and item synergies that make these games GREAT, if you know what i mean. but ik its in alpha so its subject to change. thats why im just asking for other people’s opinion. just curious as to the overall reception.
@@profozpin227 totally valid. the movement has been dope to learn and get into. i find that part satisfying myself. but for abilities and the item shop for some reason it seems to fall flat to me. i think it could just be who all ive tried so far but idrk. hard to verbally explain but its not as satisfying feeling pulling a combo off in deadlock as it is 3 man slamming a bellona hammer or hitting a nasty bubble on your teammate as zarya to keep their ult alive and moving, at least at the current state imo.
Please keep making deadlock content!
This is a reminder that this is still a MOBA. You got outfarmed in from a 10k sould advantage into a 30k disadvantage. Also they get a bonus in souls for killing the richest player, who was flats, so you feeding into already lost fights gave them a larger advatage than you think. Even when you traded with the Dynamo they could still deny the bubbles from your kill and also got the bonus from you being so fed.
This was a perfect example of how to win from behind in a MOBA.
Flats should have been carrying more teamfights after he got fed early while his teamates farmed.
Yeah this was really hard to watch. I mean im not an amazing MOBA gamer but listening to all these content creators bitch and whine about things not going their way while them being the obvious issue was very hard.
Flats ran around the map doing absolutely nothing but farming jungle camps, complaining about stream snipers while not acknowledging the fact that maybe Kelvin just saw him or had information or used his brain in anyway. Kelvin was clearly a good player so that wouldnt be a surprise.
Flats put himself in unwinnable positions so many times, getting "ganked" while he ran in there next to an entire team had just wiped his team effectively throwing mid boss and ultimately the game.
Then whoever that whiney guy is saying the game is boring and no fighting was happening while the entire time there had been team fights and skirmishes, not to mention calling people cringe for trying to take out a player by ambushing ect which is a sound strategy in any MOBA. Late game is teamfight time, barrel one lane, did they do this? No, did they bitch and cry about being "ganked" and killed over and over due to being out of position and not closing the game? Yes. Pitiful gameplay.
Seeing him repeatedly get jumped with stuns and burst down in teamfights, then watching him spend 6k souls on not a single piece of CC mit was rough to watch
I haven't finished the video but at 23 min in they havent done anything worth while since 11min game time. just farming camps. like push lanes until someone matches you then clear the camps. they are leaving walkers and obj on the map too long for free. I am not going to check but did anyone run urn at all this game? at least up until 23 min....
In all fairness, when you're Pinata and get stream sniped, it's very difficult to play the map at all.
As soon as he understood he was getting sniped, they needed to stack up and never unstack.
@@MacEifer What proof other than "Why are you here"? Have you never played a game where someone had crossed paths with you in odd places before? Hes a paranoid streamer, as if anyone needs to snipe him to beat him...man ran into 1v6 and mentally questioned the entire game.
Mans saw his whole team die at 32:50 and said "yeah imma fight" that's wild 😂
That character plays like a mix of Doom, and rein. And i am all here for it.
Some people say the other team is still looking for the f key on their keyboards even to this day
25:45 i just love the way he runs, he's just zooming through😭
Keep droping more deadlock content i love seeing u play it 🤞
I love the Deadlock content you put out, please do more
The issue I have with Deadlock I think, is when the action gets action-y I feel like there's too much going on, but somehow not enough going on? I'm not entirely sure how to describe it but it has me longing for more, like I can smell what they're cooking. But it's gotta stay in the oven for just a teeeeeeeeny bit longer I think
one day Flats will play someone who can parry
Ah yes a man of culture. Let us sit and discuss character builds that let us stun and punch our enemies into oblivion.
Yes I love playing Dynamo and using 1 knock-up then punch them.
All that feeding though, lmao
No thoughts, just punching and vibing out was definitely true lmao
I mean most other games that did not get punished since they all kind of played an hero shooter than an moba, these players played an moba then hero shooter which it was massively noticeable of them baiting ambush, farming then some synergies in there.
Honestly loving the Deadlock content Flats. Abrams is such a blast to play imo.
Love this game. Keep on showing more of this content. 👍
I love your deadlock content Flats, I would like to give you an idea, how about starting a series in which you post your first game with every character, maybe on second channel would be cool🙏🙏🙏
more deadlock flats!
Loving the Abrams gameplay.
Bebop has the strongest gun build in the game, you get +90% DMG from your abilities which is insane, plus you have the lowest DMG drop off in the game.
I'm not sure if the DMG amp stacks on his abilities but if they do you could theoretically get around +250% weapon DMG before any weapon items.
pro tip flats!, if you step just past/nearly inside of that first minion from 2:00 your heavy melee hits all 3
confirmed flats is Avengers threat level in Deadlock XD
It's so nice seeing flats actually enjoy himself after the disaster of overwatch
Remember friends, when you see an enemy Abrams build your anti heal and prime your F keys. Good luck into gun build Abrams tho- that build is wild.
Love these full game vids!
Mike tyson's punch out
Really loving this Deadlock content man
Flats not getting headhunter hurt so bad 😫
Peace be upon you. ^w^
Super fun content flats keep it up!
Love the Flats/Jonas collab!
"talon is 1" at 60% hp. but i know the feeling
That match was karma for what you did to that wraith lmao
A Flats Abram guide would go crazy :D
This gameplay shows that he doesnt understand how to play the game, why would you ever want educational video from someone who has only really played Overwatch competently?
@@scotttimbrell8632 naw deadass Flats has no sense of Macro at all in this game and he NEVER cancels his charge for some reason lmao
@@michaelkhiev2070 Bro he still clicks his abilities to level them up.
I hope this game comes to console it looks really fun🙏
*Deadlock content goated*
Is that Mauga's voice actor?
How it feels to play Abrams:
15:11
More more
the blm fist goes crazy
1:38 wth happend to abrams?
is your abrams cosplay on purpose? i like it, either way. xD
no one parrys ever XD
i forget it even exists sometimes
Cus its kinda pointless and too punishing. Probably shouldnt make the melee do that much damage to begin with that it needs a parry.
@@scotttimbrell8632 It's too punishing to parry? It's more punishing to get parried than to whiff it.
It's definitely not pointless. Very useful against punch spammers and in close fights early when you know they are coming up on a reload, I catch so many people with parry in the early game
8:40
amazing
WHO ARE YOU PLAYING WITH
bro is cosplaying abrams
idk if its just me or is this game just not very *satisfying* to play? like its a strong foundation with cool mechanics in some spots. but the synergies, the store, and a majority of the abilities just kinda feel flat imo. curious as to other people's thoughts! ive played a lot of overwatch and a lot of smite for an idea of where i come from.
I've played Smite and Overwatch as well, but having played this myself I must say I find it incredibly satisfying. I think it can vary heavily atm depending on the character you play, but at least as far as the current structure of the game I've never had this much fun playing a moba before.
Another thing to note, this is still in development. I'm sure some items will be tweaked or modified as well as balance adjusted to make for more flexibility.
You also need to take into consideration this is still in alpha! No matter how polished this game looks things still aren’t fully voicelined, there’s textures missing from abilities and the game has down time periods for updates.
Things may feel flat because they’re literally flat.
@@djdrawjunk7860 yeah hoping they add some more hit feedback on your own screen so its easier to *feel* how much damage youve taken. and maybe some new character kits might resonate with me more. movement is fun. just not seeing the kit and item synergies that make these games GREAT, if you know what i mean. but ik its in alpha so its subject to change. thats why im just asking for other people’s opinion. just curious as to the overall reception.
@@profozpin227 totally valid. the movement has been dope to learn and get into. i find that part satisfying myself. but for abilities and the item shop for some reason it seems to fall flat to me. i think it could just be who all ive tried so far but idrk. hard to verbally explain but its not as satisfying feeling pulling a combo off in deadlock as it is 3 man slamming a bellona hammer or hitting a nasty bubble on your teammate as zarya to keep their ult alive and moving, at least at the current state imo.