How To Make Any Game Mechanic - Episode 4 - Collectibles

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 7

  • @ThatOneUnityDev
    @ThatOneUnityDev  ปีที่แล้ว

    Don't forget to comment your game mechanic suggestions! :)

  • @lemmin_
    @lemmin_ ปีที่แล้ว +1

    GG thanks for the video! Here is a simple suggestion that fits for a 2d platformer game: if the player presses a button, player's character starts falling upwards, reverting its gravity. Gravity's fall direction cannot be changed while in the air, and the character's sprite should be flipped vertically. I hope this helps!

    • @ThatOneUnityDev
      @ThatOneUnityDev  ปีที่แล้ว

      Thanks for the suggestion! That's very specific! I'll add it to the list! :D

  • @CSharpGameDev
    @CSharpGameDev ปีที่แล้ว +1

    Suggestion: a camera that follows the player and zooms out as needed to adjust to the game world. That would be on theme with this series and could continue the path of this 2D game creating.

  • @MrOmenMusic
    @MrOmenMusic ปีที่แล้ว

    Great tutorials, i m struggling with saving and loading the inventory items into a json file, any suggestions?

    • @ThatOneUnityDev
      @ThatOneUnityDev  ปีที่แล้ว +1

      Code monkey has a really great tutorial on his channel! I would recommend! :)