hmmm not that significant though since they can just switch to a build path with damage items first then like 1-2 defensive items for late game (which has already been a popular build path for most fighters anyways)
it's a very good chance we'll see more tank exp laners rise in the meta though (i.e. Ura, esme and gloo which have all fallen out of meta before) and tank roamers too aside from Tig and Mino
I'm patiently waiting for you to upload this Official Server updates! The only channel that is reliable when it comes to big updates. Thank you, Elgin!
I see potential for Esme as a Jungler with damage build. She has fast clear time, fast rotations, great early dmg, solid CC, and even with damage build she is still not easy to kill. Her reduced mana cost along with purple buff makes her not need to rush Enchanted Talisman anymore. She also doesn't need to build def items as the jungler, but can still act as a frontline when needed. We might see jungler Esmes soon, it kinda got popular when she got her Allstar Skin
What rock have you been living under bro? Ppl's BEEN using Esme as a jungler. You wont see it often because just like heroes like Harith, shes very situational and could easily be countered
Theres something forgotten in the video; the item ogre, anyone remembers it having a speed buff each time u attack? Well congrats! They didnt said a single thing and removed that unique passive..
if they're gonna nerf karrie's late game dmg, they should buff her range. One of the reasons tank karrie became meta is bec of her passive and short range. Karrie acts more like a fighter than mm. Cici literally has the same range as karrie when using her first skill. What a great way to ruin really good hero some more lmao moonton
I tried Yve out and ngl she feels much better to play; she won't take 10 months to clear a single minion wave anymore and her early game is overall stronger! Her ult is still so bad tho and there's still no reason to use it xD If there's no plans to bring back the range of increase the damage of Yve's ult, I suggest that the cooldown of it be reduced to the likes of Pharsa's old ultimate. Just make it spammable like the old Pharsa. Like seriously, ~60s cooldown for such a mediocre ability?
the ult is literally one of the main reasons for playing her though. It's not that bad, you just need teammates to play around your ult for you. Back then the range was so long that you could get solo kills or zone out alone from a long range which was unfair. She's balanced rn in my opinion. Not the best solo carry mage but a very strong utility/cc role type of mage
@@komatsu-theguardianoftheca6031what balance? all heroes can literally just walk 2 units to escape and go beside her and start attacking. 7x7 down to 6x6 would have been better. 5x5 is just criminally low. I almost never use ult because of that.
Lol what? Tell me u didnt know to play yve without telling it. The reason anybody pick yve is HER ULT. Slow up to 5 enemies, dmg them, and potentially immobilize them is a very strong ability. Anyone with that skill is only terizla and he is over pick. The reason nobody pick her again is because the nerf of ice queen wand that makes his ult is a worse version of terizla. Im an immo player with 70%+ wr on yve so please replay with ur oppinion so i can show how wrong u are
sometimes chou's ult is better when clicked fast, for example when ur kicking a low hp enemy to the turret. u gotta use the kick early to get that dmg to kill him without losing hp from the turret
Yeah, I remember how Moonton implemented the no accidental touch feature on Pharsa's ultimate skill. Now, I can't quickly target enemies during her ultimate 2nd damage as before because the no accidental touch feature prevents me from pre-targeting with Pharsa's ultimate skill indicator on the 2nd damage (I often miss the second damage of her ultimate since I can't move her ultimate cursor instantly). Very frustrating TBH.
Nah, the defense/armor update is fr screwed, it's already difficult to play with Squishy heroes and with further defense reduction, there's literally no way to sustain in a team fight other than relying on few item. To add on, the saber ult range being increased can literally make him a better nightmare when it comes to camping 💀
@@devinyanuardana1781 Bru wdym do you have any ig knowledge? if your opponent is saber purchasing rose meteor would help and one defense item with any hero won't reduce their damage quite significantly
@@SoreaIisticlol Purify exists bro. your job as a marksman is to stay the fck out of range. Saber cant just reliably cast his ultimate unless you always place yourself in the frontline and besides, the roamer/tank should initiate bush checks instead
I don't really like the adjustments on Brave Smite that much, most of us EXP laners use it's passive to minimize going back to base to heal so we will be present on team fights as much as possible. With the new adjustment the enemies will just have to stay far away and we won't get heal, yeah you could get close to deal skill dmg to get it's heal but the enemy can just dish out dmg to you making the heal you risked getting for pretty much useless... idk that's just my experience so far with the new brave smite, that's why for now i use impure rage on my EXP heroes that doesn't have mana to get that small heal
The thing is, it's probably an intentional small nerf as fighters that can abuse it are basically poke-proof, terizla is still is tho ig Edit: Devs also might want to say to sustain exps that no you won't skip bloodlust axe or oracle thank you very much with this change XD
Gloo not being able to heal with first skill without hitting an enemy is a huge nerf, as a gloo main I mainly use first skill to heal up my HP back to full and with the change it's no longer possible. Insane how they went with this decision considering gloo is not even that popular of a pick.
Fr idk about the Joy adjustment. It was always her kit to have that cc immunity. She was a good counter for cc reliant mid laner like Eudora or Nana. Now she is more like Nolan.
I still feel like lolita needs some buffs like, bring back the invisible ult when using it in the bush or atleast give canceling button on her 2nd skill. About her ult. I feel like non of us now fully wait to stun the enemy longer. Buff the slow effect or the stun deration. 2.5 (including 1st skill stun) stun or lower is pretty useless when the enemy can just stun her and get stunned like, 1 or 1.5 sec. Other tanks such as belerick (2.7sec), tigreal (3.3 sec) akai (4.5 sec if the enemy was pinned to a wall in the first place) and etc can exactly stun if it used right. Her literal ult having same CD like Akai and also 2 or lower sec aoe stun is just spit on the face to me.
She's not the best setter, but she's not even a full tank either, she's like the Akai wnd Belerick combined, being the best counter to projectiles (literally) and having a huge shield buff if paired with support emblem, Favor, and FOTO. The thing is, her ultimate can NEVER be cancelled and will stun enemies no matter what they do, even if she gets SUPPRESSED, her ultimate will trigger, so it's fair, considering her other kits have been massive, she's one of the best and versatlie tanks in the game rn. Also her defense growth got buffed so semi-support build (with FOTO) is actually viable and is so good on her rn.
I wish they’d make the timing of Joy’s perfect beat faster. No CC Immunity in a fast paced game full of such skills… alright, that could work. But her window to deal damage with skill 2 and all pulses from her ult are dealt too slowly. Enemies can’t counter her cc immune, but this adjust risks her getting burst down in mid to late. Need faster damage with Joy.
Harith and other Mages would have a field day with those defensive item nerfs... Moonton forgot or intentionally didn't raise the Magic Def on other Tanks. Also, Exp laners got nerfed.
I now always play with lylia in rank for the past 2 seasons, even before this defensive item nerf she was a monster with full damage build in late game, i always carry my whole team in late game whenever i get to play mage(shes always my prio pick for mage, and surprisingly in my server i never saw her getting banned or picked which is a mystery to me considering her high brust damage in late game, not even in classis, people always pick vale idk why), ig i can be a more bully 😅 until they change this nerf adjustments
Hope they make buff Eudora a little only for her passive. Let apply Superconduct from AAs just like Vexana does with her passive. Since Eudora's lane clearing it's pretty slow and she has to do 1-2 to clear waves thanks to her slow 1st skill CD without going on a CDR build (and make her a battlemage). With it she could just do the AA-2-1 and deal greater damage with 1st skill dmg to minions.
Yve should make it back to meta. I think what made her obsolete in the current meta was her poor clearing speed in mid to later game due to removal of the second damage in Skill 1 to minions. The current slow is fine - nearly no one uses Rapid Boots and Rafaela is not popular anyway.
Bro, just played pharsa lately as I noticed she crazy OP AF after the last update, now they intensify her skill 2. I mean, even an uncompleted build pharsa could almost burst out half or even up to 75% of squishy heroes HP with a perfectly landed skill 1 and 2💀💀💀
As a masha player previous update, the damage nerf on her first skill is not that noticeable since the dmg nerf of first skill got supplimented by her ult skill. The thing is you will need her ult at most times to be as effective than before
I've been running lolita on full magic and it's been working so far. The shield that the passive gives is so high that Oracle is the only defense item you need cuz it gives more shield. It's been working for like my past 15 games, only lost twice. Build: Starlium Scythe Tough Boots (Dire Hit) Flask of the Oasis Holy Crystal Oracle Blood Wings
Eu sou um jogador de Masha, ela precisava muito desse ajuste. Ela era muito fraca no early, e muito forte no late, esse foi o ajuste mais certo que a montoon fez. Gostei muito. Basicamente, antes, todo mundo derrotava Masha no early e ninguém derrotava Masha no late.
@@neutronz326 I really don't think so, build her as dmger with few spell vamp items would be much better, try to do a combination of spell vamp and attack, also I think oracle would be much more needed now than before, and if you wanted to roam with her, I recommend to go spell vamp mostly with few dmg build she would be like support mostly than tank, but still effective rather than building her as a tank, cuz of the nerf ofc she would be squishy and weak in early to mid games which gonna be an advantage for the enemies so yeah..
I wish Novaria gets a death penalty risk on 2nd skill: Large chunk of nerf on 2nd skill: (works if no hero is hit, clones and summoned units are not considered heroes) -Cooldown increased to 30 (cannot benefit from cd skips and cdr effects) -Gains 90% slow and Physical and Magic Defense reduced to -60 regardless of defense item boost for 10 defense -All critical hits will deal 200% damage on her during the slow effect (all enemies will deal 400% critical damage on Novaria, extra 80% with Berseker's Fury)
tbh honest swapping holy cyrstal and bloodwings price wasnt a rightr choice. they could ve just made hoyl crystal buff and expensive. now bloodwings feels nerfed tbh and not as powerful as b4
Ideally yes, but I spent quite some time mastering Joys beats and basic attack combo. I’m okay timing her ult, but Joy’s dps is too slow for an assassin.
Grock is literally the odd one out of all tank, builds Magic Blade as 1st true item then go full Phy. Atk, he gets a defense buff and yet his conversion from Phy. Atk is not lowered as a Grock main im enjoying it
Masha definitely got a buff, bec her ult gets her cd refreshed every time she loses an HP bar, that's why they had to lower it's damage, but u can go damage build with 2 defense items and you'll deal rlly good damage.
Minotaur is always ban in higher rank because of that 70% slow and high heal so its not surprising. He have basically the perfect kit out of all tank so i wont even complain about the nerf but the slow nerf is indeed pain because i just got the zodiac skin
@@kishi1811 He is. Especially last season, but I'm starting to climb the rank again this month because I usually don't immediately play the rank whenever the season freshly starts, I intend to use the Minotaur tank strategy to climb to Mythical Glory again since that's my most effective strategy last season. Sad that I can't use the same strategy again.
Gloo, I feel is still screwed because Vexana is overused and if you play Gloo and someone on the enemy team counter picks with Vexana, your effectiveness is near zero on team fights.
Gloo got nerfed to hell, the only thing keeping him from being garbo is his first skill heal without having to damage enemies, now he is gonna be the worst tank ever
This is really complicated for ruby, they nerfed her spell vamp and now its a nerf for defense which she relies on, like they wanna destroy her "unintentionally" which is truly annoying , I hope they atleast buff her spellvamp or her hp also passive defense, ruby is an exp laner she needs more sustainablity to engage in teamfights..
Yeah I believe it is a nerf not a buff. Because whenever I use saber, I never miss the ult. With shorter dash, you can barely escape when you get chased by enemies.
Alice should've received the lower mana cost and tank defense growth buff. The mana regen doesn't really help her when her ultimate level is max. To add, her 1st and 2nd skill demands mana. Alice is mana dependent and a front liner yet the devs dodged any buff on her. Sad.
As a Harith Main from 2020, this is a direct nerf for us Harith mains. Yes the quick shield is useful and all, but we all grow to the old Harith where he's able to sustain himself even in a 3v1 situation. I can safely assume the newer Harith is great for a 1v1 fight. But it's definitely not any better compared to the old sustain Harith. This ain't a buff. It's a damn nerf.
1:52 Actually kagura consider hayabusa as a friend(friend zone) and haya is secretly in love with kagura meanwhile hanabi is in love with haya but couldn't confess her feeling
Actually that's the old lore, they swap the situation since 2021 project next, kagura like haya, but haya sees her as a little sister, while hanabi... Yeah still hanabi
0:48 Seeing Esme in this list while Alice gets left behind. What's even the point of her Mage/Tank atribute? Might as well delete it and change it to Mage/Fighter or just pure Mage. Gosh darn, Alice is in desperate need of survivability right now that she lost her extra free hp from her previous passive. She's just way too squishy.
I haven't used Edith and Layla in rank for a long time, I'll try later btw thanks for always making recap videos,Advanced server updates and video animations
as a masha player it is a good adjustment for masha improving its laining capabilities in the early game is a good thing because masha is somewhat quite weak in the early game
Genuinely, i am having a love hate relationship with playing tank roam, the only tank i like to play as solo now is just edith since the 3.5 increase is kinda insane
I don’t think they should have lowered the defense of rose gold, winter truncheon and the boots because tanks don’t use rose gold and winter truncheon and boots are like a necessity for agains the enemy jungler
So in short non tank hero will less likely to be picked as a jungle hero since the defense stats is lowered making squishy heroes more squishy and making tanky heroes more tanky so tank meta is still much better now than last time
i hate that gloo is as said being buff his skill 1 before was way better when he collects his goo he will get 3% hp back which is like a free guardian helmet, and when it hits non minions it still heals him now it has to hit the enemies to get healed really annoying
As a gloo main, I'm quite sad and disappointed that they nerf him instead of buff, because of this change, gloo can no longer heal himself with his first skill, i don't see it as a buff at all 😢
There's a reason why the so-called "blue buff" reliant hero need mana management, because their kit actually do more impact compared to other hero and the way to keep them not too much dominant entire match? I guess mana is simply fancy blue bar for montoon huh. Now i can proudly montood is equal of rito, 100 years development but chinese version
In my experience, Lolita's buff, along with her new skin, actually increased her pick rate and win rate, ever since i used her after the update, i never lost since, yes, never, but that's probably since i used her 8-ish times in ranked now, i don't want to break my win streak lmao 😭 Also my main support/tank is lolita even before the update, so this is coming from a lolita main.
For me its not. First the ultimate before and today is very far when we talk about damage, before we can see that it can one hit even Marksman and Fighters but today it doesn't even hurt. And I thought that the 220 extra physical attack is a buff than the 200 total physical attack but no I prefer the old buff even though she's OP
they need to buff defense stats of sustainable fighters like Yu zhong, Lapo lapo, Aldous, Balmond, Ruby, and others.... be cause now they are so squishy to enter team fight !
For me, I feel like the DEF growth buff for tanks made me have a desire to try semi-tank build on tanks. I have done semi-tank build on a Gloo currently, so maybe I should try semi-tank Franco or Akai with the change.
Nope, it makes them MORE of a tank. Since compared to heroes like guin, martis, theres no reason to not use them with item tanks. Now, it balances out the role and give them a much better tanking capabilites unlike the fighter tank
@@alemansprototypeguy well, for starter most tanks has goofy percentage while some does have a decent one. Tho only some tanks can do it while not abandoning their tank nature (e.x. gatot, johnson, hylos)
I think they should just make heroes like fanny,ling,nolan hve higher energy and just lower the blue buffs energy reduction They act like reducing fanny’s cable energy usage by 1 is gonna do anything 😭
True and I thought it was a buff since it scales with extra physical attack but no it's a nerf. Unlike before it can one hit even fighters beside marksman.
They killed sustain fighters! As an sustain exp laner, the only viable option right now is go with yz and arlott and terrizla, the others feel so squishy even with a semi build
Finally baxia's main item the dominance ice(cream) can now affect marksmen heroes so I don't have to worry about Karrie users since they also got nerfed now
Most EXP Laners got nerfed to hell.
Only Terizla was the one who benefited from the item nerfs.
Full damage build fighters.
This also benefits them
(Btw I mean those heroes that are like argus,since I play argus)
hmmm not that significant though since they can just switch to a build path with damage items first then like 1-2 defensive items for late game (which has already been a popular build path for most fighters anyways)
Fr.. as a sustain exp main i can tell i cant play ruby or cici anymore, im stuck within yz and esmer rn
it's a very good chance we'll see more tank exp laners rise in the meta though (i.e. Ura, esme and gloo which have all fallen out of meta before)
and tank roamers too aside from Tig and Mino
Esmeralda Edith too
I'm patiently waiting for you to upload this Official Server updates! The only channel that is reliable when it comes to big updates. Thank you, Elgin!
Devs should also reduce Faramis' ult animation delay. It's so hard to ult when you are so easily cc'd.
Akai also have delay. Remember old akai instant ulti
Kadita is waving 😅
Purify Is The Key
He's already busted if they change him people might realise and ban him more often till he gets nerfed
faramis ult cast faster during his 1st . keep that in mind
I see potential for Esme as a Jungler with damage build. She has fast clear time, fast rotations, great early dmg, solid CC, and even with damage build she is still not easy to kill. Her reduced mana cost along with purple buff makes her not need to rush Enchanted Talisman anymore. She also doesn't need to build def items as the jungler, but can still act as a frontline when needed. We might see jungler Esmes soon, it kinda got popular when she got her Allstar Skin
Welp, time to pull off an MakuNathzz moment.
shes strong, already tried her, buff on def & most mage now will use blood wings, she just sucked the shield out.😅
Jg esme with damage build has already been present though? It's not as popular as other junglers but still pretty effective
Good Game, Good Game.
What rock have you been living under bro? Ppl's BEEN using Esme as a jungler. You wont see it often because just like heroes like Harith, shes very situational and could easily be countered
Always waiting for Elgin... He is like the teacher whose class has 100% attendance 😂
😂😂
If he is our online teacher... I can beat Albert Einstein
Yup E Sir Elgin
Fr soo much better than those others like kazuki much more detailed and shorter video
Good Game, Good Game.
Theres something forgotten in the video; the item ogre, anyone remembers it having a speed buff each time u attack? Well congrats! They didnt said a single thing and removed that unique passive..
It's in the patch notes, though. But that's your opinion. 👌
They removed it so that it can also be a build path for heptaseas and War axe, but the movement speed buff is still present in Endless Battle.
@@ianjhil152 is it? I couldnt see it.
@@benchjamandra9643 are u talking about the movement speed endless battle gives as an stat, or did they made ogre's passive on the endless battle?
@@___-___-___-___-___-___-___ ogre movement passive removed but movement passive stayed in Endless battle
Its funny to see how other players don't know how Carmilla's skills works.
Ma che cazzo stai a diiii, ma di che parli se le cose non le sai, ma che cavolo dici
Alice ain't a tank anymore, while esme is chilling with her tank bros.
Honestly it's still fine, Alice will still get a buff which is the new Clock of Destiny
She has a new skin coming soon so they will buff her again.
Esme with damage item is already so strong
Alice main here. I feel she’s nerfed 🥲
@@Daniel-ui3zy lol the skin will probably be free so no buffs for her
Exp Laners are ruined, Tank META is still alive.
as it should be
Other wanna be tank heroes cant use tank items, ehile tankier heroes can use burst item hahaah
Uranus, Gloo, Barats, Fred, Esme and Grock on EXP: Hello?
They aren't ruined they're just having a meta change
why are exp laners ruined? They still have survivability skills, and have enough dmg to be dangerous
As a fanny main, i am in *RELIEF* that i DID NOT get nerfed.
skilled fanny who dont often use ulti got nerfed ig, the 1st skill cost stays same despite blue buff nerf
She would deserve more nerf tho ,but guess she's moonton fav child l.
It's better tbh, although I still prefer the 10 energy regen Buff
Cable era still alive
@@sere-chan3221she’s like the only few assasins that can compete against Tank Junglers the heroes that deserve nerfs are Fredrin, Baxia, & Barats
@@rizqirayyan6891exactly. Fanny is hard to play and easy to counter, Barats also Jungles very fast
if they're gonna nerf karrie's late game dmg, they should buff her range. One of the reasons tank karrie became meta is bec of her passive and short range. Karrie acts more like a fighter than mm. Cici literally has the same range as karrie when using her first skill. What a great way to ruin really good hero some more lmao moonton
I tried Yve out and ngl she feels much better to play; she won't take 10 months to clear a single minion wave anymore and her early game is overall stronger!
Her ult is still so bad tho and there's still no reason to use it xD
If there's no plans to bring back the range of increase the damage of Yve's ult, I suggest that the cooldown of it be reduced to the likes of Pharsa's old ultimate. Just make it spammable like the old Pharsa. Like seriously, ~60s cooldown for such a mediocre ability?
Mage = Bad treatment
MM = VVIP treatment
you need to know that why they treat mages like shht
the ult is literally one of the main reasons for playing her though. It's not that bad, you just need teammates to play around your ult for you. Back then the range was so long that you could get solo kills or zone out alone from a long range which was unfair. She's balanced rn in my opinion. Not the best solo carry mage but a very strong utility/cc role type of mage
@@AlvinJohn-jd3omoh tanks is just sipping our tea, we rarely get buffed or nerf (or even skin), so we just take anything we can lmao
@@komatsu-theguardianoftheca6031what balance? all heroes can literally just walk 2 units to escape and go beside her and start attacking. 7x7 down to 6x6 would have been better. 5x5 is just criminally low. I almost never use ult because of that.
Lol what?
Tell me u didnt know to play yve without telling it.
The reason anybody pick yve is HER ULT.
Slow up to 5 enemies, dmg them, and potentially immobilize them is a very strong ability.
Anyone with that skill is only terizla and he is over pick.
The reason nobody pick her again is because the nerf of ice queen wand that makes his ult is a worse version of terizla.
Im an immo player with 70%+ wr on yve so please replay with ur oppinion so i can show how wrong u are
sometimes chou's ult is better when clicked fast, for example when ur kicking a low hp enemy to the turret. u gotta use the kick early to get that dmg to kill him without losing hp from the turret
Yeah, I remember how Moonton implemented the no accidental touch feature on Pharsa's ultimate skill. Now, I can't quickly target enemies during her ultimate 2nd damage as before because the no accidental touch feature prevents me from pre-targeting with Pharsa's ultimate skill indicator on the 2nd damage (I often miss the second damage of her ultimate since I can't move her ultimate cursor instantly). Very frustrating TBH.
Well tank/fighter heroes will rise.
Barats, and fredrinn are already top tier jg and they are enjoying this stuff.
They forgot about balmond.
I feel like Gloo is now moving to Generally Good tier or.... Conditional tier.
Balmond isn’t a Tank, in case you forgot
@@leonmystique9372 oh they removed his sub role as tank.
Alice too
Good Game, Good Game.
Last time I was this early, Michael Jackson was still black
💀
Lmaooo
He He
Bruh😂😂😂
so u witnessed his nega version
Nah, the defense/armor update is fr screwed, it's already difficult to play with Squishy heroes and with further defense reduction, there's literally no way to sustain in a team fight other than relying on few item.
To add on, the saber ult range being increased can literally make him a better nightmare when it comes to camping 💀
Squishy heroes are not meant to sustain
New update sucks ass
@@devinyanuardana1781 Bru wdym do you have any ig knowledge? if your opponent is saber purchasing rose meteor would help and one defense item with any hero won't reduce their damage quite significantly
@ZANDACROSS7 Me hold my Wind of Nature and Immortality
@@SoreaIisticlol Purify exists bro.
your job as a marksman is to stay the fck out of range.
Saber cant just reliably cast his ultimate unless you always place yourself in the frontline
and besides, the roamer/tank should initiate bush checks instead
Kerrie: You devs did me dirty!!🤬
Wanwan: first time?
Harith: meow
kerrie lol
Lol bruh she deserved it
I don't really like the adjustments on Brave Smite that much, most of us EXP laners use it's passive to minimize going back to base to heal so we will be present on team fights as much as possible. With the new adjustment the enemies will just have to stay far away and we won't get heal, yeah you could get close to deal skill dmg to get it's heal but the enemy can just dish out dmg to you making the heal you risked getting for pretty much useless... idk that's just my experience so far with the new brave smite, that's why for now i use impure rage on my EXP heroes that doesn't have mana to get that small heal
The thing is, it's probably an intentional small nerf as fighters that can abuse it are basically poke-proof, terizla is still is tho ig
Edit: Devs also might want to say to sustain exps that no you won't skip bloodlust axe or oracle thank you very much with this change XD
Gloo not being able to heal with first skill without hitting an enemy is a huge nerf, as a gloo main I mainly use first skill to heal up my HP back to full and with the change it's no longer possible. Insane how they went with this decision considering gloo is not even that popular of a pick.
Lets riot this change sucks , “buff” they say when its actually a nerf
Truuu😿
It's hard to stay on lanes now with gloo nerf
Good, that hero shouldn't see the light of day for having a "terminal illness" kit
I just use it aggresively after getting ulti
Alice left the tank chat.
Both alice and ruby
For real I loved tank spellvamp Alice. Now I have to play her as a mage in mid lane.
Good Game, Good Game.
*The tank group chat.
RIP Ruby and Alice.
Fr idk about the Joy adjustment. It was always her kit to have that cc immunity. She was a good counter for cc reliant mid laner like Eudora or Nana. Now she is more like Nolan.
Kimmy not getting buff for lower energy cost.. and got indirect nerf for Bloodwings 😢😢😢
Rafaela mana adjustment too.
I love the fact i keep winning using carmilla today now
Same..
I still feel like lolita needs some buffs like, bring back the invisible ult when using it in the bush or atleast give canceling button on her 2nd skill.
About her ult. I feel like non of us now fully wait to stun the enemy longer. Buff the slow effect or the stun deration. 2.5 (including 1st skill stun) stun or lower is pretty useless when the enemy can just stun her and get stunned like, 1 or 1.5 sec. Other tanks such as belerick (2.7sec), tigreal (3.3 sec) akai (4.5 sec if the enemy was pinned to a wall in the first place) and etc can exactly stun if it used right. Her literal ult having same CD like Akai and also 2 or lower sec aoe stun is just spit on the face to me.
She's not the best setter, but she's not even a full tank either, she's like the Akai wnd Belerick combined, being the best counter to projectiles (literally) and having a huge shield buff if paired with support emblem, Favor, and FOTO.
The thing is, her ultimate can NEVER be cancelled and will stun enemies no matter what they do, even if she gets SUPPRESSED, her ultimate will trigger, so it's fair, considering her other kits have been massive, she's one of the best and versatlie tanks in the game rn.
Also her defense growth got buffed so semi-support build (with FOTO) is actually viable and is so good on her rn.
Good Game, Good Game.
My problem with her is she loses her shield if she gets knocked up and her skill 2 turned into a basic attack.
Grock with attack items with these new increase in Def is OP
Thnx good idea
I wish they’d make the timing of Joy’s perfect beat faster. No CC Immunity in a fast paced game full of such skills… alright, that could work.
But her window to deal damage with skill 2 and all pulses from her ult are dealt too slowly. Enemies can’t counter her cc immune, but this adjust risks her getting burst down in mid to late. Need faster damage with Joy.
Harith and other Mages would have a field day with those defensive item nerfs...
Moonton forgot or intentionally didn't raise the Magic Def on other Tanks.
Also, Exp laners got nerfed.
i notice my mages is having fun time poking
ofc, i need to be more careful cause i'm very squishy now. i'll probably ditch making tank item
I now always play with lylia in rank for the past 2 seasons, even before this defensive item nerf she was a monster with full damage build in late game, i always carry my whole team in late game whenever i get to play mage(shes always my prio pick for mage, and surprisingly in my server i never saw her getting banned or picked which is a mystery to me considering her high brust damage in late game, not even in classis, people always pick vale idk why), ig i can be a more bully 😅 until they change this nerf adjustments
Crying in the club as Rafaela main: Guess I'll build her as a marksman next time...
Hope they make buff Eudora a little only for her passive. Let apply Superconduct from AAs just like Vexana does with her passive.
Since Eudora's lane clearing it's pretty slow and she has to do 1-2 to clear waves thanks to her slow 1st skill CD without going on a CDR build (and make her a battlemage).
With it she could just do the AA-2-1 and deal greater damage with 1st skill dmg to minions.
I’m a Eudora main ..there never gonna buff her man smh
Good Game, Good Game.
@@lucabernardini3975 ain’t no dam good game
Yve should make it back to meta. I think what made her obsolete in the current meta was her poor clearing speed in mid to later game due to removal of the second damage in Skill 1 to minions. The current slow is fine - nearly no one uses Rapid Boots and Rafaela is not popular anyway.
Bro, just played pharsa lately as I noticed she crazy OP AF after the last update, now they intensify her skill 2. I mean, even an uncompleted build pharsa could almost burst out half or even up to 75% of squishy heroes HP with a perfectly landed skill 1 and 2💀💀💀
Guess what xavier died from first and second skill
As a masha player previous update, the damage nerf on her first skill is not that noticeable since the dmg nerf of first skill got supplimented by her ult skill. The thing is you will need her ult at most times to be as effective than before
I've been running lolita on full magic and it's been working so far. The shield that the passive gives is so high that Oracle is the only defense item you need cuz it gives more shield. It's been working for like my past 15 games, only lost twice.
Build:
Starlium Scythe
Tough Boots (Dire Hit)
Flask of the Oasis
Holy Crystal
Oracle
Blood Wings
Thank for a build. It really working quite for now.
Brooo wtf did minotour do to deserve this!? Them nerfing his heal is fair BUT EVEN NERFING HIS ULT!? That is soo unfair for minotour users like me
Same fr😢
Minotaur gets played a lot in pro matches. I think they’re trying to give incentive for players to pick other support as well.
@@josephlawter2994 estes is too op
@@josephlawter2994 they should've nerfed estes instead of mino they really did mino dirty
Why not both? They both get played and banned a lot. Estes definitely banned more.
I subscribed because of the knowledge you can learn in this channel
Eu sou um jogador de Masha, ela precisava muito desse ajuste. Ela era muito fraca no early, e muito forte no late, esse foi o ajuste mais certo que a montoon fez. Gostei muito. Basicamente, antes, todo mundo derrotava Masha no early e ninguém derrotava Masha no late.
Ruby can add an additional defense item since War axe got combined, so she's not entirely affected by the change. Not as bad as Chou, anyway
Is war axe + all defense build still fits Ruby?
Good Game, Good Game.
@@neutronz326 I really don't think so, build her as dmger with few spell vamp items would be much better, try to do a combination of spell vamp and attack, also I think oracle would be much more needed now than before, and if you wanted to roam with her, I recommend to go spell vamp mostly with few dmg build she would be like support mostly than tank, but still effective rather than building her as a tank, cuz of the nerf ofc she would be squishy and weak in early to mid games which gonna be an advantage for the enemies so yeah..
@@gglollipop407 Thank you. Will experiment on Ruby and see what's fit for her as a roam. I will try to add spell vamp items like you suggested.
war axe didn't get revamped in this patch, it's still only in advance server. 😅
Is one gonna talk about how broken Jawhead passive? That's 10% damage increases for all allies excluding focusing mark.
I wish Novaria gets a death penalty risk on 2nd skill:
Large chunk of nerf on 2nd skill: (works if no hero is hit, clones and summoned units are not considered heroes)
-Cooldown increased to 30 (cannot benefit from cd skips and cdr effects)
-Gains 90% slow and Physical and Magic Defense reduced to -60 regardless of defense item boost for 10 defense
-All critical hits will deal 200% damage on her during the slow effect (all enemies will deal 400% critical damage on Novaria, extra 80% with Berseker's Fury)
tbh honest swapping holy cyrstal and bloodwings price wasnt a rightr choice. they could ve just made hoyl crystal buff and expensive. now bloodwings feels nerfed tbh and not as powerful as b4
i like the new Bloodwings now i can buy it earlier and get a shield to help me stay alive and the movement boost is good for rotating.
@@keyos4398 yeah just faced Eudora with blood wings as first item I got fucked
Imagine they remove the pause cyclops does when he does his first skill
And what if hes 2ed skill balls can target heros and not be wasted on minions
Good Game, Good Game.
Now Joy players should draft Joy IF the enemy they're up against, lacks CC.
but thats the thing, in mythic lobbies there will always be several CC😅
The thing that made joy playable and good is because she could kill backline heroes without worry of being stopped by tanks or cc heroes
@@nothingshere9952 time to kill joy with target lock cc like eudora😂
Ideally yes, but I spent quite some time mastering Joys beats and basic attack combo. I’m okay timing her ult, but Joy’s dps is too slow for an assassin.
Grock is literally the odd one out of all tank, builds Magic Blade as 1st true item then go full Phy. Atk, he gets a defense buff and yet his conversion from Phy. Atk is not lowered as a Grock main im enjoying it
Amazing editing Elgin!
1.21 wait since when does edith have mana/energy cost?
Well Well Well.. The RISE OF DAMAGE TYPE TANK..
Grock Is *Powerfull* ☠️
Good Game, Good Game.
jawhead damage roamer meta for sure💀
Supports are indirectly nerfed because their def stats didn't increase and sometimes they use def items.
Next Joy Nerf Due To Joy Can't Be Slow And Insane Damage During Her Ultimate So We Decided To Remove Her Ultimate For Balance
😂😂
Masha definitely got a buff, bec her ult gets her cd refreshed every time she loses an HP bar, that's why they had to lower it's damage, but u can go damage build with 2 defense items and you'll deal rlly good damage.
go full dmg build its better haha
Good Game, Good Game.
They brought back the old killing spree, like the same years ago, did someone noticed this?
The indirect Dyrotth buff lmao..He gonna be a solid pick in tournament alike.
Dyrotth buff how?
@@Moonwuwa tanks having more def makes Dyrroth having stronger pen, he is stronger vs tanks now
Good Game, Good Game.
Tank heroes get defense growth? Nah, Minotaur barely received a small buff but his nerf is disastrous. My boy Minotaur got sabotaged very badly.
Minotaur is always ban in higher rank because of that 70% slow and high heal so its not surprising.
He have basically the perfect kit out of all tank so i wont even complain about the nerf but the slow nerf is indeed pain because i just got the zodiac skin
@@kishi1811 He is. Especially last season, but I'm starting to climb the rank again this month because I usually don't immediately play the rank whenever the season freshly starts, I intend to use the Minotaur tank strategy to climb to Mythical Glory again since that's my most effective strategy last season. Sad that I can't use the same strategy again.
Gatot, Barats, Edith, and Baxia supremacy!!
The Harith Buff Finally made him viable in Mythic rank! Those simple adjustments Had a big Impact fr
Seriously? 😑 I love old harith i can go 1vs5 and Now I can't
Gloo, I feel is still screwed because Vexana is overused and if you play Gloo and someone on the enemy team counter picks with Vexana, your effectiveness is near zero on team fights.
So when Thunderbelt and Queen's Wings+Bloodlust Axe revamp aired ?
Gloo got nerfed to hell, the only thing keeping him from being garbo is his first skill heal without having to damage enemies, now he is gonna be the worst tank ever
This is really complicated for ruby, they nerfed her spell vamp and now its a nerf for defense which she relies on, like they wanna destroy her "unintentionally" which is truly annoying , I hope they atleast buff her spellvamp or her hp also passive defense, ruby is an exp laner she needs more sustainablity to engage in teamfights..
I can agree on the indirect Hylos buff coz that boi borderline got absolutely no place for a long long time in any sort of matchups.
Please, make practical consuming of diamonds in KOF using daily discounts and 1st phase to have a more discount.
Wrong account to comment this
I mean, i use defense items on Squishy Heroes to prevent one shot from assasin. . . And now it's getting nerf 😮
Mainly saber is a hit and run hero but with his dash that short, they just made him kinda dirty😩
Yeah I believe it is a nerf not a buff. Because whenever I use saber, I never miss the ult. With shorter dash, you can barely escape when you get chased by enemies.
Pharsa and Yve, the highground Queens are slowly returning
Alice should've received the lower mana cost and tank defense growth buff. The mana regen doesn't really help her when her ultimate level is max. To add, her 1st and 2nd skill demands mana. Alice is mana dependent and a front liner yet the devs dodged any buff on her. Sad.
what’s your new build for Alice with this patch?
As a Harith Main from 2020, this is a direct nerf for us Harith mains.
Yes the quick shield is useful and all, but we all grow to the old Harith where he's able to sustain himself even in a 3v1 situation. I can safely assume the newer Harith is great for a 1v1 fight. But it's definitely not any better compared to the old sustain Harith.
This ain't a buff. It's a damn nerf.
Well, they must lower the tanks damage in return for higher defences.. it's only fair.
1:52 Actually kagura consider hayabusa as a friend(friend zone) and haya is secretly in love with kagura meanwhile hanabi is in love with haya but couldn't confess her feeling
Actually that's the old lore, they swap the situation since 2021 project next, kagura like haya, but haya sees her as a little sister, while hanabi... Yeah still hanabi
0:48
Seeing Esme in this list while Alice gets left behind. What's even the point of her Mage/Tank atribute? Might as well delete it and change it to Mage/Fighter or just pure Mage. Gosh darn, Alice is in desperate need of survivability right now that she lost her extra free hp from her previous passive. She's just way too squishy.
I haven't used Edith and Layla in rank for a long time, I'll try later btw thanks for always making recap videos,Advanced server updates and video animations
So joy is now 100% dead, stun now counters both the dash and ult, next up the removal of slow immunity
as a masha player it is a good adjustment for masha improving its laining capabilities in the early game is a good thing because masha is somewhat quite weak in the early game
Genuinely, i am having a love hate relationship with playing tank roam, the only tank i like to play as solo now is just edith since the 3.5 increase is kinda insane
For me, Edith is good but I feel like Grock is better when it comes to playing FLEX tanks.
Esmeralda needed that mana buff. Before I needed that mana book to help her ger her mana. Now, I don't need it anymore.
9:10 The delay seems to make you lose your coins if you are eliminated before you get the coins
I don’t think they should have lowered the defense of rose gold, winter truncheon and the boots because tanks don’t use rose gold and winter truncheon and boots are like a necessity for agains the enemy jungler
Remember, they're going to revamp those items in the future.
Joy is dead
All give me a silent minute to pray for her return
For me, only ruby is the only one i can use for solo matchmaking because masha can't carry anymore compared to the last patch
Ruby user here as well. Do you use Ruby for XP or roam?
Um i use her for exp lane damage build
@@AlwinsonTGM Thanks
So in short non tank hero will less likely to be picked as a jungle hero since the defense stats is lowered making squishy heroes more squishy and making tanky heroes more tanky so tank meta is still much better now than last time
i hate that gloo is as said being buff his skill 1 before was way better when he collects his goo he will get 3% hp back which is like a free guardian helmet, and when it hits non minions it still heals him
now it has to hit the enemies to get healed really annoying
Cuz it was broken being able to do it without hitting enemies
Underrated carmilla is now getting recognizing
As a gloo main, I'm quite sad and disappointed that they nerf him instead of buff, because of this change, gloo can no longer heal himself with his first skill, i don't see it as a buff at all 😢
The adjustments on the items really affected my gameplay on the xp lane. So much so that im on a losestreak rn...
Try using paqui with brlave smith
Thank you Elgin for the summary
I so glad that they nerf Joy ultimate now I can stun her when she is running around in our team🎉
so he's(idk the gender) now nerfed in mayhem as well?
@@leachblah6313 Joy is a girl obviously lmao
Who is he ??@@leachblah6313
Joy's a female
@@icyb5975 thanks. How about mayhem?
They destroy joy's uniqueness which her cc immunity
There's a reason why the so-called "blue buff" reliant hero need mana management, because their kit actually do more impact compared to other hero and the way to keep them not too much dominant entire match?
I guess mana is simply fancy blue bar for montoon huh. Now i can proudly montood is equal of rito, 100 years development but chinese version
In my experience, Lolita's buff, along with her new skin, actually increased her pick rate and win rate, ever since i used her after the update, i never lost since, yes, never, but that's probably since i used her 8-ish times in ranked now, i don't want to break my win streak lmao 😭
Also my main support/tank is lolita even before the update, so this is coming from a lolita main.
haaaa, finally the official server update. i was waiting for him all this time
Masha damage is still working but feels like ultimate damage same as before
I have no idea why they buffed Masha if anything she is a little bit op
@@kaguragod7633 ig we just need to deal with it until kof collab ends
For me its not. First the ultimate before and today is very far when we talk about damage, before we can see that it can one hit even Marksman and Fighters but today it doesn't even hurt. And I thought that the 220 extra physical attack is a buff than the 200 total physical attack but no I prefer the old buff even though she's OP
@@justinsuarez4247 check it out with inspired :-danelog global no7
masha got more changes than the first heroes that ever got. they should really consider deleting her but nah she kof so its unlikely to happen
Does masha suk now?
@@zero1188 nope, i would argue it doesnt change much other than the fact you can snowball MUCH earlier compared to before
@@DumRandomIndo because i just started using masha. I noticed she very weak in the beginning until you get like 2-3 items
@@zero1188 meh, to be fair she relies on item heavily, but most of the time just 2 item like hepta and halberd is more than enough for midgame
Ruby with her extra 100magic and physical defense "i dont see the difference do you see it mr worf?'
they need to buff defense stats of sustainable fighters like Yu zhong, Lapo lapo, Aldous, Balmond, Ruby, and others....
be cause now they are so squishy to enter team fight !
Bruh, I hate this update. I can feel the tank nerfs now. Even with their defense growth buff, THE ITEMS DEFINE THEM!
For me, I feel like the DEF growth buff for tanks made me have a desire to try semi-tank build on tanks.
I have done semi-tank build on a Gloo currently, so maybe I should try semi-tank Franco or Akai with the change.
Nope, it makes them MORE of a tank. Since compared to heroes like guin, martis, theres no reason to not use them with item tanks.
Now, it balances out the role and give them a much better tanking capabilites unlike the fighter tank
@@DumRandomIndo And more chances of seeing semi-tank builds on tanks now I think.
@@alemansprototypeguy well, for starter most tanks has goofy percentage while some does have a decent one. Tho only some tanks can do it while not abandoning their tank nature (e.x. gatot, johnson, hylos)
I think they should just make heroes like fanny,ling,nolan hve higher energy and just lower the blue buffs energy reduction
They act like reducing fanny’s cable energy usage by 1 is gonna do anything 😭
The Jawhead buff could've been so good if only the 2nd flicker trick still works. As of now, this trick does not work
Masha is a late game hero capable of 1 hitting squishy heroes, so that's definitely a nerf disguised as an adjustment 😅
but she will still be able to still take out squishy heroes easily right ??
True and I thought it was a buff since it scales with extra physical attack but no it's a nerf. Unlike before it can one hit even fighters beside marksman.
Nice explanation 🎉
Roamer Chou is still viable (In a 5 Man Setting), you just can't stay long in team fights unlike before. You have to be more technical
They killed sustain fighters! As an sustain exp laner, the only viable option right now is go with yz and arlott and terrizla, the others feel so squishy even with a semi build
Finally baxia's main item the dominance ice(cream) can now affect marksmen heroes so I don't have to worry about Karrie users since they also got nerfed now
I still build holy crystal before blood wings because of its passive😅