Thanks, man! Comprehensive, fast, and very useful. I admire your work...followed you even before you create this channel. You are one of the best...your work with Jaina is so fucking amazing
Seems like a great tutorial, however I cannot pass the black layer part. I've tryied everything but is not working... it seems I'm not the only one with that issue. Great video but, maybe it isn't for me. :/
Thanks a lot. I used fairly simple soft brush with either linear or exponential falloff. Similar to one in this image ( top left image) : geom.io/bakery/wiki/images/thumb/b/b3/Falloff_comp.png/300px-Falloff_comp.png
Thanks alot my friend :) this is very helpful also ur gradient Map is great if you have more of these please don't hesitate to share i take them all :)
Hey PolyPaint, i recently switched from Photoshop to Procreate, do you use Procreate too? and if yes will a similar technique works in Procreate? would be interesting if something like this works. please let me know
Hey! I haven’t worked in a procreate in a while. I don’t remember it having gradient map as a layer like Photoshop or Krita does. Thst would make the process non-destructible in procreate. I think the Gradient map in procreate is applied to your layer as a filter. You can still use the pipeline, and apply gradient map to merged group , but it won’t be as flexible and you will have to keep your group just in case you want to change the color or paint the effect more. Basically you have to reapply gradient every time you want to do some changes to your effect. So, yeah, you can still use it. There is a workaround. In photoshop you can have it as a layer and it makes the process significantly more comfortable and faster.
@@PolyPaint Oh wow so that means it would exist a similar method in procreate, i dont found one single video on TH-cam that show something similar, maybe if you could do a little tutorial in Procreate if you find the time? that would be awesome im sure this would help alot of peoples that search something like that also a great content choice because there is no tutorial existing right now :O
@@AlgerieHD yeah, technically you still can use the pipeline from the video, although the simple difference of Gradient map not being a layer, but rather a filter, changes how effective and comfortable it is. It removes all the magic behind this trick.
it looks awesome but it's maybe something you can do only with a tablet and a pen with the differences of pressure on the brush, i'm trying to do that with my mouse but the result doesn't like that :(
In the beginning I'm using simple round brush with pressure sensitivity enabled for opacity only (brush size doesnt change when i press harder on a pen). Tbh the default round brushes do 90% of work most of the time for me. Everything else is case based stuff like fog, textures, grunge etc.
as a beginner this tutorial hard to follow, event to create black layer i failed. your photoshop layout/menu is different to my PS layout, but thnx for sharing
Thanks! I did most of the painting using simple round brush. I only used custom brush to make the bloom effect. Something similar to this - i.stack.imgur.com/pOaRp.png It has bright center and non-linear gradient to the edge of the brush, making it more smooth.
Hi, it bleed onto background in my case too, I am just making manual gradient from the edge of the silhouette. You can use masks or selection to limit the area where you want to draw. If you have an object in a separate layer, press Ctrl and click on the layer thumbnail. This will select opaque pixels and now you can paint inside the silhouette. I hope this helps!
Check the gradient map. It has to be black on the left side and also the group has to have the black fill layer at the bottom. Linear dodge reveals everything that is not black adding that to the layers below. If the layer or group with Linear dodge is black, it shouldn't change anything.
Check if the black fill layer is inside the group and the group blending mode should be either “Screen” or “Linear dodge” the gradient map should be at the top of that group.
Gradient map remaps color to those, according to the gradient you've chosen. To make Black stay Black, left value of the Gradient Map should be Black. This way, it will change all the rest colors only.
@@PolyPaint I think it's hard to explain without pics, but first...my gradient doesn't have the same options as you. Maybe different version? When I do put gradient that resembles yours, despite it being a gradient, it doesn't look like a gradient at all. More like a solid color, or a solid color with a outer highlight. Lastly, it doesn't look like a rim light falling onto a subject. It looks like a solid color overlayed onto the subject.
Gradient maps haven't changed for decade. I dont think its a version issue. Maybe you picked the gradient which has same color for both sides, that could make it look like a solid color. Also, gradient map layer should be in a group, with a black layer on the bottom. It will turn image into solid color if you dont change Blending mode for the whole group to Screen or Linear dodge. The painting should be inside the group, below gradient but above black layer. But you're right, its impossible to troublesoot without images.
didnt work, follow every single step and when i create an empty layer under my gradient map it just brushes all over my entire project instead of just the person i am trying to light up...
The Layer structure is the following: - Group (Linear Dodge blend mode) { - Gradient map - Layers for painting - Black color fill for entire screen } - Below the group is the rest of your entire painting Make Sure that the left side of the selected Gradient is 100% black color
@@Mlomat-bi5jp In my project, when I click to select the color of the gradient map, the screen turns black, it doesn't get a little bright like the screen, can you tell me why?
@rodriigoxd7 idk what exactly happens. Usually ppl forget to change blending mode of the group (gradient map should be at the top inside the group) to Linear dodge and the background inside the group is supposed to be solid black color. This way group with black layer overwrites entire screed. Idk if that was your case or it was some sort of photoshop bug.
Hello. I've just checked the recent version of Photoshop (v 26.2) and it works the same way as before. This technique utilized the very basic functions of photoshop and i dont expect them to change it any time soon. Unless they completely rewrite the math behind the blending modes and do something unique. This tech uses basic math and even works in other programs like Krita.
@@93deadpool Depends on the application, In my career this method proved to be the most efficient and flexible. Even doing some bloom effects using gradient maps is far more rich in color than simply painting with single color. Painting something by-hand often makes it look "dirty" as you can physically make smooth color transitions
For videogame characters (notably MUGEN) this tutorial would help create the lighting mask effect on a character's body when he uses an energy or magic projectile? I mean, in this Mortal Kombat game, where Sektor gets an orange lighting from the fire of his missiles and Sub-Zero has a bluish lighting when he shoots his ice-based attacks: th-cam.com/video/0Evg6E5AO0o/w-d-xo.html&ab_channel=Gus-G
Aaand my mind is blown for the second time. The gradient method is too powerful.
Hehe, really? It is really useful indeed. What I like the most, that it is non-destructive and customizable. Very handy for the client work.
Holy heck, this was such a quick and easy tutorial! I always was so confused on how to do this and ahhh! Awesome work!!
best tutorial for rim lights i've seen
Thanks a lot!
Thank you, ive been trying to find a tutorial on this for a while!!
Master of Gradient Map :D Nice method!
Thanks! It’s quite useful tool. You can even use it to colorize your work :)
@@PolyPaint Thanks :)
Holy moly this is actually a very useful way to do rim light THANK YOU!
Thanks, man! Comprehensive, fast, and very useful. I admire your work...followed you even before you create this channel. You are one of the best...your work with Jaina is so fucking amazing
Thank you Alex, I am happy that my knowledge can be useful for others. I will try to do more works like Jaina, If i have enough time for that!
This has been game changing, thank you so much!!
Thank you man! Easy and simple :)
Glad it helped!
Amazing tutorial . Short and to the point. Thank you ❣️
Great work dude
Thanks a lot!
@@PolyPaint hey i want to talk to you about something in photoshop how can I contact you do you have instgram or something
Quick, to the point, and easy to follow, thank you~
WOW this is absolutely awesome. Thanks for sharing!
DUUUUUDE!!!! This is REVOLUTIONARY!!! 🤩🤩
Haha. Thanks! This trick is old af to be honest XD
this helped me so much you have no idea
Glad to hear that!
Super helpful trick. Thanks!
You deserve more subscribers!!!
Thanks Daniel! 😌
Gradient Maps are super sweet!
They are!
GREAT tutorial
Nice tip bruh, I'm suscribing, ty!
Thanks for the sub!
Seems like a great tutorial, however I cannot pass the black layer part. I've tryied everything but is not working... it seems I'm not the only one with that issue. Great video but, maybe it isn't for me. :/
That was amazing! Thanks so much :)
great tutorial sir, thanks for sharing
Thanks, helps a lot ! !
Great bro 👍
Thanks!
Awesome tutorial
Thank You so much!!!
LOOOOOOOOOOOOOVE YOU, TY.
❤
Which brush you used for bloom effect?
subbed this was awesome
Nice tip i'll try, thanks
I hope you'll like it! thanks!
great work!!!
genius work
haha, thanks!
Very nice tutorial.... which brush are you using for painting & bloom effect ?
Thanks a lot. I used fairly simple soft brush with either linear or exponential falloff. Similar to one in this image ( top left image) : geom.io/bakery/wiki/images/thumb/b/b3/Falloff_comp.png/300px-Falloff_comp.png
Heartfelt congratulations to you.
Thank you very much! Likewise!
Thanks alot my friend :) this is very helpful also ur gradient Map is great if you have more of these please don't hesitate to share i take them all :)
Thanks!!
simple and nice
thank you master
Thanks ❤
Hey PolyPaint, i recently switched from Photoshop to Procreate, do you use Procreate too? and if yes will a similar technique works in Procreate? would be interesting if something like this works. please let me know
Hey! I haven’t worked in a procreate in a while. I don’t remember it having gradient map as a layer like Photoshop or Krita does. Thst would make the process non-destructible in procreate.
I think the Gradient map in procreate is applied to your layer as a filter. You can still use the pipeline, and apply gradient map to merged group , but it won’t be as flexible and you will have to keep your group just in case you want to change the color or paint the effect more. Basically you have to reapply gradient every time you want to do some changes to your effect.
So, yeah, you can still use it. There is a workaround.
In photoshop you can have it as a layer and it makes the process significantly more comfortable and faster.
@@PolyPaint Oh wow so that means it would exist a similar method in procreate, i dont found one single video on TH-cam that show something similar, maybe if you could do a little tutorial in Procreate if you find the time? that would be awesome im sure this would help alot of peoples that search something like that also a great content choice because there is no tutorial existing right now :O
@@AlgerieHD yeah, technically you still can use the pipeline from the video, although the simple difference of Gradient map not being a layer, but rather a filter, changes how effective and comfortable it is. It removes all the magic behind this trick.
it looks awesome but it's maybe something you can do only with a tablet and a pen with the differences of pressure on the brush, i'm trying to do that with my mouse but the result doesn't like that :(
Yes, it is always harder to do using mouse. I would suggest buying a graphical tablet if you are interested in drawing.
I was wondering what brush u used in the very beginning?
In the beginning I'm using simple round brush with pressure sensitivity enabled for opacity only (brush size doesnt change when i press harder on a pen). Tbh the default round brushes do 90% of work most of the time for me. Everything else is case based stuff like fog, textures, grunge etc.
as a beginner this tutorial hard to follow, event to create black layer i failed. your photoshop layout/menu is different to my PS layout, but thnx for sharing
Thanks a lot. You will get used to that Im 100% sure 😊
where the link to download the gradient map?
Hey! I added the free gumroad in the description :
ssam.gumroad.com/l/fdftjd
@@PolyPaint thank you 💗
Amazing did you use a costum brush for the rim lightning looking forward to your response.
Thanks! I did most of the painting using simple round brush. I only used custom brush to make the bloom effect.
Something similar to this - i.stack.imgur.com/pOaRp.png
It has bright center and non-linear gradient to the edge of the brush, making it more smooth.
im confused / ive place all layers exacly how you have but when i go to paint it bleeds onto the background , any ideas why this is happening ?
Hi, it bleed onto background in my case too, I am just making manual gradient from the edge of the silhouette. You can use masks or selection to limit the area where you want to draw. If you have an object in a separate layer, press Ctrl and click on the layer thumbnail. This will select opaque pixels and now you can paint inside the silhouette. I hope this helps!
what gray layer did u create?
Спасибо!
🙏 спасибо и Вам!
the black layer didnt turn when i create gradient map, can u help me?
Could you describe the problem and your steps?
my sceen is just glowing green when changed liniar dodge
Check the gradient map. It has to be black on the left side and also the group has to have the black fill layer at the bottom. Linear dodge reveals everything that is not black adding that to the layers below. If the layer or group with Linear dodge is black, it shouldn't change anything.
i followed every step correctly but the screen is just all black i cant even see the drawing any ideas why?
Check if the black fill layer is inside the group and the group blending mode should be either “Screen” or “Linear dodge” the gradient map should be at the top of that group.
@@PolyPaint ooh i had my photoshop in french so i just put the wrong blending mode thank you so much you are a lifesaver!!
@@nakajimasyntaxx6924 Cool! glad that worked!
عالی و مفيد
When I create the Gradient Map, it just erases the black layer completely
Gradient map remaps color to those, according to the gradient you've chosen. To make Black stay Black, left value of the Gradient Map should be Black. This way, it will change all the rest colors only.
IIM SICK AND TIRED THE BLACK THING IS NOT WORKING BROO
Alt + Backspace to fill
UOOOOOWWWWWW
Bom de mais...
Thanks!
Why my results look nothing like this?
Hey. Can you elaborate so I could help if that's some technical issue
@@PolyPaint I think it's hard to explain without pics, but first...my gradient doesn't have the same options as you. Maybe different version?
When I do put gradient that resembles yours, despite it being a gradient, it doesn't look like a gradient at all. More like a solid color, or a solid color with a outer highlight.
Lastly, it doesn't look like a rim light falling onto a subject. It looks like a solid color overlayed onto the subject.
Gradient maps haven't changed for decade. I dont think its a version issue. Maybe you picked the gradient which has same color for both sides, that could make it look like a solid color. Also, gradient map layer should be in a group, with a black layer on the bottom. It will turn image into solid color if you dont change Blending mode for the whole group to Screen or Linear dodge. The painting should be inside the group, below gradient but above black layer. But you're right, its impossible to troublesoot without images.
@@PolyPaint Am I doing it right?
th-cam.com/video/3KtC0KIhBL0/w-d-xo.html
@@PolyPaint Did I do it right? th-cam.com/video/3KtC0KIhBL0/w-d-xo.html
bro come back home, your country needs you
link is not working
Which link are you referring to? The one with Gradient maps works on my end
@@PolyPaint yeah gradient link doesn't work on mine
@@WrestlePoint123 Idk honestly. I checked it with other ppl and it works fine.
@@PolyPaint Yep, works for me!
didnt work, follow every single step and when i create an empty layer under my gradient map it just brushes all over my entire project instead of just the person i am trying to light up...
The Layer structure is the following:
- Group (Linear Dodge blend mode)
{
- Gradient map
- Layers for painting
- Black color fill for entire screen
}
- Below the group is the rest of your entire painting
Make Sure that the left side of the selected Gradient is 100% black color
i m tired of trying but not understanding anything
Make the flow 3%
He forgot to mention this
And you will be able to control the colour and highlights
@@Mlomat-bi5jp In my project, when I click to select the color of the gradient map, the screen turns black, it doesn't get a little bright like the screen, can you tell me why?
@rodriigoxd7 idk what exactly happens. Usually ppl forget to change blending mode of the group (gradient map should be at the top inside the group) to Linear dodge and the background inside the group is supposed to be solid black color. This way group with black layer overwrites entire screed. Idk if that was your case or it was some sort of photoshop bug.
Am i the only one how did not make it? nope wait i did it xD
Crying bc i don't have pc
Unfortunately this method no longer works the 2025 upgrade.
Hello. I've just checked the recent version of Photoshop (v 26.2) and it works the same way as before.
This technique utilized the very basic functions of photoshop and i dont expect them to change it any time soon. Unless they completely rewrite the math behind the blending modes and do something unique. This tech uses basic math and even works in other programs like Krita.
@@PolyPaint Yea, simply eyedropping and painting the edges of the subject is far easier.
@@93deadpool Depends on the application,
In my career this method proved to be the most efficient and flexible. Even doing some bloom effects using gradient maps is far more rich in color than simply painting with single color.
Painting something by-hand often makes it look "dirty" as you can physically make smooth color transitions
For videogame characters (notably MUGEN) this tutorial would help create the lighting mask effect on a character's body when he uses an energy or magic projectile? I mean, in this Mortal Kombat game, where Sektor gets an orange lighting from the fire of his missiles and Sub-Zero has a bluish lighting when he shoots his ice-based attacks: th-cam.com/video/0Evg6E5AO0o/w-d-xo.html&ab_channel=Gus-G
You are lying it's not real
?
Thanks ❤