Video: 24w34a & 24w35a - Changes with Bundles, Minecraft & Redstone +more changes with mobs (1.21.2)
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- เผยแพร่เมื่อ 20 ก.ย. 2024
- #Minecraft #snapshots #snapshot - #NelorinaKitty / #24w34a #24w35a
Info about 24w34a: www.minecraft....
Bundles
The Bundle tooltip now fits 3 rows and can always show at least 8 item types
Developer's Note: Items fill up a Bundle in rows of four, and when a row is full it is pushed down by the row above. This means there can be empty spaces in the top row.
In the previous 2020 Bundle experiment, items filled in from the top without leaving any gaps. We changed this behavior because it meant that items moved left and right in the Bundle as new items were added. This made it more difficult for some players to keep track of the order of items and some even reported that the items were moving randomly!
With only two rows in the tooltip, the behavior of pushing a full row of items further down the Bundle removed half of the visible items, which was too much. We're adding a third row to make the design work better and allow players to see more of the items in their Bundles as they fill up.
Minecart Improvements
Please note that the experimental features behind this toggle are not aimed at any future release at this time. Instead, this is a place for us to try out changes and gather feedback.
We are excited to hear what you think about these changes: please share your feedback on this feedback page.
Minecarts no longer forcefully snap to the center of a block when landing on a rail
Minecarts snap to corners along the diagonal, and snaps after being pushed by a Piston
This allows for Piston bolts and similar contraptions
Dispensers are allowed to stack Minecarts again
Minecarts now more easily come to rest at opposing slopes
Minecarts no longer tilt during a short fall, or when they are falling straight down
Minecarts are now placed (or dispensed) with the correct rotation straight away when put on rails
They are also placed with the correct rotation onto slopes
Minecarts no longer phase through blocks on slopes when going up or down, they collide instead
Redstone Experiments
Please note that the experimental features behind this toggle are not aimed at any future release at this time.
Instead, this is a place for us to try out changes and gather feedback.
We are excited to hear what you think about these changes: please share your feedback on the feedpack page.
Developer's Note: The removal of excessive neighbor updates around wire affects the behavior of Quasi-Connectivity based contraptions. We plan to address these issues at a later point.
Redstone wire updates now have a left-first preference
That means if there is a fork in a wire and the distance on both sides is the same, the left side will be updated first
This removes most of the random behavior
The remaining edge cases which are still random are situations where wire gets powered from above or below without enough context
Changes
The following changes apply to the game regardless of which experiments are turned on.
Projectiles such as Arrows, Tridents and Fishing Bobbers now bounce on the world border if hit
Framerate has been improved when using higher render distances
Significantly reduced the performance impact when turning the camera
The recipe book now repeats the last selected recipe when a "selected" key is pressed (space or either enter key)
Items which convert to another item after consumption will no longer do so in Creative
For example, a Honey Bottle will no longer add a Glass Bottle to your inventory when consumed in Creative
Technical Changes
The Data Pack version is now 50
Resource Pack version is now 36
Info about 24w35a: www.minecraft....
Experimental Features
Bundles
Selecting items in a Bundle is now only done by scrolling
Developer's Note: In previous snapshots you could select items in a Bundle with the number keys. We removed this because it was conflicting with hotkeys used by expert players, and it was not as useful now that the Bundle can have more than 10 items visible.
Changes
Raiders must find a place to spawn no more than 96 blocks vertically above or below the village center, or a raid will not start
It is now much less likely for raiders to not find a valid place to spawn when raiding
Technical Changes
The Data Pack version is now 51