11000 days is over 30 years, so having started the game as a middle-aged adult I think that more or less qualifies as surviving the rest of your natural life in-game, and essentially winning the game.
Mackenzie probably could repair one of those boats in coastal highway and escape, but he probably doesn't know where to go. Maybe it will be the ending of wintermute
Well I watched a lot of Even Darks content. The reason he has so much cloth left is a couple of reasons … first he doesn’t wear the cloth items all the time only the animal hides thus reducing the amount he needs to repair second and he has so many hides from bear and moose kills it’s crazy he’s very meticulous on recording when he kills a bear or moose and always tries to return to an area just in time for the respawn. Lastly he did survive for about ( if I remember correctly) 5000 + days straight just in one place which was one of the fishing huts on mystery lake . How is this possible? He collected a LOT of resources … so much coal and sticks and fishing gear and animal hides for repair … a true sight to behold and it took a long long long time to set up. Once he was ready he stripped naked and basically fished and kept a fire going for over 10 years in game … truly a n absolute mad feat. I will try and find the video th-cam.com/video/gNF-ZxJEReg/w-d-xo.html at about 2 mins in you can see all the coal and sticks… he kept a fire going for over 2000 days And the guy only had about 550 subscribers such a shame
That comment about playing how you play was very nice. I play on harder modes some. But I have chronic pain and pretty bad anxiety. A lot of times when I’m in pain and need to focus on something else, I play on Pilgrim. It’s how I learned the map. It isn’t stressful. I give myself little challenges to keep myself occupied, but I just… like it being relatively chill. I like having way too much stuff and it being more about inventory management than scarcity sometimes. There are times I play on harder modes and my husband loves watching when I do something badass, or freak out and almost die, or mourn with me when I lose a run. Some people act like it doesn’t count as playing unless it’s extremely difficult. Maybe I’m not playing for the same reason they are. But it sure makes my horrible days better. You can’t take that to the bank, but Milton does have this handy little credit union….
Snaring rabbits is also sustainable. Harvesting a ruined snare gives you back the wood, and guts come from the rabbits you snare. Bearskin coat is also sustainable, because harvesting a low condition coat gives you back the pelt, and that plus guts from snared rabbits gives you back a brand new coat.
Not to split hairs here, but if there is no metal, how do you make new clothes from the pelts, even if you recycle the broken coats? You would not posess hooks for the fishing tackles. Not that this is a major point, I think most players will never ever reach the spheres of running out of everything... Would you not eventually either freeze to death because you are naked or starve to death, because you found a warm spot you cannot leave anymore?
In real life, humans cannot live on only rabbits. Look up "rabbit starvation". It's a thing. There isn't enough fat on rabbits for humans to live on eating them and nothing else.
@@LadyPashta Hence why the game has a splash screen when you load up saying that it's not meant to be a survival learning tool, and that trying to implement what works in the game into real life can lead to injury and death... because they know it wouldn't work in real life to just eat rabbits, but it does in the game.
@@elandthirkhaoth4718 I highly doubt they know that. Did you know it before I said it here? I only learned it because I was researching carnivorous diets for a long time.
Hinterland plans on having a trader in the game soon. Imagine you are Mackensie or Astrid in the game: you have survived for 25-30 years all alone and the only company you have are the animals you kill and the notes left by people who are long dead. Then some dude comes out of nowhere and sets up shop somewhere and offers to sell you stuff. How jarring must that be, to find out that it turns out you are no longer the only human left alive?
I hope it's not true human interaction but a shop u can come across and notes are left and there are consequences for stealing instead of trading etc etc
Pro tips: -Always take a torch from fires and extinguish them, they can be used to scare wolves and start fires and there is no RNG with lighting them. -Always start a fire next to something you're harvesting outside, for the warmth (unless you're clothed well enough to not lose warmth). If you're spending time to get warm after harvesting something outside, you're also draining your fatigue by spending the time to go inside to warm up, this is why keeping warm while harvesting outside is much more efficient. Over time this makes a massive difference in resource usage, even early on. -Always make a hot drink whenever you're about to leave a fire, this gives you a warmth bonus, and increases resource usage efficiency even more on top of the previous tips. Basically, you only ever want to be out and about moving around if you have bonuses. Coffee is the best bonus of all, and that will probably keep most people going longer than they care to play anyways before they run out of coffee to find. With a coffee and warmth bonus your fatigue and warmth will have maximum endurance. In the beginning, finding and making coffee should be the number one priority for being able to swiftly move around the map to gather up as much resources as possible, so that you can work toward better gear quicker and develop a storage of gathered resources. In fact, coffee is soo important, that you're actually better off in the long run if that's all you set out on gathering from the entire map, using coffee to get more coffee, while doing the things needed to build up your skill trees so that you can make better gear. Everything else is of little consequence. You don't even need to hoard supply caches of resources, you just need to search every place for coffee and as little gear you need as possible, while doing the things needed to increase your skills along the way. It's only after all the coffee in the world is gone that you should even think about creating a home base and resource depots. The benefit of this is also that by the time all the coffee is gone, you will have... 1) Gotten around the entire world much quicker than otherwise 2) Most of the places in the world will still be stocked with resources. Only ever take what you need to keep searching for more coffee. Of course, items expire over time, but if you want them to last the longest, you can take any and all food items and place them outside, where they will decay slower. You don't need to haul them anywhere, just drop them outside the door of any place you've search and looted. Of course this takes longer, because you're expending time and resources dealing with that instead of just focusing on coffee and only the resources you need to get more coffee. But the thing about coffee is that it gets you around the map soo quickly with soo little cost to your fatigue and warmth, that items would actually decay more before you could use them if you spent the time dealing with picking all of them up to put outside. With enough coffee, you can literally walk across every territory in a couple days game time. For example, when doing the lighthouse challenge, I went from getting the flare at the top of timberwolf mountain, all the way to desolation point, in a single day, on just coffee alone. That's actually quite a distance to cover in a single day, it's impossible to cover that much distance any other way in such a short amount of time. So coffee is really the key to getting a new survival playthrough started with the most efficiency possible and to get the best gear as fast as possible, so that you can use less resources on the way to being able to make even better gear, which overall increases efficiency further.
One game day takes two hours in The Long Dark which means this player has played 22,400 hours in one save game. And I thought my 400 hours in one year was bad.
If you do not pass time and just stand still, it will indeed take 2 hours, but because most of this time we spent waiting for food to cook, sleeping, waiting, sewing. Sometimes whole days can pass crafting and sleeping, crafting and sleeping. It makes average day in Tld last around 30 minutes
Even Dark's page currently has his most recent video, 5 hours ago as of this writing, as episode number 1769 Day 17000+ on Interloper. OMG! Thanks for the videos, Zaknafein. I'm learning a lot about Interloper from watching them, even with more than 1000 hours in the game myself.
If the dude is keeping spreadsheets, he's got a mind toward logistics so I don't have any trouble believing E.Dark cracked 10k. I mean those spreadsheets are detailed. That dude doesn't waste time or resources. As for Lem, if you watch at 2x it'll only take you 4-5 months of watch time to make sure he's legit. xD
Playing on pilgrim genuinely helps my mental health, so i can explore and never leave the house...and now i am on my longest run trying to hit 500 but keep going
Just died by sleeping too long outside like an idiot. 56 days, my longest run yet. All good though. The true heartbreak was two days before this happened all of my feats were reset back to zero. It may load back up when I start a new game. Happened on the PS4. Anyway I had to vent 😆 Dig your videos man 👍 Keep them up please!
I love the game, but it's funny that the creators ask each game starts "How long can you survive" (where the answer is of course somewhere between 0day to forever) and then they say you are not supposed to live forever in the game. 😁
Did they say that? Do you have a source? Because they exactly designed the game so that you can live forever. Thats why beachcombing exist, thats why you can nit with fishing tackles, thats why you can harvest snares for Wood. They took good thought into it, that the game gives you renewable resources even tho all stationary recources are gone. So that would surprise me.
@@csabahorvath4770 Thanks for the timestamp. Well thats odd. Everyone who knows the game for a few hundred hours realizes that everthing is set up to give you what you need so you can live forever practically. weird.
@Zaknafein thanks for another informative well made video. Trying to get some inspiration for my next run. I had survived 240 days fully maped several sections, had some really good gear. Moose skin cloak and satchel bear skin bead roll hunting rifle. level 5 skill with archery, cooking, fire starting. Carcass harvesting and mending. Months of progress Lost. I woke up last night at 4.30 am had fallen asleep on the lounge. Character dead....🤦♂️🤷♂️🤦♂️ This game is to good to quit but fell asleep listening to a crackling camp fire with headphones on. Absolutely spewing. I know a fellow long darker would understand my frustrations. Thanks for taking the time to make these great vids and to read this comment.
I had an Interloper game that was very very long and it was quite sad to have it washed away in the Great Reset. Hard to explain the feeling of loss. It had become a very peaceful stressfree 'place' to visit and spend time. Sometimes it becomes more than just a game.
My very first run in stallker after a few hours playing around in pilgrim. Spawned, 2 minutes later ran into a wolf, just survived and ran away bleeding "Oh look, a cave, I'll hide in there" "Oh hello, Mr Bear" Survival time about 3.5 minutes.
Isn't 11k days like over 30 years 0_o ?! My man's has been surviving for over 3 DECADES of in game time in interloper, my current record is like 4-5 days 💀💀
I'm one of those with a 500+ day loper run that's still technically active but there wasn't really much left to do so I stopped. This was before the great reset. Now I mainly play gunloper just because I like finding the rifle variants and having all skills available.
How long can you survive in just episode one? The Long Dark the episode one is the closest thing the game has has to a tutorial. It's a "small" (feels big is technically small) introductory area that keeps a lot of the game mechanics and vital equipment out of your reach. You do find more than enough equipment to gear up for the later story but long term habitation not really possible without a number of key items. I felt it was a really interesting challenge. (It is a crime the number of new mechanics that were left out of the story mode!) Important points that anyone repeating this should be aware of. Anyone know how to find the day counter? I'm not really sure how long I survived everything just blurs together. Come on story mode give me a day counter. Infinite fire from Grey Mother so cooking and boiling water is never a concern even though you can get a magnifying glass from the bank. If you choose not to start with the flare pistol a flare pistol and a decent number of flares can be found in stashes. The clothing you have access to, the size of the zone and the number of houses generally makes the cold easily manageable. No skills in story mode which is a pain particularly with cooking. The vast majority of craftable items aren't craftable yet it will be a continuous thorn in your side. A decent amount of food can be gathered from the surrounding area but it won't last. Running out of food is currently the limitation. The only renewable sources of food are the rabbits to the best of my knowledge. There are three borrows. just beyond the farm building to the right of the farmhouse (usually wolves don't recommend) you walk through one on your way from the crash site to the antenna above Milton and the final one just before the climbing area. I don't believe you can get hold of any ranged weapon to take down a deer so you will have to rely on the wolves to help you. If you're really bored and want to get risky you can try to fight a wolf in a struggle. An injured wolf is a future dinner if you can find it and not get killed in the process. There was a decent amount of medical supplies so parasites should not be an immediate concern you could risk getting it a few times and still be fine. It was a strange challenge and if I minmaxed harder I definitely could have got a lot further. Moving into the second zone things get a lot easier and most of the game opens up so I don't think it's really worth doing the challenge in the second zone. The missing mechanics really hurt :(
Thanks for the tip about the stones. I didn't know you could use them to kill rabbits. Unfortunately, I haven't found a magnifying glass for my fire yet.
yall ever lose any important items? i remember that at day 70 something of my run, i dropped my main bow with pretty good condition somwhere in Desolation Point, so then i make my way to Coastal Highway, then Mystery Lake, and when i get on Pleasant Valley, i notice my bow is missing, ended up making a new bow in the cabin at Timberwolf Mountain
@@mail-qh2qcJust got back to a trip to Ash Canyon, forgot my bedroll! It was absolute hell as it was my first time going there. Found the backpack though, and killed a moose… also got my ribs stomped in. Stayed there for like 15 days.
I did 100 days on 'loper, 1000 days on stalker. Now my runs (I exclusively play stalker) end around day 200 or so. Just due to boredom. LOVE those first couple hundred days, then it feels like it's just a grind. That 1000 day stalker run, the SECOND my stats said 1000 days, I went and threw myself off the trestle at the ravine. And couldn't have been happier to die, lol.
Very interesting stuff, thanks for these insights! Especially, thanks for the reminder at the end that just because surviving 1000 days on Interloper is possible, it's not the only way to enjoy the game. I realized recently that I just don't have the map knowledge to get very far on Interloper, so I plan to try more of the Challenge modes first. I made a point doing NOMAD to go places I didn't need to for the Challenge, just to see what is there. Timber Wolf Mountain was beautiful, but I didn't bring a hacksaw for the containers. Now I know for next time!
I can see how Even Dark could maintain that much cloth and other renewables, because cloth, cured leather, fishing tackle, saplings and arrowheads are all, depending on the pure loper spawn tables, are all renewable via beachcombing. I've even found firestrikers by beachcombing, though I'm not on pure interloper as I'm doing custom hybrid settings that works out to equivalent difficulty to loper, just with slower cnd recovery and all the tools, clothes and firearms available.
This is a crazy cool look at stats and such. If i had the time i would love to go through Even Dark's run and count the number of cloth he actually used. because if he only used bandages for bleeding and was strategic (relying mostly on animal hide clothing) i think his cloth numbers would track but it would be an interesting experiment. I'm honestly blown away by the sheer numbers for LemH and Even Dark. I dont think my longest run even reached the 100 day mark. (not great at thinking ahead and am far more overreactive but I'm working on it). Anyway, very cool video.
Meanwhile the longest I ever survived was 40 days or something before the game updated and wiped my save file 😠 And I've died numerous times by just getting lost in blizzards, even while looking at a map online. I just wanna survive for 100 days
Holy Moley Dude, I thought I did good getting to 2342 days on stalker, I screwed up going to reload ammo and the timbe's took me down. Best day hunting that run was hauling a bear kill to the camp office on mystery lake and accidentally chased some deer to a wolf, killed the wolf with my bow and went over to them only to find another wolf around the island had taken down a second deer, scored 1bear 2 wolves and 2 deer in one day.
I made it to 960-something, then the game glitched me to the hydro dam with an inventory I've never seen. that was my longest run on interloper. tried to make it to at least 1000. kinda disappointed about that, never went back to interloper
Hello zac, I have a question and want to hear your opinion, when is the best time to repair clothes in interloper? should I repair more often(like 80%) to improve mending skills, or should I wait until the condition drop down ,(maybe around 50%) then repair it ,just to bearly reach 100%?
I personally repair around 70%, as its a good combination of not wasting cloth, but still not letting it get too low and not be as effective at keeping you warm
Wow. I never realized how conservative I am of my clothing/warmth vs resources, as i usually repair at 80%. but then I have never reached the 100 day mark so I dont tend to push hard for conservation of what i see as an abundant resource. Good question, I'm interested in seeing what others recommend.
I pretty much just repair whenever the repair amount is optimal. So if a jacket can be repaired by 30%, there is no point repairing it until it is 70% or less. Sometimes I make exceptions to keep rarer items like ear wraps in good condition.
I repair whenever I have downtime where I'm otherwise going to be waiting in 1 spot, and it's low enough condition that it's not a waste of materials. (i.e repair gives +25% condition, and so it should be at most 75%) Anything before that, I will occasionally do if I really have nothing better do to, and it's very early, just to maximize my warmth bonus, but even then, I focus on repairing the correct items. Ordinary clothing like medium tier sweatshirts / hoodies won't be worth repairing early unless you're trying to prevent them breaking. You want to repair big warmth bonus items like wool toques, Ski Jackets / Light Shell / Pants / Thermals as far as highest bonus goes. At a fire while cooking, you should have enough time to repair thermals, socks, hats, gloves, or boots. Making water you have enough time to repair anything. (or attempt to at least) Anything later than early game so probably day 10 onward, I'll only repair actual high tier clothing, again unless I have no replacements and want to prevent decay.
I don't repair shirts or socks, once they decay away, I don't bother with those slots anymore. They eat cloth and don't give you much warmth. Often I'll keep Thermals and Thin Wools in a cupboard to save on decay and only wear them for travel.
I think lemhn technique to kill bear only works when Bow skills is max out (damage + bleeding critical) since I have tried many times and bear will eventually run away after 2hours waiting
Just an FYI: In real life humans cannot live on only rabbits. Look up "rabbit starvation". Eating meat alone is perfect, but something about rabbits makes it not possible (I think they don't have enough fat on them).
Someone needs to train an AI to play this game to really test if its possible to survive forever. An AI would never need a break and could play from now and to power on earth runs out.
I calculated and it is possible to live 42.5 hours by spending 833.33 calories, if we do not lose health from other factors and regenerates health only in a dream, and in this case, to live 1000 days we will need 418.29 kg of bear meat at the fifth level of cooking, this is about 10 bears, not so much, and one A 35kg bear is enough for us for 83 days
Are reishi mushrooms renewable via beachcombing? I have never seen one washed ashore. If they are not, then one dysentery or infection (untreated by lichen) will spell doom to this run based on your hypothesis.
I think Scurvy will put an end to these long runs. I've been experimenting with it and it's running me out of Metal. Metal for hooks, Metal for Tip-its, Metal to repair the hacksaw to get more Metal, Metal to repair the Tool Kit as my Heavy Hammer is getting wore down clearing the ice several times a day. I may be wrong but it seems like it takes 3-4 days of eating only fish to max my Vit-C. Not sure how long it takes to run it down. I think 20 days to run it down on Stalker.
@@Zaknafein I'm glad to hear that. Like I said, I've been experimenting with fishing after a delay and I am concerned about the amount of metal it consumes. My rough estimate is 3-4 metal and 2-3 cloth approx every 20 days. And that was only after I stopped passive fishing and recycled my Tip-ups at 20% condition. If beach combing supply that much then that is good to know.
i always play stalker and there's always so much food in timberwolf mountain my inventory gets full so quickly. I gotta choose a base since I have the feat with no cabin fever from the TFTFT
I wish they had something like seasons where other resources that should be become renewable. So rose hips, young trees, acorns etc should all be renewable.
I don't understand how you can survive for 11 thousand days. I mean, what is there to do if everything is already explored and looted? Just walking from location to location, shooting moose and bears is not very interesting, as for me. And prolonged monotonous survival for the sake of a record is terribly boring
That a very cozy and nice home mate, but how do you put items like that over the shelves and table? I can't figure ot out and I do have the DLC far territories.
Hot take, but I think they should make all resources respawnable. I don’t know it just feels cheap, like you only have a finite amount of time before you’re EVENTUALLY going to die, unless you are following an extremely specific gameplay, which just makes it not as fun. You could be the best player ever and die simply because you don’t have the resources. It just doesn’t feel fair
Is beach combing still a thing. It's been about 1 year since I last played, and I have no Idea what got removed. Spent a few hours trying to find bunkers only to find out that there is only one per area now.
Here’s the problem I have with this video. First: bears do not get scared from fires. They completely ignore it. So does it work here? Second: you cannot scare away a wolf by holding a torch/flare and rush it. If you do that the wolf will jump you. So why does it work here also?
@@Zaknafein interesting. What am I doing wrong then? I’ve been mauled by a bear and all it did was just walk across my campfire. And I did rush a wolf once with a lit flare, and it immediately turned into the animation were the wolf jumps you.
how do you craft clothes without sewing kit ? that is the one thing so many forgets when telling about these "forever" survivals.. basically you use 1 sewing kit just crafting a deerskin pants and a mittens.. you run out of them pretty fast
Why do people say cloth in the even Dark run is unrealistically much? Doesn't cloth and scrapable clothing wash ashore in CH anymore, making it an endless ressource??
How come they have barely any time playing difficulties below interloper and they have such a insane score in interloper? Makes no sense expecially for a game like TLD where without knoweldge or exp you going into loper is gonna suck
11000 days is over 30 years, so having started the game as a middle-aged adult I think that more or less qualifies as surviving the rest of your natural life in-game, and essentially winning the game.
30.13698630136986 years
Shame that the winter never ends, would be a little nice to have some time to recope and gather resources for the next winter and so forth.
i think it would be a great impelemantation in another the long dark game season cycle @@danpaz9485
@@danpaz9485 Yeah, it's a faux pas from Hinterland to say "winter is eternal".
Mackenzie probably could repair one of those boats in coastal highway and escape, but he probably doesn't know where to go. Maybe it will be the ending of wintermute
Well I watched a lot of Even Darks content. The reason he has so much cloth left is a couple of reasons … first he doesn’t wear the cloth items all the time only the animal hides thus reducing the amount he needs to repair second and he has so many hides from bear and moose kills it’s crazy he’s very meticulous on recording when he kills a bear or moose and always tries to return to an area just in time for the respawn. Lastly he did survive for about ( if I remember correctly) 5000 + days straight just in one place which was one of the fishing huts on mystery lake .
How is this possible? He collected a LOT of resources … so much coal and sticks and fishing gear and animal hides for repair … a true sight to behold and it took a long long long time to set up. Once he was ready he stripped naked and basically fished and kept a fire going for over 10 years in game … truly a n absolute mad feat. I will try and find the video
th-cam.com/video/gNF-ZxJEReg/w-d-xo.html at about 2 mins in you can see all the coal and sticks… he kept a fire going for over 2000 days
And the guy only had about 550 subscribers such a shame
Good lord, that is an insane amount of fuel! Thanks for posting the link.
all I can say is
wow
Thats not a shame, that's criminal. that is a stupid amount of resources
thank you, storykeeper, keep spreading the lore 👑
now thats what i call autism
That comment about playing how you play was very nice. I play on harder modes some. But I have chronic pain and pretty bad anxiety. A lot of times when I’m in pain and need to focus on something else, I play on Pilgrim. It’s how I learned the map. It isn’t stressful. I give myself little challenges to keep myself occupied, but I just… like it being relatively chill. I like having way too much stuff and it being more about inventory management than scarcity sometimes.
There are times I play on harder modes and my husband loves watching when I do something badass, or freak out and almost die, or mourn with me when I lose a run. Some people act like it doesn’t count as playing unless it’s extremely difficult.
Maybe I’m not playing for the same reason they are. But it sure makes my horrible days better. You can’t take that to the bank, but Milton does have this handy little credit union….
I can relate to this quite a lot. Bless you and your husband sister. I hope your day will be forever bright
Snaring rabbits is also sustainable. Harvesting a ruined snare gives you back the wood, and guts come from the rabbits you snare.
Bearskin coat is also sustainable, because harvesting a low condition coat gives you back the pelt, and that plus guts from snared rabbits gives you back a brand new coat.
Not to split hairs here, but if there is no metal, how do you make new clothes from the pelts, even if you recycle the broken coats? You would not posess hooks for the fishing tackles. Not that this is a major point, I think most players will never ever reach the spheres of running out of everything... Would you not eventually either freeze to death because you are naked or starve to death, because you found a warm spot you cannot leave anymore?
Beach combing _does_ produce scrap. Not much, mind, but _some_ and that is enough to make fish hooks and thus tackle to make new clothes.
In real life, humans cannot live on only rabbits. Look up "rabbit starvation". It's a thing. There isn't enough fat on rabbits for humans to live on eating them and nothing else.
@@LadyPashta Hence why the game has a splash screen when you load up saying that it's not meant to be a survival learning tool, and that trying to implement what works in the game into real life can lead to injury and death... because they know it wouldn't work in real life to just eat rabbits, but it does in the game.
@@elandthirkhaoth4718 I highly doubt they know that. Did you know it before I said it here? I only learned it because I was researching carnivorous diets for a long time.
Hinterland plans on having a trader in the game soon.
Imagine you are Mackensie or Astrid in the game: you have survived for 25-30 years all alone and the only company you have are the animals you kill and the notes left by people who are long dead.
Then some dude comes out of nowhere and sets up shop somewhere and offers to sell you stuff. How jarring must that be, to find out that it turns out you are no longer the only human left alive?
Hopefully the trader is optional. I like the idea that Wil-strid is the last human on earth. Or at least anywhere in reach for the survivor.
I hope it's not true human interaction but a shop u can come across and notes are left and there are consequences for stealing instead of trading etc etc
13:14 That is the best torch throw in the history of torch throws
I feel a lot better after hearing that we’re supposed to die considering i do that a lot
These people are talking about surviving for 1100 days on interloper and I managed to die in like 30 minutes
Pro tips:
-Always take a torch from fires and extinguish them, they can be used to scare wolves and start fires and there is no RNG with lighting them.
-Always start a fire next to something you're harvesting outside, for the warmth (unless you're clothed well enough to not lose warmth).
If you're spending time to get warm after harvesting something outside, you're also draining your fatigue by spending the time to go inside to warm up, this is why keeping warm while harvesting outside is much more efficient. Over time this makes a massive difference in resource usage, even early on.
-Always make a hot drink whenever you're about to leave a fire, this gives you a warmth bonus, and increases resource usage efficiency even more on top of the previous tips.
Basically, you only ever want to be out and about moving around if you have bonuses. Coffee is the best bonus of all, and that will probably keep most people going longer than they care to play anyways before they run out of coffee to find. With a coffee and warmth bonus your fatigue and warmth will have maximum endurance. In the beginning, finding and making coffee should be the number one priority for being able to swiftly move around the map to gather up as much resources as possible, so that you can work toward better gear quicker and develop a storage of gathered resources.
In fact, coffee is soo important, that you're actually better off in the long run if that's all you set out on gathering from the entire map, using coffee to get more coffee, while doing the things needed to build up your skill trees so that you can make better gear. Everything else is of little consequence. You don't even need to hoard supply caches of resources, you just need to search every place for coffee and as little gear you need as possible, while doing the things needed to increase your skills along the way. It's only after all the coffee in the world is gone that you should even think about creating a home base and resource depots. The benefit of this is also that by the time all the coffee is gone, you will have...
1) Gotten around the entire world much quicker than otherwise
2) Most of the places in the world will still be stocked with resources. Only ever take what you need to keep searching for more coffee.
Of course, items expire over time, but if you want them to last the longest, you can take any and all food items and place them outside, where they will decay slower. You don't need to haul them anywhere, just drop them outside the door of any place you've search and looted. Of course this takes longer, because you're expending time and resources dealing with that instead of just focusing on coffee and only the resources you need to get more coffee.
But the thing about coffee is that it gets you around the map soo quickly with soo little cost to your fatigue and warmth, that items would actually decay more before you could use them if you spent the time dealing with picking all of them up to put outside. With enough coffee, you can literally walk across every territory in a couple days game time. For example, when doing the lighthouse challenge, I went from getting the flare at the top of timberwolf mountain, all the way to desolation point, in a single day, on just coffee alone. That's actually quite a distance to cover in a single day, it's impossible to cover that much distance any other way in such a short amount of time. So coffee is really the key to getting a new survival playthrough started with the most efficiency possible and to get the best gear as fast as possible, so that you can use less resources on the way to being able to make even better gear, which overall increases efficiency further.
They should've called it the long coffee
I am going to watch this video all over again, because you know, support and things 😂
Exactly :)
One game day takes two hours in The Long Dark which means this player has played 22,400 hours in one save game. And I thought my 400 hours in one year was bad.
If you do not pass time and just stand still, it will indeed take 2 hours, but because most of this time we spent waiting for food to cook, sleeping, waiting, sewing. Sometimes whole days can pass crafting and sleeping, crafting and sleeping. It makes average day in Tld last around 30 minutes
@@artemyburakh12 still an insane amount of time put in
@@artemyburakh12 yeah, fair point. Zak mentions how long it’s taken in the video (about 3000 hours) .
@@curtismantle ah oups, I didn't watch the reuploaded version so didnt remember
@@artemyburakh12 I was only about 19,000 hours out. 🤣
Even Dark's page currently has his most recent video, 5 hours ago as of this writing, as episode number 1769 Day 17000+ on Interloper. OMG! Thanks for the videos, Zaknafein. I'm learning a lot about Interloper from watching them, even with more than 1000 hours in the game myself.
It's too bad you can't harvest the waterfalls for water!
Yeah, on low waterfalls like in hrv u should be able to do that. Because if you run out of cans you´re basically dead
@@Niczero_Mongrantyou can get more from beachcombing.
If the dude is keeping spreadsheets, he's got a mind toward logistics so I don't have any trouble believing E.Dark cracked 10k. I mean those spreadsheets are detailed. That dude doesn't waste time or resources. As for Lem, if you watch at 2x it'll only take you 4-5 months of watch time to make sure he's legit. xD
Ain't nobody got time for that! 😅😂
My preferred tactic is the kill 2 birds with 1 stone tactic, where I let a wolf kill a deer or rabbit, then kill the wolf while it eats.
Playing on pilgrim genuinely helps my mental health, so i can explore and never leave the house...and now i am on my longest run trying to hit 500 but keep going
Just died by sleeping too long outside like an idiot. 56 days, my longest run yet. All good though. The true heartbreak was two days before this happened all of my feats were reset back to zero. It may load back up when I start a new game. Happened on the PS4.
Anyway I had to vent 😆 Dig your videos man 👍 Keep them up please!
Same thing happened to me after saving a challenge. Also ps4.
Five months too late probably but if this happens you can download your save from the cloud.
I do dumb shit like that all the time, just not paying attention. Harvesting wood, dead at 58 lol. Just got a god roll spawn so wish me luck lol
Good luck 👍
I love the game, but it's funny that the creators ask each game starts "How long can you survive" (where the answer is of course somewhere between 0day to forever) and then they say you are not supposed to live forever in the game. 😁
Did they say that? Do you have a source? Because they exactly designed the game so that you can live forever. Thats why beachcombing exist, thats why you can nit with fishing tackles, thats why you can harvest snares for Wood. They took good thought into it, that the game gives you renewable resources even tho all stationary recources are gone. So that would surprise me.
@@isaac-p6126 Pls. watch the video, there is the answer at 2:08.
@@csabahorvath4770 Thanks for the timestamp. Well thats odd. Everyone who knows the game for a few hundred hours realizes that everthing is set up to give you what you need so you can live forever practically. weird.
@Zaknafein thanks for another informative well made video. Trying to get some inspiration for my next run. I had survived 240 days fully maped several sections, had some really good gear. Moose skin cloak and satchel bear skin bead roll hunting rifle. level 5 skill with archery, cooking, fire starting. Carcass harvesting and mending. Months of progress Lost. I woke up last night at 4.30 am had fallen asleep on the lounge. Character dead....🤦♂️🤷♂️🤦♂️ This game is to good to quit but fell asleep listening to a crackling camp fire with headphones on. Absolutely spewing. I know a fellow long darker would understand my frustrations. Thanks for taking the time to make these great vids and to read this comment.
I had an Interloper game that was very very long and it was quite sad to have it washed away in the Great Reset. Hard to explain the feeling of loss. It had become a very peaceful stressfree 'place' to visit and spend time. Sometimes it becomes more than just a game.
That’s 30 years, if it’s a true survival game you will die of old age at some point
thank you for listing the intro and outro music. much appreciated
My very first run in stallker after a few hours playing around in pilgrim. Spawned, 2 minutes later ran into a wolf, just survived and ran away bleeding "Oh look, a cave, I'll hide in there" "Oh hello, Mr Bear" Survival time about 3.5 minutes.
Isn't 11k days like over 30 years 0_o ?!
My man's has been surviving for over 3 DECADES of in game time in interloper, my current record is like 4-5 days 💀💀
I'm one of those with a 500+ day loper run that's still technically active but there wasn't really much left to do so I stopped. This was before the great reset. Now I mainly play gunloper just because I like finding the rifle variants and having all skills available.
You can survive until the save file format changes.
The timberwolf fight was pretty tight.
And then there's me, dying on the 2nd day on Interloper with no food and freezing in the middle of nowhere!!! lmao
How long can you survive in just episode one? The Long Dark the episode one is the closest thing the game has has to a tutorial. It's a "small" (feels big is technically small) introductory area that keeps a lot of the game mechanics and vital equipment out of your reach. You do find more than enough equipment to gear up for the later story but long term habitation not really possible without a number of key items. I felt it was a really interesting challenge. (It is a crime the number of new mechanics that were left out of the story mode!)
Important points that anyone repeating this should be aware of.
Anyone know how to find the day counter? I'm not really sure how long I survived everything just blurs together. Come on story mode give me a day counter.
Infinite fire from Grey Mother so cooking and boiling water is never a concern even though you can get a magnifying glass from the bank.
If you choose not to start with the flare pistol a flare pistol and a decent number of flares can be found in stashes.
The clothing you have access to, the size of the zone and the number of houses generally makes the cold easily manageable.
No skills in story mode which is a pain particularly with cooking.
The vast majority of craftable items aren't craftable yet it will be a continuous thorn in your side.
A decent amount of food can be gathered from the surrounding area but it won't last. Running out of food is currently the limitation. The only renewable sources of food are the rabbits to the best of my knowledge. There are three borrows. just beyond the farm building to the right of the farmhouse (usually wolves don't recommend) you walk through one on your way from the crash site to the antenna above Milton and the final one just before the climbing area. I don't believe you can get hold of any ranged weapon to take down a deer so you will have to rely on the wolves to help you. If you're really bored and want to get risky you can try to fight a wolf in a struggle. An injured wolf is a future dinner if you can find it and not get killed in the process. There was a decent amount of medical supplies so parasites should not be an immediate concern you could risk getting it a few times and still be fine.
It was a strange challenge and if I minmaxed harder I definitely could have got a lot further. Moving into the second zone things get a lot easier and most of the game opens up so I don't think it's really worth doing the challenge in the second zone. The missing mechanics really hurt :(
Imagine dying of old age in The Long Dark
11000 days, that's 30 years in game. That is a lifetime in the snow and cold.
Thanks for the tip about the stones. I didn't know you could use them to kill rabbits. Unfortunately, I haven't found a magnifying glass for my fire yet.
Just watched Even Dark's upload of yesterday.. he's at 20.400 days by now 😅
yall ever lose any important items?
i remember that at day 70 something of my run, i dropped my main bow with pretty good condition somwhere in Desolation Point, so then i make my way to Coastal Highway, then Mystery Lake, and when i get on Pleasant Valley, i notice my bow is missing, ended up making a new bow in the cabin at Timberwolf Mountain
@@mail-qh2qcJust got back to a trip to Ash Canyon, forgot my bedroll! It was absolute hell as it was my first time going there. Found the backpack though, and killed a moose… also got my ribs stomped in. Stayed there for like 15 days.
I did 100 days on 'loper, 1000 days on stalker. Now my runs (I exclusively play stalker) end around day 200 or so. Just due to boredom. LOVE those first couple hundred days, then it feels like it's just a grind. That 1000 day stalker run, the SECOND my stats said 1000 days, I went and threw myself off the trestle at the ravine. And couldn't have been happier to die, lol.
The dedication of some people is just amazing🎉
Very interesting stuff, thanks for these insights! Especially, thanks for the reminder at the end that just because surviving 1000 days on Interloper is possible, it's not the only way to enjoy the game. I realized recently that I just don't have the map knowledge to get very far on Interloper, so I plan to try more of the Challenge modes first. I made a point doing NOMAD to go places I didn't need to for the Challenge, just to see what is there. Timber Wolf Mountain was beautiful, but I didn't bring a hacksaw for the containers. Now I know for next time!
usually, a hacksaw is on the floor next to the crate or inside a crate, you don't need to bring it.
I can see how Even Dark could maintain that much cloth and other renewables, because cloth, cured leather, fishing tackle, saplings and arrowheads are all, depending on the pure loper spawn tables, are all renewable via beachcombing. I've even found firestrikers by beachcombing, though I'm not on pure interloper as I'm doing custom hybrid settings that works out to equivalent difficulty to loper, just with slower cnd recovery and all the tools, clothes and firearms available.
This is a crazy cool look at stats and such. If i had the time i would love to go through Even Dark's run and count the number of cloth he actually used. because if he only used bandages for bleeding and was strategic (relying mostly on animal hide clothing) i think his cloth numbers would track but it would be an interesting experiment. I'm honestly blown away by the sheer numbers for LemH and Even Dark. I dont think my longest run even reached the 100 day mark. (not great at thinking ahead and am far more overreactive but I'm working on it). Anyway, very cool video.
thanks for your inspiring videos! I'm just starting and never made it more than 30 days or so 😅 the lengths I even can't imagine!
I’ve talked with EvenDark a little bit. He’s humble about what he’s achieved. He’s doing it for fun which is just badass.
Meanwhile the longest I ever survived was 40 days or something before the game updated and wiped my save file 😠 And I've died numerous times by just getting lost in blizzards, even while looking at a map online. I just wanna survive for 100 days
Holy Moley Dude, I thought I did good getting to 2342 days on stalker, I screwed up going to reload ammo and the timbe's took me down. Best day hunting that run was hauling a bear kill to the camp office on mystery lake and accidentally chased some deer to a wolf, killed the wolf with my bow and went over to them only to find another wolf around the island had taken down a second deer, scored 1bear 2 wolves and 2 deer in one day.
I made it to 960-something, then the game glitched me to the hydro dam with an inventory I've never seen. that was my longest run on interloper.
tried to make it to at least 1000. kinda disappointed about that, never went back to interloper
With beach combing update everything is renewable. Desolation point via costal highway and hardly leave and you can live forever
Developer: "You're *supposed to* die"
Me: "I forgot where I asked." *loads up another Interloper save*
I am currently on day 390 of 500 in pilgrim, I just achieved bow master and love using it
That's nice! Everyone plays how they want! Good luck in exploring this amazing game!
Seems like Lemh turned Great Bear into just Great
Hello zac, I have a question and want to hear your opinion, when is the best time to repair clothes in interloper? should I repair more often(like 80%) to improve mending skills, or should I wait until the condition drop down ,(maybe around 50%) then repair it ,just to bearly reach 100%?
I personally repair around 70%, as its a good combination of not wasting cloth, but still not letting it get too low and not be as effective at keeping you warm
Wow. I never realized how conservative I am of my clothing/warmth vs resources, as i usually repair at 80%. but then I have never reached the 100 day mark so I dont tend to push hard for conservation of what i see as an abundant resource. Good question, I'm interested in seeing what others recommend.
I pretty much just repair whenever the repair amount is optimal. So if a jacket can be repaired by 30%, there is no point repairing it until it is 70% or less. Sometimes I make exceptions to keep rarer items like ear wraps in good condition.
I repair whenever I have downtime where I'm otherwise going to be waiting in 1 spot, and it's low enough condition that it's not a waste of materials. (i.e repair gives +25% condition, and so it should be at most 75%)
Anything before that, I will occasionally do if I really have nothing better do to, and it's very early, just to maximize my warmth bonus, but even then, I focus on repairing the correct items.
Ordinary clothing like medium tier sweatshirts / hoodies won't be worth repairing early unless you're trying to prevent them breaking.
You want to repair big warmth bonus items like wool toques, Ski Jackets / Light Shell / Pants / Thermals as far as highest bonus goes.
At a fire while cooking, you should have enough time to repair thermals, socks, hats, gloves, or boots. Making water you have enough time to repair anything. (or attempt to at least)
Anything later than early game so probably day 10 onward, I'll only repair actual high tier clothing, again unless I have no replacements and want to prevent decay.
I don't repair shirts or socks, once they decay away, I don't bother with those slots anymore. They eat cloth and don't give you much warmth. Often I'll keep Thermals and Thin Wools in a cupboard to save on decay and only wear them for travel.
I think lemhn technique to kill bear only works when Bow skills is max out (damage + bleeding critical) since I have tried many times and bear will eventually run away after 2hours waiting
I respect your dedication to this game and your fellow streamers. Thank you for your in depth take in this video.
Allow me add my respect too :)
Just an FYI: In real life humans cannot live on only rabbits. Look up "rabbit starvation". Eating meat alone is perfect, but something about rabbits makes it not possible (I think they don't have enough fat on them).
You are correct they don't have enough fats
Someone needs to train an AI to play this game to really test if its possible to survive forever.
An AI would never need a break and could play from now and to power on earth runs out.
I calculated and it is possible to live 42.5 hours by spending 833.33 calories, if we do not lose health from other factors and regenerates health only in a dream, and in this case, to live 1000 days we will need 418.29 kg of bear meat at the fifth level of cooking, this is about 10 bears, not so much, and one A 35kg bear is enough for us for 83 days
lovely video zak
Are reishi mushrooms renewable via beachcombing? I have never seen one washed ashore. If they are not, then one dysentery or infection (untreated by lichen) will spell doom to this run based on your hypothesis.
They werent but they can wash up now after the update
This called starting a new life.
11:19 bro there are so many curtains on the map
Pilgrim Mode, Get all the needed resources through POI's and then hunt rabbits for the next 100 years.
I think Scurvy will put an end to these long runs. I've been experimenting with it and it's running me out of Metal. Metal for hooks, Metal for Tip-its, Metal to repair the hacksaw to get more Metal, Metal to repair the Tool Kit as my Heavy Hammer is getting wore down clearing the ice several times a day. I may be wrong but it seems like it takes 3-4 days of eating only fish to max my Vit-C. Not sure how long it takes to run it down. I think 20 days to run it down on Stalker.
Through beach combing you can get what you need and keep surviving forever
@@Zaknafein I'm glad to hear that. Like I said, I've been experimenting with fishing after a delay and I am concerned about the amount of metal it consumes. My rough estimate is 3-4 metal and 2-3 cloth approx every 20 days. And that was only after I stopped passive fishing and recycled my Tip-ups at 20% condition. If beach combing supply that much then that is good to know.
i always play stalker and there's always so much food in timberwolf mountain my inventory gets full so quickly. I gotta choose a base since I have the feat with no cabin fever from the TFTFT
I wish they had something like seasons where other resources that should be become renewable. So rose hips, young trees, acorns etc should all be renewable.
11000 days... This man can survive fimbulvetr or even ragnarok
I suppose then that we should count snow as a renewable resource.
I don't understand how you can survive for 11 thousand days. I mean, what is there to do if everything is already explored and looted? Just walking from location to location, shooting moose and bears is not very interesting, as for me. And prolonged monotonous survival for the sake of a record is terribly boring
this is great. I don't like games that set you up to die. There should always be a chance of survival
I think they should implement an aging feature for players like Even Darks :D
Heartattack on day 1000
I'm guessing that something went wrong with the third person who was originally intended to be included?
Hey Zac, whats that Intro music called? Sounds Great.
There are details in the description :)
what is the location of the cabin ur cooking meat at in the beginning of the video? around 2:00?
Trappers Cabin
They need to allow getting water from ice fishing holes
Good stuff
That a very cozy and nice home mate, but how do you put items like that over the shelves and table? I can't figure ot out and I do have the DLC far territories.
Drop item then right click
@@Zaknafein I appreciate it, thank you mate
Wasnt it possible back in the day to get water from fishing holes in freshwater?
Also: Of course the 11k days maniac plays Tarkov as well, haha
Hot take, but I think they should make all resources respawnable. I don’t know it just feels cheap, like you only have a finite amount of time before you’re EVENTUALLY going to die, unless you are following an extremely specific gameplay, which just makes it not as fun. You could be the best player ever and die simply because you don’t have the resources. It just doesn’t feel fair
True, but we are talking thousands of days before we get to that point so I think most people wouldnt notice
Is beach combing still a thing. It's been about 1 year since I last played, and I have no Idea what got removed. Spent a few hours trying to find bunkers only to find out that there is only one per area now.
Beach combing has been upgraded and is broken now, making it even easier to survive :)
That is 30 years dude
Aren't cat tails renewable? They added even more to beach combing, and acorns.
No, they are not renewable. Not including beach combing
I didnt know that thanke. I I play on voyager so I've never had to pay close attention. I just assumed they were. Kinda how branches are renewable.
17:05 - what is that ? godlike?
If u have turned option when world is going colder day 1100 will be around -100*
By default this is on and it drops by -20 at the max by Day 50
That is 30.69 years. 😮
I wanted to watch the Lemh channel but for some reason both his TH-cam and Twitch accounts have been deleted.
I dont know about his youtube, but his Twitch is still up. He changed name to lamme17102. He hasnt been on since february, though.
@@Zaknafein Thanks for the answer. I found it, currently both his twitch and yt channel names is lamme17102
I'm wonder who was the person they removed from the list of 3
and in the meantime i am happy when i hit 100 days in lower difficults
Here’s the problem I have with this video. First: bears do not get scared from fires. They completely ignore it. So does it work here? Second: you cannot scare away a wolf by holding a torch/flare and rush it. If you do that the wolf will jump you. So why does it work here also?
1) Yes it works - the bear will stop for one shot.
2) You can charge a wolf with a torch but you need high enough speed.
@@Zaknafein interesting. What am I doing wrong then? I’ve been mauled by a bear and all it did was just walk across my campfire. And I did rush a wolf once with a lit flare, and it immediately turned into the animation were the wolf jumps you.
@@PhamvanDong if you had a video, its easier to answer :)
how do you craft clothes without sewing kit ? that is the one thing so many forgets when telling about these "forever" survivals.. basically you use 1 sewing kit just crafting a deerskin pants and a mittens.. you run out of them pretty fast
You can craft with fishing tackles
how do you craft fishing tackles with rules you said in the video ? no scrap left ?@@Zaknafein
@@artzi_ip scrap metal commonly washes ashore. Its fairly easy to find.
Here I was panicking because I i lost my 41 day old character 😭
11,000 days irl is like 30 years
13:16 best throw I have ever seen
"Surviving indefinitely"
Why do people say cloth in the even Dark run is unrealistically much? Doesn't cloth and scrapable clothing wash ashore in CH anymore, making it an endless ressource??
Before, it hardly ever washed up. Now its way more frequent. These runs were pre-DLC Part 2.
If you have enough clothing you can get warm without fire indoors
its literally waterfalls in the game. Weird why you need fire to get water.
11202 days is 30.69 years, ......jesus man
I wish someone would translate/subtitle Lemh's final run in English
9:51 what’s with the voice cut?
Long story - its a reupload
How come they have barely any time playing difficulties below interloper and they have such a insane score in interloper? Makes no sense expecially for a game like TLD where without knoweldge or exp you going into loper is gonna suck
remembering me a movie name ( the grey ) if i not mistake
It sounds like there’s no way to repair your clothing with renewable resources though.
At that point your clothing is all crafted from animals, which is renewable. Cloth also washes ashore.
@@Zaknafein ohhhhhhhhhhh then just rely on beach combing for the scrap metal and cloth. Very well, that is most certainly an option. Thanks!
I survived almost 200 days until I got cocky and suffocated in a mine lol.
You can suffocate??
How did you make clothes withoun sewing kit or fishing rod?
Kill rabbits for guts, get scrap metal from beach combing. Make fishing tackles.