The Wending Wood - Part 06 - DAO: Awakening Modded Walkthrough (No Commentary)

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  • เผยแพร่เมื่อ 3 มิ.ย. 2024
  • Someone is destroying trading caravan... But who could have done it? Bandist, darkspawn or someone else?
    00:00:00 Start
    00:14:25 Velanna
    00:21:35 Brothers of Stone
    00:30:27 Stone Puzzle
    00:38:26 Dalish Camp
    00:44:53 Militia Survivor
    00:50:48 Velanna (2nd time)
    00:55:04 A new Companion
    MODLIST:
    docs.google.com/document/d/1z...
    Official Description:
    The events of Awakening begin six months after the conclusion of Dragon Age: Origins, specifically on the seventeenth of Ferventis. The player takes on the role of a Grey Warden commander, who is either an imported character from Origins or a new Warden from Orlais. The Orlesian Warden is treated differently because of the history between Orlais and Ferelden - and because an imported Warden will be renowned to begin with, having killed an archdemon almost single-handedly in Origins.
    While rebuilding the Grey Wardens and establishing Vigil's Keep, a fortress given to the Grey Wardens at the end of Origins, as a new base of operations, the Warden-Commander is faced with a new challenge. It is revealed that despite the defeat of the archdemon, the darkspawn have not returned underground and a new variety of sapient, speaking darkspawn have been discovered. Two entities, named the Architect and the Mother, appear to be involved and the Warden may have to deal with them. Once this mission is complete, the world will have changed dramatically.
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