I love the faction of prussia they have such a great selection of unique units, I plan on starting a new campaign for them, but the issue I faced last time was that I ended up fighting a war on three fronts with West against bavaria, the South with Venice being a pain in my backside and Poland to the east and I pretty much ended up stuck as wuurtemburg joined in later and I couldn't move my Western force anywhere without risking large amounts of territory..
I have been there myself as Prussia. That is one of the things I think make Prussia top 3 favorite campaigns is how grindy it gets at start. One thing I have been doing recently is allying with Russia and Poland-Lithuania and going straight after Sweden as my first Region to eliminate. Usually doing that you can just hold Austria back while you handle business up north. After taking Sweden though Russia will turn on you very soon. So I continue to hold Austria back while I take Russia out next. Great Protectorates to get later will be Hungry and Corland. Once you have the north and east sorted then you can push west and have no worries about the east at all.
@@FaramirsRangers I recently started a new Prussian campaign and I decided to start off with an alliance with Poland and Saxony and headed west for my first battle, the year is 1705 now on the game and I've already conquered Hannover, Westphalia, The Netherlands and Silesia, Britain and most of the big powers and fairly ok with me, but most surprising is that Denmark is holding strong in the north against Sweden which has given me time to plan out my attacks against the future north war, my current objective is to fight Austria who I am at war with while having Saxony and Poland helping me, my number one objective though is to take Wuurtemburg and Bavaria this has being the most successful campaign so far and is the only one that hasn't resulted in what I would call an early World War 1, I figured I would share that information with you to maybe help with future Prussian campaigns.
@@FaramirsRangers How do you actually get protectorates in this game? I have like 700 hours on this and I still have no idea, the AI is just crazy with diplomacy, they almost never accept even if I have all of their cities surrounded with superior armies
@@mulgeroinen It's not that easy, but doable. To buy them is nearly impossible apart from the super late game, you have to scare them into it. Choose your victim (a nation with one province), grab a big army and kill all their troops outside their city. If they have still troops in their city try to lure them out with a small part of your army and destroy them. Then lay siege on them with the whole army. Now you can ask them to become your protectorate in exchange for peace. They may accept. If they do not accept just keep besieging them until they attack you. Win this battle without wiping them out, then they accept to become your protectorate or they even ask for it. If they don’t attack you until one round before they starve to surrender and are still unwilling to become a protectorate gift them another city (preferably a small one), conquer the one you are besieging and start to besiege the one you gave them and try again.
I know this comment is hella old, but I wanted to say that this is the issue I have had. Poland will declare war on me, which drags in Russia and then Austria also starts. And even though you start with two decent armies and a really good economy to make those armies quite powerful, it's still really difficult trying to fight three quite powerful factions all at once with really no allies of your own
An alternative strategy would be to declare war on Saxony in round one and conquer Saxony, West Prussia and Poland (all of the above are to be done before the end of the first round). That way Poland can't recruit any line infantry for 5 rounds at least and you still are not at war with any of Poland's allies (apart from poor Saxony which you conquer immediately). I have tried this on vanilla vh/vh only so no idea if it works on Darthmod.
@Richard Palujo question: colony’s pay taxes to this overlord right? Also can you build on your colony’s? More importantly can you annex your colony’s?
Reload over accuracy every time. Prussian line is incredibly strong. My ultimate strategy: 1. turn: Take Saxony. Should be relatively easy. Poland-Lithuania will join Saxony (has joined always).Take Warsaw. Trickier, but quite easy. Take the fortress near East Prussia with one pike and two militias. Raze everything in Warsaw! (But why? Just wait for it.) Build line infantry. Study whatever it was that gives access to classical university (6 turns!) 2. turn: Take West Prussia (surrenders quite easily. Peace out goving Warsaw back (you might have to give some gold or tech, but it's fine). Soon: Austria will attack and your eastern flank is secured for quite some time. You're doing something wrong, if you don't take Vienna before turn 10 (or Austria doesn't declare war or you get otherwise unlucky). Oh, I'm speaking of VH / VH -strategy. On easier you might want to keep Warsaw and it's school. And yeah, growth is important, but troops are way more useful to increase income, so I'll take taxes down on turn 3 or 4 or so.
Another tip: Destroy the "fun"building in east prussia, and build a smithy there, destroy the industrie building in east prussia and make a school out of that The smithy will later give u access to the best roads for example
I always research canister first. When Austria attacks, nothing is better than to give then a taste of your canister. After that you can build up your forces and bring the fight to them in turn.
You do guides better than other channel I've watched for sure. You have a passion for the game that has helped you understand it to the point of it coming off like a second language. I have 260+ hours and am just learning quite a few things from all your guides actually. Subbed. What's your opinion on Darthmod? I feel like I've heard you say it's great in a prior video, but never see you use it. I'm also a bit confused how at the end you are able to have half a stack sit on Vienna and be so confident it's more than enough to deal with threats from the south. Is that because of your confidence in battle? Or will the AI not come at you with full stacks if you don't have a full stack?
Thank you for the great comment Michael. Yes I do love this game and it only grows. On darthmod it’s ok but I prefer vanilla. Darthmod take tons of time to play and I’m already getting old as it is lol. As for confidence in my half stack yes I am sure those boys will do their duty and win the day for us.
@@FaramirsRangers Next it's time to check out the livestreams and see how those half stacks are used. Even with my play time I still dislike battle where I don't have a full stack and maybe now I rely on that. Do you ever take a small stack to the new world as Prussia and take out the pirates early game? I've been doing that lately and it helps as a staging ground to take colonies as European wars break out. I removed The United Provinces from the new world last night.
@@FaramirsRangers One quick game play question when you have a moment. When you serpentine in naval battles are you pressing the manual fire during the turn or right clicking?
Trade with Britain first then immediately declare war on hannover. If you capture hannover first turn you can often do a land trade route and ally with both Denmark and United provinces. Also I recommend trying to go for India asap as the southern provinces are rich af
Idk with the roads it’s so weird the first one 3 wealth sure but beyond that thousands of gold for just 1 town wealth so 1,5 k would take hundreds of turns to be worth. Obviously more movement is worth a lot
4 ปีที่แล้ว +1
As for all your videos, what difficulty level do you play at? Do you actually use cav and melee charges? Above normal difficulty, AI gets crazy morale bonuses, making cav (which relies on morale damage) really ineffective. Even on normal, once they get bayonets, it's really hard to be effective. From what I remember the key is spamming canister shot as your dps, and using infantry to protect your canister shot. Like 12 line inf, 6 art, 1 general, 1 cav type armies. Usually the biggest challenge was that every AI near you is going to declare war within the first 10 turns, and it's really hard to fight on so many fronts at once. It's especially bad on higher difficulties, as it's not uncommon for Great Britain to attack you no matter where you are on the map. And none of them will even peace out.
Tomasz you are totally right on Great Britain they will attack you in almost every campaign. I play at very hard very hard on the channel over the past 2 or 3 years. Most of my play these days is in multiplayer but I do campaigns for the channel. Well I still do some for my own fun. Mostly I like doing different challenges these days. As far as cav goes yes I do use melee cav. I use it to disruptions never to leave in melee long unless running down poor souls as they flee. If I have a choice light dragoon’s are king in empire. But melee cav can be very useful. I used to use strategies like you refer to using canister and lines to protect the art but I am just too aggressive a player now to sit and wait all day. I use very little art these days as it is too easy to clean the ai’s clock. What you say about the ai is totally correct on vh/vh. The tactic I use is pushing up with 2 to 3 levels of lines and as I make contact I fold the front to allow the ai to envelop itself inside my grasp. In multiplayer I have many many ever changing tactics that I use. Mostly I have a fairly large group of friend that I play with almost everyday. Some have been playing since the game came out some newer players that have gotten very good.
You can get England to give you the Bahamas for East Prussia and then just take it back from them they never have sailed over to take it back 99% of times I've done it for a colony
personally i wait until late game to make colonial ventures, more often than not this is either a. sailing an army over to india and reaking havoc b.)purchasing a province in north america from spain (usually Arizona) then sailing an army in to also take mexico when i move in on texas with the arizonian army
@@justarandomhandle1 if you do this little trick it gives you a great economy boost to fight in Europe early game since as Prussia you tend to fight a lot of land battles early game
@@Iratepaddygranted i use normal difficulty but ive never encountered major issues with money and i often like having britian as a ally to keep my future south american colonies safe from them
What I lately found to work out if you manage to pull it off is an... interesting way to play the Prussians. You just ignore Europe at the beginning, recruit one east india trading vessel at your port and send the Army you have in east Prussia to the Americas with it. Once you arrive there you wanna take the Inuit province first and after that the Cherokee provinces. That way you can drop the tax on your peasants to minimum due to making money with tradeable goods and quickly grow out villages in Europe before conquering the small fractions there
@@FaramirsRangers it's actually a similar reason I discovered this strategy. I ran out of money while waging war with Austria and needed more money as taxes were already at max, so I needed more money through trading and looked for easy regions with tradable things to occupy. You can of coure also play this strategy similarly but keep taxes up and therefor pump out 2 max sized armies and roll over Austria in the span of around 4 years, lol
I’m having a weird Prussian campaign right now at VH/N difficulty France got deleted by Saxony Spain lost Madrid to Genoa Sweden deleted Poland Russia has territories all over Eastern Europe like a chess board And Britain is my bestie Meanwhile, I’m at war with Sweden and Ottoman 2 full stacks are pushing the Sweden out of Hannover while 1 stack is just deleting Ottoman territories 1 by 1 I always though I’d be on Spain by now but instead I’m in Turkey on the way to Afghanistan
Do you recommend using Cavalry that heavily? I only recruit one or two, and focus heavily upon artilery and infantry. I like to use Napoleon tactics, or Blitzkrieg tactics.
Here's my "division" composition 4 arty 4 cav 9 infantry 2 light infnatry "Division HQ" or the general staff All of my Prussian armies are as such. Though for those cavalry generals, I drop the 2 light infantry for 2 more cavalry. It works but its a risky endeavour. Each of these "division" is grouped into a corps i.e. 3 of it at the minimum. If 3 - 6 of them are operating together... It becomes an army group... Armee Grup Nord Armee Grup Ost Armee der Rhine Armee Grup Ostland And yes I have an Afrika Korps every single time I play this and yes my Afrika Korps is small and have supply problems... As always.
The thing with Cav especially heavy. Never send them without support. I see all the time people sending their cav alone without line support. I find it best to mix things up in campaign. I find it more enjoyable to use different styles in different armies.
Sounds like you got some nice army builds Makise. I have stopped using artillery lately. I just found it too boring. I am too aggressive of a player for it anymore.
@@FaramirsRangers I agree with you on the cavalry. My 4 "panzer regiment" are always supported by 3 infantry regiment while the arty do suppression fire. Though there were times where I accidentally send my "panzers" too fast and they get torn up... When that happens... The battles tend to last longer. BUT against another infantry army... The balance of power is very much against me and I really pray that my infantry arty can pin them down long enough for my "panzers" to hack thru
Makise Kuristina i name all my stacks as Regiments (the unit sizes are identical to IRL Companies and I name them as such) and make them up as this 12 infantry (4 battalions) 3 arty 3 cav Regimental Command 1 floating unit designated as seen fit Regiments are my primary force and usually operate in Brigades of 2-3. Sometimes, if I feel the need for additional units but can’t take the time to stand up a regiment, or wish to shore up a region but feel that a regiment is overkill, I’ll simply create support battalions or divide a regiment into its battalions to cover more ground. That way the Batts handle smaller battles and regional control, but the regiment commanding the region is still there to handle big problems. It worked like a charm when I got attacked by Russia once. The regiments took Moscow in less than 4 turns while the battalions held the traditional border.
Quick advice to win ez as any europe faction: 1)spam line infantry 2)rush line shot 3)atack And that ez you win all. If you re maratha: 1)spam hindu swordman/2 bargir infantry line to kil elephants 2)atack If you re going USA 1)spam minute men 2)atack And ottomans 1)cemnats jenizary spam 2)atack And thats it, the video above is shit by the way, if you want you can have 1 or 2 piece of cannons and 2 to 4 cab in the army but, yeah, line infrantry and melee infantry re Kings in that game.
Hello Divyank yes you are correct I do focus on the factions you will come into conflict with as it is important to know in battle. Keep in mind a Prussia campaign is going to heavily feature combat with them and you are going to fight outnumbered in many cases.
I love the faction of prussia they have such a great selection of unique units, I plan on starting a new campaign for them, but the issue I faced last time was that I ended up fighting a war on three fronts with West against bavaria, the South with Venice being a pain in my backside and Poland to the east and I pretty much ended up stuck as wuurtemburg joined in later and I couldn't move my Western force anywhere without risking large amounts of territory..
I have been there myself as Prussia. That is one of the things I think make Prussia top 3 favorite campaigns is how grindy it gets at start. One thing I have been doing recently is allying with Russia and Poland-Lithuania and going straight after Sweden as my first Region to eliminate. Usually doing that you can just hold Austria back while you handle business up north. After taking Sweden though Russia will turn on you very soon. So I continue to hold Austria back while I take Russia out next. Great Protectorates to get later will be Hungry and Corland. Once you have the north and east sorted then you can push west and have no worries about the east at all.
@@FaramirsRangers I recently started a new Prussian campaign and I decided to start off with an alliance with Poland and Saxony and headed west for my first battle, the year is 1705 now on the game and I've already conquered Hannover, Westphalia, The Netherlands and Silesia, Britain and most of the big powers and fairly ok with me, but most surprising is that Denmark is holding strong in the north against Sweden which has given me time to plan out my attacks against the future north war, my current objective is to fight Austria who I am at war with while having Saxony and Poland helping me, my number one objective though is to take Wuurtemburg and Bavaria this has being the most successful campaign so far and is the only one that hasn't resulted in what I would call an early World War 1, I figured I would share that information with you to maybe help with future Prussian campaigns.
@@FaramirsRangers How do you actually get protectorates in this game? I have like 700 hours on this and I still have no idea, the AI is just crazy with diplomacy, they almost never accept even if I have all of their cities surrounded with superior armies
@@mulgeroinen
It's not that easy, but doable. To buy them is nearly impossible apart from the super late game, you have to scare them into it.
Choose your victim (a nation with one province), grab a big army and kill all their troops outside their city. If they have still troops in their city try to lure them out with a small part of your army and destroy them. Then lay siege on them with the whole army. Now you can ask them to become your protectorate in exchange for peace. They may accept. If they do not accept just keep besieging them until they attack you. Win this battle without wiping them out, then they accept to become your protectorate or they even ask for it. If they don’t attack you until one round before they starve to surrender and are still unwilling to become a protectorate gift them another city (preferably a small one), conquer the one you are besieging and start to besiege the one you gave them and try again.
I know this comment is hella old, but I wanted to say that this is the issue I have had. Poland will declare war on me, which drags in Russia and then Austria also starts. And even though you start with two decent armies and a really good economy to make those armies quite powerful, it's still really difficult trying to fight three quite powerful factions all at once with really no allies of your own
I love Prussia I immediately try to research out anything that can buff my infantry and ooooh boy
An alternative strategy would be to declare war on Saxony in round one and conquer Saxony, West Prussia and Poland (all of the above are to be done before the end of the first round). That way Poland can't recruit any line infantry for 5 rounds at least and you still are not at war with any of Poland's allies (apart from poor Saxony which you conquer immediately). I have tried this on vanilla vh/vh only so no idea if it works on Darthmod.
So many ways to play is what makes empire great. Nice strategy my friend
@Richard Palujo question: colony’s pay taxes to this overlord right? Also can you build on your colony’s? More importantly can you annex your colony’s?
@Richard Palujo thanks just needed that info before I started my Spanish campaign.
Reload over accuracy every time. Prussian line is incredibly strong.
My ultimate strategy:
1. turn:
Take Saxony. Should be relatively easy. Poland-Lithuania will join Saxony (has joined always).Take Warsaw. Trickier, but quite easy. Take the fortress near East Prussia with one pike and two militias. Raze everything in Warsaw! (But why? Just wait for it.) Build line infantry. Study whatever it was that gives access to classical university (6 turns!)
2. turn:
Take West Prussia (surrenders quite easily. Peace out goving Warsaw back (you might have to give some gold or tech, but it's fine).
Soon:
Austria will attack and your eastern flank is secured for quite some time. You're doing something wrong, if you don't take Vienna before turn 10 (or Austria doesn't declare war or you get otherwise unlucky).
Oh, I'm speaking of VH / VH -strategy. On easier you might want to keep Warsaw and it's school. And yeah, growth is important, but troops are way more useful to increase income, so I'll take taxes down on turn 3 or 4 or so.
Another tip: Destroy the "fun"building in east prussia, and build a smithy there, destroy the industrie building in east prussia and make a school out of that
The smithy will later give u access to the best roads for example
I always research canister first. When Austria attacks, nothing is better than to give then a taste of your canister. After that you can build up your forces and bring the fight to them in turn.
Thanks for a detailed tips!
You do guides better than other channel I've watched for sure. You have a passion for the game that has helped you understand it to the point of it coming off like a second language. I have 260+ hours and am just learning quite a few things from all your guides actually. Subbed.
What's your opinion on Darthmod? I feel like I've heard you say it's great in a prior video, but never see you use it. I'm also a bit confused how at the end you are able to have half a stack sit on Vienna and be so confident it's more than enough to deal with threats from the south. Is that because of your confidence in battle? Or will the AI not come at you with full stacks if you don't have a full stack?
Thank you for the great comment Michael. Yes I do love this game and it only grows. On darthmod it’s ok but I prefer vanilla. Darthmod take tons of time to play and I’m already getting old as it is lol. As for confidence in my half stack yes I am sure those boys will do their duty and win the day for us.
@@FaramirsRangers Next it's time to check out the livestreams and see how those half stacks are used. Even with my play time I still dislike battle where I don't have a full stack and maybe now I rely on that. Do you ever take a small stack to the new world as Prussia and take out the pirates early game? I've been doing that lately and it helps as a staging ground to take colonies as European wars break out. I removed The United Provinces from the new world last night.
@@FaramirsRangers One quick game play question when you have a moment. When you serpentine in naval battles are you pressing the manual fire during the turn or right clicking?
Trade with Britain first then immediately declare war on hannover. If you capture hannover first turn you can often do a land trade route and ally with both Denmark and United provinces. Also I recommend trying to go for India asap as the southern provinces are rich af
spoken like a true conqueror
Thank you for this it truly helped
Glad it helped!
Idk with the roads it’s so weird the first one 3 wealth sure but beyond that thousands of gold for just 1 town wealth so 1,5 k would take hundreds of turns to be worth. Obviously more movement is worth a lot
As for all your videos, what difficulty level do you play at?
Do you actually use cav and melee charges? Above normal difficulty, AI gets crazy morale bonuses, making cav (which relies on morale damage) really ineffective. Even on normal, once they get bayonets, it's really hard to be effective.
From what I remember the key is spamming canister shot as your dps, and using infantry to protect your canister shot. Like 12 line inf, 6 art, 1 general, 1 cav type armies.
Usually the biggest challenge was that every AI near you is going to declare war within the first 10 turns, and it's really hard to fight on so many fronts at once. It's especially bad on higher difficulties, as it's not uncommon for Great Britain to attack you no matter where you are on the map. And none of them will even peace out.
Tomasz you are totally right on Great Britain they will attack you in almost every campaign. I play at very hard very hard on the channel over the past 2 or 3 years. Most of my play these days is in multiplayer but I do campaigns for the channel. Well I still do some for my own fun. Mostly I like doing different challenges these days. As far as cav goes yes I do use melee cav. I use it to disruptions never to leave in melee long unless running down poor souls as they flee. If I have a choice light dragoon’s are king in empire. But melee cav can be very useful. I used to use strategies like you refer to using canister and lines to protect the art but I am just too aggressive a player now to sit and wait all day. I use very little art these days as it is too easy to clean the ai’s clock. What you say about the ai is totally correct on vh/vh. The tactic I use is pushing up with 2 to 3 levels of lines and as I make contact I fold the front to allow the ai to envelop itself inside my grasp. In multiplayer I have many many ever changing tactics that I use. Mostly I have a fairly large group of friend that I play with almost everyday. Some have been playing since the game came out some newer players that have gotten very good.
Thanks my dude
You can get England to give you the Bahamas for East Prussia and then just take it back from them they never have sailed over to take it back 99% of times I've done it for a colony
Good Point Aaron although I have never done it.
personally i wait until late game to make colonial ventures, more often than not this is either
a. sailing an army over to india and reaking havoc
b.)purchasing a province in north america from spain (usually Arizona) then sailing an army in to also take mexico when i move in on texas with the arizonian army
@@justarandomhandle1 if you do this little trick it gives you a great economy boost to fight in Europe early game since as Prussia you tend to fight a lot of land battles early game
@@Iratepaddygranted i use normal difficulty but ive never encountered major issues with money and i often like having britian as a ally to keep my future south american colonies safe from them
What I lately found to work out if you manage to pull it off is an... interesting way to play the Prussians. You just ignore Europe at the beginning, recruit one east india trading vessel at your port and send the Army you have in east Prussia to the Americas with it. Once you arrive there you wanna take the Inuit province first and after that the Cherokee provinces. That way you can drop the tax on your peasants to minimum due to making money with tradeable goods and quickly grow out villages in Europe before conquering the small fractions there
Sounds like an entertaining campaign. Taking the Inuit and maybe Iceland gives you a nice trade route easily protected as well.
@@FaramirsRangers
it's actually a similar reason I discovered this strategy. I ran out of money while waging war with Austria and needed more money as taxes were already at max, so I needed more money through trading and looked for easy regions with tradable things to occupy. You can of coure also play this strategy similarly but keep taxes up and therefor pump out 2 max sized armies and roll over Austria in the span of around 4 years, lol
Sebastian Neff sounds good to me
Is he saying west phildelphia?
On the playground was where I spent most of my days
You recognize the charge difference when it's Britain but not when it's Sweden? :O =D
I’m having a weird Prussian campaign right now at VH/N difficulty
France got deleted by Saxony
Spain lost Madrid to Genoa
Sweden deleted Poland
Russia has territories all over Eastern Europe like a chess board
And Britain is my bestie
Meanwhile, I’m at war with Sweden and Ottoman
2 full stacks are pushing the Sweden out of Hannover while 1 stack is just deleting Ottoman territories 1 by 1
I always though I’d be on Spain by now but instead I’m in Turkey on the way to Afghanistan
Is it vanilla or a mod?
@@FaramirsRangers
Just playing the vanilla definitive edition from steam
@@Byenie0912 you definitely got some interesting results. I can't believe Saxony that is so funny. Sounds like a great campaign
Do you recommend using Cavalry that heavily? I only recruit one or two, and focus heavily upon artilery and infantry. I like to use Napoleon tactics, or Blitzkrieg tactics.
Here's my "division" composition
4 arty
4 cav
9 infantry
2 light infnatry
"Division HQ" or the general staff
All of my Prussian armies are as such. Though for those cavalry generals, I drop the 2 light infantry for 2 more cavalry. It works but its a risky endeavour.
Each of these "division" is grouped into a corps i.e. 3 of it at the minimum.
If 3 - 6 of them are operating together... It becomes an army group...
Armee Grup Nord
Armee Grup Ost
Armee der Rhine
Armee Grup Ostland
And yes I have an Afrika Korps every single time I play this and yes my Afrika Korps is small and have supply problems... As always.
The thing with Cav especially heavy. Never send them without support. I see all the time people sending their cav alone without line support. I find it best to mix things up in campaign. I find it more enjoyable to use different styles in different armies.
Sounds like you got some nice army builds Makise. I have stopped using artillery lately. I just found it too boring. I am too aggressive of a player for it anymore.
@@FaramirsRangers I agree with you on the cavalry.
My 4 "panzer regiment" are always supported by 3 infantry regiment while the arty do suppression fire.
Though there were times where I accidentally send my "panzers" too fast and they get torn up... When that happens... The battles tend to last longer.
BUT against another infantry army... The balance of power is very much against me and I really pray that my infantry arty can pin them down long enough for my "panzers" to hack thru
Makise Kuristina i name all my stacks as Regiments (the unit sizes are identical to IRL Companies and I name them as such) and make them up as this
12 infantry (4 battalions)
3 arty
3 cav
Regimental Command
1 floating unit designated as seen fit
Regiments are my primary force and usually operate in Brigades of 2-3. Sometimes, if I feel the need for additional units but can’t take the time to stand up a regiment, or wish to shore up a region but feel that a regiment is overkill, I’ll simply create support battalions or divide a regiment into its battalions to cover more ground. That way the Batts handle smaller battles and regional control, but the regiment commanding the region is still there to handle big problems.
It worked like a charm when I got attacked by Russia once. The regiments took Moscow in less than 4 turns while the battalions held the traditional border.
Always research canister shot first. Always
Quick advice to win ez as any europe faction:
1)spam line infantry
2)rush line shot
3)atack
And that ez you win all.
If you re maratha:
1)spam hindu swordman/2 bargir infantry line to kil elephants
2)atack
If you re going USA
1)spam minute men
2)atack
And ottomans
1)cemnats jenizary spam
2)atack
And thats it, the video above is shit by the way, if you want you can have 1 or 2 piece of cannons and 2 to 4 cab in the army but, yeah, line infrantry and melee infantry re Kings in that game.
This is more like PrussiaVS other factions. I thought it would be like tips for what to do in the campaign
Hello Divyank yes you are correct I do focus on the factions you will come into conflict with as it is important to know in battle. Keep in mind a Prussia campaign is going to heavily feature combat with them and you are going to fight outnumbered in many cases.
I just took a rebel town it had a port I just constructed a dockyard saves me from destroying a trade port it's to valuable :p
The best case scenario
Make one for France!
16:08 “West Phildelphia”
Thankfully I have so many people to keep me in check lol
Problem is everyone wants east prussia haha no matter what you try to negotiate they want east prussia