Honestly I like the logic of this. Just wish there was a game that leaned in on the user vs character dynamic stakes from the show😅 that’s a gold mine of fun and dark humour 😈
Kinda like the Ozzy And Drix universe where taking a single pill for cold symptoms (I forget what Drix actually was) means that you have an immortal robot inside of you for the rest of your life fighting any disease and ailment you'll ever suffer from.
And your games cripple your computer, but only if you manage to win. I have no idea how they would handle saved games of more complicated ones like multi hour RPGs.
I love that ending. The time I was thinking, "what if the reboot game is happening on reboot." And the utter difficulty and nonsense was the inhabitants of mainframe trying to stop you.
As someone who just watched the original ReBoot last year, I can see that the poor show has had it rough. It got cancelled, was left on a cliffhanger, got a terrible game, and don’t even get me STARTED on ReBoot: The Guardian Code!
Also, even back then, the 3D animations looked bad. We had Toy Story back then and would soon get Jimmy Neutron. Seeing the PS1-style graphics on the show was always kind of off-putting.
Netflix is apparently not to blame for them using the plot for Super Human Samurai Syber Squad for the Sequel the network in Canada demanded the new show be part live action to fund it. YTV requested the change in setting.
@@qty1315 no we didn't have toy story.... toy story came out a whole 2 years later than reboot( reboot 94 and toystory 96). A lot of the animation techniques that were developed by mainframe studios are the reason alot of other 3d animation exists so yes while season 1 looks dataed as hell it was also the first of it's kind and we actually had nothing to compare it too really
Rewatched this show as an adult - it held up - proof that the story beats were considered and coherent. It was a high bar to expect the game to do the same
The early episodes are kind of painful and the technology references are hopelessly dated, but it really took off later on. Especially after that one episode where everything changed for the darker permanently.
@matt allan too corny? It had some pretty cheesy humour. I still think it made huge steps in its time. Like how terminator had future speak that's still pretty accurate
What never made sense to me that if the user of the system won the game it destroyed the system? Why would they bother playing the games if they knew it was going to destroy their system, and why would they install Anti-virus software that worked against them?
Rewatching Reboot made me feel that it should have ended in Season 3. Don't get me wrong Season 4 was alright but its cliffhanger really left a sour taste in my mouth, especially since Season 3's ending could have acted as a decent ending to the series.
@@CommodoreFan64 The closest real world equivalent is the games use up a lot of Memory and/or CPU power, which cause some defragmentation to the computer. But really, the Users aren't meant to be seen people like us. They are meant to be seen as gods; unseen uncaring forces beyond comprehension.
I worked at Electronic Arts Canada in QA at the time this came out. As a Canadian studio many of us loved the show Reboot and we were looking forward to it....our entire QA group gathered around to watch the first copy we got played.....and within seconds began first silently then out loud commenting on all the bugs and design issues they spotted that NEVER should have made the shipped product. "they should have sent it to us for QA" is about all anyone could say, and we all went back to work making sure our studio NEVER put out crap like that.
@@Thomasmemoryscentral Sorry, like I said my studio didn't develop or QA it, if we had it would have been a MUCH better game. By the time we got it, it was a copy of the master production version, so same as the one that went to the stores.
@@blakksheep736 So were we. But EA Canada was primarily EA Sports at that time. We developed all the baseball, basketball and hockey games as well as Need for Speed primarily, though our QA group did other studio's games sometimes, like the Saturn ports of Warcraft II and Diablo. There was no way we could have done a worse job then what came from the other studio, however.
My mom and I used to watch this show together when I was a kid. I saw the alert for this video while out with her for her birthday lunch. Thank you for making me give my mother the bad news that this game exists on her birthday.
*purple column comes down* Bob: “Darn it, another game!” *game ends up being Dark Souls* Bob: “Oh... nevermind, it’s very easy to beat the user in this one.”
I remember looking at this game so many times back in the Blockbuster days. I'd be interested in the cover art than I would turn the case around and read the synopsis and immediately put it back on the shelf. So this is what I was missing out on all those years ago. Thanks for playing the game I couldnt bring myself to. I appreciate the pain you guys endure.
Awful games had such a greater impact back in the days when if you rented one, you wasted so much more time and money than in the digital age. Also, usually, it meant your whole weekend off of school was gonna suck.
@@miaouew No kidding. Guess what game I rented one time in high school? Superman 64. That game was so bad and unenjoyable I wouldn't even _buy_ it for the price of a rental.
@@miaouew I remember when blockbuster changed from 2 days to 1 week rentals for games. I think it made getting a crap game even worse since now you were stuck with it for the week and not just the weekend.
@@Lrr_Of_Omikron I returned sucky rentals early and let them know how bad they sucked. A few times I was able to exchange it for something else for the remaining time I had left. Well actually my parents did because they were cool like that lol. Only happened twice. And we never went to blockbuster because it sucked.
Ah, so let me see if I got this right. By winning, in this poor excuse of a game, you make poor Bob lose, so, in order to win, we have to lose in the ReBoot game within ReBoot the show? Is that right? We have to make Bob lose? Works for me, I guess, but even as a fan of the show, I couldn't put Bob through this. Any decent person wouldn't put Bob through this crap, and they definitely wouldn't, you know, make a crappy sequel to the original show, for some reason, and then, make it live action, for some stupid reason, even though the original was CGI, the very first fully CGI cartoon ever, and in this live action sequel, sounds to me like all the characters would probably sound boring and generic, but who knows? I haven't seen it myself, and I don't intend to. Why is it that they made a fully CG cartoon's sequel live action? There's no reason to do that whatsoever. Literally none. And like another commentor said, with all the tech we have now, we could make a more improved sequel. But no, we just some stupid girl talking like a bland robot, pondering whether or not she should EAT a CAT... what in the hell is going on? Is there a glitch(not the good one, the bad kind), here? After like 20+, years, we FINALLY get a sequel to a beloved show, only to throw in stupid things and completely ruin it by making it live action. And completely miss the point of what the show was supposed to be about. Way to go! Completely out of touch hacks probably made this awful "new" show, and I'm guessing hacks made this awful game too. I mean, it is from E.A, after all. One of the worst, most greedy game companies ever. Sure, this game was made before they were taken over by satan completely (probably), but still. Why take something that made history by being the first completly CGI cartoon,(and was awesome), and then ruin it with a crappy live action version, or try to ruin it with a crappy game that would make more sense to lose and NOT play than play it? And more importantly, WHY am I asking YOU all these questions?! Eh, who knows? Either way, I'd say avoid this game and the ReBoot "sequel" altogether. They're just bad.
@Simple Weirdo I wasn't even a fan of reBooT cause it didn't air where I lived growing up but I watched the....."Sequel Series" which actually really should be called VR troopers not reBoot, it's just bad.
This would be a cool idea. In the show Bob, would be struggling against you controlling him. He would eventually break free and cause you to lose the game....(would also explain why the game won't cooperate with you...lol)
@@ImJustLayZ A former member of the channel TwoBestFriendsPlay (also known as SuperBestFriends), the third of what was once a four man group of ensemble LPers. He is an outspoken Reboot fan, to the point that the Guardian Emblem is his own sort of badge so to say to represent himself. He did a solo LP of this game on the BestFriends channel and it was soul crushing to say the least.
If I had to guess, this game’s team was culled mid-development, as it became clear to EA that Reboot, as an IP property, wasn’t going to net the financial performance or franchise opportunities, they originally planned for. There are hints that more was intended, based on the game’s engine and art assets (including level design), but that everything was simplified to an OTS shooter with platforming elements. This left a story and thematic hole that they quickly filled by just jacking up the difficulty, which then served nothing more than to highlight the poorly adapted control scheme. This game came out right about the time EA was starting to transition from a publisher known for risk-taking, throughout the 80’s and 90’s (so many outstanding titles made their way through EA, in those days), to the awful corporate destroyer of studios, and purveyor of mindless sequels, they are today.
What I find funny, is if there was ever a licensed game that SHOULD have just been a collection of minigames, it was this one. How sick would it have been if you actually got to play the games that appeared in the show? I always wanted to play the racing game, the one with the exploding Hexadecimal mask in it where your car changes into a jet and hovercraft mid-race, and the dungeon one where Mike the TV was the warrior.
@@almightyk11 that is, *if* beta testing is a thing, and testers are actually listened to, expressing an impartial judgement with the core demographic in mind, being relatively good at video games and imagining the average representer of the core demographic playing the game.
Agreed it seems like alot of games pre-ps3 have zero QC can't tell how many games I rented at blockbuster only to rage quit because the games were ridiculously hard to beat.
@@kylecyr862 A lot of games nowadays hold the player's hand making games extremely easy to beat. Back in the day, we didnt have that, and had to rely on our own perseverance, socialization (for hints), and magazine subscriptions if you had the money for it. Not saying they all do, but its definitely a trend that games have become a lot easier overall now than they used to be. Whether the difficulty was due to bad quality or not, that depends on the game, and also depends on individual opinion.
I gotta be honest. They’re really bad at the game. Like it isn’t an amazing game. But any game seems bad when you deliberately play it wrong. Grid movement was a big thing in games of the era as was the auto aim shooting. Is it perfect? No. But this game is really easy once you realize it’s just grid based. The time limits are pretty generous as well. And they like never properly used strafe. They’re entertaining but just really bad at games.
@Simple Weirdo Huh, should be easy to beat the user in that. Most of the time the fun parts are locked behind game overs. Plus they get a virus fight completely free.
The basic pistol feels like some weapon asset that got reused as a placeholder that they just never bothered replacing. Else, why have it spew out a stream of bullet shells when it just acts like some generic energy blaster pistol with bottomless magazines.
This was common back in the day. A universal infinite ammo but garbage weapon, some weapons that had ammo, and a special weapon you might get 5 shots total in the game. Its why older gamers tend to hoard nades and rockets, even in boss fights. There might be no more ammo for the NEXT boss lol.
This makes me incredibly sad. I was obsessed with the Reboot show as a child and always thought it would be the perfect series to have an actual video game. I never played this game, but it is depressing that this was all wasted potential. They had so much to work with in the show that would have translated extremely well to a game. I always wondered if they had a more competent studio developing the game, could it have been a success? I guess we'll never know. 😥 Man, those are very dark endings, too! The show was pretty light-hearted (until maybe Season 3 and 4), so it would have been jarring to see my favorite characters killed off as a child. It was originally a Saturday morning cartoon! Why did they have an ending where the main characters' corpses are stuffed!? 😨
That was the lost to Hex ending she's quite nuts. Her voice actor is still working Kathleen Barr she recently played Trixie Lulamoon and Queen Chrysalis in My Little Pony: Friendship is Magic
Ah, I would suggest you approach the Kamen Rider series with caution then. Primarily kids show franchise with storylines that don't pull punches (eg, Kamen Rider L-Gaim), which helps it retain a healthy teen and adult fanbase.
I remember this cartoon while growing up in the 90s. It's a shame that this video game adaptation (surprisingly, of a show set in a computer that included games) was such a failure.
@@astralmass and do seemingly just about anything too, because it felt so plausible and realistic. But rather than have the franchise continue after the My Two Bobs movie with Megabyte's return, it simply died off, only to be revived with The Guardian Code on Netflix... WHICH WASN'T EVEN ON CANADIAN NETFLIX!!! Instead, YTV got broadcasting rights or something.
I just got some funny notions in my head. The previous customer might have either punted their PS1 out of frustration, or intentionally scuffed the disc to save future customers from it.
29:26 Adam: Hey!, But at least we beat the game, WE Won! Shane: YEAH! Adam:YYYYYEEEEEAAAAAHHHHH!!!!! (Shane & Adam hi five their hands together in real & again but with purple cube images) Announcer: "GAME OVER, A USER WINS"
it was beast wars during the season 1 run in canada, even though i was in kindergarten at the time i remember that, season 2 onwards they started calling it beasties
Damn... Yall really took me back. Wouldn't have remembered that I watched this show when I was a kid. Thanks guy's. With all that's going on in the world, memories of better times are necessary
As enjoyable as the review is, the game itself was heartbreaking. It wasn't a favorite cartoon of mine, but I would watch it every saturday morning. This is making my nostalgia ugly cry. D:
I love how _they turn it over so you can't see the label_ when they do it (6:32), and it's still turned over when they break the taped-up one (9:24). Almost as if they could break _any ol'_ black disc prop instead of destroying the actual thing. ;^) It's also interesting that it has a purple label before the first time they break it, but if you run the second breakage scene 1 frame at a time (pause at 9:24 on PC and push the > key a few times), *the label on the flying pieces is a bronzish-orangey color!*
We don't usually realize that when we win a game, we destroy a huge chunk of our hardware. The User is lucky that he sucks so bad against Bob. He probably never had to change or repair anything in his computer!
It’s grid based. The jumping works like tomb raider. The controls are pretty fine for the time. They could have been better but this game is pretty old. They’re just intentionally playing the game poorly or are just really bad. It really isn’t difficult at all
Funnily enough, as any other ReBoot fn would probably agree, the run and gun style didn't fit Bob, but it did fit Matrix, the shows later main protagonist. I'm fuzzy on the timeline of the game's release but it's amazing to me that they had a character who would've fit perfectly and ignored him. Matrix even carried Glitch!
This game came out in March 98, Matrix was introduced in September 97. But the game started development sometime around 95-96 so they would've been a good deal of the way through development before Matrix and his more direct approach to problems were introduced.
You put so much effort and passion into your videos. You guys are amazing. Every single video in this Just Bad Games series is just so damn good and funny. Thank you!
I wonder what it's like to these characters when the admins of their mainframe decide to reformat the storage to a newer filesystem. Probably a pretty chaotic day.
I've been playing with the memory values in this game, and I've discovered that the 'hidden timer' in the game does NOT affect whether you get the good or bad ending, but rather whether you let any Tears explode. To break it down, there are 19 levels. When you complete a level, a save flag is set for that level. If you mended all the Tears before they exploded, it sets a value of 2. If you let one explode, it sets it to 1 instead. By experimenting, I found that the only way to get the good ending is to have a 2 in every single level. If you explode Tears in 1 to 5 separate levels, you get the bad 'Enzo is dead' ending. If you get MORE than 5... well, then you get another, much worse ending, which is called the "Ugly Ending". Anyway, my point is that once you have mended the Tears, you can waste as much time as you like. The hidden timer can go up to about 2 years, and even then nothing happens.
13:14 - Actually, the Gradius series did the same thing to most of its bosses if the player can't defeat them in time. Thus, they self-destruct on their own.
I want to mention in the show the reason why he doesn't have a gun was because he was sent there without one, this was actually mentioned several times when he was sent to mainframe from the supercomputer the guardians sent him there thinking he didn't need any serious tech to go with him, that everything going on there was minimal so all he needed was just glitch.
man this show was a part of so many 90s canadian kids childhoods. I remember being so blown away by the graphics at the time. Now it just reminds me how freaking old I am.
You guys! Thank you so much for reminding me of this show. I used to watch it when I was a kid and I haven't even remembered it since. We're going back to that world baby!
Anyone who has finished this train wreck deserves a medal. Those who were masochistic enough to get the *"good"* ending deserve a trophy and a private island.
I need to go rewatch the series to scrub my brain of this mess, lol. Anyone watching that's never seen it, if you can find it, it's definitely worth a watch. Clever writing, great characters, awesome story. This game is... something. The show deserved better 😂
@@gracekim1998 uh no having an "open mind" has nothing to do with it troll, i'm sorry but for me 90s CGI shows like this and Donkey Kong Country just haven't aged well and I can't get past the dated animation, I much prefer 2-D animated shows from the 90s.
Here's how to make a GOOD ReBoot game: Have it set immediately after the season 4 cliffhanger. Have Matrix, Bob, AndrAIa, and Mouse be the playable characters with their unique abilities. Have Dot serve as mission control. Have the objective be to take back the Principal Office from Megabyte and defeat him once and for all. Bob could use Glitch, Matrix could use his gun and his muscles, AndrAIa could use her Trident and paralyzing nails, and Mouse could use her katana and hacking abilities.
This is so cathartic to watch. I rented this game as a kid since I was a die-hard fan of the show, and I couldn't get past the first goddamned level. We actually returned it earlier than we had to, which was really rare for us. Fucking tell that shitty game what's what!
I've been speedrunning this game for like three years now, and I will gladly be the first to say this game is not great. I won't even bother trying to defend most of the choices. It does not fit the show. The secondary weapons are pretty much all useless. Weapon targeting is very bad. The complete lack of guidance makes for an awful experience. I do want to give a little credit to the devs though. Once you get comfortable with the movement, this game has some of my favorite movement in a ps1 game. The movement alone is what has kept me playing this game for so long. L1 and R1 let you strafe, which it seems you guys didn't use at all in this video, and strafing is fundamental to moving quickly, moving precisely, jumping well, and avoiding enemy fire. But again, the fact that the game doesn't teach you this is a huge issue. I want to think the best of the devs and assume they spent a lot of time developing the movement and testing it themselves, to the point that they didn't realize how unintuitive it was. It can be easy to get lost in your own work and not realize how hard it will be for new people to come in and use it. Again, this isn't a defense, it's more just a response to all the people asking if the devs even played the game. My guess is they did play it, *a lot*, and didn't realize how hard it had become. Also, you guys said the right analog stick doesn't do anything, but it definitely controls the camera. I'm not sure why it didn't work for you. It doesn't control the camera *well*, it just sort of pans it around in whichever direction you're holding. Anyway, fun review. I love this game and it is hot trash. -signed (probably) the best ReBoot player in the world
Yes this so much. I watched their play through and they’re really really bad at the game. It’s like they didn’t read the manual or play with the controls at all. It’s really frustrating that they played in such an obtuse way. This game while not perfect is totally fine. The controls and jumping are pretty tight once you realize how to properly circle strafe and that jumping just works like tomb Raider. Again all really standard stuff for games of the era. These guys do this with all of their videos. They go out of their way to play games poorly and call them bad games. And the good/bad ending thing is both explicitly stated in game and the manual. On top of that a lot of games of the era did this exact thing. You played through it multiple times for the good ending. It’s really frustrating to watch them dump all over a perfectly acceptable game. I will say the graphics and frame rate are really solid though. The controls could be better. And the weapons are a little obtuse. And the lock on for fixing tears doesn’t work perfectly. Once you realize you’re just supposed to strafe around the tear its really easy. It’s the same with the bosses. They never thought “gee these circular arenas sure are just the right size to strafe around”. It’s really dumb
I heard something similar with the devs for "The Suffering", some people complained about that game's control scheme and the devs said they'd gotten so used to it it never occured to them that it would be a problem.
Are my eyes deceiving me? I thought this channel was dead and this is the first notification that I have gotten from this channel in about two years. I can't even remember the last time I got one that its so long ago 😪
And here I thought I was the only one with vague, fond memories of the show. Good to know Shane and Adam share my adoration. Shame this game had to happen to it.
If you really want to nerd it out... When you power on your computer, the RAM will contain _"garbage"_ values from the circuitry receiving power. Those _"garbage values"_ would then be the city and citizens of mainframe. A user loads the game onto that memory address and thus those _"garbage values"_ are rewritten as part of the game. When the user wins, he closes the game and the OS reclaims those memory addresses by wiping them out, also called _"garbage collection"_ . Therefore... Unless the user himself wrote a program specifically to erase those values, then the antagonist is the OS, not the user.
Man, I loved Reboot so much as a kid and I remember really wanting this game after I saw a review of it on TV in the mid-'90s. Didn't actually get to play it until like 20 years later tho... But damn... What a wasted opportunity. The controls, the timer, the lack of any of the iconic game cubes. I most likely would have had an even more miserable time if I had played it back in the day with the skill level I had xD
The reason beating the user saves the sector should be obvious, because they didn't create a save. Yup, every time you save a game you're destroying countless innocent lives in your PC or console. Think about that. This was such a great show, it deserved better. I mean they play games in the show, how hard was that to implement? Oh, and it was the first ongoing cgi show but actually the Incredible Crash Test Dummies special predated it just barely.
Do you know the idea of reboot the video game sounds like it would be easy to do. Make Mainframe a hub world, have tears still be a thing, but no timer for them and it’s just something you can find and use a simple wide beam function of glitch to close them they don’t attack and they’re only annoying if you have trouble finding them. A timer would appear, but only in parts of the game in which a game cube is coming. Your map would be marked with the location of where the cube will land. And you have to get there within the time limit. That unlocks the “games” they could easily be based off of any kind of video games genre, fighting, third person shooter, platforming, puzzle, RPG, freaking rhythm based. And if you manage to beat the cube at its most difficult setting the cube would disappear and you get some sort of prize. That could be the source of multiple endings. And all the while you defeat villains like megabyte and hexadecimal not by shooting them in the face with a rocket launcher by using different abilities of glitch. It could’ve been so easy for a game developer to use making a game based off of the show as a means of flexing their creative muscles and coming up with all sorts of different prospects of video game styles they could even have been the inspiration for their own games. Instead they crap out a digitized turd GIF That has the audacity to try and entice people to buy it because there’s a never have it before seen episode of the show on it.
Years ago, Mom came back from a thrift store with this game, mostly because it was ReBoot (I liked the show as a kid, even if Hex terrified me). I already knew it had a bad reputation, but I didn't really appreciate HOW bad until I tried playing the damn thing. Slipped and slid for about five minutes before I gave up. Aside: "time completed" has to be one of my most hated good ending conditions. I wanna play the damn game at my own pace, not stress myself out trying to do a speedrun.
I made it to level 7 or 8 myself as an elementary schooler before I tapped out. I was naïve and not familiar with the show enough to see it as mostly normal, suffering the slippery platforming and underpowered nature of the protagonist as just par of course. Looking back at the canon of the show, and also being more aware of poor game design at near 30, however? Yeah... I'm surprised I brute forced it even that far.
As a fan of the show I went into this thinking it was mostly EA's fault that this game is both bad and ignores continuity... Then I began to remember what the show was like in the later seasons. ReBoot had a habit of changing or adding things, then pretending that that's how it always was. Glitch needing energy? Appeared in Season 2 for one episode, and never came up again after that. Then a few episodes later, Dot suddenly gets overprotective of Enzo, forbidding him from entering games, when his being in a game was a major plot point of earlier episodes. But oh man, Season 4 was terrible for continuity, especially regarding Bob. I did like the very last episode, as that felt like ReBoot had found itself again... but that was the last episode. Then, well, Tony Jay died. I shall not speak of The Guardian Code.
One of the few reasons this cartoon even holds a place in my memory is that Megabyte is voiced by the same guy who voices the ancient god in “Soul Reaver”
Those who own the ReBoot IP are complete idiots. Instead of making a sequel that resolves the cliffhanger the show ended on, they made some terrible half live-action show that apparently has little to do with the og show.
This is the one game I played on PS1 and for the life of me couldn't beat, couldn't even get through the first mission. Glad you guys went through it, painfully I may add. Great video as always!
Reboot should be like a 4 player coop mario party game where you just do mini games to keep main frame safe. Honestly could make much more sense for the franchise. You could include a board with objectives to stop megabit and her between games.
You could have Bob, dot, Enzo, and Andria be the playable heroes. Have a mainframe board, Hex Island board, megabit district board, and finally the inside of his lair. Look at coop games like Arkham Horror for inspiration for coop game mechanics (just maybe less hardcore and difficult).
Glad I never wasted any time with this one. Grew up loving the ReBoot series. The less said of The Guardian Code, the better. Now I'm off to binge watch the series again.
@@Thomasmemoryscentralyeah 😅 I didn’t watch the original show but even i can tell that was the wrong decision to make a ‘sequel’ live action and….cringe worthy 😶
I gotta admit, I feel a little sorry for the Reboot fandom. They got this awful game to deal with even though the source material made perfect sense for a game, and then there was also a pretty bad revival of the show itself.
This game is actually genius. It's bad on purpose so you'll stop playing so you won't destroy the Mainframe in your computer.
under rated comment
That comment of yours is genius.
Honestly I like the logic of this. Just wish there was a game that leaned in on the user vs character dynamic stakes from the show😅 that’s a gold mine of fun and dark humour 😈
Not to mention, they must be pissed that The User's avatar is a deliberate and profane mockery of the most dauntless Guardian to ever mend and defend!
But it's a PS1 game tho....... (jk)
The world of ReBoot is so weird. Imagine if installing antivirus software had the side effect of also making all your PC games harder.
Kinda like the Ozzy And Drix universe where taking a single pill for cold symptoms (I forget what Drix actually was) means that you have an immortal robot inside of you for the rest of your life fighting any disease and ailment you'll ever suffer from.
And winning the game destroys parts of your computer for some reason.
And your games cripple your computer, but only if you manage to win. I have no idea how they would handle saved games of more complicated ones like multi hour RPGs.
Sentient beings die when you play video games apparently
i wish they said that the games were pirated and had viruses. that way it would make way more sense
"More like, 'to end and attend...a funeral.'"
As I long time fan of the series, I sure got a kick out of this video.
Niiiice.
The bad part is that I actually had to attend a fucking funeral that day.😟😠😆
I legit used to get together with my 5 family members every week to watch the new reboot on YTV.
Same here. Im dying at that 😂🤣🤣
same
Thats definitely a retort that would show up in the show
"Glitch" definitely feels like a fitting name for Bob's companion in this game; though not for the reasons usually intended.
"Glitch. ...Anything!?!"
@@obiwanjebroni505 Dunno, I can't help but think they were getting whipped in their backs to finish this in 2 weeks
gotta love it when they break the 4th wall there 16:26
@@Kalvinjj if ea is as they are now I wouldn't be surprised
Agreed
I love that ending. The time I was thinking, "what if the reboot game is happening on reboot." And the utter difficulty and nonsense was the inhabitants of mainframe trying to stop you.
Woolie would nullify them all without a second thought, _and call it 'mercy.'_
@@Blackheartzero 😆
Imagine how traumatic that would be for Bob, seeing a version of himself basically trying to destroy an entire sector.
@@eatinganemone89 You mean like at the end of "My Two Bobs"
@@eatinganemone89 On the bright side, Game Bob would be very bad at it.
Why do I feel they added the hoverboard-thing to avoid animating an actual walking cycle?
Same.
@Bjorn Arnesen To be fair, there is a cheat code that allows you to fly with the zip board in this game. Breaks the difficulty in half though
Because they did
yup
Even so they could have made a better platforming game
As someone who just watched the original ReBoot last year, I can see that the poor show has had it rough. It got cancelled, was left on a cliffhanger, got a terrible game, and don’t even get me STARTED on ReBoot: The Guardian Code!
Also, even back then, the 3D animations looked bad. We had Toy Story back then and would soon get Jimmy Neutron. Seeing the PS1-style graphics on the show was always kind of off-putting.
We speak not of Guardian Code.
@@qty1315 But with today’s technology I think the 3D would look sick but instead we got guardian code.
Netflix is apparently not to blame for them using the plot for Super Human Samurai Syber Squad for the Sequel the network in Canada demanded the new show be part live action to fund it. YTV requested the change in setting.
@@qty1315 no we didn't have toy story.... toy story came out a whole 2 years later than reboot( reboot 94 and toystory 96). A lot of the animation techniques that were developed by mainframe studios are the reason alot of other 3d animation exists so yes while season 1 looks dataed as hell it was also the first of it's kind and we actually had nothing to compare it too really
Rewatched this show as an adult - it held up - proof that the story beats were considered and coherent. It was a high bar to expect the game to do the same
The early episodes are kind of painful and the technology references are hopelessly dated, but it really took off later on. Especially after that one episode where everything changed for the darker permanently.
@matt allan too corny? It had some pretty cheesy humour. I still think it made huge steps in its time. Like how terminator had future speak that's still pretty accurate
What never made sense to me that if the user of the system won the game it destroyed the system? Why would they bother playing the games if they knew it was going to destroy their system, and why would they install Anti-virus software that worked against them?
Rewatching Reboot made me feel that it should have ended in Season 3. Don't get me wrong Season 4 was alright but its cliffhanger really left a sour taste in my mouth, especially since Season 3's ending could have acted as a decent ending to the series.
@@CommodoreFan64 The closest real world equivalent is the games use up a lot of Memory and/or CPU power, which cause some defragmentation to the computer.
But really, the Users aren't meant to be seen people like us. They are meant to be seen as gods; unseen uncaring forces beyond comprehension.
I wouldn't be surprised if Megabyte made EA create this game
That explains everything.
why stop there? maybe he's still in charge!
Nah. Megabyte _merely_ took over EA and made it the company it is, today.
@@jupreindeer His final act of revenge.
or if Megabyte retroactively created EA
I worked at Electronic Arts Canada in QA at the time this came out. As a Canadian studio many of us loved the show Reboot and we were looking forward to it....our entire QA group gathered around to watch the first copy we got played.....and within seconds began first silently then out loud commenting on all the bugs and design issues they spotted that NEVER should have made the shipped product. "they should have sent it to us for QA" is about all anyone could say, and we all went back to work making sure our studio NEVER put out crap like that.
Neat, any loss tidbits you could fill us in on that could have been pulled from the final product?
@@Thomasmemoryscentral Sorry, like I said my studio didn't develop or QA it, if we had it would have been a MUCH better game. By the time we got it, it was a copy of the master production version, so same as the one that went to the stores.
I don't like timers either
I'm surprised the Canadian division didn't make the game for this Canadian show.
@@blakksheep736 So were we. But EA Canada was primarily EA Sports at that time. We developed all the baseball, basketball and hockey games as well as Need for Speed primarily, though our QA group did other studio's games sometimes, like the Saturn ports of Warcraft II and Diablo. There was no way we could have done a worse job then what came from the other studio, however.
They just needed to add motion controls to make this a true masterpiece
*forced* motion controls would have made it even better
*MOTION CONTROLS*
The PC port definitely needs emulated MOTION CONTROLS like Jerry Rice and Nitus' Dog Football.
@@theghostofyourwastedmoney9007 you’re goddamn right.
@@theghostofyourwastedmoney9007 Do I detect a hint of sarcasm from Jacob’s comment?
My mom and I used to watch this show together when I was a kid. I saw the alert for this video while out with her for her birthday lunch. Thank you for making me give my mother the bad news that this game exists on her birthday.
You didn’t have to tell her, my dude 😂
@@SirenChats very true but it’s still a cute story.
Imaging shooting someone in public and an officer just approaches you saying "Woah, you can't shoot people" and nothing more.
No this is more like an officer shooting people in public then going "you can't shoot civilians" And then doing it again
*purple column comes down*
Bob: “Darn it, another game!”
*game ends up being Dark Souls*
Bob: “Oh... nevermind, it’s very easy to beat the user in this one.”
*game is Getting Over It With Bennett Foddy*
Bob: Vacation, anyone?
Bob: but let’s not go outside with new visitors exploring the city
In Jotaro's voice, " Yes! Yes! Yes! Yes! Yes!! Yes!!! YEESSSSSSSSSSS!!!!!!!!!!
I'm wondering how they would react if I played Ace Combat Zero in there
The user had beat it lmao
I remember looking at this game so many times back in the Blockbuster days. I'd be interested in the cover art than I would turn the case around and read the synopsis and immediately put it back on the shelf.
So this is what I was missing out on all those years ago. Thanks for playing the game I couldnt bring myself to. I appreciate the pain you guys endure.
Awful games had such a greater impact back in the days when if you rented one, you wasted so much more time and money than in the digital age. Also, usually, it meant your whole weekend off of school was gonna suck.
@@miaouew No kidding. Guess what game I rented one time in high school? Superman 64. That game was so bad and unenjoyable I wouldn't even _buy_ it for the price of a rental.
@@Dee_Just_Dee lmao I feel so bad for you
@@miaouew I remember when blockbuster changed from 2 days to 1 week rentals for games. I think it made getting a crap game even worse since now you were stuck with it for the week and not just the weekend.
@@Lrr_Of_Omikron I returned sucky rentals early and let them know how bad they sucked. A few times I was able to exchange it for something else for the remaining time I had left.
Well actually my parents did because they were cool like that lol. Only happened twice. And we never went to blockbuster because it sucked.
What if ReBoot the game is a game within ReBoot the show, and by winning as the player you actually made Bob lose?
Ah, so let me see if I got this right. By winning, in this poor excuse of a game, you make poor Bob lose, so, in order to win, we have to lose in the ReBoot game within ReBoot the show? Is that right? We have to make Bob lose? Works for me, I guess, but even as a fan of the show, I couldn't put Bob through this. Any decent person wouldn't put Bob through this crap, and they definitely wouldn't, you know, make a crappy sequel to the original show, for some reason, and then, make it live action, for some stupid reason, even though the original was CGI, the very first fully CGI cartoon ever, and in this live action sequel, sounds to me like all the characters would probably sound boring and generic, but who knows? I haven't seen it myself, and I don't intend to. Why is it that they made a fully CG cartoon's sequel live action? There's no reason to do that whatsoever. Literally none. And like another commentor said, with all the tech we have now, we could make a more improved sequel. But no, we just some stupid girl talking like a bland robot, pondering whether or not she should EAT a CAT... what in the hell is going on? Is there a glitch(not the good one, the bad kind), here? After like 20+, years, we FINALLY get a sequel to a beloved show, only to throw in stupid things and completely ruin it by making it live action. And completely miss the point of what the show was supposed to be about. Way to go! Completely out of touch hacks probably made this awful "new" show, and I'm guessing hacks made this awful game too. I mean, it is from E.A, after all. One of the worst, most greedy game companies ever. Sure, this game was made before they were taken over by satan completely (probably), but still. Why take something that made history by being the first completly CGI cartoon,(and was awesome), and then ruin it with a crappy live action version, or try to ruin it with a crappy game that would make more sense to lose and NOT play than play it? And more importantly, WHY am I asking YOU all these questions?! Eh, who knows? Either way, I'd say avoid this game and the ReBoot "sequel" altogether. They're just bad.
@Simple Weirdo I wasn't even a fan of reBooT cause it didn't air where I lived growing up but I watched the....."Sequel Series" which actually really should be called VR troopers not reBoot, it's just bad.
lol, perhaps the ReBoot game was the game in the first episode that the citizens lost?
Maybe everything would just meltdown before anything else could happen.
This would be a cool idea. In the show Bob, would be struggling against you controlling him. He would eventually break free and cause you to lose the game....(would also explain why the game won't cooperate with you...lol)
Flashbacks to Woolie tearing his dreads out, trying to finish this train wreck since he's such a huge Reboot fan.
Man, that playthrough was horrible. I really felt for Woolie.
Woolie was such a trooper for finishing it
The hell is woolie ._.
@@ImJustLayZ A former member of the channel TwoBestFriendsPlay (also known as SuperBestFriends), the third of what was once a four man group of ensemble LPers. He is an outspoken Reboot fan, to the point that the Guardian Emblem is his own sort of badge so to say to represent himself. He did a solo LP of this game on the BestFriends channel and it was soul crushing to say the least.
Lol I remember loving that playthrough, and probably for the reason that Woolie called us sadists for it or something.
If I had to guess, this game’s team was culled mid-development, as it became clear to EA that Reboot, as an IP property, wasn’t going to net the financial performance or franchise opportunities, they originally planned for. There are hints that more was intended, based on the game’s engine and art assets (including level design), but that everything was simplified to an OTS shooter with platforming elements. This left a story and thematic hole that they quickly filled by just jacking up the difficulty, which then served nothing more than to highlight the poorly adapted control scheme.
This game came out right about the time EA was starting to transition from a publisher known for risk-taking, throughout the 80’s and 90’s (so many outstanding titles made their way through EA, in those days), to the awful corporate destroyer of studios, and purveyor of mindless sequels, they are today.
They still released a few good games in the early 2000s, though
What I find funny, is if there was ever a licensed game that SHOULD have just been a collection of minigames, it was this one. How sick would it have been if you actually got to play the games that appeared in the show? I always wanted to play the racing game, the one with the exploding Hexadecimal mask in it where your car changes into a jet and hovercraft mid-race, and the dungeon one where Mike the TV was the warrior.
Future game developers: *BEAT YOUR GAME BEFORE DECIDING WHETHER TO RELEASE IT*
This is why Mario Maker has that rule.
To be fair, with the beta testing this is sort of done anyway.
@@almightyk11 that is, *if* beta testing is a thing, and testers are actually listened to, expressing an impartial judgement with the core demographic in mind, being relatively good at video games and imagining the average representer of the core demographic playing the game.
Agreed it seems like alot of games pre-ps3 have zero QC can't tell how many games I rented at blockbuster only to rage quit because the games were ridiculously hard to beat.
@@kylecyr862 A lot of games nowadays hold the player's hand making games extremely easy to beat. Back in the day, we didnt have that, and had to rely on our own perseverance, socialization (for hints), and magazine subscriptions if you had the money for it. Not saying they all do, but its definitely a trend that games have become a lot easier overall now than they used to be. Whether the difficulty was due to bad quality or not, that depends on the game, and also depends on individual opinion.
"What kind of sick person gets enjoyment from playing this kind of game?"
Dot and Enzo stare at the camera.....
I gotta be honest. They’re really bad at the game. Like it isn’t an amazing game. But any game seems bad when you deliberately play it wrong. Grid movement was a big thing in games of the era as was the auto aim shooting. Is it perfect? No. But this game is really easy once you realize it’s just grid based. The time limits are pretty generous as well. And they like never properly used strafe. They’re entertaining but just really bad at games.
@@SomeDude0881 The game sucks, but at the same time, it has number of cheats that makes most of their complains go away.
@Simple Weirdo Huh, should be easy to beat the user in that. Most of the time the fun parts are locked behind game overs. Plus they get a virus fight completely free.
@@ligtningdog6399 so you have to cheat to have fun? Lame
@@SomeDude0881 Grid based? They said they couldn't stop moving because of the board Bob was on.
The basic pistol feels like some weapon asset that got reused as a placeholder that they just never bothered replacing. Else, why have it spew out a stream of bullet shells when it just acts like some generic energy blaster pistol with bottomless magazines.
This was common back in the day. A universal infinite ammo but garbage weapon, some weapons that had ammo, and a special weapon you might get 5 shots total in the game.
Its why older gamers tend to hoard nades and rockets, even in boss fights. There might be no more ammo for the NEXT boss lol.
This makes me incredibly sad. I was obsessed with the Reboot show as a child and always thought it would be the perfect series to have an actual video game.
I never played this game, but it is depressing that this was all wasted potential. They had so much to work with in the show that would have translated extremely well to a game.
I always wondered if they had a more competent studio developing the game, could it have been a success? I guess we'll never know. 😥
Man, those are very dark endings, too! The show was pretty light-hearted (until maybe Season 3 and 4), so it would have been jarring to see my favorite characters killed off as a child. It was originally a Saturday morning cartoon! Why did they have an ending where the main characters' corpses are stuffed!? 😨
That was the lost to Hex ending she's quite nuts.
Her voice actor is still working Kathleen Barr she recently played Trixie Lulamoon and Queen Chrysalis in My Little Pony: Friendship is Magic
The game wasn't subject to censorship like the show originally was
Ah, I would suggest you approach the Kamen Rider series with caution then. Primarily kids show franchise with storylines that don't pull punches (eg, Kamen Rider L-Gaim), which helps it retain a healthy teen and adult fanbase.
@@JeffreyPiatt niiice
😠Jesus!😆
I remember this cartoon while growing up in the 90s. It's a shame that this video game adaptation (surprisingly, of a show set in a computer that included games) was such a failure.
Right?! SOOO much potential!
The coolest part of the show was that it could become literally ANY game!
@@astralmass and do seemingly just about anything too, because it felt so plausible and realistic. But rather than have the franchise continue after the My Two Bobs movie with Megabyte's return, it simply died off, only to be revived with The Guardian Code on Netflix... WHICH WASN'T EVEN ON CANADIAN NETFLIX!!! Instead, YTV got broadcasting rights or something.
@@tohothewriter8002 To be fair, YTV was the original show's broadcaster.
I could never get into watching it. Like in Babylon 5, the designs just look stupid.
The idea of us being an antagonist to them sounds so cool!
Hoo boy, Reboot. There’s a name I haven’t heard in a while.
Agreed
I remember renting this game once, but couldn't get it to to start because someone had damaged the disc. Lucky me, apparently.
I just got some funny notions in my head. The previous customer might have either punted their PS1 out of frustration, or intentionally scuffed the disc to save future customers from it.
@@Dee_Just_Dee Given that the reflective part (the label side) was the part that was scratched, I'd say you're probably on to something.
That means money got wasted renting it. Should i call in the Money Ghost?
29:26
Adam: Hey!, But at least we beat the game, WE Won!
Shane: YEAH!
Adam:YYYYYEEEEEAAAAAHHHHH!!!!!
(Shane & Adam hi five their hands together in real & again but with purple cube images)
Announcer: "GAME OVER, A USER WINS"
I'm totally on board with Doom Slayer being a string cheese aficionado
Doomguy is weirdly wholesome for a man who spends most of his time tearing demons spines out.
Probably fond of Twizzlers, too.
I thought he said "RIP HIS HAIR, RIP HIS HAIR!"
Rip and tear rip and tear
😆
God, I loved watching ReBoot, along with Transformers: Beast Wars (or Beasties as we called it in Canada) and Shadow Raiders on YTV back in the day.
And to a much *lesser* extent, your Action Man, Weird-Ohs and Max Steel.
Me too
Nice
@@drakkenmensch 😆
it was beast wars during the season 1 run in canada, even though i was in kindergarten at the time i remember that, season 2 onwards they started calling it beasties
Damn... Yall really took me back. Wouldn't have remembered that I watched this show when I was a kid. Thanks guy's. With all that's going on in the world, memories of better times are necessary
Nice
As enjoyable as the review is, the game itself was heartbreaking. It wasn't a favorite cartoon of mine, but I would watch it every saturday morning. This is making my nostalgia ugly cry. D:
Almost as heartbreaking as the "Tribute" episode on the new ReBoot, which ended up just mocking and tarnishing the original.
I love how they shatter the disk and then tape it back up to break again.
I love how _they turn it over so you can't see the label_ when they do it (6:32), and it's still turned over when they break the taped-up one (9:24). Almost as if they could break _any ol'_ black disc prop instead of destroying the actual thing. ;^)
It's also interesting that it has a purple label before the first time they break it, but if you run the second breakage scene 1 frame at a time (pause at 9:24 on PC and push the > key a few times), *the label on the flying pieces is a bronzish-orangey color!*
“To end and attended …a funeral “
Rereze 2021
Now that’s one of the best and funniest lines I’ve heard from Rerez.
@@Mankey619
I absolutely agree with you on that
16:22 what kind of sick creature enjoyed, playing some sort of game.
I'm loved the 90s cartoon/ animation shows and thank you for the clip.
honestly the way they glare at the camera (the viewer) is what gets me
@megafloof4126 do you played dead space or diablo, and resident evil.
Forgot there was an actual game for Reboot. I haven't seen that water effect used in any other PS1 game.
16:56 I now basically quote this sometimes thanks Rerez! 🎉 The singing voice reminded me of Dr. scratchansniff!
"Bob lived by one main directive: to mend and defend"
but...that's two directives...
It's a motto. He ment the motto
We don't usually realize that when we win a game, we destroy a huge chunk of our hardware. The User is lucky that he sucks so bad against Bob. He probably never had to change or repair anything in his computer!
His reaction to the new reboot is absolutely perfect. I think I have it a minute before turning it off and reacted EXACTLY the same.
It also extremely racist to have an Asian character think about eating a cat
@@scoobydouche9991 she’s not Asian 😅
@@gracekim1998 Is she really not?
@@scoobydouche9991 I mean I don’t think so. Either way the character is a AI Android thing 🤷♀️
@@scoobydouche9991 um you realise some places DO actually do that right?😅 it’s a culture thing ….
"Pooted from their husks" is easily the most quotable line of the decade
To be fair a Gatling gun on his chair is EXACTLY the kind of thing Megabyte would do. If anything it's a little tame. I miss this show.
It's like someone played Tony Hawk's Pro Skater and thought it would be a great game to build a platformer around.
'cept it predated THPS
@@alex.thedeadite and the skate controls totally suck, unlike THPS.
It’s grid based. The jumping works like tomb raider. The controls are pretty fine for the time. They could have been better but this game is pretty old. They’re just intentionally playing the game poorly or are just really bad. It really isn’t difficult at all
@@SomeDude0881
Tomb Raider had traction and the ability to pull yourself up ledges.
Could we just have a game of Pong with Phong?
Or a Tomb Raider clone with Dot?
On second thought, I think I'll just go rewatch the show.
Pong would be appropriate since it's canonically Phong's favorite game!
@@drakkenmensch Yep. Actually a tennis game with a Reboot skin would be kind of cool.
Hell just make a Mario Party style game with ReBoot characters
Please don’t ever stop making this type of content. It is comedy gold.
Funnily enough, as any other ReBoot fn would probably agree, the run and gun style didn't fit Bob, but it did fit Matrix, the shows later main protagonist. I'm fuzzy on the timeline of the game's release but it's amazing to me that they had a character who would've fit perfectly and ignored him. Matrix even carried Glitch!
This game came out in March 98, Matrix was introduced in September 97. But the game started development sometime around 95-96 so they would've been a good deal of the way through development before Matrix and his more direct approach to problems were introduced.
Technically, Matrix is in the game, just his young version. If it was a prequel, the timing wouldn't fit, so they couldn't use adult Matrix.
@@qty1315...Should we say who Matrix is? 😅🤔
@@SelecaoOfMidas it’s fine, I want to watch the show anyway
Sector: warning incoming game
Citizens of mainframe: oh no we are all doomed!
*game is a hell bullet shooter*
Citizens of mainframe: oh very easy!
if it was a walking simulator, then mainframe would be doomed.
😂
@Simple Weirdo xD
You put so much effort and passion into your videos. You guys are amazing. Every single video in this Just Bad Games series is just so damn good and funny. Thank you!
I wonder what it's like to these characters when the admins of their mainframe decide to reformat the storage to a newer filesystem. Probably a pretty chaotic day.
Bob has faced off many time with the user, he probably never thought he would be controlled by the user.
REREZ IS BACK, COME ONE, COME ALL!
THEY PLAY GAMES FOR US, THAT ARE SLOWER THAT A CRAWL!
Man the hard work effort and pure love you guys put into these videos are inhuman
I'm from South Africa, I remember this show fondly, a surprise it made it to our televisions.
We never got season 4
This one goes out to all my Woolie stans.
I miss the Zaibatsu days. I’m glad for the success they have separate now but hope they can patch things up for a reunion one off one day
@@BigEOT3 agreed
27:10
Shane: "Wait, WHAT?! How is this an ending for the game? It feels like we lost."
Adam: "We did."
Shane. *"WE WHAT?!"*
The og reboot was magical in the early 90s. Especially when I was too young to understand the task of animating a show like this in the early 90s
I've been playing with the memory values in this game, and I've discovered that the 'hidden timer' in the game does NOT affect whether you get the good or bad ending, but rather whether you let any Tears explode.
To break it down, there are 19 levels. When you complete a level, a save flag is set for that level. If you mended all the Tears before they exploded, it sets a value of 2. If you let one explode, it sets it to 1 instead.
By experimenting, I found that the only way to get the good ending is to have a 2 in every single level. If you explode Tears in 1 to 5 separate levels, you get the bad 'Enzo is dead' ending. If you get MORE than 5... well, then you get another, much worse ending, which is called the "Ugly Ending".
Anyway, my point is that once you have mended the Tears, you can waste as much time as you like. The hidden timer can go up to about 2 years, and even then nothing happens.
13:14 - Actually, the Gradius series did the same thing to most of its bosses if the player can't defeat them in time. Thus, they self-destruct on their own.
JUST BAD GAMES ...IS THE BEST!!! I NEED MORE!!!... u guys are awesome keep up the great work and awesome content
"You weren't quick enough so the boy died."
I want to mention in the show the reason why he doesn't have a gun was because he was sent there without one, this was actually mentioned several times when he was sent to mainframe from the supercomputer the guardians sent him there thinking he didn't need any serious tech to go with him, that everything going on there was minimal so all he needed was just glitch.
I thought ReBoot was a PS1 game without the Gameplay
Agreed.
JFC, judging by that "gameplay" I wouldn't even attempt to play this on an emulator with save states.
Retroachievements is a great motivation for me
ReBoot wasn't the first CG animated series, though it was the first to catch on with the masses.
My favourite show growing up: thank you so much for covering this!
man this show was a part of so many 90s canadian kids childhoods. I remember being so blown away by the graphics at the time. Now it just reminds me how freaking old I am.
You guys! Thank you so much for reminding me of this show. I used to watch it when I was a kid and I haven't even remembered it since. We're going back to that world baby!
28:20 to 28:32
This is how Speedrunners think. It's getting to the end to win a non-existent sonic award.
Anyone who has finished this train wreck deserves a medal. Those who were masochistic enough to get the *"good"* ending deserve a trophy and a private island.
Go find WoolieVs and give him his medal
I need to go rewatch the series to scrub my brain of this mess, lol. Anyone watching that's never seen it, if you can find it, it's definitely worth a watch. Clever writing, great characters, awesome story. This game is... something. The show deserved better 😂
It's available on Amazon, both on DVD and in Prime Video.
I just can't get past the dated CGI personally.
@@jadedheartszit’s because you’re too used to present day😅 having a open mind helps
@@Dee_Just_Deewait really?!🥹
@@gracekim1998 uh no having an "open mind" has nothing to do with it troll, i'm sorry but for me 90s CGI shows like this and Donkey Kong Country just haven't aged well and I can't get past the dated animation, I much prefer 2-D animated shows from the 90s.
Here's how to make a GOOD ReBoot game:
Have it set immediately after the season 4 cliffhanger. Have Matrix, Bob, AndrAIa, and Mouse be the playable characters with their unique abilities. Have Dot serve as mission control. Have the objective be to take back the Principal Office from Megabyte and defeat him once and for all. Bob could use Glitch, Matrix could use his gun and his muscles, AndrAIa could use her Trident and paralyzing nails, and Mouse could use her katana and hacking abilities.
This is so cathartic to watch. I rented this game as a kid since I was a die-hard fan of the show, and I couldn't get past the first goddamned level. We actually returned it earlier than we had to, which was really rare for us. Fucking tell that shitty game what's what!
Yeah in the UK all TV airings of Reboot got pulled "Due to complaints that it was too terrifying for kids"
I've been speedrunning this game for like three years now, and I will gladly be the first to say this game is not great. I won't even bother trying to defend most of the choices. It does not fit the show. The secondary weapons are pretty much all useless. Weapon targeting is very bad. The complete lack of guidance makes for an awful experience.
I do want to give a little credit to the devs though. Once you get comfortable with the movement, this game has some of my favorite movement in a ps1 game. The movement alone is what has kept me playing this game for so long. L1 and R1 let you strafe, which it seems you guys didn't use at all in this video, and strafing is fundamental to moving quickly, moving precisely, jumping well, and avoiding enemy fire. But again, the fact that the game doesn't teach you this is a huge issue.
I want to think the best of the devs and assume they spent a lot of time developing the movement and testing it themselves, to the point that they didn't realize how unintuitive it was. It can be easy to get lost in your own work and not realize how hard it will be for new people to come in and use it. Again, this isn't a defense, it's more just a response to all the people asking if the devs even played the game. My guess is they did play it, *a lot*, and didn't realize how hard it had become.
Also, you guys said the right analog stick doesn't do anything, but it definitely controls the camera. I'm not sure why it didn't work for you. It doesn't control the camera *well*, it just sort of pans it around in whichever direction you're holding.
Anyway, fun review. I love this game and it is hot trash.
-signed (probably) the best ReBoot player in the world
Yes this so much. I watched their play through and they’re really really bad at the game. It’s like they didn’t read the manual or play with the controls at all. It’s really frustrating that they played in such an obtuse way. This game while not perfect is totally fine. The controls and jumping are pretty tight once you realize how to properly circle strafe and that jumping just works like tomb Raider. Again all really standard stuff for games of the era. These guys do this with all of their videos. They go out of their way to play games poorly and call them bad games. And the good/bad ending thing is both explicitly stated in game and the manual. On top of that a lot of games of the era did this exact thing. You played through it multiple times for the good ending. It’s really frustrating to watch them dump all over a perfectly acceptable game. I will say the graphics and frame rate are really solid though. The controls could be better. And the weapons are a little obtuse. And the lock on for fixing tears doesn’t work perfectly. Once you realize you’re just supposed to strafe around the tear its really easy. It’s the same with the bosses. They never thought “gee these circular arenas sure are just the right size to strafe around”. It’s really dumb
I heard something similar with the devs for "The Suffering", some people complained about that game's control scheme and the devs said they'd gotten so used to it it never occured to them that it would be a problem.
Are my eyes deceiving me? I thought this channel was dead and this is the first notification that I have gotten from this channel in about two years. I can't even remember the last time I got one that its so long ago 😪
Your notifications are fucking broken.
(waits for the ghost of the f**king money you wasted by buying this game)
Ghost: Nope....I got a restraining order
They could have done something really clever and said MegaByte threw them into an emulator based on the Batman & Robin game
And here I thought I was the only one with vague, fond memories of the show. Good to know Shane and Adam share my adoration.
Shame this game had to happen to it.
If you really want to nerd it out...
When you power on your computer, the RAM will contain _"garbage"_ values from the circuitry receiving power.
Those _"garbage values"_ would then be the city and citizens of mainframe. A user loads the game onto that memory address and thus those _"garbage values"_ are rewritten as part of the game.
When the user wins, he closes the game and the OS reclaims those memory addresses by wiping them out, also called _"garbage collection"_ .
Therefore... Unless the user himself wrote a program specifically to erase those values, then the antagonist is the OS, not the user.
Man, I loved Reboot so much as a kid and I remember really wanting this game after I saw a review of it on TV in the mid-'90s.
Didn't actually get to play it until like 20 years later tho... But damn... What a wasted opportunity.
The controls, the timer, the lack of any of the iconic game cubes.
I most likely would have had an even more miserable time if I had played it back in the day with the skill level I had xD
The reason beating the user saves the sector should be obvious, because they didn't create a save. Yup, every time you save a game you're destroying countless innocent lives in your PC or console. Think about that.
This was such a great show, it deserved better. I mean they play games in the show, how hard was that to implement? Oh, and it was the first ongoing cgi show but actually the Incredible Crash Test Dummies special predated it just barely.
Absolutely lost it at the "Doomguy enjoying string cheese bit"
27:25
Ruv: could you translate that for me
Jason: speedrun the game
Ruv: ok that's stupid
16:22
Jason: what
I watched this show every day and had this game. It made me so mad. I never got past level 1
Do you know the idea of reboot the video game sounds like it would be easy to do.
Make Mainframe a hub world, have tears still be a thing, but no timer for them and it’s just something you can find and use a simple wide beam function of glitch to close them they don’t attack and they’re only annoying if you have trouble finding them.
A timer would appear, but only in parts of the game in which a game cube is coming. Your map would be marked with the location of where the cube will land. And you have to get there within the time limit.
That unlocks the “games” they could easily be based off of any kind of video games genre, fighting, third person shooter, platforming, puzzle, RPG, freaking rhythm based.
And if you manage to beat the cube at its most difficult setting the cube would disappear and you get some sort of prize.
That could be the source of multiple endings.
And all the while you defeat villains like megabyte and hexadecimal not by shooting them in the face with a rocket launcher by using different abilities of glitch.
It could’ve been so easy for a game developer to use making a game based off of the show as a means of flexing their creative muscles and coming up with all sorts of different prospects of video game styles they could even have been the inspiration for their own games.
Instead they crap out a digitized turd GIF That has the audacity to try and entice people to buy it because there’s a never have it before seen episode of the show on it.
Years ago, Mom came back from a thrift store with this game, mostly because it was ReBoot (I liked the show as a kid, even if Hex terrified me). I already knew it had a bad reputation, but I didn't really appreciate HOW bad until I tried playing the damn thing. Slipped and slid for about five minutes before I gave up.
Aside: "time completed" has to be one of my most hated good ending conditions. I wanna play the damn game at my own pace, not stress myself out trying to do a speedrun.
I made it to level 7 or 8 myself as an elementary schooler before I tapped out. I was naïve and not familiar with the show enough to see it as mostly normal, suffering the slippery platforming and underpowered nature of the protagonist as just par of course. Looking back at the canon of the show, and also being more aware of poor game design at near 30, however? Yeah... I'm surprised I brute forced it even that far.
that's the one aspect of the Metroid games I never liked.
@@viscountrainbows6452 Know some tips for playing the game myself years later if you want.
As a fan of the show I went into this thinking it was mostly EA's fault that this game is both bad and ignores continuity...
Then I began to remember what the show was like in the later seasons.
ReBoot had a habit of changing or adding things, then pretending that that's how it always was. Glitch needing energy? Appeared in Season 2 for one episode, and never came up again after that. Then a few episodes later, Dot suddenly gets overprotective of Enzo, forbidding him from entering games, when his being in a game was a major plot point of earlier episodes.
But oh man, Season 4 was terrible for continuity, especially regarding Bob. I did like the very last episode, as that felt like ReBoot had found itself again... but that was the last episode.
Then, well, Tony Jay died.
I shall not speak of The Guardian Code.
You guys have a solid talent for this, very enjoyable. I loved the cartoon btw, had no idea there was a Reboot game. Looks kinda good to be honest :D
Looove this show sooo much! Shane and Adam just keeps getting better and better! Awesome work once again!
One of the few reasons this cartoon even holds a place in my memory is that Megabyte is voiced by the same guy who voices the ancient god in “Soul Reaver”
Perez Why took you so long to make more reviews man we really missed you guys keep up the good work
How is Reboot not an MMO? The setting is a giant city where instances form around areas at random to make Fall Guys courses for gods sake.
Those who own the ReBoot IP are complete idiots. Instead of making a sequel that resolves the cliffhanger the show ended on, they made some terrible half live-action show that apparently has little to do with the og show.
@@fattiger6957 well at least they stayed true to their vision...?
@@greenhowie um how?😅
But your MMO suggestion is awesome
This is the one game I played on PS1 and for the life of me couldn't beat, couldn't even get through the first mission. Glad you guys went through it, painfully I may add. Great video as always!
...I didn't know a ReBoot game existed.
SAME
I guess you can say "This is ridiculous"
I was going to say the same.
😄👍
Now we know why this game isn’t mentioned cause it’s made by EA.
There was one on the genesis. I didn't know about the ps1 game.
I dunno about you ... but however in the hell they timed 2:38 to go with this voice? Epic !!!
"To end and attend... a funeral"
Ends the game disk. Twice.
"Every level is an ICE LEVEL!" Six words. Six words was all they needed to say to get their point across.
Reboot should be like a 4 player coop mario party game where you just do mini games to keep main frame safe. Honestly could make much more sense for the franchise. You could include a board with objectives to stop megabit and her between games.
You could have Bob, dot, Enzo, and Andria be the playable heroes. Have a mainframe board, Hex Island board, megabit district board, and finally the inside of his lair. Look at coop games like Arkham Horror for inspiration for coop game mechanics (just maybe less hardcore and difficult).
Glad I never wasted any time with this one. Grew up loving the ReBoot series. The less said of The Guardian Code, the better.
Now I'm off to binge watch the series again.
First major red flag of The Guardian Code: LIVEACTION
An element that is never part of the original show.
@@Thomasmemoryscentralyeah 😅 I didn’t watch the original show but even i can tell that was the wrong decision to make a ‘sequel’ live action and….cringe worthy 😶
fun fact wallace and gromit villain feathers mcgraw appears in some episodes of reboot
I gotta admit, I feel a little sorry for the Reboot fandom. They got this awful game to deal with even though the source material made perfect sense for a game, and then there was also a pretty bad revival of the show itself.
Yeah
"We don't like timers!"
Wonder if that is still their opinion when a game incorporates the timer in a actually effective way like Wario Land 4