Sniper is still strong and can kill all bosses without need of to much ammo Headshots are the key for the bosses while only using primary on the boss it self Also used the tank and was challenging due to lack of mobility
@@khaledomar6019 But with Huntress it's another thing, even with a lv17 Sniper I can't make a no death try, that's because some of these... Clones? Are just so far away that I can't go in time to kill them
I don't understand how Mike and Justin added final boss, like the game punishes you for dying, yet it's the only way to refill ammo in thay mission. Also I really love that bug where there's a warning for a plane attack, yet it just bugged and plane never attacks you :D (Now they fixed ammo and medkit issue, yet, I get a feel they didn't even test him)
when I heard this game got a reboot or something, I was just expecting some texture update and shit, didn't really expected for the game to change for the better and making it even cooler
Я очень рад, что в игру добавили кучу боссов, в отличии от оригинала. Это несомнено прогресс! Но... В моей игре, некоторое детали были немного сломаны. К примеру, у Бегемота закончились снаряды для стрельбы в самом начале раунда. На видео, босс перестал стрелять где-то под конец, но мое первое впечатление было нарушено. Особенно, когда я привычной своей тактикой, прыгая справа налево и так пока враг не умрет работала и с его ракетами. Порой баги мешали играть... Но единственная претензия, у меня, это последние миссии в компании и главный босс. Типо я все понимаю, должно быть сложно, но как я должен был догадаться использовать только командом, только со способностью на бесконечные патроны, а когда навык не активен использовать что-то вторичное? Я конечно додумался использовать командос, как самого прокачанного на моем акке, но все остальное не правильно звучит. Как выполнить задание за одну жизнь без спавна патронов? А если я не хочу играть за командос или придерживаться только тактики с бесконечными патронами? Дать игрокам играть всеми классами, но в конце можно играть только за командос. И это не хардкор. Это недоработка. Хотя бы один спавн патронов, когда об аптечках, я уже молчу. Использовать Медика как щит, хотя по заданию, мы должны его защищать... А так, я в целом очень доволен игрой...
(12:28) Um... İ'm not sure but why change that ledendary "Rising sun"? That music you're feeling is the end no way to go back. Just need a kick ass globex leader.
When I was trying to beat the remastered globex leader as a assasin I was furious, not enough ammo, too low health, died many times at the end. So I just lvl 30 baseball bated him to death. faster and way more simple then going with sniper rifle and a gun. (early release, idk if it is different now)
I am not going to lie, all these bosses are terrible. They are bullet sponges and nothing more. No unique attacks, no cool way of killing them, it is just run around and shoot. Max Heat is one of the of the worst boss designs I have ever seen, a giant bullet sponge that has a bullet proof shield forcing you to hit him from a certain angle, and lots of spawnables to block even more of your bullets. This sounds like a great concept on paper, a battle forcing you to attack him from every angle and be creative with how you take care of his spawnables. The only problem is that you just get 5 boring platforms with no vertically.
Feels like the game and boss fights don't really go together well. Huntress was the most fun, Jenkins fight but more flashy. Last boss lacks ammo boxes which kinda forces you to use commando. The old game didn't really need the ammo boxes since the boss battle plays like a FFA match but now as a boss with a large health bar? nahhh. Guess they need to adjust the boss battles a bit, games itself is pretty good though 👍
they are still creative though for a game that doesnt need boss fights i have beaten all of them using assassin/sniper class and i agree on max heat he is so trash in gameplay but hey devs did a good job tbh i respect your opinion
They do have unique attacks tho? Jenkins and Huntress do the scope thing, and the latter also has the holographic wallhack minions. Behemoth has the purple fart clouds. Max heat has uniquely slow and long living rockets and can summon destructible drones and bombs. (You could say that modifying already existing stuff doesn't make it a unique attack, but I would say it does.) And GlobeX Leader can either bomb you or ram you with his jet.
Jenkins & Behemoth: Monsterbreaks - Waterflame Huntress: Cannibal - Waterflame Max Heat: Killing Machine - Soundroll Music Globex Leader: Rose at Twilight - NemesisTheory
Flash maybe dead, but at least there’s gaming company’s that will remaster these awesome flash games. Oooh I wonder if they ever plan to remaster tequila zombies
While the boss fights most of them at least absolutely annihilated me I didn't find them too annoying Google the final boss absolutely annihilated me where I had to change my equipment multiple times so much so that I got a katana for a primary I was going to equip this on the Assassin but then I realized the dash makes it a little difficult for me to aim and time my strikes so I put it on tank and literally Metal Gear Rising the boss and that was my successful victory and considered Metal Gear Rising is one of my favorite action games that I played alongside some others it was probably the most appropriate way that I have beating rhe final boss this is my first time playthrough btw
Why does everything look so tanky? I remember the days when my tanker character was still afraid of being damaged in the old version But overall it seems like they're a little better (I haven't experienced this version yet so maybe I haven't uttered some offensive words yet 😅)
Is the game going to get updates / more content, im lowkey disappointed if this is it man, i already got all the skins and maxed out heros and now am trying to get a op legendary gun(horrendously boring)
Ok so time for my opinion the bosses are mostly fine maybe a bit boring but mostly fine except for max heat he throws way too many things at you but outside of that the bosses are ok not great but also not terrible
I kinda agree that the bosses in the grand scheme are bland, but...then again this game is an arena shooter, whole point is to pew pew pew people to death. Also, sky9 is probably experimenting with boss designs. They did boss characters before, but not as radical as now. Theyre probably thinking of something grander for them but figured that the player base prolly would find it too hard
The bosses here are flawed. Rather improve the bosses or basically just make it like the original flash game. They’re pretty cool but they need improvement.
Wow woman - real game progress… but I think game is nothing more than RTX 2d adaptation technology test… we need more! Maybe modular weapon system, more weapon variants for different tactics… like normal g36 and it’s carbine or lmg versions… some more gadgets for characters, maybe more character customisation, handmade weapons, and maybe frontline maps with stages of capturing positions and more different units, even maybe with non-moving operatable weapons… Maybe ammo classes with different pen or explosive radius gradation, hiding system with positions what can be destroyed only with heavy weapons or something…
"10% Pain, 20% Pain, 8% Concentration and power of pain"
Yup, describes the franchise's bosses well
12% pleasure, 50% pain, and 100% reason to remember the name
Press F For jenkins.
F. The greatest soldier ever to exist.
F
F. Jenkins will never be forgotten. Rest in peace.
F
F
Max Heat is my favourite boss. He dies in the end like terminator it's so cool
He is also one of the saddest boss. He became a villian due to his loss of his soldiers. I feel sorry for him
@@AML665he wanted to nuke people
Imagine if they remastered the RAZE games. That would be even more epic seeing such a childhood classic.
i really hope so
i heard they will if SFH will be successful
Please remaster Raze it gona make my dream come true
Though like SFH: R, it'll probably have boss fights aswell.
@@terrancebloxlore3209i mean, Raze had the alien Commander and Robo Jhonson as boss fights
Its ironic that commando is not only very good like in old sfh but is now almost mandatory bc some maps are just too limited on ammo to do no death
Sniper is still strong and can kill all bosses without need of to much ammo
Headshots are the key for the bosses while only using primary on the boss it self
Also used the tank and was challenging due to lack of mobility
@@khaledomar6019
But with Huntress it's another thing, even with a lv17 Sniper I can't make a no death try, that's because some of these... Clones? Are just so far away that I can't go in time to kill them
@@OXIMrGreen rng i know but its still possible i did it using fast shooting secondary weapon and high dammage sniper
@@OXIMrGreen I am pretty sure that I managed to survive as a sniper, but I might have farmed my level over the recomended XD
didnt expect this game would get a remaster
man they definetly amped up the boss fights i love it
The huntress boss fight is just kicking me around
As a longtime sfh fan I am glad to see this amazing piece of art being remastered, I play the original on flashpoint all the time
I don't understand how Mike and Justin added final boss, like the game punishes you for dying, yet it's the only way to refill ammo in thay mission. Also I really love that bug where there's a warning for a plane attack, yet it just bugged and plane never attacks you :D (Now they fixed ammo and medkit issue, yet, I get a feel they didn't even test him)
Needing to die to refill your ammo applied for the last 3 missions of the original game's campaign
This is pretty rad. Not gonna lie.
Strike force hero's 2 if i remember correctly jyn was my favorite I loved this game and raze 3 the most
Can we talk about that track that plays at the final boss? now that's nostalgic~
when I heard this game got a reboot or something, I was just expecting some texture update and shit, didn't really expected for the game to change for the better and making it even cooler
Я очень рад, что в игру добавили кучу боссов, в отличии от оригинала. Это несомнено прогресс! Но... В моей игре, некоторое детали были немного сломаны. К примеру, у Бегемота закончились снаряды для стрельбы в самом начале раунда. На видео, босс перестал стрелять где-то под конец, но мое первое впечатление было нарушено. Особенно, когда я привычной своей тактикой, прыгая справа налево и так пока враг не умрет работала и с его ракетами. Порой баги мешали играть...
Но единственная претензия, у меня, это последние миссии в компании и главный босс. Типо я все понимаю, должно быть сложно, но как я должен был догадаться использовать только командом, только со способностью на бесконечные патроны, а когда навык не активен использовать что-то вторичное? Я конечно додумался использовать командос, как самого прокачанного на моем акке, но все остальное не правильно звучит. Как выполнить задание за одну жизнь без спавна патронов? А если я не хочу играть за командос или придерживаться только тактики с бесконечными патронами? Дать игрокам играть всеми классами, но в конце можно играть только за командос. И это не хардкор. Это недоработка. Хотя бы один спавн патронов, когда об аптечках, я уже молчу. Использовать Медика как щит, хотя по заданию, мы должны его защищать...
А так, я в целом очень доволен игрой...
Maaan i remembee armorgames was the real deal back in the day. Also, my first gacha experience was this game lmao 😂
well sfh2, sfh1 had a streamlined progression system
@@3verlong
I wish this game used a standard progression system instead of the gacha system. What can ya do though
(12:28) Um... İ'm not sure but why change that ledendary "Rising sun"? That music you're feeling is the end no way to go back. Just need a kick ass globex leader.
The final boss theme is GOD
well done!
When I was trying to beat the remastered globex leader as a assasin I was furious, not enough ammo, too low health, died many times at the end. So I just lvl 30 baseball bated him to death. faster and way more simple then going with sniper rifle and a gun. (early release, idk if it is different now)
I am not going to lie, all these bosses are terrible. They are bullet sponges and nothing more. No unique attacks, no cool way of killing them, it is just run around and shoot. Max Heat is one of the of the worst boss designs I have ever seen, a giant bullet sponge that has a bullet proof shield forcing you to hit him from a certain angle, and lots of spawnables to block even more of your bullets. This sounds like a great concept on paper, a battle forcing you to attack him from every angle and be creative with how you take care of his spawnables. The only problem is that you just get 5 boring platforms with no vertically.
Feels like the game and boss fights don't really go together well. Huntress was the most fun, Jenkins fight but more flashy. Last boss lacks ammo boxes which kinda forces you to use commando. The old game didn't really need the ammo boxes since the boss battle plays like a FFA match but now as a boss with a large health bar? nahhh. Guess they need to adjust the boss battles a bit, games itself is pretty good though 👍
they already have a hotfix on max heat
they are still creative though for a game that doesnt need boss fights
i have beaten all of them using assassin/sniper class and i agree on max heat he is so trash in gameplay
but hey devs did a good job tbh
i respect your opinion
They do have unique attacks tho? Jenkins and Huntress do the scope thing, and the latter also has the holographic wallhack minions.
Behemoth has the purple fart clouds.
Max heat has uniquely slow and long living rockets and can summon destructible drones and bombs. (You could say that modifying already existing stuff doesn't make it a unique attack, but I would say it does.)
And GlobeX Leader can either bomb you or ram you with his jet.
So literally just average Strike forcea heroes boss fight.
Yeah, played it since Flash game version and it is flawed masterpoece
where can we play it ? that looks damn cool
music names for each bosses please?
Jenkins & Behemoth: Monsterbreaks - Waterflame
Huntress: Cannibal - Waterflame
Max Heat: Killing Machine - Soundroll Music
Globex Leader: Rose at Twilight - NemesisTheory
Flash maybe dead, but at least there’s gaming company’s that will remaster these awesome flash games. Oooh I wonder if they ever plan to remaster tequila zombies
While the boss fights most of them at least absolutely annihilated me I didn't find them too annoying Google the final boss absolutely annihilated me where I had to change my equipment multiple times so much so that I got a katana for a primary I was going to equip this on the Assassin but then I realized the dash makes it a little difficult for me to aim and time my strikes so I put it on tank and literally Metal Gear Rising the boss and that was my successful victory and considered Metal Gear Rising is one of my favorite action games that I played alongside some others it was probably the most appropriate way that I have beating rhe final boss this is my first time playthrough btw
they remade this game?
Yup its on steam
Yup yup, so pay up 💰
Striker Force Heroes got a remaster!?
It’s also $20 to play the remaster?
Yeah I’ll stick to the original for now
online multiplayer is kinda worth it tho
multiplayers is awsome but wait until it goes on sale
@@khaledomar6019i hope it goes for sale for 10 euros or smth cuz im too poor 😔
I payed to play this game and it’s only available for windows, and I’m using a Mac OS. I’m pissed
Why does everything look so tanky?
I remember the days when my tanker character was still afraid of being damaged in the old version
But overall it seems like they're a little better
(I haven't experienced this version yet so maybe I haven't uttered some offensive words yet 😅)
Bruh I liked the music from this. Forgot it's name till noq tho
Is the game going to get updates / more content, im lowkey disappointed if this is it man, i already got all the skins and maxed out heros and now am trying to get a op legendary gun(horrendously boring)
It will get updates
Player Tauz man, Rap do Warface
Ok so time for my opinion the bosses are mostly fine maybe a bit boring but mostly fine except for max heat he throws way too many things at you but outside of that the bosses are ok not great but also not terrible
Am I the only one who thinks that the one and only thing better in the remaster is the graphics?
I one who use sniper and kill 4/5 boss?
Ngl one of them looks like markiplier
I kinda agree that the bosses in the grand scheme are bland, but...then again this game is an arena shooter, whole point is to pew pew pew people to death. Also, sky9 is probably experimenting with boss designs. They did boss characters before, but not as radical as now. Theyre probably thinking of something grander for them but figured that the player base prolly would find it too hard
The bosses here are flawed.
Rather improve the bosses or basically just make it like the original flash game.
They’re pretty cool but they need improvement.
Wow woman - real game progress… but I think game is nothing more than RTX 2d adaptation technology test… we need more! Maybe modular weapon system, more weapon variants for different tactics… like normal g36 and it’s carbine or lmg versions… some more gadgets for characters, maybe more character customisation, handmade weapons, and maybe frontline maps with stages of capturing positions and more different units, even maybe with non-moving operatable weapons… Maybe ammo classes with different pen or explosive radius gradation, hiding system with positions what can be destroyed only with heavy weapons or something…
I don't think that fits too much into what makes sfh1...sfh1. Fitting all those into an sfh3 remake is more than fine though
strike
Do no damage. Give commentary pls.