Thanks for this! I had a problem with performance once the scene capture cubes are addded but uncheking capture every frame fixed it for me. This looks great.
Nice tutorial (thank you kindly!) but the limitation of this method is that the capture point is static. No motion parallax when the player moves = increasingly unconvincing illusion the further they get from the portal. Guess I'll look into the Unreal equivalent of Unity's RenderTextures
If you had explained what you were doing this would be a very helpful tutorial. Also a question how to avoid reloading all the assets such as enemies items etc every-time pass over the portal?
Great video! Thank you for this!! @ Unreal Ray - I have a question or possible suggestion, I’m having trouble searching for tutorials on Procedural Generated 3D rooms. I’m a visual learner and what I’ve found are either time-lapses with no explanation or simply outdated :( is there any plans for the future on this, on this channel? Thanks again for the amazing and informative video.
you need to make sure you have a powerful enough graphics card with a lot of vram, currently using a pc with a rtx 3060 with 12gb of vram and it keeps having an error with not enough video memory
Thanks for this! I had a problem with performance once the scene capture cubes are addded but uncheking capture every frame fixed it for me. This looks great.
u r goated
I just found out your channel it's very helpful for beginners thanks you for your works
Nice tutorial (thank you kindly!) but the limitation of this method is that the capture point is static. No motion parallax when the player moves = increasingly unconvincing illusion the further they get from the portal. Guess I'll look into the Unreal equivalent of Unity's RenderTextures
Yeah you right. Thank you for comment 🙏
Thats an awesome effect! thanks for this
Nice
If you had explained what you were doing this would be a very helpful tutorial. Also a question how to avoid reloading all the assets such as enemies items etc every-time pass over the portal?
Great video! Thank you for this!! @ Unreal Ray - I have a question or possible suggestion, I’m having trouble searching for tutorials on Procedural Generated 3D rooms. I’m a visual learner and what I’ve found are either time-lapses with no explanation or simply outdated :( is there any plans for the future on this, on this channel?
Thanks again for the amazing and informative video.
Thanks sir!!!
You're welcomeeee ♥️
How do i fix the Error with the Collision Box in the Level Blueprint? thx for answer
you need to make sure you have a powerful enough graphics card with a lot of vram, currently using a pc with a rtx 3060 with 12gb of vram and it keeps having an error with not enough video memory
I have rx 6600 gpu and its nice for me right now but for ultra realistic projects yeah we need to very good gpu
Worst tutorial. The portal isn't convincent enought, and things like camera angles aren't translatted to the next level.