I never knew how much I wanted an RPG with undertale's defense minigames of dodging attacks, with Lisa's combo dials for attacking. That being said, I didn't think getting that bullet dodging system into RPG Maker was even possible, the things people manage to do with it is awesome.
common events are unorganized-ish and it uses just a script instead of math for bitmap based hit detection, but even still it uses simple logic that's understandable without any crazy ass voodoo, I dig
@@rigobertocriticas4205 fym "redo the animations" there are no animations in idol cross, it's just sans' attacks also idol cross already has a Spanish, Brazilian, and Russian translation
I never knew how much I wanted an RPG with undertale's defense minigames of dodging attacks, with Lisa's combo dials for attacking. That being said, I didn't think getting that bullet dodging system into RPG Maker was even possible, the things people manage to do with it is awesome.
It was actually done before this, with a sans vs arnold of all things. Props to the creator still, but that's there if you want more.
@@ceddavis7441 Oh sweet, I'll have to check that out then.
This "Spamton" guy reminds me of Jerma NEO from the hit indie game of 2022 The Remaking.
first lisa mod in a LONG while with actual quality, absolutely love dis
common events are unorganized-ish and it uses just a script instead of math for bitmap based hit detection, but even still it uses simple logic that's understandable without any crazy ass voodoo, I dig
Air please redo the animations on idol Cross to be like this and I'll translate the game to THREE languages
@@rigobertocriticas4205 fym "redo the animations" there are no animations in idol cross, it's just sans' attacks
also idol cross already has a Spanish, Brazilian, and Russian translation
@@TripleAy It can have a russian, chinese and an indonesian one if you wanted to. AAA battery
Man Randeaux had it out for Dunny in the first half
jesus christ this is way too awesome so good
damn these attacks are really good