TrueDPS yep just beat him out of pure luck. He had no life left an I was stuck in a small piece of cool, he just happens to pass twice over me and go killed before the flames hit me. XD
I tried 100x and failed, untill I watched this and noticed something .. THIS IS 100000X SLOWER then what happened at my screen =/ ( I had like 2 firebalss per second, and screen overloading with purple balls ) ... Went in my computer, turn on 'Force Vsync On' tried again, and everything was finally at normal speed, and beat him in 2 tries ... so for people who think it's impossible, turn on vsync in ur computer, since it spawned 3x faster fireballs when I had it turned off =/
Beat this game on Steam today. Best advice I found was that you have to predict where the boss is going. If you get ahead of him and make him fly "through you" you can hit him multiple times. It still took a half dozen tries to beat him after that, but that's how I beat him.
It's like my hump game became Touhou suddenly. Pretty weird boss fight and really tough. Took me around 7-8 tries to beat him on Normal. Now I'm playing on Nightmare so hope it doesn't take me 10 times more.
7 tries? XD. Man, i did it on android. I played on in the difficulty above normal. it took me almost 100 tries, and I'M not exaggerating i remember i keep some track about it.
@@ProxDee222 Oh shit! By the time you said so, I already beat him using Savestates! His dirty tactic of creating pitfalls around the Arena is very dirty though unlike Galbalan. You know that he means business because he is the Dark Rogue of Ys I who killed Sara.
@@ProxDee222 Oh shit! By the time you said so, I already beat him using Savestates! His dirty tactic of creating pitfalls around the Arena is too much to deal for Adol since he can't fly around unlike in the Galbalan Fight. I don't know how Adol survived Ys I but he is a really tough dude who won through sheer skill and luck and innumerable amounts of revives. You know that he means business because he is the Dark Rogue of Ys I who killed Sara.
When I started playing YS1+2 on Hard I did not expect this or the bat boss to be the actual hightlight, just for the complete sheer insanity of it. But what I feel is a bit more subtle: You might drown in fireballs and floor tiles falling down, but there is something refreshing about the fact you have gotten to the final boss and despite the insanity of the projectile spam.... your knight is now in charge of the situation, the fireballs are RNG but the boss movement is 100% predictable.
That is exactly what I have said. There is no skill involved in this fight, it is just keep fighting until you accidentally win. It is pure luck, no skill involved whatsoever.
Honestly? The least obvious hint is remembering that the cape is what you want to hit. After dozens upon dozens of tries I more consciously took note of this and was able to finally kick his ass into non-existence. Extremely extremely difficult but absolutely doable with time and patience. Don't give up, and take breaks if needed! :)
I kept repeating to myself "aim for the crotch, aim for the crotch" and not at his smug face after repeatedly getting trapped between holes on the floor and had to keep reading his dialogue over and over again lol.
A fellow associate who worked on packaging the Special Edition said that the process of choosing songs for the CD was difficult, and as a result Town/Event themes were cut entirely. The entire 2 disc soundtrack for Ys I & II was released about 3 years ago, though, and should be easy to find online. It's on TH-cam here watch?v=JcGPzUonR6E , or I could extend it for you if you'd like?
Just a reminder that, the PC version is much harder. They dumbed down the PSP version. So beating it on nightmare is nothing special, and if you're playing it on PC and trying to beat it by watching this video... Well, it won't help.
The PSP version is the original, and it's not "harder" (or rather, "more unfair") by design, but because of a bug than can be fixed by capping the refresh rate to 60 hz.
I really need to predict correctly where he is going next and memorize that, then ACTUALLY try to go for his...bottom cape...He doesn't have legs since he's floating
Hopefully it is. I found him speaking in Mask of the Sun to be incredibly jarring even if it wasn't voiced, and it wasn't until then that I re-realized the charm of a silent protagonist once again. I didn't mind his battle grunts in Ys Seven though, but probably because everyone else had them too.
I defeated him some months ago in Nightmare, he wasn't THAT hard to kill, since I did after 3 tries, also thanks for the tips man. EDIT (after 2 years, whew): For those wanting a easier time, chase him until he dies, forget about dodging the fireballs, try to not enclose yourself while doing so.
@Flegan777 I forgot the exact reasoning, but Falcom licensed the game's basic plot and music ideas to Hudson Soft (Dawn of Ys) and Tonkin House (Mask of the Sun). I'll have to look into their reasoning again (possibly financial or time restrictions?), but Falcom themselves are releasing "Ys IV: Celceta ~ Sea of Trees", their own canonical version for Ys IV, for the Vita within a year or two.
@Flegan777 Correct. I say it's best to think of Dark Fact as near the halfway mark of the grand epic that is the legacy of the first two games. Ys II is the only direct sequel in the series, though Ys IV is kind of a pseudo-sequel that takes place right after II and revisits Esteria and Darm Tower (the latter depending on which version you play) during the game.
Been a Eiryu Densetsu fan for a long time but never looked into this part of Falcom. Been considering starting the Ys journey, but this....I think I'll watch a walkthrough. The walking-into-enemies combat style was already a stretch for me.
I did it while drunk as fuck on nightmare on stream. Not impossible but it is a lot harder. I figured out how to do it by just following his pattern. I was very drunk so it's not THAT hard.
David Folsom or you're just full of shit. Half of it is luck. Even if you remember the pattern, the fireballs will still tear you apart if their randomization is against you.
derp, it's the direction they come from that's randomized. So you can't have a rock solid tactic, one movement that would've completely dodged a fireball could run straight into one the next try. I never said his movements are different. I finally beat him after tons of tries, and I tried again afterwards. Usually a boss is much easier after you beat him for the first time, but using the exact same tactics and following his same pattern sometimes I would almost nearly get him killed, sometimes I'd die when he still had 75% health. It's almost completely based on luck. I got bored before I even got to kill him a second time.
vurtualboy yeah, it's ridiculously hard, the Steam Chronicles version did took me like 30 to 40 tries to beat him on Nightmare, and even knowing his movement pattern it is still really hard to beat him (even playing Time Attack isn't easy, which is Normal difficulty). Although I still think that Vagullion was harder, since he is like 20% skill 80% luck.
I wish I had an answer for you about that. Outside of the TurboDuo titles (Ys I~IV), the PSP port of Oath in Felghana, and the PS2 port of Ark of Napishtim, the series hasn't really had much voice acting. Ys I&II Chronicles is based on Ys I&II Complete/Eternal, which were silent games. After Seven and OiF, one can only guess if the series will have future VA work, but as for the TurboDuo games my guess is that they were pushing the technological limits of the time and seeing what worked.
Few tips when fighting dark fact: 1 - his movement pattern is just an 8. Or the infinity symbol 2 - when attacking him, take his movement in mind, and slowly attack him from the outer edges of the arena all the way to the middle and hopefully you'll kill him before then. 3 - if you're on pc, limit your damn framerate or use/force vsync. If you find you're getting annihilated by fireballs that destroy you with the quickness, this may help you lol
Thank you! Finally someone on TH-cam who is in the know, polite and on point! I did find it posted in its entirety. Do you happen to know why they eschewed any voice acting on the release? I grew up with the TurboDuo version, so I was used to it in the game.
Apparently the PC version of Ys Chronicles has a bug where, if you don't manually cap the refresh rate at 60 hz, this specific boss will spawn fireballs at such a high rate that the fight will become literally impossible to win.
I beat him a couple of years back on this exact difficulty and once I did that, I uninstalled the game and vowed never to do that again. This and Velagunder were the bane of my existence.
I love the fact that his hit box is actually about half of his unit size. The encounter would make a lot more sense if these two matched. It would feel a lot more skill based that way. As it it really just feels completely luck based. An extremely disappointing end to an otherwise skill-based game.
ive not played this version but i can see why people hate this boss. in most other versions (including the ps2 one iirc, which is mostly the same as chronicles otherwise) he can only drop one hole in the floor in a certain amount of time so you can get multiple hits on him for only one hole. whereas here it looks like he takes out the floor every time you touch him.
@Vercsase Strange. Though the non-canonical IV was well received from what I'd heard. As for Celceta, I read it's going to use the same three-character team system as VII, which is fine since I want to play that one.
This boss have the same pattern everytime, just remember that pattern, and try to evade spells, and you'll beat him easily, even in nightmare on pc, without v-sync and something like that
I think it's doesn't matter, slow or fast, but for my on fast speed of I think it's doesn't matter, slow or fast, but for me, on fast speed was easier, but it cause only for this boss. I played on nightmare, maybe at easy difficult it's really does matter
This boss was actually easy i was trying defeat him with the golden armor because i forgot what Fenna said, after i discover the silver armor thing i beat the boss in five or six attempts.
I wonder why it isn't on the soundtrack that comes with the special edition pack you can buy? I looked for it, but it wasn't there. I guess I'll just have to beat Dark Fact and let it play for a while then...
@BradRy2 Well the length of the fight is pretty anti-climactic, but like I always like to say for Ys its much more intense to play than to watch. Fortunately this is the only final boss in the series this short.
@ThatPachi Rofl I've seen no damages for other versions like the X86000 and the NES ones, but man tears would be shed at this getting perfected. But yeah this system really isn't for everybody in this day and age, but I would definitely give it a shot again...or at least play Ys II. The bump system has seen worse days *shudders at first Mask of the Sun playthrough*
You make this look easy. Are you playing this on the PSP? If so this version is so easy in comparison to the PC Version. I'm playing it on hard mode and have only died a 100X now. I still can't beat him. If I played it on normal mode this would of been a cake walk.
I just beat him on normal difficulty, first time playing through the game I was an absolute idiot and only thought to equip the silver sword, not the armor or shield managed to take him down after 50 or so tries, he was doing a whopping 10 damage a hit! considering he does LESS on nightmare when you have the proper equipment, I could probably take him down first try lmao
It's actually not that bad, I came here to see whether I'm doing something wrong, just don't forget to equip the silver equipment and try running in same direction as he is to hit him multiple times in a row. Took me like 10 tries to beat him(barely), those goddamn missing floors are annoying.
is this actually in nightmare mode I have all the same equipment equipped and the same item equipped and i do a sliver of damage to what I see you do in this video and I always run out of places to move or stand even if I plan my attacks to remove them so i have max hits. what gives. and he does this in nightmare in under 2 minutes
PacMan0Ghost I RETAKE WHAT I SAID I JUST FOUND OUT I WAS PLAYING ON NIGHTMARE THE WHOLE TIME! I BEAT THE FUCKING GAME ON THE HARDEST SETTING ON MY FIRST PLAYTHROUGH WITHOUT KNOWING. fml never again
Richard Tester I had to re-do him a bunch of times before I finally beat him, also some one in the comments said to turn on forced v-sync and that actually helped a lot. Just try over and over and if you get frustrated alt+tab watch a video or 2 and come back
PacMan0Ghost I do not see in the options in the game to turn on force v-sync. but my main concern is i only doing a smudge of damage to him and i have full silver equipment and weapon and i run out of platform to stand on befor i get him a quarter of the way down. and i watch videos where they kill him in what suppose to be nightmare mode in under 2 minutes and knocking an inch of his health or so each hit.
So how did Hugo Fact end up as this immortal and evil demon/vampire sorcerer anyway? Or is that like his evil half that became separate for some reason, like Emperor Mateus from Final Fantasy II?
I'm pretty sure you haven't been playing difficult games at all. There Is a pattern, its just that each type of the boss' attack has its own rhythm. A bit biased on boss designs now are we?
Tbh when you have very little control over your character bosses like this become unfair. Dark Fact may have a rhythm and he becomes predictable but when it's constantly raining fire at semi-random intervals and the arena gets smaller and smaller well, it's just fucking madness.
Let me guess, you're playing this game on PC right? I'm pretty sure PC version it's way more harder than PSP on Nightmare difficulty because on PC there's always 3 meteors on screen!!! On this video you can count the meteors on screen, on PC you loose track of the counting in 10 seconds it's too fast to count and it's too much! You die in 25 seconds tops 30 seconds no matter what you do. Holly crap!
This pretty much wins the word for THE most lame boss fight in ANY game to date. The other bosses were actually about skill, or timing, or SOMETHING. This guy... it is all luck. And of course, insta-kill that you have very little control over is lame in of itself, but also just too much crap flying around on the screen that is pretty much impossible to dodge.
The best thing about Ys is that even if you repeatedly die, at least you get to listen to some damn fine music over and over again.
the biggest killer isn't him, it's that goddamn floor
Well, he's the one controlling everything happening there, so...
@@nighthoodlupin3500
He is the Final Boss!
He can do anything that can make you ragequit!
damn this floor mechanic. got killed so many times because i trapped myself.
What about his brother, Dark Opinion?
underrated comment here
tat moment when you realize his brother would not be named that
Um... Fact is a family-name.
some countries use family name first, so we can have both Dark Fact and Dark Opinion and it will be valid
Light Fact? :o
Remember kids: his hitbox is shit, dont aim for the head, aim for the skirt
There are two types of people in this world. Those who have not beaten Nightmare Dark Fact. And those that have suffered through this hell.
Did it, took 3 hours. But did it
This boss is honestly 80% luck 20% skill.
TrueDPS yep just beat him out of pure luck. He had no life left an I was stuck in a small piece of cool, he just happens to pass twice over me and go killed before the flames hit me. XD
Pure fucking luck
100% concentrated power of will
@@karanojin *100% concentrated power of luck
Its 80% Claria, 20% luck, and... skill is in there somewhere.
I tried 100x and failed, untill I watched this and noticed something .. THIS IS 100000X SLOWER then what happened at my screen =/ ( I had like 2 firebalss per second, and screen overloading with purple balls ) ... Went in my computer, turn on 'Force Vsync On' tried again, and everything was finally at normal speed, and beat him in 2 tries ... so for people who think it's impossible, turn on vsync in ur computer, since it spawned 3x faster fireballs when I had it turned off =/
Marcus J jesus fucking christ you're right
Marcus J Well its an additional bragging rights if you beat him without Vsync
+Marcus J
It has to do with the frame rate you can also just limit it to 60fps and it will run at normal speed.
wtf thanks for that tip
I beat him without Vsync but it took over 100 tries
Beat this game on Steam today. Best advice I found was that you have to predict where the boss is going. If you get ahead of him and make him fly "through you" you can hit him multiple times. It still took a half dozen tries to beat him after that, but that's how I beat him.
It's difficult for me to not imagine Dark Fact saying "Wwwwoop woop woop woop woop woop woop!" throughout the entire fight.
Why not Zoidberg?
Clearly a "no damage" run is impossible.
It's like my hump game became Touhou suddenly. Pretty weird boss fight and really tough. Took me around 7-8 tries to beat him on Normal. Now I'm playing on Nightmare so hope it doesn't take me 10 times more.
...Hump game? It's not that type of Japanese PC game...
yeah I was like .. huuh bullet hell? the hell? haha
7 tries? XD. Man, i did it on android. I played on in the difficulty above normal. it took me almost 100 tries, and I'M not exaggerating i remember i keep some track about it.
"Suddenly my hack and slash became danmaku. Only I can't fly and there's significantly less ground than before..." - my friend Motoh.
It's not my fault that pitfalls appear whenever I'm attacked T T .
It's still destruction of property.
@@ProxDee222
Hey!
I'm actually on Dark Fact level now!
@@xxx_jim_the_reaper_xxx Oh shit it's been a while, good luck with the bastard.
@@ProxDee222
Oh shit!
By the time you said so, I already beat him using Savestates!
His dirty tactic of creating pitfalls around the Arena is very dirty though unlike Galbalan.
You know that he means business because he is the Dark Rogue of Ys I who killed Sara.
@@ProxDee222
Oh shit!
By the time you said so, I already beat him using Savestates!
His dirty tactic of creating pitfalls around the Arena is too much to deal for Adol since he can't fly around unlike in the Galbalan Fight.
I don't know how Adol survived Ys I but he is a really tough dude who won through sheer skill and luck and innumerable amounts of revives.
You know that he means business because he is the Dark Rogue of Ys I who killed Sara.
Never have i ever wanted to break my pc so damn badly because of this fucking boss
I totally agree!! This boss makes me want to rage quit.
"Gee, I wish there was a better way to defeat my enemies than bumping into them!"
- Adol, probably.
When I started playing YS1+2 on Hard
I did not expect this or the bat boss to be the actual hightlight, just for the complete sheer insanity of it. But what I feel is a bit more subtle: You might drown in fireballs and floor tiles falling down, but there is something refreshing about the fact you have gotten to the final boss and despite the insanity of the projectile spam.... your knight is now in charge of the situation, the fireballs are RNG but the boss movement is 100% predictable.
My friend struggled with this so much and he didn't even play on nightmare.
That is exactly what I have said. There is no skill involved in this fight, it is just keep fighting until you accidentally win. It is pure luck, no skill involved whatsoever.
The floor damage gets repaired after the battle lol
The bump-attack system was cool for normal enemies but it made boss fights a mess.
He's super ominous about it all but the immediate transition to boss fight where all HE does is fly around is ridiculous
Honestly? The least obvious hint is remembering that the cape is what you want to hit. After dozens upon dozens of tries I more consciously took note of this and was able to finally kick his ass into non-existence. Extremely extremely difficult but absolutely doable with time and patience. Don't give up, and take breaks if needed! :)
I kept repeating to myself "aim for the crotch, aim for the crotch" and not at his smug face after repeatedly getting trapped between holes on the floor and had to keep reading his dialogue over and over again lol.
A fellow associate who worked on packaging the Special Edition said that the process of choosing songs for the CD was difficult, and as a result Town/Event themes were cut entirely. The entire 2 disc soundtrack for Ys I & II was released about 3 years ago, though, and should be easy to find online. It's on TH-cam here watch?v=JcGPzUonR6E , or I could extend it for you if you'd like?
Just a reminder that, the PC version is much harder. They dumbed down the PSP version. So beating it on nightmare is nothing special, and if you're playing it on PC and trying to beat it by watching this video... Well, it won't help.
The PSP version is the original, and it's not "harder" (or rather, "more unfair") by design, but because of a bug than can be fixed by capping the refresh rate to 60 hz.
I really need to predict correctly where he is going next and memorize that, then ACTUALLY try to go for his...bottom cape...He doesn't have legs since he's floating
Hopefully it is. I found him speaking in Mask of the Sun to be incredibly jarring even if it wasn't voiced, and it wasn't until then that I re-realized the charm of a silent protagonist once again. I didn't mind his battle grunts in Ys Seven though, but probably because everyone else had them too.
Adol: Darkfact, we meet for the first time, for the last time!
I defeated him some months ago in Nightmare, he wasn't THAT hard to kill, since I did after 3 tries, also thanks for the tips man.
EDIT (after 2 years, whew): For those wanting a easier time, chase him until he dies, forget about dodging the fireballs, try to not enclose yourself while doing so.
@Flegan777 I forgot the exact reasoning, but Falcom licensed the game's basic plot and music ideas to Hudson Soft (Dawn of Ys) and Tonkin House (Mask of the Sun). I'll have to look into their reasoning again (possibly financial or time restrictions?), but Falcom themselves are releasing "Ys IV: Celceta ~ Sea of Trees", their own canonical version for Ys IV, for the Vita within a year or two.
RPG Players: "This boss is impossible, and pure luck!"
Shmup Players: "Hold my arcade stick."
Never seen Ys 1 before, and gonna be honest
wasn't expecting that fight from how it looked.
Watching magus (Chrono Trigger) & dark fact would be one of the most fun duels to watch
Changing the refresh rate from 144hz to 60hz made a world of difference. Went from over 100 failed attempts to beating it in 3
@Flegan777 Correct. I say it's best to think of Dark Fact as near the halfway mark of the grand epic that is the legacy of the first two games. Ys II is the only direct sequel in the series, though Ys IV is kind of a pseudo-sequel that takes place right after II and revisits Esteria and Darm Tower (the latter depending on which version you play) during the game.
Been a Eiryu Densetsu fan for a long time but never looked into this part of Falcom. Been considering starting the Ys journey, but this....I think I'll watch a walkthrough. The walking-into-enemies combat style was already a stretch for me.
Try the PC version, its 100x harder, meteors spawn at insane rate, i had to try and retry this guys for 100+ times. And dodging on pc is IMPOSSIBLE
I did it while drunk as fuck on nightmare on stream. Not impossible but it is a lot harder. I figured out how to do it by just following his pattern. I was very drunk so it's not THAT hard.
David Folsom or you're just full of shit. Half of it is luck. Even if you remember the pattern, the fireballs will still tear you apart if their randomization is against you.
Negative, he has the exact same movements each time where I just memorized and went for it. The fireballs are also targetted, not really randomized.
derp, it's the direction they come from that's randomized. So you can't have a rock solid tactic, one movement that would've completely dodged a fireball could run straight into one the next try. I never said his movements are different.
I finally beat him after tons of tries, and I tried again afterwards. Usually a boss is much easier after you beat him for the first time, but using the exact same tactics and following his same pattern sometimes I would almost nearly get him killed, sometimes I'd die when he still had 75% health. It's almost completely based on luck. I got bored before I even got to kill him a second time.
vurtualboy yeah, it's ridiculously hard, the Steam Chronicles version did took me like 30 to 40 tries to beat him on Nightmare, and even knowing his movement pattern it is still really hard to beat him (even playing Time Attack isn't easy, which is Normal difficulty). Although I still think that Vagullion was harder, since he is like 20% skill 80% luck.
I wish I had an answer for you about that. Outside of the TurboDuo titles (Ys I~IV), the PSP port of Oath in Felghana, and the PS2 port of Ark of Napishtim, the series hasn't really had much voice acting. Ys I&II Chronicles is based on Ys I&II Complete/Eternal, which were silent games. After Seven and OiF, one can only guess if the series will have future VA work, but as for the TurboDuo games my guess is that they were pushing the technological limits of the time and seeing what worked.
How I miss the music that plays when you get an item in any ys game
Few tips when fighting dark fact:
1 - his movement pattern is just an 8. Or the infinity symbol
2 - when attacking him, take his movement in mind, and slowly attack him from the outer edges of the arena all the way to the middle and hopefully you'll kill him before then.
3 - if you're on pc, limit your damn framerate or use/force vsync. If you find you're getting annihilated by fireballs that destroy you with the quickness, this may help you lol
Hopefully. Tried beating him a few years back and failed. Might have to prepare my mind for torture again. Hopefully your tip helps lol
Thank you! Finally someone on TH-cam who is in the know, polite and on point! I did find it posted in its entirety. Do you happen to know why they eschewed any voice acting on the release? I grew up with the TurboDuo version, so I was used to it in the game.
Ok admit it, who here laughed their ass of from the absurdity after getting their ass disintegrated their first time fighting Nightmare Fact?
The difficulty doesn't matter.
The only thing that matters is that both of you take damage.
Vercsase, how long did this take you? This fight took me FOREVER!
I believe a last boss should feel like a last boss and this one certainly did.
He actually does talk in Wanderers from Ys, maybe not in all versions however, and certainly not in Oath.
Is this on the easiest setting? Because I'm fighting him at normal, and I'm dealing with WAY more fireballs than that.
Apparently the PC version of Ys Chronicles has a bug where, if you don't manually cap the refresh rate at 60 hz, this specific boss will spawn fireballs at such a high rate that the fight will become literally impossible to win.
I beat him a couple of years back on this exact difficulty and once I did that, I uninstalled the game and vowed never to do that again.
This and Velagunder were the bane of my existence.
WHY DID YOU UNINSTALL IT!?
You're supposed to measure Feena again!
Velagunder is fine. Not this shit tho. Bullet hell sucks, poor excuse for difficulty
Velagunder has a very small window to attack it under. I also got all the achievements.
@@Hellwolf36Velagunder? Sure you didn't mean Vagullion?
I love the fact that his hit box is actually about half of his unit size. The encounter would make a lot more sense if these two matched. It would feel a lot more skill based that way. As it it really just feels completely luck based. An extremely disappointing end to an otherwise skill-based game.
ive not played this version but i can see why people hate this boss. in most other versions (including the ps2 one iirc, which is mostly the same as chronicles otherwise) he can only drop one hole in the floor in a certain amount of time so you can get multiple hits on him for only one hole. whereas here it looks like he takes out the floor every time you touch him.
@Vercsase Strange. Though the non-canonical IV was well received from what I'd heard. As for Celceta, I read it's going to use the same three-character team system as VII, which is fine since I want to play that one.
I somehow was able to do it on pc, don't know how.
This boss have the same pattern everytime, just remember that pattern, and try to evade spells, and you'll beat him easily, even in nightmare on pc, without v-sync and something like that
@@hakowlo there was no avoiding it the game was at like 250% speed
WAIT IT'S THAT SLOW??? THE FIREBALLS ON MINE ARE SO FAST but i still beat him, it's those goddamn floor that kills me
I think it's doesn't matter, slow or fast, but for my on fast speed of I think it's doesn't matter, slow or fast, but for me, on fast speed was easier, but it cause only for this boss. I played on nightmare, maybe at easy difficult it's really does matter
This boss was actually easy i was trying defeat him with the golden armor because i forgot what Fenna said, after i discover the silver armor thing i beat the boss in five or six attempts.
*a year later* Technically he talks a lot, but everything is skipped with "Adol explained the situation".
Wow. He moves so much faster in the Android version.
I wonder why it isn't on the soundtrack that comes with the special edition pack you can buy? I looked for it, but it wasn't there. I guess I'll just have to beat Dark Fact and let it play for a while then...
@BradRy2 Well the length of the fight is pretty anti-climactic, but like I always like to say for Ys its much more intense to play than to watch. Fortunately this is the only final boss in the series this short.
@ThatPachi Rofl I've seen no damages for other versions like the X86000 and the NES ones, but man tears would be shed at this getting perfected. But yeah this system really isn't for everybody in this day and age, but I would definitely give it a shot again...or at least play Ys II. The bump system has seen worse days *shudders at first Mask of the Sun playthrough*
Thanks
Holy shit I didn't think it's possible to dodge the bullets.
Soulsborne games are NOTHING compared to this!
You make this look easy. Are you playing this on the PSP? If so this version is so easy in comparison to the PC Version. I'm playing it on hard mode and have only died a 100X now. I still can't beat him. If I played it on normal mode this would of been a cake walk.
@THE LORDE those rings do not work during boss fights.
"Rest in Peace"
Actually Adol speaks quite a lot in Ys III: Wanderers from YS.
I just beat him on normal difficulty, first time playing through the game
I was an absolute idiot and only thought to equip the silver sword, not the armor or shield
managed to take him down after 50 or so tries, he was doing a whopping 10 damage a hit! considering he does LESS on nightmare when you have the proper equipment, I could probably take him down first try lmao
And don't forget about the power ring which increases the strengtth
@@kaitoracing9391 the power and shield rings didnt seem to have any effect on him from what i could tell
Does this fight remind anyone else of the final fight in Link to the Past with Ganon?
Nah, he is pretty beatable on the pc, I finished the game on nightmare and the 2 flying heads were way harder imo
as someone who plays a lot of bullet hells, you’d think this would be easy. it’s not. it’s just luck. took me well over 3 hours to beat this
It's actually not that bad, I came here to see whether I'm doing something wrong, just don't forget to equip the silver equipment and try running in same direction as he is to hit him multiple times in a row. Took me like 10 tries to beat him(barely), those goddamn missing floors are annoying.
@Vercsase One question though: why did they make two versions of IV?
For some reason, I feel cheated. Why is he so much slower for you?
what is the name of the song that plays after you beat Dark Fact?
is this actually in nightmare mode I have all the same equipment equipped and the same item equipped and i do a sliver of damage to what I see you do in this video and I always run out of places to move or stand even if I plan my attacks to remove them so i have max hits. what gives. and he does this in nightmare in under 2 minutes
Richard Tester Are you lvl 10? Also I can't even fucking beat this guy on normal
PacMan0Ghost I RETAKE WHAT I SAID I JUST FOUND OUT I WAS PLAYING ON NIGHTMARE THE WHOLE TIME! I BEAT THE FUCKING GAME ON THE HARDEST SETTING ON MY FIRST PLAYTHROUGH WITHOUT KNOWING. fml never again
PacMan0Ghost Yes I am level 10 it is nearly impossible to get to this guy without being level 10 anyways.
Richard Tester I had to re-do him a bunch of times before I finally beat him, also some one in the comments said to turn on forced v-sync and that actually helped a lot. Just try over and over and if you get frustrated alt+tab watch a video or 2 and come back
PacMan0Ghost I do not see in the options in the game to turn on force v-sync. but my main concern is i only doing a smudge of damage to him and i have full silver equipment and weapon and i run out of platform to stand on befor i get him a quarter of the way down. and i watch videos where they kill him in what suppose to be nightmare mode in under 2 minutes and knocking an inch of his health or so each hit.
If Tchernobog Was Actually Difficult As Fuck...
wtf is the song that plays before the fight? I never remember its name
It's called "The Last Moment of Dark"
Source: I have the Ys 1&2 Chronicles Original Soundtrack
So how did Hugo Fact end up as this immortal and evil demon/vampire sorcerer anyway? Or is that like his evil half that became separate for some reason, like Emperor Mateus from Final Fantasy II?
are you sure its not Toal?
Actually, Dark Fact is a descendant from Hugo.
Also, Dark is his actual name.
In the original game, his attacks could actually be dodged!
So this directly ties in to Ys II correct?
I would like a new Ys game in which Adol meets with Feena and Reah again, possibly in Ys 9?
he meets them again in a version of Ys 4 - The Dawn of Ys
how the hell u even do this..I'm max level I have all the items and still he kicks my ass.
Even with save load state this is so difficult
I got the silver equipment back, but cant equip it, someone please help!!!
Equip IT!
If you lost it again, backtrack the Darm Tower again.
@vercsase how did you record this ?
Wait, I have to use the Silver Gear?
These bosses are fucking terrible. Whoever designed them can get hit by a buss. There is no control with this one.
Considering the original version of the game is ~25 years old by now, it's not that surprising it's kinda annoying...
+swytchblayd plenty of games 25 years ago had consistent patterns for bosses
I'm pretty sure you haven't been playing difficult games at all. There Is a pattern, its just that each type of the boss' attack has its own rhythm.
A bit biased on boss designs now are we?
Tbh when you have very little control over your character bosses like this become unfair.
Dark Fact may have a rhythm and he becomes predictable but when it's constantly raining fire at semi-random intervals and the arena gets smaller and smaller well, it's just fucking madness.
Try Playing This Fight With Complete Music, Instead Of Chronicles/PC-88 Original. Thank Me Later.
where can i get dark fact's boss theme?
search for Ys I & II Chronicles - Final Battle music
Is it possible to slay this f*cked up boss without taking any damage.
I really hate this boss.
The one who combine the idea of bullet hell + floor removal must be a sadist. (T.T)
he seems so much slower on the psp version lol on the pc he shoots so fast i cant avoid anything
Adol has voice acting in Ys 7!
what's worse than this? playing this on android. fuck the control was a nightmare
I finally managed to beat him after my 20th try! Hallelujah!
Ugh hes too hard even with all the latest stuff what the hell? Any help please
... Am I the only one who had no idea you have to use silver equipment and got rekt pretty badly prior to seeing this video?
It took me almost 2 hours to kill him with a keyboard on PC -_-
@ThatPachi You and me both. Honestly, it's a weird system.
his theme is so similar to ernst
Let me guess, you're playing this game on PC right? I'm pretty sure PC version it's way more harder than PSP on Nightmare difficulty because on PC there's always 3 meteors on screen!!! On this video you can count the meteors on screen, on PC you loose track of the counting in 10 seconds it's too fast to count and it's too much! You die in 25 seconds tops 30 seconds no matter what you do. Holly crap!
This pretty much wins the word for THE most lame boss fight in ANY game to date.
The other bosses were actually about skill, or timing, or SOMETHING.
This guy... it is all luck. And of course, insta-kill that you have very little control over is lame in of itself, but also just too much crap flying around on the screen that is pretty much impossible to dodge.
How many?
That's true.